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Diffstat (limited to '3rdparty/dxsdk/Include/D3DX11core.h')
-rw-r--r-- | 3rdparty/dxsdk/Include/D3DX11core.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/3rdparty/dxsdk/Include/D3DX11core.h b/3rdparty/dxsdk/Include/D3DX11core.h new file mode 100644 index 00000000000..18e99351e08 --- /dev/null +++ b/3rdparty/dxsdk/Include/D3DX11core.h @@ -0,0 +1,128 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx11core.h +// Content: D3DX11 core types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx11.h" + +#ifndef __D3DX11CORE_H__ +#define __D3DX11CORE_H__ + +// Current name of the DLL shipped in the same SDK as this header. + + +#define D3DX11_DLL_W L"d3dx11_43.dll" +#define D3DX11_DLL_A "d3dx11_43.dll" + +#ifdef UNICODE + #define D3DX11_DLL D3DX11_DLL_W +#else + #define D3DX11_DLL D3DX11_DLL_A +#endif + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// D3DX11_SDK_VERSION: +// ----------------- +// This identifier is passed to D3DX11CheckVersion in order to ensure that an +// application was built against the correct header files and lib files. +// This number is incremented whenever a header (or other) change would +// require applications to be rebuilt. If the version doesn't match, +// D3DX11CreateVersion will return FALSE. (The number itself has no meaning.) +/////////////////////////////////////////////////////////////////////////// + + +#define D3DX11_SDK_VERSION 43 + + +#ifdef D3D_DIAG_DLL +BOOL WINAPI D3DX11DebugMute(BOOL Mute); +#endif +HRESULT WINAPI D3DX11CheckVersion(UINT D3DSdkVersion, UINT D3DX11SdkVersion); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + +////////////////////////////////////////////////////////////////////////////// +// ID3DX11ThreadPump: +////////////////////////////////////////////////////////////////////////////// + +#undef INTERFACE +#define INTERFACE ID3DX11DataLoader + +DECLARE_INTERFACE(ID3DX11DataLoader) +{ + STDMETHOD(Load)(THIS) PURE; + STDMETHOD(Decompress)(THIS_ void **ppData, SIZE_T *pcBytes) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE ID3DX11DataProcessor + +DECLARE_INTERFACE(ID3DX11DataProcessor) +{ + STDMETHOD(Process)(THIS_ void *pData, SIZE_T cBytes) PURE; + STDMETHOD(CreateDeviceObject)(THIS_ void **ppDataObject) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +// {C93FECFA-6967-478a-ABBC-402D90621FCB} +DEFINE_GUID(IID_ID3DX11ThreadPump, +0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb); + +#undef INTERFACE +#define INTERFACE ID3DX11ThreadPump + +DECLARE_INTERFACE_(ID3DX11ThreadPump, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX11ThreadPump + STDMETHOD(AddWorkItem)(THIS_ ID3DX11DataLoader *pDataLoader, ID3DX11DataProcessor *pDataProcessor, HRESULT *pHResult, void **ppDeviceObject) PURE; + STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE; + + STDMETHOD(WaitForAllItems)(THIS) PURE; + STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT iWorkItemCount); + + STDMETHOD(PurgeAllItems)(THIS) PURE; + STDMETHOD(GetQueueStatus)(THIS_ UINT *pIoQueue, UINT *pProcessQueue, UINT *pDeviceQueue) PURE; + +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI D3DX11CreateThreadPump(UINT cIoThreads, UINT cProcThreads, ID3DX11ThreadPump **ppThreadPump); + +HRESULT WINAPI D3DX11UnsetAllDeviceObjects(ID3D11DeviceContext *pContext); + +#ifdef __cplusplus +} +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// + +#define _FACD3D 0x876 +#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) +#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) + +#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) +#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) + +#endif //__D3DX11CORE_H__ + |