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-rw-r--r--3rdparty/bgfx/makefile220
1 files changed, 146 insertions, 74 deletions
diff --git a/3rdparty/bgfx/makefile b/3rdparty/bgfx/makefile
index afa61759a85..30f3e3eb9c4 100644
--- a/3rdparty/bgfx/makefile
+++ b/3rdparty/bgfx/makefile
@@ -1,5 +1,5 @@
#
-# Copyright 2011-2015 Branimir Karadzic. All rights reserved.
+# Copyright 2011-2016 Branimir Karadzic. All rights reserved.
# License: http://www.opensource.org/licenses/BSD-2-Clause
#
@@ -16,6 +16,9 @@ endif
endif
else
OS=windows
+
+help: projgen
+
endif
# $(info $(OS))
@@ -23,7 +26,18 @@ endif
BX_DIR?=../bx
GENIE?=$(BX_DIR)/tools/bin/$(OS)/genie
-all:
+.PHONY: help
+
+help:
+ @echo Available targets:
+ @grep -E "^[a-zA-Z0-9_-]+:.*?## .*$$" $(MAKEFILE_LIST) | awk 'BEGIN {FS = ":.*?## "}; {printf "\033[36m%-30s\033[0m %s\n", $$1, $$2}'
+
+clean: ## Clean all intermediate files.
+ @echo Cleaning...
+ -@rm -rf .build
+ @mkdir .build
+
+projgen: ## Generate project files for all configurations.
$(GENIE) --with-tools --with-shared-lib vs2008
$(GENIE) --with-tools --with-shared-lib vs2010
$(GENIE) --with-tools --with-shared-lib vs2012
@@ -49,171 +63,207 @@ all:
.build/projects/gmake-android-arm:
$(GENIE) --gcc=android-arm gmake
-android-arm-debug: .build/projects/gmake-android-arm
+android-arm-debug: .build/projects/gmake-android-arm ## Build - Android ARM Debug
$(MAKE) -R -C .build/projects/gmake-android-arm config=debug
-android-arm-release: .build/projects/gmake-android-arm
+android-arm-release: .build/projects/gmake-android-arm ## Build - Android ARM Release
$(MAKE) -R -C .build/projects/gmake-android-arm config=release
-android-arm: android-arm-debug android-arm-release
+android-arm: android-arm-debug android-arm-release ## Build - Android ARM Debug and Release
.build/projects/gmake-android-mips:
$(GENIE) --gcc=android-mips gmake
-android-mips-debug: .build/projects/gmake-android-mips
+android-mips-debug: .build/projects/gmake-android-mips ## Build - Android MIPS Debug
$(MAKE) -R -C .build/projects/gmake-android-mips config=debug
-android-mips-release: .build/projects/gmake-android-mips
+android-mips-release: .build/projects/gmake-android-mips ## Build - Android MIPS Release
$(MAKE) -R -C .build/projects/gmake-android-mips config=release
-android-mips: android-mips-debug android-mips-release
+android-mips: android-mips-debug android-mips-release ## Build - Android MIPS Debug and Release
.build/projects/gmake-android-x86:
$(GENIE) --gcc=android-x86 gmake
-android-x86-debug: .build/projects/gmake-android-x86
+android-x86-debug: .build/projects/gmake-android-x86 ## Build - Android x86 Debug and Release
$(MAKE) -R -C .build/projects/gmake-android-x86 config=debug
-android-x86-release: .build/projects/gmake-android-x86
+android-x86-release: .build/projects/gmake-android-x86 ## Build - Android x86 Debug and Release
$(MAKE) -R -C .build/projects/gmake-android-x86 config=release
-android-x86: android-x86-debug android-x86-release
+android-x86: android-x86-debug android-x86-release ## Build - Android x86 Debug and Release
.build/projects/gmake-asmjs:
$(GENIE) --gcc=asmjs gmake
-asmjs-debug: .build/projects/gmake-asmjs
+asmjs-debug: .build/projects/gmake-asmjs ## Build - Emscripten Debug
$(MAKE) -R -C .build/projects/gmake-asmjs config=debug
-asmjs-release: .build/projects/gmake-asmjs
+asmjs-release: .build/projects/gmake-asmjs ## Build - Emscripten Release
$(MAKE) -R -C .build/projects/gmake-asmjs config=release
-asmjs: asmjs-debug asmjs-release
+asmjs: asmjs-debug asmjs-release ## Build - Emscripten Debug and Release
.build/projects/gmake-linux:
$(GENIE) --with-tools --with-shared-lib --gcc=linux-gcc gmake
-linux-debug32: .build/projects/gmake-linux
+linux-debug32: .build/projects/gmake-linux ## Build - Linux x86 Debug
$(MAKE) -R -C .build/projects/gmake-linux config=debug32
-linux-release32: .build/projects/gmake-linux
+linux-release32: .build/projects/gmake-linux ## Build - Linux x86 Release
$(MAKE) -R -C .build/projects/gmake-linux config=release32
-linux-debug64: .build/projects/gmake-linux
+linux-debug64: .build/projects/gmake-linux ## Build - Linux x64 Debug
$(MAKE) -R -C .build/projects/gmake-linux config=debug64
-linux-release64: .build/projects/gmake-linux
+linux-release64: .build/projects/gmake-linux ## Build - Linux x64 Release
$(MAKE) -R -C .build/projects/gmake-linux config=release64
-linux: linux-debug32 linux-release32 linux-debug64 linux-release64
+linux: linux-debug32 linux-release32 linux-debug64 linux-release64 ## Build - Linux x86/x64 Debug and Release
.build/projects/gmake-freebsd:
$(GENIE) --with-tools --with-shared-lib --gcc=freebsd gmake
-freebsd-debug32: .build/projects/gmake-freebsd
+freebsd-debug32: .build/projects/gmake-freebsd ## Build - FreeBSD x86 Debug
$(MAKE) -R -C .build/projects/gmake-freebsd config=debug32
-freebsd-release32: .build/projects/gmake-freebsd
+freebsd-release32: .build/projects/gmake-freebsd ## Build - FreeBSD x86 Release
$(MAKE) -R -C .build/projects/gmake-freebsd config=release32
-freebsd-debug64: .build/projects/gmake-freebsd
+freebsd-debug64: .build/projects/gmake-freebsd ## Build - FreeBSD x86 Debug
$(MAKE) -R -C .build/projects/gmake-freebsd config=debug64
-freebsd-release64: .build/projects/gmake-freebsd
+freebsd-release64: .build/projects/gmake-freebsd ## Build - FreeBSD x86 Release
$(MAKE) -R -C .build/projects/gmake-freebsd config=release64
-freebsd: freebsd-debug32 freebsd-release32 freebsd-debug64 freebsd-release64
+freebsd: freebsd-debug32 freebsd-release32 freebsd-debug64 freebsd-release64 ## Build - FreeBSD x86/x64 Debug and Release
.build/projects/gmake-mingw-gcc:
$(GENIE) --with-tools --with-shared-lib --gcc=mingw-gcc gmake
-mingw-gcc-debug32: .build/projects/gmake-mingw-gcc
+mingw-gcc-debug32: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x86 Debug
$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug32
-mingw-gcc-release32: .build/projects/gmake-mingw-gcc
+mingw-gcc-release32: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x86 Release
$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release32
-mingw-gcc-debug64: .build/projects/gmake-mingw-gcc
+mingw-gcc-debug64: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x64 Debug
$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug64
-mingw-gcc-release64: .build/projects/gmake-mingw-gcc
+mingw-gcc-release64: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x64 Release
$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release64
-mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64
+mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64 ## Build - MinGW GCC x86/x64 Debug and Release
.build/projects/gmake-mingw-clang:
$(GENIE) --gcc=mingw-clang gmake
-mingw-clang-debug32: .build/projects/gmake-mingw-clang
+mingw-clang-debug32: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x86 Debug
$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug32
-mingw-clang-release32: .build/projects/gmake-mingw-clang
+mingw-clang-release32: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x86 Release
$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release32
-mingw-clang-debug64: .build/projects/gmake-mingw-clang
+mingw-clang-debug64: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x64 Debug
$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug64
-mingw-clang-release64: .build/projects/gmake-mingw-clang
+mingw-clang-release64: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x64 Release
$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release64
-mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64
+mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64 ## Build - MinGW Clang x86/x64 Debug and Release
.build/projects/vs2008:
$(GENIE) --with-tools --with-shared-lib vs2008
-vs2008-debug32: .build/projects/vs2008
+vs2008-debug32: .build/projects/vs2008 ## Build - VS2008 x86 Debug
devenv .build/projects/vs2008/bgfx.sln /Build "Debug|Win32"
-vs2008-release32: .build/projects/vs2008
+vs2008-release32: .build/projects/vs2008 ## Build - VS2008 x86 Release
devenv .build/projects/vs2008/bgfx.sln /Build "Release|Win32"
-vs2008-debug64: .build/projects/vs2008
+vs2008-debug64: .build/projects/vs2008 ## Build - VS2008 x64 Debug
devenv .build/projects/vs2008/bgfx.sln /Build "Debug|x64"
-vs2008-release64: .build/projects/vs2008
+vs2008-release64: .build/projects/vs2008 ## Build - VS2008 x64 Release
devenv .build/projects/vs2008/bgfx.sln /Build "Release|x64"
-vs2008: vs2008-debug32 vs2008-release32 vs2008-debug64 vs2008-release64
+vs2008: vs2008-debug32 vs2008-release32 vs2008-debug64 vs2008-release64 ## Build - VS2008 x86/x64 Debug and Release
.build/projects/vs2010:
$(GENIE) --with-tools --with-shared-lib vs2010
+vs2010-debug32: .build/projects/vs2010 ## Build - VS2010 x86 Debug
+ devenv .build/projects/vs2010/bgfx.sln /Build "Debug|Win32"
+vs2010-release32: .build/projects/vs2010 ## Build - VS2010 x86 Release
+ devenv .build/projects/vs2010/bgfx.sln /Build "Release|Win32"
+vs2010-debug64: .build/projects/vs2010 ## Build - VS2010 x64 Debug
+ devenv .build/projects/vs2010/bgfx.sln /Build "Debug|x64"
+vs2010-release64: .build/projects/vs2010 ## Build - VS2010 x64 Release
+ devenv .build/projects/vs2010/bgfx.sln /Build "Release|x64"
+vs2010: vs2010-debug32 vs2010-release32 vs2010-debug64 vs2010-release64 ## Build - VS2010 x86/x64 Debug and Release
.build/projects/vs2012:
$(GENIE) --with-tools --with-shared-lib vs2012
+vs2012-debug32: .build/projects/vs2012 ## Build - VS2012 x86 Debug
+ devenv .build/projects/vs2012/bgfx.sln /Build "Debug|Win32"
+vs2012-release32: .build/projects/vs2012 ## Build - VS2012 x86 Release
+ devenv .build/projects/vs2012/bgfx.sln /Build "Release|Win32"
+vs2012-debug64: .build/projects/vs2012 ## Build - VS2012 x64 Debug
+ devenv .build/projects/vs2012/bgfx.sln /Build "Debug|x64"
+vs2012-release64: .build/projects/vs2012 ## Build - VS2012 x64 Release
+ devenv .build/projects/vs2012/bgfx.sln /Build "Release|x64"
+vs2012: vs2012-debug32 vs2012-release32 vs2012-debug64 vs2012-release64 ## Build - VS2012 x86/x64 Debug and Release
.build/projects/vs2013:
$(GENIE) --with-tools --with-shared-lib vs2013
+vs2013-debug32: .build/projects/vs2013 ## Build - VS2013 x86 Debug
+ devenv .build/projects/vs2013/bgfx.sln /Build "Debug|Win32"
+vs2013-release32: .build/projects/vs2013 ## Build - VS2013 x86 Release
+ devenv .build/projects/vs2013/bgfx.sln /Build "Release|Win32"
+vs2013-debug64: .build/projects/vs2013 ## Build - VS2013 x64 Debug
+ devenv .build/projects/vs2013/bgfx.sln /Build "Debug|x64"
+vs2013-release64: .build/projects/vs2013 ## Build - VS2013 x64 Release
+ devenv .build/projects/vs2013/bgfx.sln /Build "Release|x64"
+vs2013: vs2013-debug32 vs2013-release32 vs2013-debug64 vs2013-release64 ## Build - VS2013 x86/x64 Debug and Release
.build/projects/vs2015:
$(GENIE) --with-tools --with-shared-lib vs2015
+vs2015-debug32: .build/projects/vs2015 ## Build - VS2015 x86 Debug
+ devenv .build/projects/vs2015/bgfx.sln /Build "Debug|Win32"
+vs2015-release32: .build/projects/vs2015 ## Build - VS2015 x86 Release
+ devenv .build/projects/vs2015/bgfx.sln /Build "Release|Win32"
+vs2015-debug64: .build/projects/vs2015 ## Build - VS2015 x64 Debug
+ devenv .build/projects/vs2015/bgfx.sln /Build "Debug|x64"
+vs2015-release64: .build/projects/vs2015 ## Build - VS2015 x64 Release
+ devenv .build/projects/vs2015/bgfx.sln /Build "Release|x64"
+vs2015: vs2015-debug32 vs2015-release32 vs2015-debug64 vs2015-release64 ## Build - VS2015 x86/x64 Debug and Release
.build/projects/gmake-nacl:
$(GENIE) --gcc=nacl gmake
-nacl-debug32: .build/projects/gmake-nacl
+nacl-debug32: .build/projects/gmake-nacl ## Build - Native Client x86 Debug
$(MAKE) -R -C .build/projects/gmake-nacl config=debug32
-nacl-release32: .build/projects/gmake-nacl
+nacl-release32: .build/projects/gmake-nacl ## Build - Native Client x86 Release
$(MAKE) -R -C .build/projects/gmake-nacl config=release32
-nacl-debug64: .build/projects/gmake-nacl
+nacl-debug64: .build/projects/gmake-nacl ## Build - Native Client x64 Debug
$(MAKE) -R -C .build/projects/gmake-nacl config=debug64
-nacl-release64: .build/projects/gmake-nacl
+nacl-release64: .build/projects/gmake-nacl ## Build - Native Client x64 Release
$(MAKE) -R -C .build/projects/gmake-nacl config=release64
-nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64
+nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64 ## Build - Native Client x86/x64 Debug and Release
.build/projects/gmake-nacl-arm:
$(GENIE) --gcc=nacl-arm gmake
-nacl-arm-debug: .build/projects/gmake-nacl-arm
+nacl-arm-debug: .build/projects/gmake-nacl-arm ## Build - Native Client ARM Debug
$(MAKE) -R -C .build/projects/gmake-nacl-arm config=debug
-nacl-arm-release: .build/projects/gmake-nacl-arm
+nacl-arm-release: .build/projects/gmake-nacl-arm ## Build - Native Client ARM Release
$(MAKE) -R -C .build/projects/gmake-nacl-arm config=release
-nacl-arm: nacl-arm-debug32 nacl-arm-release32
+nacl-arm: nacl-arm-debug32 nacl-arm-release32 ## Build - Native Client ARM Debug and Release
.build/projects/gmake-pnacl:
$(GENIE) --gcc=pnacl gmake
-pnacl-debug: .build/projects/gmake-pnacl
+pnacl-debug: .build/projects/gmake-pnacl ## Build - Portable Native Client Debug
$(MAKE) -R -C .build/projects/gmake-pnacl config=debug
-pnacl-release: .build/projects/gmake-pnacl
+pnacl-release: .build/projects/gmake-pnacl ## Build - Portable Native Client Release
$(MAKE) -R -C .build/projects/gmake-pnacl config=release
-pnacl: pnacl-debug pnacl-release
+pnacl: pnacl-debug pnacl-release ## Build - Portable Native Client Debug and Release
.build/projects/gmake-osx:
$(GENIE) --with-tools --with-shared-lib --gcc=osx gmake
-osx-debug32: .build/projects/gmake-osx
+osx-debug32: .build/projects/gmake-osx ## Build - OSX x86 Debug
$(MAKE) -C .build/projects/gmake-osx config=debug32
-osx-release32: .build/projects/gmake-osx
+osx-release32: .build/projects/gmake-osx ## Build - OSX x86 Release
$(MAKE) -C .build/projects/gmake-osx config=release32
-osx-debug64: .build/projects/gmake-osx
+osx-debug64: .build/projects/gmake-osx ## Build - OSX x64 Debug
$(MAKE) -C .build/projects/gmake-osx config=debug64
-osx-release64: .build/projects/gmake-osx
+osx-release64: .build/projects/gmake-osx ## Build - OSX x64 Release
$(MAKE) -C .build/projects/gmake-osx config=release64
-osx: osx-debug32 osx-release32 osx-debug64 osx-release64
+osx: osx-debug32 osx-release32 osx-debug64 osx-release64 ## Build - OSX x86/x64 Debug and Release
.build/projects/gmake-ios-arm:
$(GENIE) --gcc=ios-arm gmake
-ios-arm-debug: .build/projects/gmake-ios-arm
+ios-arm-debug: .build/projects/gmake-ios-arm ## Build - iOS ARM Debug
$(MAKE) -R -C .build/projects/gmake-ios-arm config=debug
-ios-arm-release: .build/projects/gmake-ios-arm
+ios-arm-release: .build/projects/gmake-ios-arm ## Build - iOS ARM Release
$(MAKE) -R -C .build/projects/gmake-ios-arm config=release
-ios-arm: ios-arm-debug ios-arm-release
+ios-arm: ios-arm-debug ios-arm-release ## Build - iOS ARM Debug and Release
.build/projects/gmake-ios-simulator:
$(GENIE) --gcc=ios-simulator gmake
-ios-simulator-debug: .build/projects/gmake-ios-simulator
+ios-simulator-debug: .build/projects/gmake-ios-simulator ## Build - iOS Simulator Debug
$(MAKE) -R -C .build/projects/gmake-ios-simulator config=debug
-ios-simulator-release: .build/projects/gmake-ios-simulator
+ios-simulator-release: .build/projects/gmake-ios-simulator ## Build - iOS Simulator Release
$(MAKE) -R -C .build/projects/gmake-ios-simulator config=release
-ios-simulator: ios-simulator-debug ios-simulator-release
+ios-simulator: ios-simulator-debug ios-simulator-release ## Build - iOS Simulator Debug and Release
.build/projects/gmake-rpi:
$(GENIE) --gcc=rpi gmake
-rpi-debug: .build/projects/gmake-rpi
+rpi-debug: .build/projects/gmake-rpi ## Build - RasberryPi Debug
$(MAKE) -R -C .build/projects/gmake-rpi config=debug
-rpi-release: .build/projects/gmake-rpi
+rpi-release: .build/projects/gmake-rpi ## Build - RasberryPi Release
$(MAKE) -R -C .build/projects/gmake-rpi config=release
-rpi: rpi-debug rpi-release
+rpi: rpi-debug rpi-release ## Build - RasberryPi Debug and Release
build-darwin: osx
@@ -234,10 +284,6 @@ docs:
doxygen scripts/bgfx.doxygen
markdown README.md > .build/docs/readme.html
-clean:
- @echo Cleaning...
- -@rm -rf .build
-
###
SILENT ?= @
@@ -271,22 +317,48 @@ endif
else
OS=windows
BUILD_PROJECT_DIR=gmake-mingw-gcc
-BUILD_OUTPUT_DIR=win32_mingw-gcc
-BUILD_TOOLS_CONFIG=release32
+BUILD_OUTPUT_DIR=win64_mingw-gcc
+BUILD_TOOLS_CONFIG=release64
BUILD_TOOLS_SUFFIX=Release
EXE=.exe
endif
-geometryc: .build/projects/$(BUILD_PROJECT_DIR)
+geometryc: .build/projects/$(BUILD_PROJECT_DIR) ## Build geometryc tool.
$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f geometryc.make config=$(BUILD_TOOLS_CONFIG)
$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/geometryc$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/geometryc$(EXE)
-shaderc: .build/projects/$(BUILD_PROJECT_DIR)
+shaderc: .build/projects/$(BUILD_PROJECT_DIR) ## Build shaderc tool.
$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f shaderc.make config=$(BUILD_TOOLS_CONFIG)
$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/shaderc$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/shaderc$(EXE)
-texturec: .build/projects/$(BUILD_PROJECT_DIR)
+texturec: .build/projects/$(BUILD_PROJECT_DIR) ## Build texturec tool.
$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f texturec.make config=$(BUILD_TOOLS_CONFIG)
$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/texturec$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/texturec$(EXE)
-tools: geometryc shaderc texturec
+tools: geometryc shaderc texturec ## Build tools.
+
+dist-windows: .build/projects/gmake-mingw-gcc
+ $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 geometryc
+ $(SILENT) cp .build/win64_mingw-gcc/bin/geometrycRelease tools/bin/windows/geometryc.exe
+ $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 shaderc
+ $(SILENT) cp .build/win64_mingw-gcc/bin/shadercRelease tools/bin/windows/shaderc.exe
+ $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 texturec
+ $(SILENT) cp .build/win64_mingw-gcc/bin/texturecRelease tools/bin/windows/texturec.exe
+
+dist-linux: .build/projects/gmake-linux
+ $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 geometryc
+ $(SILENT) cp .build/linux64_gcc/bin/geometrycRelease tools/bin/linux/geometryc
+ $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 shaderc
+ $(SILENT) cp .build/linux64_gcc/bin/shadercRelease tools/bin/linux/shaderc
+ $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 texturec
+ $(SILENT) cp .build/linux64_gcc/bin/texturecRelease tools/bin/linux/texturec
+
+dist-darwin: .build/projects/gmake-osx
+ $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryc
+ $(SILENT) cp .build/osx64_clang/bin/geometrycRelease tools/bin/darwin/geometryc
+ $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 shaderc
+ $(SILENT) cp .build/osx64_clang/bin/shadercRelease tools/bin/darwin/shaderc
+ $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturec
+ $(SILENT) cp .build/osx64_clang/bin/texturecRelease tools/bin/darwin/texturec
+
+dist: clean dist-windows dist-linux dist-darwin