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-rw-r--r--3rdparty/bgfx/examples/45-bokeh/fs_bokeh_dof_downsample.sc24
1 files changed, 24 insertions, 0 deletions
diff --git a/3rdparty/bgfx/examples/45-bokeh/fs_bokeh_dof_downsample.sc b/3rdparty/bgfx/examples/45-bokeh/fs_bokeh_dof_downsample.sc
new file mode 100644
index 00000000000..8df24c24e11
--- /dev/null
+++ b/3rdparty/bgfx/examples/45-bokeh/fs_bokeh_dof_downsample.sc
@@ -0,0 +1,24 @@
+$input v_texcoord0
+
+/*
+* Copyright 2021 elven cache. All rights reserved.
+* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
+*/
+
+#include "../common/common.sh"
+#include "parameters.sh"
+#include "bokeh_dof.sh"
+
+SAMPLER2D(s_color, 0);
+SAMPLER2D(s_depth, 1);
+
+void main()
+{
+ vec2 texCoord = v_texcoord0.xy;
+
+ vec3 color = texture2D(s_color, texCoord).xyz;
+ float depth = texture2D(s_depth, texCoord).x;
+ float blurSize = GetBlurSize(depth, u_focusPoint, u_focusScale);
+
+ gl_FragColor = vec4(color, blurSize);
+}