diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/frag/sample-mask-not-array.asm.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/frag/sample-mask-not-array.asm.frag | 503 |
1 files changed, 503 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/frag/sample-mask-not-array.asm.frag b/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/frag/sample-mask-not-array.asm.frag new file mode 100644 index 00000000000..dd54893a24b --- /dev/null +++ b/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/frag/sample-mask-not-array.asm.frag @@ -0,0 +1,503 @@ +#include <metal_stdlib> +#include <simd/simd.h> + +using namespace metal; + +struct type_View +{ + float4x4 View_TranslatedWorldToClip; + float4x4 View_WorldToClip; + float4x4 View_TranslatedWorldToView; + float4x4 View_ViewToTranslatedWorld; + float4x4 View_TranslatedWorldToCameraView; + float4x4 View_CameraViewToTranslatedWorld; + float4x4 View_ViewToClip; + float4x4 View_ViewToClipNoAA; + float4x4 View_ClipToView; + float4x4 View_ClipToTranslatedWorld; + float4x4 View_SVPositionToTranslatedWorld; + float4x4 View_ScreenToWorld; + float4x4 View_ScreenToTranslatedWorld; + packed_float3 View_ViewForward; + float PrePadding_View_844; + packed_float3 View_ViewUp; + float PrePadding_View_860; + packed_float3 View_ViewRight; + float PrePadding_View_876; + packed_float3 View_HMDViewNoRollUp; + float PrePadding_View_892; + packed_float3 View_HMDViewNoRollRight; + float PrePadding_View_908; + float4 View_InvDeviceZToWorldZTransform; + float4 View_ScreenPositionScaleBias; + packed_float3 View_WorldCameraOrigin; + float PrePadding_View_956; + packed_float3 View_TranslatedWorldCameraOrigin; + float PrePadding_View_972; + packed_float3 View_WorldViewOrigin; + float PrePadding_View_988; + packed_float3 View_PreViewTranslation; + float PrePadding_View_1004; + float4x4 View_PrevProjection; + float4x4 View_PrevViewProj; + float4x4 View_PrevViewRotationProj; + float4x4 View_PrevViewToClip; + float4x4 View_PrevClipToView; + float4x4 View_PrevTranslatedWorldToClip; + float4x4 View_PrevTranslatedWorldToView; + float4x4 View_PrevViewToTranslatedWorld; + float4x4 View_PrevTranslatedWorldToCameraView; + float4x4 View_PrevCameraViewToTranslatedWorld; + packed_float3 View_PrevWorldCameraOrigin; + float PrePadding_View_1660; + packed_float3 View_PrevWorldViewOrigin; + float PrePadding_View_1676; + packed_float3 View_PrevPreViewTranslation; + float PrePadding_View_1692; + float4x4 View_PrevInvViewProj; + float4x4 View_PrevScreenToTranslatedWorld; + float4x4 View_ClipToPrevClip; + float4 View_TemporalAAJitter; + float4 View_GlobalClippingPlane; + float2 View_FieldOfViewWideAngles; + float2 View_PrevFieldOfViewWideAngles; + float4 View_ViewRectMin; + float4 View_ViewSizeAndInvSize; + float4 View_BufferSizeAndInvSize; + float4 View_BufferBilinearUVMinMax; + int View_NumSceneColorMSAASamples; + float View_PreExposure; + float View_OneOverPreExposure; + float PrePadding_View_2012; + float4 View_DiffuseOverrideParameter; + float4 View_SpecularOverrideParameter; + float4 View_NormalOverrideParameter; + float2 View_RoughnessOverrideParameter; + float View_PrevFrameGameTime; + float View_PrevFrameRealTime; + float View_OutOfBoundsMask; + float PrePadding_View_2084; + float PrePadding_View_2088; + float PrePadding_View_2092; + packed_float3 View_WorldCameraMovementSinceLastFrame; + float View_CullingSign; + float View_NearPlane; + float View_AdaptiveTessellationFactor; + float View_GameTime; + float View_RealTime; + float View_DeltaTime; + float View_MaterialTextureMipBias; + float View_MaterialTextureDerivativeMultiply; + uint View_Random; + uint View_FrameNumber; + uint View_StateFrameIndexMod8; + uint View_StateFrameIndex; + float View_CameraCut; + float View_UnlitViewmodeMask; + float PrePadding_View_2164; + float PrePadding_View_2168; + float PrePadding_View_2172; + float4 View_DirectionalLightColor; + packed_float3 View_DirectionalLightDirection; + float PrePadding_View_2204; + float4 View_TranslucencyLightingVolumeMin[2]; + float4 View_TranslucencyLightingVolumeInvSize[2]; + float4 View_TemporalAAParams; + float4 View_CircleDOFParams; + float View_DepthOfFieldSensorWidth; + float View_DepthOfFieldFocalDistance; + float View_DepthOfFieldScale; + float View_DepthOfFieldFocalLength; + float View_DepthOfFieldFocalRegion; + float View_DepthOfFieldNearTransitionRegion; + float View_DepthOfFieldFarTransitionRegion; + float View_MotionBlurNormalizedToPixel; + float View_bSubsurfacePostprocessEnabled; + float View_GeneralPurposeTweak; + float View_DemosaicVposOffset; + float PrePadding_View_2348; + packed_float3 View_IndirectLightingColorScale; + float View_HDR32bppEncodingMode; + packed_float3 View_AtmosphericFogSunDirection; + float View_AtmosphericFogSunPower; + float View_AtmosphericFogPower; + float View_AtmosphericFogDensityScale; + float View_AtmosphericFogDensityOffset; + float View_AtmosphericFogGroundOffset; + float View_AtmosphericFogDistanceScale; + float View_AtmosphericFogAltitudeScale; + float View_AtmosphericFogHeightScaleRayleigh; + float View_AtmosphericFogStartDistance; + float View_AtmosphericFogDistanceOffset; + float View_AtmosphericFogSunDiscScale; + uint View_AtmosphericFogRenderMask; + uint View_AtmosphericFogInscatterAltitudeSampleNum; + float4 View_AtmosphericFogSunColor; + packed_float3 View_NormalCurvatureToRoughnessScaleBias; + float View_RenderingReflectionCaptureMask; + float4 View_AmbientCubemapTint; + float View_AmbientCubemapIntensity; + float View_SkyLightParameters; + float PrePadding_View_2488; + float PrePadding_View_2492; + float4 View_SkyLightColor; + float4 View_SkyIrradianceEnvironmentMap[7]; + float View_MobilePreviewMode; + float View_HMDEyePaddingOffset; + float View_ReflectionCubemapMaxMip; + float View_ShowDecalsMask; + uint View_DistanceFieldAOSpecularOcclusionMode; + float View_IndirectCapsuleSelfShadowingIntensity; + float PrePadding_View_2648; + float PrePadding_View_2652; + packed_float3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight; + int View_StereoPassIndex; + float4 View_GlobalVolumeCenterAndExtent[4]; + float4 View_GlobalVolumeWorldToUVAddAndMul[4]; + float View_GlobalVolumeDimension; + float View_GlobalVolumeTexelSize; + float View_MaxGlobalDistance; + float View_bCheckerboardSubsurfaceProfileRendering; + packed_float3 View_VolumetricFogInvGridSize; + float PrePadding_View_2828; + packed_float3 View_VolumetricFogGridZParams; + float PrePadding_View_2844; + float2 View_VolumetricFogSVPosToVolumeUV; + float View_VolumetricFogMaxDistance; + float PrePadding_View_2860; + packed_float3 View_VolumetricLightmapWorldToUVScale; + float PrePadding_View_2876; + packed_float3 View_VolumetricLightmapWorldToUVAdd; + float PrePadding_View_2892; + packed_float3 View_VolumetricLightmapIndirectionTextureSize; + float View_VolumetricLightmapBrickSize; + packed_float3 View_VolumetricLightmapBrickTexelSize; + float View_StereoIPD; + float View_IndirectLightingCacheShowFlag; + float View_EyeToPixelSpreadAngle; +}; + +struct type_StructuredBuffer_v4float +{ + float4 _m0[1]; +}; + +struct type_TranslucentBasePass +{ + uint TranslucentBasePass_Shared_Forward_NumLocalLights; + uint TranslucentBasePass_Shared_Forward_NumReflectionCaptures; + uint TranslucentBasePass_Shared_Forward_HasDirectionalLight; + uint TranslucentBasePass_Shared_Forward_NumGridCells; + packed_int3 TranslucentBasePass_Shared_Forward_CulledGridSize; + uint TranslucentBasePass_Shared_Forward_MaxCulledLightsPerCell; + uint TranslucentBasePass_Shared_Forward_LightGridPixelSizeShift; + uint PrePadding_TranslucentBasePass_Shared_Forward_36; + uint PrePadding_TranslucentBasePass_Shared_Forward_40; + uint PrePadding_TranslucentBasePass_Shared_Forward_44; + packed_float3 TranslucentBasePass_Shared_Forward_LightGridZParams; + float PrePadding_TranslucentBasePass_Shared_Forward_60; + packed_float3 TranslucentBasePass_Shared_Forward_DirectionalLightDirection; + float PrePadding_TranslucentBasePass_Shared_Forward_76; + packed_float3 TranslucentBasePass_Shared_Forward_DirectionalLightColor; + float TranslucentBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity; + uint TranslucentBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask; + uint PrePadding_TranslucentBasePass_Shared_Forward_100; + float2 TranslucentBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD; + uint TranslucentBasePass_Shared_Forward_NumDirectionalLightCascades; + uint PrePadding_TranslucentBasePass_Shared_Forward_116; + uint PrePadding_TranslucentBasePass_Shared_Forward_120; + uint PrePadding_TranslucentBasePass_Shared_Forward_124; + float4 TranslucentBasePass_Shared_Forward_CascadeEndDepths; + float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightWorldToShadowMatrix[4]; + float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapMinMax[4]; + float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize; + float TranslucentBasePass_Shared_Forward_DirectionalLightDepthBias; + uint TranslucentBasePass_Shared_Forward_DirectionalLightUseStaticShadowing; + uint PrePadding_TranslucentBasePass_Shared_Forward_488; + uint PrePadding_TranslucentBasePass_Shared_Forward_492; + float4 TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize; + float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightWorldToStaticShadow; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_576; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_580; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_584; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_588; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_592; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_596; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_600; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_604; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_608; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_612; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_616; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_620; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_624; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_628; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_632; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_636; + uint TranslucentBasePass_Shared_ForwardISR_NumLocalLights; + uint TranslucentBasePass_Shared_ForwardISR_NumReflectionCaptures; + uint TranslucentBasePass_Shared_ForwardISR_HasDirectionalLight; + uint TranslucentBasePass_Shared_ForwardISR_NumGridCells; + packed_int3 TranslucentBasePass_Shared_ForwardISR_CulledGridSize; + uint TranslucentBasePass_Shared_ForwardISR_MaxCulledLightsPerCell; + uint TranslucentBasePass_Shared_ForwardISR_LightGridPixelSizeShift; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_676; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_680; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_684; + packed_float3 TranslucentBasePass_Shared_ForwardISR_LightGridZParams; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_700; + packed_float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDirection; + float PrePadding_TranslucentBasePass_Shared_ForwardISR_716; + packed_float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightColor; + float TranslucentBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity; + uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_740; + float2 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD; + uint TranslucentBasePass_Shared_ForwardISR_NumDirectionalLightCascades; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_756; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_760; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_764; + float4 TranslucentBasePass_Shared_ForwardISR_CascadeEndDepths; + float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightWorldToShadowMatrix[4]; + float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax[4]; + float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize; + float TranslucentBasePass_Shared_ForwardISR_DirectionalLightDepthBias; + uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1128; + uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1132; + float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize; + float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightWorldToStaticShadow; + float PrePadding_TranslucentBasePass_Shared_Reflection_1216; + float PrePadding_TranslucentBasePass_Shared_Reflection_1220; + float PrePadding_TranslucentBasePass_Shared_Reflection_1224; + float PrePadding_TranslucentBasePass_Shared_Reflection_1228; + float PrePadding_TranslucentBasePass_Shared_Reflection_1232; + float PrePadding_TranslucentBasePass_Shared_Reflection_1236; + float PrePadding_TranslucentBasePass_Shared_Reflection_1240; + float PrePadding_TranslucentBasePass_Shared_Reflection_1244; + float PrePadding_TranslucentBasePass_Shared_Reflection_1248; + float PrePadding_TranslucentBasePass_Shared_Reflection_1252; + float PrePadding_TranslucentBasePass_Shared_Reflection_1256; + float PrePadding_TranslucentBasePass_Shared_Reflection_1260; + float PrePadding_TranslucentBasePass_Shared_Reflection_1264; + float PrePadding_TranslucentBasePass_Shared_Reflection_1268; + float PrePadding_TranslucentBasePass_Shared_Reflection_1272; + float PrePadding_TranslucentBasePass_Shared_Reflection_1276; + float4 TranslucentBasePass_Shared_Reflection_SkyLightParameters; + float TranslucentBasePass_Shared_Reflection_SkyLightCubemapBrightness; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1300; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1304; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1308; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1312; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1316; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1320; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1324; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1328; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1332; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1336; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1340; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1344; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1348; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1352; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1356; + float4 TranslucentBasePass_Shared_PlanarReflection_ReflectionPlane; + float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionOrigin; + float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionXAxis; + float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionYAxis; + float3x4 TranslucentBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix; + packed_float3 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1484; + float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters2; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1496; + float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1500; + float4x4 TranslucentBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV[2]; + float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias[2]; + float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound; + uint TranslucentBasePass_Shared_PlanarReflection_bIsStereo; + float PrePadding_TranslucentBasePass_Shared_Fog_1676; + float PrePadding_TranslucentBasePass_Shared_Fog_1680; + float PrePadding_TranslucentBasePass_Shared_Fog_1684; + float PrePadding_TranslucentBasePass_Shared_Fog_1688; + float PrePadding_TranslucentBasePass_Shared_Fog_1692; + float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters; + float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters2; + float4 TranslucentBasePass_Shared_Fog_ExponentialFogColorParameter; + float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters3; + float4 TranslucentBasePass_Shared_Fog_InscatteringLightDirection; + float4 TranslucentBasePass_Shared_Fog_DirectionalInscatteringColor; + float2 TranslucentBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation; + float PrePadding_TranslucentBasePass_Shared_Fog_1800; + float PrePadding_TranslucentBasePass_Shared_Fog_1804; + packed_float3 TranslucentBasePass_Shared_Fog_FogInscatteringTextureParameters; + float TranslucentBasePass_Shared_Fog_ApplyVolumetricFog; + float PrePadding_TranslucentBasePass_1824; + float PrePadding_TranslucentBasePass_1828; + float PrePadding_TranslucentBasePass_1832; + float PrePadding_TranslucentBasePass_1836; + float PrePadding_TranslucentBasePass_1840; + float PrePadding_TranslucentBasePass_1844; + float PrePadding_TranslucentBasePass_1848; + float PrePadding_TranslucentBasePass_1852; + float PrePadding_TranslucentBasePass_1856; + float PrePadding_TranslucentBasePass_1860; + float PrePadding_TranslucentBasePass_1864; + float PrePadding_TranslucentBasePass_1868; + float PrePadding_TranslucentBasePass_1872; + float PrePadding_TranslucentBasePass_1876; + float PrePadding_TranslucentBasePass_1880; + float PrePadding_TranslucentBasePass_1884; + float PrePadding_TranslucentBasePass_1888; + float PrePadding_TranslucentBasePass_1892; + float PrePadding_TranslucentBasePass_1896; + float PrePadding_TranslucentBasePass_1900; + float PrePadding_TranslucentBasePass_1904; + float PrePadding_TranslucentBasePass_1908; + float PrePadding_TranslucentBasePass_1912; + float PrePadding_TranslucentBasePass_1916; + float PrePadding_TranslucentBasePass_1920; + float PrePadding_TranslucentBasePass_1924; + float PrePadding_TranslucentBasePass_1928; + float PrePadding_TranslucentBasePass_1932; + float PrePadding_TranslucentBasePass_1936; + float PrePadding_TranslucentBasePass_1940; + float PrePadding_TranslucentBasePass_1944; + float PrePadding_TranslucentBasePass_1948; + float PrePadding_TranslucentBasePass_1952; + float PrePadding_TranslucentBasePass_1956; + float PrePadding_TranslucentBasePass_1960; + float PrePadding_TranslucentBasePass_1964; + float PrePadding_TranslucentBasePass_1968; + float PrePadding_TranslucentBasePass_1972; + float PrePadding_TranslucentBasePass_1976; + float PrePadding_TranslucentBasePass_1980; + float PrePadding_TranslucentBasePass_1984; + float PrePadding_TranslucentBasePass_1988; + float PrePadding_TranslucentBasePass_1992; + float PrePadding_TranslucentBasePass_1996; + float PrePadding_TranslucentBasePass_2000; + float PrePadding_TranslucentBasePass_2004; + float PrePadding_TranslucentBasePass_2008; + float PrePadding_TranslucentBasePass_2012; + float PrePadding_TranslucentBasePass_2016; + float PrePadding_TranslucentBasePass_2020; + float PrePadding_TranslucentBasePass_2024; + float PrePadding_TranslucentBasePass_2028; + float PrePadding_TranslucentBasePass_2032; + float PrePadding_TranslucentBasePass_2036; + float PrePadding_TranslucentBasePass_2040; + float PrePadding_TranslucentBasePass_2044; + float PrePadding_TranslucentBasePass_2048; + float PrePadding_TranslucentBasePass_2052; + float PrePadding_TranslucentBasePass_2056; + float PrePadding_TranslucentBasePass_2060; + float PrePadding_TranslucentBasePass_2064; + float PrePadding_TranslucentBasePass_2068; + float PrePadding_TranslucentBasePass_2072; + float PrePadding_TranslucentBasePass_2076; + float PrePadding_TranslucentBasePass_2080; + float PrePadding_TranslucentBasePass_2084; + float PrePadding_TranslucentBasePass_2088; + float PrePadding_TranslucentBasePass_2092; + float PrePadding_TranslucentBasePass_2096; + float PrePadding_TranslucentBasePass_2100; + float PrePadding_TranslucentBasePass_2104; + float PrePadding_TranslucentBasePass_2108; + float PrePadding_TranslucentBasePass_2112; + float PrePadding_TranslucentBasePass_2116; + float PrePadding_TranslucentBasePass_2120; + float PrePadding_TranslucentBasePass_2124; + float PrePadding_TranslucentBasePass_2128; + float PrePadding_TranslucentBasePass_2132; + float PrePadding_TranslucentBasePass_2136; + float PrePadding_TranslucentBasePass_2140; + float4 TranslucentBasePass_HZBUvFactorAndInvFactor; + float4 TranslucentBasePass_PrevScreenPositionScaleBias; + float TranslucentBasePass_PrevSceneColorPreExposureInv; +}; + +struct type_Material +{ + float4 Material_VectorExpressions[2]; + float4 Material_ScalarExpressions[1]; +}; + +constant float _108 = {}; + +struct main0_out +{ + float4 out_var_SV_Target0 [[color(0)]]; + uint gl_SampleMask [[sample_mask]]; +}; + +struct main0_in +{ + float4 in_var_TEXCOORD10_centroid [[user(locn0)]]; + float4 in_var_TEXCOORD11_centroid [[user(locn1)]]; + uint in_var_PRIMITIVE_ID [[user(locn2)]]; + float4 in_var_TEXCOORD7 [[user(locn3)]]; +}; + +fragment main0_out main0(main0_in in [[stage_in]], constant type_View& View [[buffer(0)]], const device type_StructuredBuffer_v4float& View_PrimitiveSceneData [[buffer(1)]], constant type_TranslucentBasePass& TranslucentBasePass [[buffer(2)]], constant type_Material& Material [[buffer(3)]], texture3d<float> TranslucentBasePass_Shared_Fog_IntegratedLightScattering [[texture(0)]], sampler View_SharedBilinearClampedSampler [[sampler(0)]], float4 gl_FragCoord [[position]], uint gl_SampleMaskIn [[sample_mask]]) +{ + main0_out out = {}; + float4 _137 = View.View_SVPositionToTranslatedWorld * float4(gl_FragCoord.xyz, 1.0); + float3 _142 = (_137.xyz / float3(_137.w)) - float3(View.View_PreViewTranslation); + bool _165 = TranslucentBasePass.TranslucentBasePass_Shared_Fog_ApplyVolumetricFog > 0.0; + float4 _215; + if (_165) + { + float4 _172 = View.View_WorldToClip * float4(_142, 1.0); + float _173 = _172.w; + float4 _202; + if (_165) + { + _202 = TranslucentBasePass_Shared_Fog_IntegratedLightScattering.sample(View_SharedBilinearClampedSampler, float3(((_172.xy / float2(_173)).xy * float2(0.5, -0.5)) + float2(0.5), (log2((_173 * View.View_VolumetricFogGridZParams[0]) + View.View_VolumetricFogGridZParams[1]) * View.View_VolumetricFogGridZParams[2]) * View.View_VolumetricFogInvGridSize[2]), level(0.0)); + } + else + { + _202 = float4(0.0, 0.0, 0.0, 1.0); + } + _215 = float4(_202.xyz + (in.in_var_TEXCOORD7.xyz * float3(_202.w)), _202.w * in.in_var_TEXCOORD7.w); + } + else + { + _215 = in.in_var_TEXCOORD7; + } + float3 _216 = fast::max(Material.Material_VectorExpressions[1].xyz * float3(((1.0 + dot(float3(-1.0, -1.5, 3.0) / float3(sqrt(12.25)), normalize(float3x3(in.in_var_TEXCOORD10_centroid.xyz, cross(in.in_var_TEXCOORD11_centroid.xyz, in.in_var_TEXCOORD10_centroid.xyz) * float3(in.in_var_TEXCOORD11_centroid.w), in.in_var_TEXCOORD11_centroid.xyz) * normalize((float3(0.0, 0.0, 1.0) * float3(View.View_NormalOverrideParameter.w)) + View.View_NormalOverrideParameter.xyz)))) * 0.5) + 0.20000000298023223876953125), float3(0.0)); + float3 _246; + if (View.View_OutOfBoundsMask > 0.0) + { + uint _222 = in.in_var_PRIMITIVE_ID * 26u; + float3 _245; + if (any(abs(_142 - View_PrimitiveSceneData._m0[_222 + 5u].xyz) > (View_PrimitiveSceneData._m0[_222 + 19u].xyz + float3(1.0)))) + { + _245 = mix(float3(1.0, 1.0, 0.0), float3(0.0, 1.0, 1.0), select(float3(0.0), float3(1.0), float3(fract(dot(_142, float3(0.57700002193450927734375)) * 0.00200000009499490261077880859375)) > float3(0.5))); + } + else + { + _245 = _216; + } + _246 = _245; + } + else + { + _246 = _216; + } + float4 _256 = float4((_246 * float3(_215.w)) + _215.xyz, _108); + _256.w = 1.0; + float4 _268; + uint _269; + if (View.View_NumSceneColorMSAASamples > 1) + { + _268 = _256 * float4(float(View.View_NumSceneColorMSAASamples) * 0.25); + _269 = gl_SampleMaskIn & 15u; + } + else + { + _268 = _256; + _269 = gl_SampleMaskIn; + } + out.out_var_SV_Target0 = _268; + out.gl_SampleMask = _269; + return out; +} + |