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Diffstat (limited to '3rdparty/catch/include/internal/catch_debugger.h')
-rw-r--r--3rdparty/catch/include/internal/catch_debugger.h37
1 files changed, 23 insertions, 14 deletions
diff --git a/3rdparty/catch/include/internal/catch_debugger.h b/3rdparty/catch/include/internal/catch_debugger.h
index 0dd36aa3539..15a4c64bb43 100644
--- a/3rdparty/catch/include/internal/catch_debugger.h
+++ b/3rdparty/catch/include/internal/catch_debugger.h
@@ -23,27 +23,36 @@ namespace Catch{
// The following code snippet based on:
// http://cocoawithlove.com/2008/03/break-into-debugger.html
- #ifdef DEBUG
- #if defined(__ppc64__) || defined(__ppc__)
- #define CATCH_BREAK_INTO_DEBUGGER() \
- if( Catch::isDebuggerActive() ) { \
- __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \
- : : : "memory","r0","r3","r4" ); \
- }
- #else
- #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) {__asm__("int $3\n" : : );}
- #endif
+ #if defined(__ppc64__) || defined(__ppc__)
+ #define CATCH_TRAP() \
+ __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \
+ : : : "memory","r0","r3","r4" )
+ #else
+ #define CATCH_TRAP() __asm__("int $3\n" : : )
#endif
+#elif defined(CATCH_PLATFORM_LINUX)
+ // If we can use inline assembler, do it because this allows us to break
+ // directly at the location of the failing check instead of breaking inside
+ // raise() called from it, i.e. one stack frame below.
+ #if defined(__GNUC__) && (defined(__i386) || defined(__x86_64))
+ #define CATCH_TRAP() asm volatile ("int $3")
+ #else // Fall back to the generic way.
+ #include <signal.h>
+
+ #define CATCH_TRAP() raise(SIGTRAP)
+ #endif
#elif defined(_MSC_VER)
- #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { __debugbreak(); }
+ #define CATCH_TRAP() __debugbreak()
#elif defined(__MINGW32__)
extern "C" __declspec(dllimport) void __stdcall DebugBreak();
- #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { DebugBreak(); }
+ #define CATCH_TRAP() DebugBreak()
#endif
-#ifndef CATCH_BREAK_INTO_DEBUGGER
-#define CATCH_BREAK_INTO_DEBUGGER() Catch::alwaysTrue();
+#ifdef CATCH_TRAP
+ #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { CATCH_TRAP(); }
+#else
+ #define CATCH_BREAK_INTO_DEBUGGER() Catch::alwaysTrue();
#endif
#endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED