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+/**************************************************************************
+ *
+ * Copyright (c) Microsoft Corporation. All rights reserved.
+ *
+ * Module Name:
+ *
+ * xact3.h
+ *
+ * Abstract:
+ *
+ * XACT public interfaces, functions and data types
+ *
+ **************************************************************************/
+
+#pragma once
+
+#ifndef _XACT3_H_
+#define _XACT3_H_
+
+//------------------------------------------------------------------------------
+// XACT class and interface IDs (Version 3.7)
+//------------------------------------------------------------------------------
+#ifndef _XBOX // XACT COM support only exists on Windows
+ #include <comdecl.h> // For DEFINE_CLSID, DEFINE_IID and DECLARE_INTERFACE
+ DEFINE_CLSID(XACTEngine, bcc782bc, 6492, 4c22, 8c, 35, f5, d7, 2f, e7, 3c, 6e);
+ DEFINE_CLSID(XACTAuditionEngine, 9ecdd80d, 0e81, 40d8, 89, 03, 2b, f7, b1, 31, ac, 43);
+ DEFINE_CLSID(XACTDebugEngine, 02860630, bf3b, 42a8, b1, 4e, 91, ed, a2, f5, 1e, a5);
+ DEFINE_IID(IXACT3Engine, b1ee676a, d9cd, 4d2a, 89, a8, fa, 53, eb, 9e, 48, 0b);
+#endif
+
+// Ignore the rest of this header if only the GUID definitions were requested:
+#ifndef GUID_DEFS_ONLY
+
+//------------------------------------------------------------------------------
+// Includes
+//------------------------------------------------------------------------------
+
+#ifndef _XBOX
+ #include <windows.h>
+ #include <objbase.h>
+ #include <float.h>
+#endif
+#include <limits.h>
+#include <xact3wb.h>
+#include <xaudio2.h>
+
+//------------------------------------------------------------------------------
+// Forward Declarations
+//------------------------------------------------------------------------------
+
+typedef struct IXACT3SoundBank IXACT3SoundBank;
+typedef struct IXACT3WaveBank IXACT3WaveBank;
+typedef struct IXACT3Cue IXACT3Cue;
+typedef struct IXACT3Wave IXACT3Wave;
+typedef struct IXACT3Engine IXACT3Engine;
+typedef struct XACT_NOTIFICATION XACT_NOTIFICATION;
+
+
+//------------------------------------------------------------------------------
+// Typedefs
+//------------------------------------------------------------------------------
+
+typedef WORD XACTINDEX; // All normal indices
+typedef BYTE XACTNOTIFICATIONTYPE; // Notification type
+typedef FLOAT XACTVARIABLEVALUE; // Variable value
+typedef WORD XACTVARIABLEINDEX; // Variable index
+typedef WORD XACTCATEGORY; // Sound category
+typedef BYTE XACTCHANNEL; // Audio channel
+typedef FLOAT XACTVOLUME; // Volume value
+typedef LONG XACTTIME; // Time (in ms)
+typedef SHORT XACTPITCH; // Pitch value
+typedef BYTE XACTLOOPCOUNT; // For all loops / recurrences
+typedef BYTE XACTVARIATIONWEIGHT; // Variation weight
+typedef BYTE XACTPRIORITY; // Sound priority
+typedef BYTE XACTINSTANCELIMIT; // Instance limitations
+
+//------------------------------------------------------------------------------
+// Standard win32 multimedia definitions
+//------------------------------------------------------------------------------
+#ifndef WAVE_FORMAT_IEEE_FLOAT
+ #define WAVE_FORMAT_IEEE_FLOAT 0x0003
+#endif
+
+#ifndef WAVE_FORMAT_EXTENSIBLE
+ #define WAVE_FORMAT_EXTENSIBLE 0xFFFE
+#endif
+
+#ifndef _WAVEFORMATEX_
+#define _WAVEFORMATEX_
+ #pragma pack(push, 1)
+ typedef struct tWAVEFORMATEX
+ {
+ WORD wFormatTag; // format type
+ WORD nChannels; // number of channels (i.e. mono, stereo...)
+ DWORD nSamplesPerSec; // sample rate
+ DWORD nAvgBytesPerSec; // for buffer estimation
+ WORD nBlockAlign; // block size of data
+ WORD wBitsPerSample; // Number of bits per sample of mono data
+ WORD cbSize; // The count in bytes of the size of extra information (after cbSize)
+
+ } WAVEFORMATEX, *PWAVEFORMATEX;
+ typedef WAVEFORMATEX NEAR *NPWAVEFORMATEX;
+ typedef WAVEFORMATEX FAR *LPWAVEFORMATEX;
+ #pragma pack(pop)
+#endif
+
+#ifndef _WAVEFORMATEXTENSIBLE_
+#define _WAVEFORMATEXTENSIBLE_
+ #pragma pack(push, 1)
+ typedef struct
+ {
+ WAVEFORMATEX Format; // WAVEFORMATEX data
+
+ union
+ {
+ WORD wValidBitsPerSample; // Bits of precision
+ WORD wSamplesPerBlock; // Samples per block of audio data, valid if wBitsPerSample==0
+ WORD wReserved; // Unused -- If neither applies, set to zero.
+ } Samples;
+
+ DWORD dwChannelMask; // Speaker usage bitmask
+ GUID SubFormat; // Sub-format identifier
+ } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
+ #pragma pack(pop)
+#endif
+
+//------------------------------------------------------------------------------
+// Constants
+//------------------------------------------------------------------------------
+static const XACTTIME XACTTIME_MIN = LONG_MIN;
+static const XACTTIME XACTTIME_MAX = LONG_MAX; // 24 days 20:31:23.647
+static const XACTTIME XACTTIME_INFINITE = LONG_MAX;
+static const XACTINSTANCELIMIT XACTINSTANCELIMIT_INFINITE = 0xff;
+static const XACTINSTANCELIMIT XACTINSTANCELIMIT_MIN = 0x00; // == 1 instance total (0 additional instances)
+static const XACTINSTANCELIMIT XACTINSTANCELIMIT_MAX = 0xfe; // == 255 instances total (254 additional instances)
+static const XACTINDEX XACTINDEX_MIN = 0x0;
+static const XACTINDEX XACTINDEX_MAX = 0xfffe;
+static const XACTINDEX XACTINDEX_INVALID = 0xffff;
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MIN = 0x00;
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MAX = 0xff;
+static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MIN = -FLT_MAX;
+static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MAX = FLT_MAX;
+static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MIN = 0x0000;
+static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MAX = 0xfffe;
+static const XACTVARIABLEINDEX XACTVARIABLEINDEX_INVALID = 0xffff;
+static const XACTCATEGORY XACTCATEGORY_MIN = 0x0;
+static const XACTCATEGORY XACTCATEGORY_MAX = 0xfffe;
+static const XACTCATEGORY XACTCATEGORY_INVALID = 0xffff;
+static const XACTCHANNEL XACTCHANNEL_MIN = 0;
+static const XACTCHANNEL XACTCHANNEL_MAX = 0xFF;
+static const XACTPITCH XACTPITCH_MIN = -1200; // pitch change allowable per individual content field
+static const XACTPITCH XACTPITCH_MAX = 1200;
+static const XACTPITCH XACTPITCH_MIN_TOTAL = -2400; // total allowable pitch change, use with IXACTWave.SetPitch()
+static const XACTPITCH XACTPITCH_MAX_TOTAL = 2400;
+static const XACTVOLUME XACTVOLUME_MIN = 0.0f;
+static const XACTVOLUME XACTVOLUME_MAX = 16777216.0f; // Maximum acceptable volume level (2^24) - matches XAudio2 max volume
+static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MIN = -FLT_MAX;
+static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MAX = FLT_MAX;
+static const XACTLOOPCOUNT XACTLOOPCOUNT_MIN = 0x0;
+static const XACTLOOPCOUNT XACTLOOPCOUNT_MAX = 0xfe;
+static const XACTLOOPCOUNT XACTLOOPCOUNT_INFINITE = 0xff;
+static const DWORD XACTWAVEALIGNMENT_MIN = 2048;
+#ifdef _XBOX
+static const BYTE XACTMAXOUTPUTVOICECOUNT = 3;
+#endif // _XBOX
+
+
+// -----------------------------------------------------------------------------
+// Cue friendly name length
+// -----------------------------------------------------------------------------
+#define XACT_CUE_NAME_LENGTH 0xFF
+
+// -----------------------------------------------------------------------------
+// Current Content Tool Version
+// -----------------------------------------------------------------------------
+#define XACT_CONTENT_VERSION 46
+
+// -----------------------------------------------------------------------------
+// XACT Stop Flags
+// -----------------------------------------------------------------------------
+static const DWORD XACT_FLAG_STOP_RELEASE = 0x00000000; // Stop with release envelope (or as authored), for looping waves this acts as break loop.
+static const DWORD XACT_FLAG_STOP_IMMEDIATE = 0x00000001; // Stop immediately
+
+// -----------------------------------------------------------------------------
+// XACT Manage Data Flag - XACT will manage the lifetime of this data
+// -----------------------------------------------------------------------------
+static const DWORD XACT_FLAG_MANAGEDATA = 0x00000001;
+
+// -----------------------------------------------------------------------------
+// XACT Content Preparation Flags
+// -----------------------------------------------------------------------------
+static const DWORD XACT_FLAG_BACKGROUND_MUSIC = 0x00000002; // Marks the waves as background music.
+static const DWORD XACT_FLAG_UNITS_MS = 0x00000004; // Indicates that the units passed in are in milliseconds.
+static const DWORD XACT_FLAG_UNITS_SAMPLES = 0x00000008; // Indicates that the units passed in are in samples.
+
+// -----------------------------------------------------------------------------
+// XACT State flags
+// -----------------------------------------------------------------------------
+static const DWORD XACT_STATE_CREATED = 0x00000001; // Created, but nothing else
+static const DWORD XACT_STATE_PREPARING = 0x00000002; // In the middle of preparing
+static const DWORD XACT_STATE_PREPARED = 0x00000004; // Prepared, but not yet played
+static const DWORD XACT_STATE_PLAYING = 0x00000008; // Playing (though could be paused)
+static const DWORD XACT_STATE_STOPPING = 0x00000010; // Stopping
+static const DWORD XACT_STATE_STOPPED = 0x00000020; // Stopped
+static const DWORD XACT_STATE_PAUSED = 0x00000040; // Paused (Can be combined with some of the other state flags above)
+static const DWORD XACT_STATE_INUSE = 0x00000080; // Object is in use (used by wavebanks and soundbanks).
+static const DWORD XACT_STATE_PREPAREFAILED = 0x80000000; // Object preparation failed.
+
+//------------------------------------------------------------------------------
+// XACT Parameters
+//------------------------------------------------------------------------------
+
+#define XACT_FLAG_GLOBAL_SETTINGS_MANAGEDATA XACT_FLAG_MANAGEDATA
+
+// -----------------------------------------------------------------------------
+// File IO Callbacks
+// -----------------------------------------------------------------------------
+typedef BOOL (__stdcall * XACT_READFILE_CALLBACK)(__in HANDLE hFile, __out_bcount(nNumberOfBytesToRead) LPVOID lpBuffer, DWORD nNumberOfBytesToRead, __out LPDWORD lpNumberOfBytesRead, __inout LPOVERLAPPED lpOverlapped);
+typedef BOOL (__stdcall * XACT_GETOVERLAPPEDRESULT_CALLBACK)(__in HANDLE hFile, __inout LPOVERLAPPED lpOverlapped, __out LPDWORD lpNumberOfBytesTransferred, BOOL bWait);
+
+typedef struct XACT_FILEIO_CALLBACKS
+{
+ XACT_READFILE_CALLBACK readFileCallback;
+ XACT_GETOVERLAPPEDRESULT_CALLBACK getOverlappedResultCallback;
+
+} XACT_FILEIO_CALLBACKS, *PXACT_FILEIO_CALLBACKS;
+typedef const XACT_FILEIO_CALLBACKS *PCXACT_FILEIO_CALLBACKS;
+
+// -----------------------------------------------------------------------------
+// Notification Callback
+// -----------------------------------------------------------------------------
+typedef void (__stdcall * XACT_NOTIFICATION_CALLBACK)(__in const XACT_NOTIFICATION* pNotification);
+
+#define XACT_RENDERER_ID_LENGTH 0xff // Maximum number of characters allowed in the renderer ID
+#define XACT_RENDERER_NAME_LENGTH 0xff // Maximum number of characters allowed in the renderer display name.
+
+// -----------------------------------------------------------------------------
+// Renderer Details
+// -----------------------------------------------------------------------------
+typedef struct XACT_RENDERER_DETAILS
+{
+ WCHAR rendererID[XACT_RENDERER_ID_LENGTH]; // The string ID for the rendering device.
+ WCHAR displayName[XACT_RENDERER_NAME_LENGTH]; // A friendly name suitable for display to a human.
+ BOOL defaultDevice; // Set to TRUE if this device is the primary audio device on the system.
+
+} XACT_RENDERER_DETAILS, *LPXACT_RENDERER_DETAILS;
+
+// -----------------------------------------------------------------------------
+// Engine Look-Ahead Time
+// -----------------------------------------------------------------------------
+#define XACT_ENGINE_LOOKAHEAD_DEFAULT 250 // Default look-ahead time of 250ms can be used during XACT engine initialization.
+
+// -----------------------------------------------------------------------------
+// Runtime (engine) parameters
+// -----------------------------------------------------------------------------
+typedef struct XACT_RUNTIME_PARAMETERS
+{
+ DWORD lookAheadTime; // Time in ms
+ void* pGlobalSettingsBuffer; // Buffer containing the global settings file
+ DWORD globalSettingsBufferSize; // Size of global settings buffer
+ DWORD globalSettingsFlags; // Flags for global settings
+ DWORD globalSettingsAllocAttributes; // Global settings buffer allocation attributes (see XMemAlloc)
+ XACT_FILEIO_CALLBACKS fileIOCallbacks; // File I/O callbacks
+ XACT_NOTIFICATION_CALLBACK fnNotificationCallback; // Callback that receives notifications.
+ PWSTR pRendererID; // Ptr to the ID for the audio renderer the engine should connect to.
+ IXAudio2* pXAudio2; // XAudio2 object to be used by the engine (NULL if one needs to be created)
+ IXAudio2MasteringVoice* pMasteringVoice; // Mastering voice to be used by the engine, if pXAudio2 is not NULL.
+
+} XACT_RUNTIME_PARAMETERS, *LPXACT_RUNTIME_PARAMETERS;
+typedef const XACT_RUNTIME_PARAMETERS *LPCXACT_RUNTIME_PARAMETERS;
+
+//------------------------------------------------------------------------------
+// Streaming Parameters
+//------------------------------------------------------------------------------
+
+typedef struct XACT_STREAMING_PARAMETERS
+{
+ HANDLE file; // File handle associated with wavebank data
+ DWORD offset; // Offset within file of wavebank header (must be sector aligned)
+ DWORD flags; // Flags (none currently)
+ WORD packetSize; // Stream packet size (in sectors) to use for each stream (min = 2)
+ // number of sectors (DVD = 2048 bytes: 2 = 4096, 3 = 6144, 4 = 8192 etc.)
+ // optimal DVD size is a multiple of 16 (DVD block = 16 DVD sectors)
+
+} XACT_WAVEBANK_STREAMING_PARAMETERS, *LPXACT_WAVEBANK_STREAMING_PARAMETERS, XACT_STREAMING_PARAMETERS, *LPXACT_STREAMING_PARAMETERS;
+typedef const XACT_STREAMING_PARAMETERS *LPCXACT_STREAMING_PARAMETERS;
+typedef const XACT_WAVEBANK_STREAMING_PARAMETERS *LPCXACT_WAVEBANK_STREAMING_PARAMETERS;
+
+// Structure used to report cue properties back to the client.
+typedef struct XACT_CUE_PROPERTIES
+{
+ CHAR friendlyName[XACT_CUE_NAME_LENGTH]; // Empty if the soundbank doesn't contain any friendly names
+ BOOL interactive; // TRUE if an IA cue; FALSE otherwise
+ XACTINDEX iaVariableIndex; // Only valid for IA cues; XACTINDEX_INVALID otherwise
+ XACTINDEX numVariations; // Number of variations in the cue
+ XACTINSTANCELIMIT maxInstances; // Number of maximum instances for this cue
+ XACTINSTANCELIMIT currentInstances; // Current active instances of this cue
+
+} XACT_CUE_PROPERTIES, *LPXACT_CUE_PROPERTIES;
+
+// Strucutre used to return the track properties.
+typedef struct XACT_TRACK_PROPERTIES
+{
+ XACTTIME duration; // Duration of the track in ms
+ XACTINDEX numVariations; // Number of wave variations in the track
+ XACTCHANNEL numChannels; // Number of channels for the active wave variation on this track
+ XACTINDEX waveVariation; // Index of the active wave variation
+ XACTLOOPCOUNT loopCount; // Current loop count on this track
+
+} XACT_TRACK_PROPERTIES, *LPXACT_TRACK_PROPERTIES;
+
+// Structure used to return the properties of a variation.
+typedef struct XACT_VARIATION_PROPERTIES
+{
+ XACTINDEX index; // Index of the variation in the cue's variation list
+ XACTVARIATIONWEIGHT weight; // Weight for the active variation. Valid only for complex cues
+ XACTVARIABLEVALUE iaVariableMin; // Valid only for IA cues
+ XACTVARIABLEVALUE iaVariableMax; // Valid only for IA cues
+ BOOL linger; // Valid only for IA cues
+
+} XACT_VARIATION_PROPERTIES, *LPXACT_VARIATION_PROPERTIES;
+
+// Structure used to return the properties of the sound referenced by a variation.
+typedef struct XACT_SOUND_PROPERTIES
+{
+ XACTCATEGORY category; // Category this sound belongs to
+ BYTE priority; // Priority of this variation
+ XACTPITCH pitch; // Current pitch set on the active variation
+ XACTVOLUME volume; // Current volume set on the active variation
+ XACTINDEX numTracks; // Number of tracks in the active variation
+ XACT_TRACK_PROPERTIES arrTrackProperties[1]; // Array of active track properties (has numTracks number of elements)
+
+} XACT_SOUND_PROPERTIES, *LPXACT_SOUND_PROPERTIES;
+
+// Structure used to return the properties of the active variation and the sound referenced.
+typedef struct XACT_SOUND_VARIATION_PROPERTIES
+{
+ XACT_VARIATION_PROPERTIES variationProperties;// Properties for this variation
+ XACT_SOUND_PROPERTIES soundProperties; // Proeprties for the sound referenced by this variation
+
+} XACT_SOUND_VARIATION_PROPERTIES, *LPXACT_SOUND_VARIATION_PROPERTIES;
+
+// Structure used to return the properties of an active cue instance.
+typedef struct XACT_CUE_INSTANCE_PROPERTIES
+{
+ DWORD allocAttributes; // Buffer allocation attributes (see XMemAlloc)
+ XACT_CUE_PROPERTIES cueProperties; // Properties of the cue that are shared by all instances.
+ XACT_SOUND_VARIATION_PROPERTIES activeVariationProperties; // Properties if the currently active variation.
+
+} XACT_CUE_INSTANCE_PROPERTIES, *LPXACT_CUE_INSTANCE_PROPERTIES;
+
+// Structure used to return the common wave properties.
+typedef struct XACT_WAVE_PROPERTIES
+{
+ char friendlyName[WAVEBANK_ENTRYNAME_LENGTH]; // Friendly name for the wave; empty if the wavebank doesn't contain friendly names.
+ WAVEBANKMINIWAVEFORMAT format; // Format for the wave.
+ DWORD durationInSamples; // Duration of the wave in units of one sample
+ WAVEBANKSAMPLEREGION loopRegion; // Loop region defined in samples.
+ BOOL streaming; // Set to TRUE if the wave is streaming; FALSE otherwise.
+
+} XACT_WAVE_PROPERTIES, *LPXACT_WAVE_PROPERTIES;
+typedef const XACT_WAVE_PROPERTIES* LPCXACT_WAVE_PROPERTIES;
+
+// Structure used to return the properties specific to a wave instance.
+typedef struct XACT_WAVE_INSTANCE_PROPERTIES
+{
+ XACT_WAVE_PROPERTIES properties; // Static properties common to all the wave instances.
+ BOOL backgroundMusic; // Set to TRUE if the wave is tagged as background music; FALSE otherwise.
+
+} XACT_WAVE_INSTANCE_PROPERTIES, *LPXACT_WAVE_INSTANCE_PROPERTIES;
+typedef const XACT_WAVE_INSTANCE_PROPERTIES* LPCXACT_WAVE_INSTANCE_PROPERTIES;
+
+//------------------------------------------------------------------------------
+// Channel Mapping / Speaker Panning
+//------------------------------------------------------------------------------
+
+typedef struct XACTCHANNELMAPENTRY
+{
+ XACTCHANNEL InputChannel;
+ XACTCHANNEL OutputChannel;
+ XACTVOLUME Volume;
+
+} XACTCHANNELMAPENTRY, *LPXACTCHANNELMAPENTRY;
+typedef const XACTCHANNELMAPENTRY *LPCXACTCHANNELMAPENTRY;
+
+typedef struct XACTCHANNELMAP
+{
+ XACTCHANNEL EntryCount;
+ XACTCHANNELMAPENTRY* paEntries;
+
+} XACTCHANNELMAP, *LPXACTCHANNELMAP;
+typedef const XACTCHANNELMAP *LPCXACTCHANNELMAP;
+
+typedef struct XACTCHANNELVOLUMEENTRY
+{
+ XACTCHANNEL EntryIndex;
+ XACTVOLUME Volume;
+
+} XACTCHANNELVOLUMEENTRY, *LPXACTCHANNELVOLUMEENTRY;
+typedef const XACTCHANNELVOLUMEENTRY *LPCXACTCHANNELVOLUMEENTRY;
+
+typedef struct XACTCHANNELVOLUME
+{
+ XACTCHANNEL EntryCount;
+ XACTCHANNELVOLUMEENTRY* paEntries;
+
+} XACTCHANNELVOLUME, *LPXACTCHANNELVOLUME;
+typedef const XACTCHANNELVOLUME *LPCXACTCHANNELVOLUME;
+
+//------------------------------------------------------------------------------
+// Notifications
+//------------------------------------------------------------------------------
+
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPREPARED = 1; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPLAY = 2; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUESTOP = 3; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEDESTROYED = 4; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MARKER = 5; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED = 6; // None, SoundBank
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKDESTROYED = 7; // None, WaveBank
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_LOCALVARIABLECHANGED = 8; // None, SoundBank, SoundBank & cue index, cue instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GLOBALVARIABLECHANGED = 9; // None
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUICONNECTED = 10; // None
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUIDISCONNECTED = 11; // None
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEPREPARED = 12; // None, WaveBank & wave index, wave instance.
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEPLAY = 13; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVESTOP = 14; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVELOOPED = 15; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEDESTROYED = 16; // None, WaveBank & wave index, wave instance.
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKPREPARED = 17; // None, WaveBank
+static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKSTREAMING_INVALIDCONTENT = 18; // None, WaveBank
+
+static const BYTE XACT_FLAG_NOTIFICATION_PERSIST = 0x01;
+
+// Pack the notification structures
+#pragma pack(push, 1)
+
+// Notification description used for registering, un-registering and flushing notifications
+typedef struct XACT_NOTIFICATION_DESCRIPTION
+{
+ XACTNOTIFICATIONTYPE type; // Notification type
+ BYTE flags; // Flags
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+ IXACT3WaveBank* pWaveBank; // WaveBank instance
+ IXACT3Cue* pCue; // Cue instance
+ IXACT3Wave* pWave; // Wave instance
+ XACTINDEX cueIndex; // Cue index
+ XACTINDEX waveIndex; // Wave index
+ PVOID pvContext; // User context (optional)
+
+} XACT_NOTIFICATION_DESCRIPTION, *LPXACT_NOTIFICATION_DESCRIPTION;
+typedef const XACT_NOTIFICATION_DESCRIPTION *LPCXACT_NOTIFICATION_DESCRIPTION;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_CUE* notifications
+typedef struct XACT_NOTIFICATION_CUE
+{
+ XACTINDEX cueIndex; // Cue index
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+ IXACT3Cue* pCue; // Cue instance
+
+} XACT_NOTIFICATION_CUE, *LPXACT_NOTIFICATION_CUE;
+typedef const XACT_NOTIFICATION_CUE *LPCXACT_NOTIFICATION_CUE;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_MARKER* notifications
+typedef struct XACT_NOTIFICATION_MARKER
+{
+ XACTINDEX cueIndex; // Cue index
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+ IXACT3Cue* pCue; // Cue instance
+ DWORD marker; // Marker value
+
+} XACT_NOTIFICATION_MARKER, *LPXACT_NOTIFICATION_MARKER;
+typedef const XACT_NOTIFICATION_MARKER *LPCXACT_NOTIFICATION_MARKER;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_SOUNDBANK* notifications
+typedef struct XACT_NOTIFICATION_SOUNDBANK
+{
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+
+} XACT_NOTIFICATION_SOUNDBANK, *LPXACT_NOTIFICATION_SOUNDBANK;
+typedef const XACT_NOTIFICATION_SOUNDBANK *LPCXACT_NOTIFICATION_SOUNDBANK;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_WAVEBANK* notifications
+typedef struct XACT_NOTIFICATION_WAVEBANK
+{
+ IXACT3WaveBank* pWaveBank; // WaveBank instance
+
+} XACT_NOTIFICATION_WAVEBANK, *LPXACT_NOTIFICATION_WAVEBANK;
+typedef const XACT_NOTIFICATION_WAVEBANK *LPCXACT_NOTIFICATION_WAVEBANK;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_*VARIABLE* notifications
+typedef struct XACT_NOTIFICATION_VARIABLE
+{
+ XACTINDEX cueIndex; // Cue index
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+ IXACT3Cue* pCue; // Cue instance
+ XACTVARIABLEINDEX variableIndex; // Variable index
+ XACTVARIABLEVALUE variableValue; // Variable value
+ BOOL local; // TRUE if a local variable
+
+} XACT_NOTIFICATION_VARIABLE, *LPXACT_NOTIFICATION_VARIABLE;
+typedef const XACT_NOTIFICATION_VARIABLE *LPCXACT_NOTIFICATION_VARIABLE;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_GUI* notifications
+typedef struct XACT_NOTIFICATION_GUI
+{
+ DWORD reserved; // Reserved
+} XACT_NOTIFICATION_GUI, *LPXACT_NOTIFICATION_GUI;
+typedef const XACT_NOTIFICATION_GUI *LPCXACT_NOTIFICATION_GUI;
+
+// Notification structure for all XACTNOTIFICATIONTYPE_WAVE* notifications
+typedef struct XACT_NOTIFICATION_WAVE
+{
+ IXACT3WaveBank* pWaveBank; // WaveBank
+ XACTINDEX waveIndex; // Wave index
+ XACTINDEX cueIndex; // Cue index
+ IXACT3SoundBank* pSoundBank; // SoundBank instance
+ IXACT3Cue* pCue; // Cue instance
+ IXACT3Wave* pWave; // Wave instance
+
+} XACT_NOTIFICATION_WAVE, *LPXACT_NOTIFICATION_WAVE;
+typedef const XACT_NOTIFICATION_WAVE *LPCXACT_NOTIFICATION_WAVE;
+
+// General notification structure
+typedef struct XACT_NOTIFICATION
+{
+ XACTNOTIFICATIONTYPE type; // Notification type
+ LONG timeStamp; // Timestamp of notification (milliseconds)
+ PVOID pvContext; // User context (optional)
+ union
+ {
+ XACT_NOTIFICATION_CUE cue; // XACTNOTIFICATIONTYPE_CUE*
+ XACT_NOTIFICATION_MARKER marker; // XACTNOTIFICATIONTYPE_MARKER*
+ XACT_NOTIFICATION_SOUNDBANK soundBank; // XACTNOTIFICATIONTYPE_SOUNDBANK*
+ XACT_NOTIFICATION_WAVEBANK waveBank; // XACTNOTIFICATIONTYPE_WAVEBANK*
+ XACT_NOTIFICATION_VARIABLE variable; // XACTNOTIFICATIONTYPE_VARIABLE*
+ XACT_NOTIFICATION_GUI gui; // XACTNOTIFICATIONTYPE_GUI*
+ XACT_NOTIFICATION_WAVE wave; // XACTNOTIFICATIONTYPE_WAVE*
+ };
+
+} XACT_NOTIFICATION, *LPXACT_NOTIFICATION;
+typedef const XACT_NOTIFICATION *LPCXACT_NOTIFICATION;
+
+#pragma pack(pop)
+
+//------------------------------------------------------------------------------
+// IXACT3SoundBank
+//------------------------------------------------------------------------------
+
+#define XACT_FLAG_SOUNDBANK_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE
+#define XACT_SOUNDBANKSTATE_INUSE XACT_STATE_INUSE
+
+STDAPI_(XACTINDEX) IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName);
+STDAPI IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues);
+STDAPI IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties);
+STDAPI IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue);
+STDAPI IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue);
+STDAPI IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags);
+STDAPI IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank);
+STDAPI IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState);
+
+#undef INTERFACE
+#define INTERFACE IXACT3SoundBank
+
+DECLARE_INTERFACE(IXACT3SoundBank)
+{
+ STDMETHOD_(XACTINDEX, GetCueIndex)(THIS_ __in PCSTR szFriendlyName) PURE;
+ STDMETHOD(GetNumCues)(THIS_ __out XACTINDEX* pnNumCues) PURE;
+ STDMETHOD(GetCueProperties)(THIS_ XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties) PURE;
+ STDMETHOD(Prepare)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue) PURE;
+ STDMETHOD(Play)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue) PURE;
+ STDMETHOD(Stop)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags) PURE;
+ STDMETHOD(Destroy)(THIS) PURE;
+ STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE;
+};
+
+#ifdef __cplusplus
+
+__inline HRESULT __stdcall IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank)
+{
+ return pSoundBank->Destroy();
+}
+
+__inline XACTINDEX __stdcall IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName)
+{
+ return pSoundBank->GetCueIndex(szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues)
+{
+ return pSoundBank->GetNumCues(pnNumCues);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties)
+{
+ return pSoundBank->GetCueProperties(nCueIndex, pProperties);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue)
+{
+ return pSoundBank->Prepare(nCueIndex, dwFlags, timeOffset, ppCue);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue)
+{
+ return pSoundBank->Play(nCueIndex, dwFlags, timeOffset, ppCue);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags)
+{
+ return pSoundBank->Stop(nCueIndex, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState)
+{
+ return pSoundBank->GetState(pdwState);
+}
+
+#else // __cplusplus
+
+__inline HRESULT __stdcall IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank)
+{
+ return pSoundBank->lpVtbl->Destroy(pSoundBank);
+}
+
+__inline XACTINDEX __stdcall IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName)
+{
+ return pSoundBank->lpVtbl->GetCueIndex(pSoundBank, szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues)
+{
+ return pSoundBank->lpVtbl->GetNumCues(pSoundBank, pnNumCues);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties)
+{
+ return pSoundBank->lpVtbl->GetCueProperties(pSoundBank, nCueIndex, pProperties);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue)
+{
+ return pSoundBank->lpVtbl->Prepare(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue)
+{
+ return pSoundBank->lpVtbl->Play(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags)
+{
+ return pSoundBank->lpVtbl->Stop(pSoundBank, nCueIndex, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState)
+{
+ return pSoundBank->lpVtbl->GetState(pSoundBank, pdwState);
+}
+
+#endif // __cplusplus
+
+//------------------------------------------------------------------------------
+// IXACT3WaveBank
+//------------------------------------------------------------------------------
+#define XACT_WAVEBANKSTATE_INUSE XACT_STATE_INUSE // Currently in-use
+#define XACT_WAVEBANKSTATE_PREPARED XACT_STATE_PREPARED // Prepared
+#define XACT_WAVEBANKSTATE_PREPAREFAILED XACT_STATE_PREPAREFAILED // Prepare failed.
+
+
+STDAPI IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank);
+STDAPI IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState);
+STDAPI IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves);
+STDAPI_(XACTINDEX) IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName);
+STDAPI IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties);
+STDAPI IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave);
+STDAPI IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave);
+STDAPI IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags);
+
+#undef INTERFACE
+#define INTERFACE IXACT3WaveBank
+
+DECLARE_INTERFACE(IXACT3WaveBank)
+{
+ STDMETHOD(Destroy)(THIS) PURE;
+ STDMETHOD(GetNumWaves)(THIS_ __out XACTINDEX* pnNumWaves) PURE;
+ STDMETHOD_(XACTINDEX, GetWaveIndex)(THIS_ __in PCSTR szFriendlyName) PURE;
+ STDMETHOD(GetWaveProperties)(THIS_ XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties) PURE;
+ STDMETHOD(Prepare)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE;
+ STDMETHOD(Play)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE;
+ STDMETHOD(Stop)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags) PURE;
+ STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE;
+};
+
+#ifdef __cplusplus
+
+__inline HRESULT __stdcall IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank)
+{
+ return pWaveBank->Destroy();
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves)
+{
+ return pWaveBank->GetNumWaves(pnNumWaves);
+}
+
+__inline XACTINDEX __stdcall IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName)
+{
+ return pWaveBank->GetWaveIndex(szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties)
+{
+ return pWaveBank->GetWaveProperties(nWaveIndex, pWaveProperties);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pWaveBank->Prepare(nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pWaveBank->Play(nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags)
+{
+ return pWaveBank->Stop(nWaveIndex, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState)
+{
+ return pWaveBank->GetState(pdwState);
+}
+
+#else // __cplusplus
+
+__inline HRESULT __stdcall IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank)
+{
+ return pWaveBank->lpVtbl->Destroy(pWaveBank);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves)
+{
+ return pWaveBank->lpVtbl->GetNumWaves(pWaveBank, pnNumWaves);
+}
+
+__inline XACTINDEX __stdcall IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName)
+{
+ return pWaveBank->lpVtbl->GetWaveIndex(pWaveBank, szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties)
+{
+ return pWaveBank->lpVtbl->GetWaveProperties(pWaveBank, nWaveIndex, pWaveProperties);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pWaveBank->lpVtbl->Prepare(pWaveBank, nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pWaveBank->lpVtbl->Play(pWaveBank, nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags)
+{
+ return pWaveBank->lpVtbl->Stop(pWaveBank, nWaveIndex, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState)
+{
+ return pWaveBank->lpVtbl->GetState(pWaveBank, pdwState);
+}
+#endif // __cplusplus
+
+
+//------------------------------------------------------------------------------
+// IXACT3Wave
+//------------------------------------------------------------------------------
+
+STDAPI IXACT3Wave_Destroy(__in IXACT3Wave* pWave);
+STDAPI IXACT3Wave_Play(__in IXACT3Wave* pWave);
+STDAPI IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags);
+STDAPI IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause);
+STDAPI IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState);
+STDAPI IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch);
+STDAPI IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume);
+STDAPI IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients);
+STDAPI IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties);
+
+#undef INTERFACE
+#define INTERFACE IXACT3Wave
+
+DECLARE_INTERFACE(IXACT3Wave)
+{
+ STDMETHOD(Destroy)(THIS) PURE;
+ STDMETHOD(Play)(THIS) PURE;
+ STDMETHOD(Stop)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Pause)(THIS_ BOOL fPause) PURE;
+ STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE;
+ STDMETHOD(SetPitch)(THIS_ XACTPITCH pitch) PURE;
+ STDMETHOD(SetVolume)(THIS_ XACTVOLUME volume) PURE;
+ STDMETHOD(SetMatrixCoefficients)(THIS_ UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) PURE;
+ STDMETHOD(GetProperties)(THIS_ __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties) PURE;
+};
+
+#ifdef __cplusplus
+
+__inline HRESULT __stdcall IXACT3Wave_Destroy(__in IXACT3Wave* pWave)
+{
+ return pWave->Destroy();
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Play(__in IXACT3Wave* pWave)
+{
+ return pWave->Play();
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags)
+{
+ return pWave->Stop(dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause)
+{
+ return pWave->Pause(fPause);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState)
+{
+ return pWave->GetState(pdwState);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch)
+{
+ return pWave->SetPitch(pitch);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume)
+{
+ return pWave->SetVolume(volume);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients)
+{
+ return pWave->SetMatrixCoefficients(uSrcChannelCount, uDstChannelCount, pMatrixCoefficients);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties)
+{
+ return pWave->GetProperties(pProperties);
+}
+
+#else // __cplusplus
+
+__inline HRESULT __stdcall IXACT3Wave_Destroy(__in IXACT3Wave* pWave)
+{
+ return pWave->lpVtbl->Destroy(pWave);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Play(__in IXACT3Wave* pWave)
+{
+ return pWave->lpVtbl->Play(pWave);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags)
+{
+ return pWave->lpVtbl->Stop(pWave, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause)
+{
+ return pWave->lpVtbl->Pause(pWave, fPause);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState)
+{
+ return pWave->lpVtbl->GetState(pWave, pdwState);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch)
+{
+ return pWave->lpVtbl->SetPitch(pWave, pitch);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume)
+{
+ return pWave->lpVtbl->SetVolume(pWave, volume);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients)
+{
+ return pWave->lpVtbl->SetMatrixCoefficients(pWave, uSrcChannelCount, uDstChannelCount, pMatrixCoefficients);
+}
+
+__inline HRESULT __stdcall IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties)
+{
+ return pWave->lpVtbl->GetProperties(pWave, pProperties);
+}
+#endif // __cplusplus
+
+//------------------------------------------------------------------------------
+// IXACT3Cue
+//------------------------------------------------------------------------------
+
+// Cue Flags
+#define XACT_FLAG_CUE_STOP_RELEASE XACT_FLAG_STOP_RELEASE
+#define XACT_FLAG_CUE_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE
+
+// Mutually exclusive states
+#define XACT_CUESTATE_CREATED XACT_STATE_CREATED // Created, but nothing else
+#define XACT_CUESTATE_PREPARING XACT_STATE_PREPARING // In the middle of preparing
+#define XACT_CUESTATE_PREPARED XACT_STATE_PREPARED // Prepared, but not yet played
+#define XACT_CUESTATE_PLAYING XACT_STATE_PLAYING // Playing (though could be paused)
+#define XACT_CUESTATE_STOPPING XACT_STATE_STOPPING // Stopping
+#define XACT_CUESTATE_STOPPED XACT_STATE_STOPPED // Stopped
+#define XACT_CUESTATE_PAUSED XACT_STATE_PAUSED // Paused (can be combined with other states)
+
+STDAPI IXACT3Cue_Destroy(__in IXACT3Cue* pCue);
+STDAPI IXACT3Cue_Play(__in IXACT3Cue* pCue);
+STDAPI IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags);
+STDAPI IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState);
+STDAPI IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue*, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients);
+STDAPI_(XACTVARIABLEINDEX) IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName);
+STDAPI IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue);
+STDAPI IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue);
+STDAPI IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause);
+STDAPI IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties);
+STDAPI IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList);
+STDAPI IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix);
+
+#undef INTERFACE
+#define INTERFACE IXACT3Cue
+
+DECLARE_INTERFACE(IXACT3Cue)
+{
+ STDMETHOD(Play)(THIS) PURE;
+ STDMETHOD(Stop)(THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE;
+ STDMETHOD(Destroy)(THIS) PURE;
+ STDMETHOD(SetMatrixCoefficients)(THIS_ UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) PURE;
+ STDMETHOD_(XACTVARIABLEINDEX, GetVariableIndex)(THIS_ __in PCSTR szFriendlyName) PURE;
+ STDMETHOD(SetVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE;
+ STDMETHOD(GetVariable)(THIS_ XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) PURE;
+ STDMETHOD(Pause)(THIS_ BOOL fPause) PURE;
+ STDMETHOD(GetProperties)(THIS_ __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties) PURE;
+ STDMETHOD(SetOutputVoices)(THIS_ __in_opt const XAUDIO2_VOICE_SENDS* pSendList) PURE;
+ STDMETHOD(SetOutputVoiceMatrix)(THIS_ __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix) PURE;
+};
+
+#ifdef __cplusplus
+
+__inline HRESULT __stdcall IXACT3Cue_Play(__in IXACT3Cue* pCue)
+{
+ return pCue->Play();
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags)
+{
+ return pCue->Stop(dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState)
+{
+ return pCue->GetState(pdwState);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Destroy(__in IXACT3Cue* pCue)
+{
+ return pCue->Destroy();
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients)
+{
+ return pCue->SetMatrixCoefficients(uSrcChannelCount, uDstChannelCount, pMatrixCoefficients);
+}
+
+__inline XACTVARIABLEINDEX __stdcall IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName)
+{
+ return pCue->GetVariableIndex(szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
+{
+ return pCue->SetVariable(nIndex, nValue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue)
+{
+ return pCue->GetVariable(nIndex, pnValue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause)
+{
+ return pCue->Pause(fPause);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties)
+{
+ return pCue->GetProperties(ppProperties);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList)
+{
+ return pCue->SetOutputVoices(pSendList);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix)
+{
+ return pCue->SetOutputVoiceMatrix(pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix);
+}
+
+#else // __cplusplus
+
+__inline HRESULT __stdcall IXACT3Cue_Play(__in IXACT3Cue* pCue)
+{
+ return pCue->lpVtbl->Play(pCue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags)
+{
+ return pCue->lpVtbl->Stop(pCue, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState)
+{
+ return pCue->lpVtbl->GetState(pCue, pdwState);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Destroy(__in IXACT3Cue* pCue)
+{
+ return pCue->lpVtbl->Destroy(pCue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients)
+{
+ return pCue->lpVtbl->SetMatrixCoefficients(pCue, uSrcChannelCount, uDstChannelCount, pMatrixCoefficients);
+}
+
+__inline XACTVARIABLEINDEX __stdcall IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName)
+{
+ return pCue->lpVtbl->GetVariableIndex(pCue, szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
+{
+ return pCue->lpVtbl->SetVariable(pCue, nIndex, nValue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue)
+{
+ return pCue->lpVtbl->GetVariable(pCue, nIndex, pnValue);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause)
+{
+ return pCue->lpVtbl->Pause(pCue, fPause);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties)
+{
+ return pCue->lpVtbl->GetProperties(pCue, ppProperties);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList)
+{
+ return pCue->lpVtbl->SetOutputVoices(pSendList);
+}
+
+__inline HRESULT __stdcall IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix)
+{
+ return pCue->lpVtbl->SetOutputVoiceMatrix(pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix);
+}
+
+#endif // __cplusplus
+
+//------------------------------------------------------------------------------
+// IXACT3Engine
+//------------------------------------------------------------------------------
+
+// Engine flags
+#define XACT_FLAG_ENGINE_CREATE_MANAGEDATA XACT_FLAG_MANAGEDATA
+#define XACT_FLAG_ENGINE_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE
+
+STDAPI_(ULONG) IXACT3Engine_AddRef(__in IXACT3Engine* pEngine);
+STDAPI_(ULONG) IXACT3Engine_Release(__in IXACT3Engine* pEngine);
+STDAPI IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount);
+STDAPI IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails);
+STDAPI IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat);
+STDAPI IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams);
+STDAPI IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine);
+STDAPI IXACT3Engine_DoWork(__in IXACT3Engine* pEngine);
+STDAPI IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank);
+STDAPI IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank);
+STDAPI IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank);
+STDAPI IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave);
+STDAPI IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave);
+STDAPI IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave);
+STDAPI IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc);
+STDAPI IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc);
+STDAPI_(XACTCATEGORY) IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName);
+STDAPI IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags);
+STDAPI IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume);
+STDAPI IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause);
+STDAPI_(XACTVARIABLEINDEX) IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName);
+STDAPI IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue);
+STDAPI IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue);
+
+#undef INTERFACE
+#define INTERFACE IXACT3Engine
+
+#ifdef _XBOX
+DECLARE_INTERFACE(IXACT3Engine)
+{
+#else
+DECLARE_INTERFACE_(IXACT3Engine, IUnknown)
+{
+ STDMETHOD(QueryInterface)(THIS_ __in REFIID riid, __deref_out void** ppvObj) PURE;
+#endif
+
+ STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, Release)(THIS) PURE;
+
+ STDMETHOD(GetRendererCount)(THIS_ __out XACTINDEX* pnRendererCount) PURE;
+ STDMETHOD(GetRendererDetails)(THIS_ XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails) PURE;
+
+ STDMETHOD(GetFinalMixFormat)(THIS_ __out WAVEFORMATEXTENSIBLE* pFinalMixFormat) PURE;
+ STDMETHOD(Initialize)(THIS_ __in const XACT_RUNTIME_PARAMETERS* pParams) PURE;
+ STDMETHOD(ShutDown)(THIS) PURE;
+
+ STDMETHOD(DoWork)(THIS) PURE;
+
+ STDMETHOD(CreateSoundBank)(THIS_ __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank) PURE;
+ STDMETHOD(CreateInMemoryWaveBank)(THIS_ __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank) PURE;
+ STDMETHOD(CreateStreamingWaveBank)(THIS_ __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank) PURE;
+
+ STDMETHOD(PrepareWave)(THIS_ DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE;
+ STDMETHOD(PrepareInMemoryWave)(THIS_ DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE;
+ STDMETHOD(PrepareStreamingWave)(THIS_ DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE;
+
+ STDMETHOD(RegisterNotification)(THIS_ __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE;
+ STDMETHOD(UnRegisterNotification)(THIS_ __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE;
+
+ STDMETHOD_(XACTCATEGORY, GetCategory)(THIS_ __in PCSTR szFriendlyName) PURE;
+ STDMETHOD(Stop)(THIS_ XACTCATEGORY nCategory, DWORD dwFlags) PURE;
+ STDMETHOD(SetVolume)(THIS_ XACTCATEGORY nCategory, XACTVOLUME nVolume) PURE;
+ STDMETHOD(Pause)(THIS_ XACTCATEGORY nCategory, BOOL fPause) PURE;
+
+ STDMETHOD_(XACTVARIABLEINDEX, GetGlobalVariableIndex)(THIS_ __in PCSTR szFriendlyName) PURE;
+ STDMETHOD(SetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE;
+ STDMETHOD(GetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) PURE;
+};
+
+#ifdef __cplusplus
+
+__inline ULONG __stdcall IXACT3Engine_AddRef(__in IXACT3Engine* pEngine)
+{
+ return pEngine->AddRef();
+}
+
+__inline ULONG __stdcall IXACT3Engine_Release(__in IXACT3Engine* pEngine)
+{
+ return pEngine->Release();
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount)
+{
+ return pEngine->GetRendererCount(pnRendererCount);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails)
+{
+ return pEngine->GetRendererDetails(nRendererIndex, pRendererDetails);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat)
+{
+ return pEngine->GetFinalMixFormat(pFinalMixFormat);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams)
+{
+ return pEngine->Initialize(pParams);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine)
+{
+ return pEngine->ShutDown();
+}
+
+__inline HRESULT __stdcall IXACT3Engine_DoWork(__in IXACT3Engine* pEngine)
+{
+ return pEngine->DoWork();
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank)
+{
+ return pEngine->CreateSoundBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank)
+{
+ return pEngine->CreateInMemoryWaveBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank)
+{
+ return pEngine->CreateStreamingWaveBank(pParms, ppWaveBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->PrepareWave(dwFlags, szWavePath, wStreamingPacketSize, dwAlignment, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->PrepareInMemoryWave(dwFlags, entry, pdwSeekTable, pbWaveData, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->PrepareStreamingWave(dwFlags, entry, streamingParams, dwAlignment, pdwSeekTable, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc)
+{
+ return pEngine->RegisterNotification(pNotificationDesc);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc)
+{
+ return pEngine->UnRegisterNotification(pNotificationDesc);
+}
+
+__inline XACTCATEGORY __stdcall IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName)
+{
+ return pEngine->GetCategory(szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags)
+{
+ return pEngine->Stop(nCategory, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume)
+{
+ return pEngine->SetVolume(nCategory, nVolume);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause)
+{
+ return pEngine->Pause(nCategory, fPause);
+}
+
+__inline XACTVARIABLEINDEX __stdcall IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName)
+{
+ return pEngine->GetGlobalVariableIndex(szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
+{
+ return pEngine->SetGlobalVariable(nIndex, nValue);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue)
+{
+ return pEngine->GetGlobalVariable(nIndex, nValue);
+}
+
+#else // __cplusplus
+
+__inline ULONG __stdcall IXACT3Engine_AddRef(__in IXACT3Engine* pEngine)
+{
+ return pEngine->lpVtbl->AddRef(pEngine);
+}
+
+__inline ULONG __stdcall IXACT3Engine_Release(__in IXACT3Engine* pEngine)
+{
+ return pEngine->lpVtbl->Release(pEngine);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount)
+{
+ return pEngine->lpVtbl->GetRendererCount(pEngine, pnRendererCount);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails)
+{
+ return pEngine->lpVtbl->GetRendererDetails(pEngine, nRendererIndex, pRendererDetails);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat)
+{
+ return pEngine->lpVtbl->GetFinalMixFormat(pEngine, pFinalMixFormat);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams)
+{
+ return pEngine->lpVtbl->Initialize(pEngine, pParams);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine)
+{
+ return pEngine->lpVtbl->ShutDown(pEngine);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_DoWork(__in IXACT3Engine* pEngine)
+{
+ return pEngine->lpVtbl->DoWork(pEngine);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank)
+{
+ return pEngine->lpVtbl->CreateSoundBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank)
+{
+ return pEngine->lpVtbl->CreateInMemoryWaveBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank)
+{
+ return pEngine->lpVtbl->CreateStreamingWaveBank(pEngine, pParms, ppWaveBank);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->lpVtbl->PrepareWave(pEngine, dwFlags, szWavePath, wStreamingPacketSize, dwAlignment, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->lpVtbl->PrepareInMemoryWave(pEngine, dwFlags, entry, pdwSeekTable, pbWaveData, dwPlayOffset, nLoopCount, ppWave);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave)
+{
+ return pEngine->lpVtbl->PrepareStreamingWave(pEngine, dwFlags, entry, streamingParams, dwAlignment, pdwSeekTable, dwPlayOffset, nLoopCount, ppWave);
+}
+
+
+__inline HRESULT __stdcall IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc)
+{
+ return pEngine->lpVtbl->RegisterNotification(pEngine, pNotificationDesc);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc)
+{
+ return pEngine->lpVtbl->UnRegisterNotification(pEngine, pNotificationDesc);
+}
+
+__inline XACTCATEGORY __stdcall IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName)
+{
+ return pEngine->lpVtbl->GetCategory(pEngine, szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags)
+{
+ return pEngine->lpVtbl->Stop(pEngine, nCategory, dwFlags);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume)
+{
+ return pEngine->lpVtbl->SetVolume(pEngine, nCategory, nVolume);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause)
+{
+ return pEngine->lpVtbl->Pause(pEngine, nCategory, fPause);
+}
+
+__inline XACTVARIABLEINDEX __stdcall IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName)
+{
+ return pEngine->lpVtbl->GetGlobalVariableIndex(pEngine, szFriendlyName);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
+{
+ return pEngine->lpVtbl->SetGlobalVariable(pEngine, nIndex, nValue);
+}
+
+__inline HRESULT __stdcall IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue)
+{
+ return pEngine->lpVtbl->GetGlobalVariable(pEngine, nIndex, nValue);
+}
+
+#endif // __cplusplus
+
+//------------------------------------------------------------------------------
+// Create Engine
+//------------------------------------------------------------------------------
+
+// Flags used only in XACT3CreateEngine below. These flags are valid but ignored
+// when building for Xbox 360; to enable auditioning on that platform you must
+// link explicitly to an auditioning version of the XACT static library.
+static const DWORD XACT_FLAG_API_AUDITION_MODE = 0x00000001;
+static const DWORD XACT_FLAG_API_DEBUG_MODE = 0x00000002;
+
+#ifdef _XBOX
+
+STDAPI XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine);
+
+#else // #ifdef _XBOX
+
+#define XACT_DEBUGENGINE_REGISTRY_KEY TEXT("Software\\Microsoft\\XACT")
+#define XACT_DEBUGENGINE_REGISTRY_VALUE TEXT("DebugEngine")
+
+
+#ifdef __cplusplus
+
+__inline HRESULT __stdcall XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine)
+{
+ HRESULT hr;
+ HKEY key;
+ DWORD data;
+ DWORD type = REG_DWORD;
+ DWORD dataSize = sizeof(DWORD);
+ BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE;
+ BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE;
+
+ // If neither the debug nor audition flags are set, see if the debug registry key is set
+ if(!debug && !audition &&
+ (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS))
+ {
+ if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS)
+ {
+ if(data)
+ {
+ debug = TRUE;
+ }
+ }
+ RegCloseKey(key);
+ }
+
+ // Priority order: Audition, Debug, Retail
+ hr = CoCreateInstance(audition ? __uuidof(XACTAuditionEngine)
+ : (debug ? __uuidof(XACTDebugEngine) : __uuidof(XACTEngine)),
+ NULL, CLSCTX_INPROC_SERVER, __uuidof(IXACT3Engine), (void**)ppEngine);
+
+ // If debug engine does not exist fallback to retail version
+ if(FAILED(hr) && debug && !audition)
+ {
+ hr = CoCreateInstance(__uuidof(XACTEngine), NULL, CLSCTX_INPROC_SERVER, __uuidof(IXACT3Engine), (void**)ppEngine);
+ }
+
+ return hr;
+}
+
+#else // #ifdef __cplusplus
+
+__inline HRESULT __stdcall XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine)
+{
+ HRESULT hr;
+ HKEY key;
+ DWORD data;
+ DWORD type = REG_DWORD;
+ DWORD dataSize = sizeof(DWORD);
+ BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE;
+ BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE;
+
+ // If neither the debug nor audition flags are set, see if the debug registry key is set
+ if(!debug && !audition &&
+ (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS))
+ {
+ if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS)
+ {
+ if(data)
+ {
+ debug = TRUE;
+ }
+ }
+ RegCloseKey(key);
+ }
+
+ // Priority order: Audition, Debug, Retail
+ hr = CoCreateInstance(audition ? &CLSID_XACTAuditionEngine
+ : (debug ? &CLSID_XACTDebugEngine : &CLSID_XACTEngine),
+ NULL, CLSCTX_INPROC_SERVER, &IID_IXACT3Engine, (void**)ppEngine);
+
+ // If debug engine does not exist fallback to retail version
+ if(FAILED(hr) && debug && !audition)
+ {
+ hr = CoCreateInstance(&CLSID_XACTEngine, NULL, CLSCTX_INPROC_SERVER, &IID_IXACT3Engine, (void**)ppEngine);
+ }
+
+ return hr;
+}
+
+#endif // #ifdef __cplusplus
+
+#endif // #ifdef _XBOX
+
+//------------------------------------------------------------------------------
+// XACT specific error codes
+//------------------------------------------------------------------------------
+
+#define FACILITY_XACTENGINE 0xAC7
+#define XACTENGINEERROR(n) MAKE_HRESULT(SEVERITY_ERROR, FACILITY_XACTENGINE, n)
+
+#define XACTENGINE_E_OUTOFMEMORY E_OUTOFMEMORY // Out of memory
+#define XACTENGINE_E_INVALIDARG E_INVALIDARG // Invalid arg
+#define XACTENGINE_E_NOTIMPL E_NOTIMPL // Not implemented
+#define XACTENGINE_E_FAIL E_FAIL // Unknown error
+
+#define XACTENGINE_E_ALREADYINITIALIZED XACTENGINEERROR(0x001) // The engine is already initialized
+#define XACTENGINE_E_NOTINITIALIZED XACTENGINEERROR(0x002) // The engine has not been initialized
+#define XACTENGINE_E_EXPIRED XACTENGINEERROR(0x003) // The engine has expired (demo or pre-release version)
+#define XACTENGINE_E_NONOTIFICATIONCALLBACK XACTENGINEERROR(0x004) // No notification callback
+#define XACTENGINE_E_NOTIFICATIONREGISTERED XACTENGINEERROR(0x005) // Notification already registered
+#define XACTENGINE_E_INVALIDUSAGE XACTENGINEERROR(0x006) // Invalid usage
+#define XACTENGINE_E_INVALIDDATA XACTENGINEERROR(0x007) // Invalid data
+#define XACTENGINE_E_INSTANCELIMITFAILTOPLAY XACTENGINEERROR(0x008) // Fail to play due to instance limit
+#define XACTENGINE_E_NOGLOBALSETTINGS XACTENGINEERROR(0x009) // Global Settings not loaded
+#define XACTENGINE_E_INVALIDVARIABLEINDEX XACTENGINEERROR(0x00a) // Invalid variable index
+#define XACTENGINE_E_INVALIDCATEGORY XACTENGINEERROR(0x00b) // Invalid category
+#define XACTENGINE_E_INVALIDCUEINDEX XACTENGINEERROR(0x00c) // Invalid cue index
+#define XACTENGINE_E_INVALIDWAVEINDEX XACTENGINEERROR(0x00d) // Invalid wave index
+#define XACTENGINE_E_INVALIDTRACKINDEX XACTENGINEERROR(0x00e) // Invalid track index
+#define XACTENGINE_E_INVALIDSOUNDOFFSETORINDEX XACTENGINEERROR(0x00f) // Invalid sound offset or index
+#define XACTENGINE_E_READFILE XACTENGINEERROR(0x010) // Error reading a file
+#define XACTENGINE_E_UNKNOWNEVENT XACTENGINEERROR(0x011) // Unknown event type
+#define XACTENGINE_E_INCALLBACK XACTENGINEERROR(0x012) // Invalid call of method of function from callback
+#define XACTENGINE_E_NOWAVEBANK XACTENGINEERROR(0x013) // No wavebank exists for desired operation
+#define XACTENGINE_E_SELECTVARIATION XACTENGINEERROR(0x014) // Unable to select a variation
+#define XACTENGINE_E_MULTIPLEAUDITIONENGINES XACTENGINEERROR(0x015) // There can be only one audition engine
+#define XACTENGINE_E_WAVEBANKNOTPREPARED XACTENGINEERROR(0x016) // The wavebank is not prepared
+#define XACTENGINE_E_NORENDERER XACTENGINEERROR(0x017) // No audio device found on.
+#define XACTENGINE_E_INVALIDENTRYCOUNT XACTENGINEERROR(0x018) // Invalid entry count for channel maps
+#define XACTENGINE_E_SEEKTIMEBEYONDCUEEND XACTENGINEERROR(0x019) // Time offset for seeking is beyond the cue end.
+#define XACTENGINE_E_SEEKTIMEBEYONDWAVEEND XACTENGINEERROR(0x01a) // Time offset for seeking is beyond the wave end.
+#define XACTENGINE_E_NOFRIENDLYNAMES XACTENGINEERROR(0x01b) // Friendly names are not included in the bank.
+
+#define XACTENGINE_E_AUDITION_WRITEFILE XACTENGINEERROR(0x101) // Error writing a file during auditioning
+#define XACTENGINE_E_AUDITION_NOSOUNDBANK XACTENGINEERROR(0x102) // Missing a soundbank
+#define XACTENGINE_E_AUDITION_INVALIDRPCINDEX XACTENGINEERROR(0x103) // Missing an RPC curve
+#define XACTENGINE_E_AUDITION_MISSINGDATA XACTENGINEERROR(0x104) // Missing data for an audition command
+#define XACTENGINE_E_AUDITION_UNKNOWNCOMMAND XACTENGINEERROR(0x105) // Unknown command
+#define XACTENGINE_E_AUDITION_INVALIDDSPINDEX XACTENGINEERROR(0x106) // Missing a DSP parameter
+#define XACTENGINE_E_AUDITION_MISSINGWAVE XACTENGINEERROR(0x107) // Wave does not exist in auditioned wavebank
+#define XACTENGINE_E_AUDITION_CREATEDIRECTORYFAILED XACTENGINEERROR(0x108) // Failed to create a directory for streaming wavebank data
+#define XACTENGINE_E_AUDITION_INVALIDSESSION XACTENGINEERROR(0x109) // Invalid audition session
+
+#endif // #ifndef GUID_DEFS_ONLY
+
+#endif // #ifndef _XACT3_H_