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Diffstat (limited to '3rdparty/dxsdk/Include/D2Derr.h')
-rw-r--r--3rdparty/dxsdk/Include/D2Derr.h206
1 files changed, 0 insertions, 206 deletions
diff --git a/3rdparty/dxsdk/Include/D2Derr.h b/3rdparty/dxsdk/Include/D2Derr.h
deleted file mode 100644
index afbaa36d5c6..00000000000
--- a/3rdparty/dxsdk/Include/D2Derr.h
+++ /dev/null
@@ -1,206 +0,0 @@
-/*=========================================================================*\
-
- Copyright (c) Microsoft Corporation. All rights reserved.
-
-\*=========================================================================*/
-
-#pragma once
-
-/*=========================================================================*\
- D2D Status Codes
-\*=========================================================================*/
-
-#define FACILITY_D2D 0x899
-
-#define MAKE_D2DHR( sev, code )\
- MAKE_HRESULT( sev, FACILITY_D2D, (code) )
-
-#define MAKE_D2DHR_ERR( code )\
- MAKE_D2DHR( 1, code )
-
-
-//+----------------------------------------------------------------------------
-//
-// D2D error codes
-//
-//------------------------------------------------------------------------------
-
-//
-// Error codes shared with WINCODECS
-//
-
-//
-// The pixel format is not supported.
-//
-#define D2DERR_UNSUPPORTED_PIXEL_FORMAT WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT
-
-//
-// Error codes that were already returned in prior versions and were part of the
-// MIL facility.
-
-//
-// Error codes mapped from WIN32 where there isn't already another HRESULT based
-// define
-//
-
-//
-// The supplied buffer was too small to accomodate the data.
-//
-#define D2DERR_INSUFFICIENT_BUFFER HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER)
-
-
-//
-// D2D specific codes
-//
-
-//
-// The object was not in the correct state to process the method.
-//
-#define D2DERR_WRONG_STATE MAKE_D2DHR_ERR(0x001)
-
-//
-// The object has not yet been initialized.
-//
-#define D2DERR_NOT_INITIALIZED MAKE_D2DHR_ERR(0x002)
-
-//
-// The requested opertion is not supported.
-//
-#define D2DERR_UNSUPPORTED_OPERATION MAKE_D2DHR_ERR(0x003)
-
-//
-// The geomery scanner failed to process the data.
-//
-#define D2DERR_SCANNER_FAILED MAKE_D2DHR_ERR(0x004)
-
-//
-// D2D could not access the screen.
-//
-#define D2DERR_SCREEN_ACCESS_DENIED MAKE_D2DHR_ERR(0x005)
-
-//
-// A valid display state could not be determined.
-//
-#define D2DERR_DISPLAY_STATE_INVALID MAKE_D2DHR_ERR(0x006)
-
-//
-// The supplied vector is vero.
-//
-#define D2DERR_ZERO_VECTOR MAKE_D2DHR_ERR(0x007)
-
-//
-// An internal error (D2D bug) occurred. On checked builds, we would assert.
-//
-// The application should close this instance of D2D and should consider
-// restarting its process.
-//
-#define D2DERR_INTERNAL_ERROR MAKE_D2DHR_ERR(0x008)
-
-//
-// The display format we need to render is not supported by the
-// hardware device.
-//
-#define D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED MAKE_D2DHR_ERR(0x009)
-
-//
-// A call to this method is invalid.
-//
-#define D2DERR_INVALID_CALL MAKE_D2DHR_ERR(0x00A)
-
-//
-// No HW rendering device is available for this operation.
-//
-#define D2DERR_NO_HARDWARE_DEVICE MAKE_D2DHR_ERR(0x00B)
-
-//
-// There has been a presentation error that may be recoverable. The caller
-// needs to recreate, rerender the entire frame, and reattempt present.
-//
-#define D2DERR_RECREATE_TARGET MAKE_D2DHR_ERR(0x00C)
-
-//
-// Shader construction failed because it was too complex.
-//
-#define D2DERR_TOO_MANY_SHADER_ELEMENTS MAKE_D2DHR_ERR(0x00D)
-
-//
-// Shader compilation failed.
-//
-#define D2DERR_SHADER_COMPILE_FAILED MAKE_D2DHR_ERR(0x00E)
-
-//
-// Requested DX surface size exceeded maximum texture size.
-//
-#define D2DERR_MAX_TEXTURE_SIZE_EXCEEDED MAKE_D2DHR_ERR(0x00F)
-
-//
-// The requested D2D version is not supported.
-//
-#define D2DERR_UNSUPPORTED_VERSION MAKE_D2DHR_ERR(0x010)
-
-//
-// Invalid number.
-//
-#define D2DERR_BAD_NUMBER MAKE_D2DHR_ERR(0x0011)
-
-//
-// Objects used together must be created from the same factory instance.
-//
-#define D2DERR_WRONG_FACTORY MAKE_D2DHR_ERR(0x012)
-
-//
-// A layer resource can only be in use once at any point in time.
-//
-#define D2DERR_LAYER_ALREADY_IN_USE MAKE_D2DHR_ERR(0x013)
-
-//
-// The pop call did not match the corresponding push call
-//
-#define D2DERR_POP_CALL_DID_NOT_MATCH_PUSH MAKE_D2DHR_ERR(0x014)
-
-//
-// The resource was realized on the wrong render target
-//
-#define D2DERR_WRONG_RESOURCE_DOMAIN MAKE_D2DHR_ERR(0x015)
-
-//
-// The push and pop calls were unbalanced
-//
-#define D2DERR_PUSH_POP_UNBALANCED MAKE_D2DHR_ERR(0x016)
-
-//
-// Attempt to copy from a render target while a layer or clip rect is applied
-//
-#define D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT MAKE_D2DHR_ERR(0x017)
-
-//
-// The brush types are incompatible for the call.
-//
-#define D2DERR_INCOMPATIBLE_BRUSH_TYPES MAKE_D2DHR_ERR(0x018)
-
-//
-// An unknown win32 failure occurred.
-//
-#define D2DERR_WIN32_ERROR MAKE_D2DHR_ERR(0x019)
-
-//
-// The render target is not compatible with GDI
-//
-#define D2DERR_TARGET_NOT_GDI_COMPATIBLE MAKE_D2DHR_ERR(0x01A)
-
-//
-// A text client drawing effect object is of the wrong type
-//
-#define D2DERR_TEXT_EFFECT_IS_WRONG_TYPE MAKE_D2DHR_ERR(0x01B)
-
-//
-// The application is holding a reference to the IDWriteTextRenderer interface
-// after the corresponding DrawText or DrawTextLayout call has returned. The
-// IDWriteTextRenderer instance will be zombied.
-//
-#define D2DERR_TEXT_RENDERER_NOT_RELEASED MAKE_D2DHR_ERR(0x01C)
-
-//
-// The requested size is larger than the guaranteed supported texture size.
-//
-#define D2DERR_EXCEEDS_MAX_BITMAP_SIZE MAKE_D2DHR_ERR(0x01D)