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Diffstat (limited to '3rdparty/dxsdk/Include/D2Derr.h')
-rw-r--r-- | 3rdparty/dxsdk/Include/D2Derr.h | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/3rdparty/dxsdk/Include/D2Derr.h b/3rdparty/dxsdk/Include/D2Derr.h deleted file mode 100644 index afbaa36d5c6..00000000000 --- a/3rdparty/dxsdk/Include/D2Derr.h +++ /dev/null @@ -1,206 +0,0 @@ -/*=========================================================================*\ - - Copyright (c) Microsoft Corporation. All rights reserved. - -\*=========================================================================*/ - -#pragma once - -/*=========================================================================*\ - D2D Status Codes -\*=========================================================================*/ - -#define FACILITY_D2D 0x899 - -#define MAKE_D2DHR( sev, code )\ - MAKE_HRESULT( sev, FACILITY_D2D, (code) ) - -#define MAKE_D2DHR_ERR( code )\ - MAKE_D2DHR( 1, code ) - - -//+---------------------------------------------------------------------------- -// -// D2D error codes -// -//------------------------------------------------------------------------------ - -// -// Error codes shared with WINCODECS -// - -// -// The pixel format is not supported. -// -#define D2DERR_UNSUPPORTED_PIXEL_FORMAT WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT - -// -// Error codes that were already returned in prior versions and were part of the -// MIL facility. - -// -// Error codes mapped from WIN32 where there isn't already another HRESULT based -// define -// - -// -// The supplied buffer was too small to accomodate the data. -// -#define D2DERR_INSUFFICIENT_BUFFER HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER) - - -// -// D2D specific codes -// - -// -// The object was not in the correct state to process the method. -// -#define D2DERR_WRONG_STATE MAKE_D2DHR_ERR(0x001) - -// -// The object has not yet been initialized. -// -#define D2DERR_NOT_INITIALIZED MAKE_D2DHR_ERR(0x002) - -// -// The requested opertion is not supported. -// -#define D2DERR_UNSUPPORTED_OPERATION MAKE_D2DHR_ERR(0x003) - -// -// The geomery scanner failed to process the data. -// -#define D2DERR_SCANNER_FAILED MAKE_D2DHR_ERR(0x004) - -// -// D2D could not access the screen. -// -#define D2DERR_SCREEN_ACCESS_DENIED MAKE_D2DHR_ERR(0x005) - -// -// A valid display state could not be determined. -// -#define D2DERR_DISPLAY_STATE_INVALID MAKE_D2DHR_ERR(0x006) - -// -// The supplied vector is vero. -// -#define D2DERR_ZERO_VECTOR MAKE_D2DHR_ERR(0x007) - -// -// An internal error (D2D bug) occurred. On checked builds, we would assert. -// -// The application should close this instance of D2D and should consider -// restarting its process. -// -#define D2DERR_INTERNAL_ERROR MAKE_D2DHR_ERR(0x008) - -// -// The display format we need to render is not supported by the -// hardware device. -// -#define D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED MAKE_D2DHR_ERR(0x009) - -// -// A call to this method is invalid. -// -#define D2DERR_INVALID_CALL MAKE_D2DHR_ERR(0x00A) - -// -// No HW rendering device is available for this operation. -// -#define D2DERR_NO_HARDWARE_DEVICE MAKE_D2DHR_ERR(0x00B) - -// -// There has been a presentation error that may be recoverable. The caller -// needs to recreate, rerender the entire frame, and reattempt present. -// -#define D2DERR_RECREATE_TARGET MAKE_D2DHR_ERR(0x00C) - -// -// Shader construction failed because it was too complex. -// -#define D2DERR_TOO_MANY_SHADER_ELEMENTS MAKE_D2DHR_ERR(0x00D) - -// -// Shader compilation failed. -// -#define D2DERR_SHADER_COMPILE_FAILED MAKE_D2DHR_ERR(0x00E) - -// -// Requested DX surface size exceeded maximum texture size. -// -#define D2DERR_MAX_TEXTURE_SIZE_EXCEEDED MAKE_D2DHR_ERR(0x00F) - -// -// The requested D2D version is not supported. -// -#define D2DERR_UNSUPPORTED_VERSION MAKE_D2DHR_ERR(0x010) - -// -// Invalid number. -// -#define D2DERR_BAD_NUMBER MAKE_D2DHR_ERR(0x0011) - -// -// Objects used together must be created from the same factory instance. -// -#define D2DERR_WRONG_FACTORY MAKE_D2DHR_ERR(0x012) - -// -// A layer resource can only be in use once at any point in time. -// -#define D2DERR_LAYER_ALREADY_IN_USE MAKE_D2DHR_ERR(0x013) - -// -// The pop call did not match the corresponding push call -// -#define D2DERR_POP_CALL_DID_NOT_MATCH_PUSH MAKE_D2DHR_ERR(0x014) - -// -// The resource was realized on the wrong render target -// -#define D2DERR_WRONG_RESOURCE_DOMAIN MAKE_D2DHR_ERR(0x015) - -// -// The push and pop calls were unbalanced -// -#define D2DERR_PUSH_POP_UNBALANCED MAKE_D2DHR_ERR(0x016) - -// -// Attempt to copy from a render target while a layer or clip rect is applied -// -#define D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT MAKE_D2DHR_ERR(0x017) - -// -// The brush types are incompatible for the call. -// -#define D2DERR_INCOMPATIBLE_BRUSH_TYPES MAKE_D2DHR_ERR(0x018) - -// -// An unknown win32 failure occurred. -// -#define D2DERR_WIN32_ERROR MAKE_D2DHR_ERR(0x019) - -// -// The render target is not compatible with GDI -// -#define D2DERR_TARGET_NOT_GDI_COMPATIBLE MAKE_D2DHR_ERR(0x01A) - -// -// A text client drawing effect object is of the wrong type -// -#define D2DERR_TEXT_EFFECT_IS_WRONG_TYPE MAKE_D2DHR_ERR(0x01B) - -// -// The application is holding a reference to the IDWriteTextRenderer interface -// after the corresponding DrawText or DrawTextLayout call has returned. The -// IDWriteTextRenderer instance will be zombied. -// -#define D2DERR_TEXT_RENDERER_NOT_RELEASED MAKE_D2DHR_ERR(0x01C) - -// -// The requested size is larger than the guaranteed supported texture size. -// -#define D2DERR_EXCEEDS_MAX_BITMAP_SIZE MAKE_D2DHR_ERR(0x01D) |