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-rw-r--r--3rdparty/bgfx/examples/common/cube_atlas.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/3rdparty/bgfx/examples/common/cube_atlas.h b/3rdparty/bgfx/examples/common/cube_atlas.h
index c35b0a1ef2f..5efde04858d 100644
--- a/3rdparty/bgfx/examples/common/cube_atlas.h
+++ b/3rdparty/bgfx/examples/common/cube_atlas.h
@@ -15,7 +15,7 @@
/// algorithm based on C++ sources provided by Jukka Jylänki at:
/// http://clb.demon.fi/files/RectangleBinPack/
-#include <bgfx.h>
+#include <bgfx/bgfx.h>
struct AtlasRegion
{
@@ -54,12 +54,12 @@ class Atlas
{
public:
/// create an empty dynamic atlas (region can be updated and added)
- /// @param textureSize an atlas creates a texture cube of 6 faces with size equal to (textureSize*textureSize * sizeof(RGBA))
+ /// @param textureSize an atlas creates a texture cube of 6 faces with size equal to (textureSize*textureSize * sizeof(RGBA) )
/// @param maxRegionCount maximum number of region allowed in the atlas
Atlas(uint16_t _textureSize, uint16_t _maxRegionsCount = 4096);
/// initialize a static atlas with serialized data (region can be updated but not added)
- /// @param textureSize an atlas creates a texture cube of 6 faces with size equal to (textureSize*textureSize * sizeof(RGBA))
+ /// @param textureSize an atlas creates a texture cube of 6 faces with size equal to (textureSize*textureSize * sizeof(RGBA) )
/// @param textureBuffer buffer of size 6*textureSize*textureSize*sizeof(uint32_t) (will be copied)
/// @param regionCount number of region in the Atlas
/// @param regionBuffer buffer containing the region (will be copied)