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-rw-r--r--3rdparty/asio/src/tests/unit/strand.cpp270
1 files changed, 252 insertions, 18 deletions
diff --git a/3rdparty/asio/src/tests/unit/strand.cpp b/3rdparty/asio/src/tests/unit/strand.cpp
index 02a0f7d58fa..90ae2bc22a8 100644
--- a/3rdparty/asio/src/tests/unit/strand.cpp
+++ b/3rdparty/asio/src/tests/unit/strand.cpp
@@ -2,7 +2,7 @@
// strand.cpp
// ~~~~~~~~~~
//
-// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -16,7 +16,9 @@
// Test that header file is self-contained.
#include "asio/strand.hpp"
+#include <functional>
#include <sstream>
+#include "asio/executor.hpp"
#include "asio/io_context.hpp"
#include "asio/dispatch.hpp"
#include "asio/post.hpp"
@@ -29,24 +31,13 @@
# include "asio/steady_timer.hpp"
#endif // defined(ASIO_HAS_BOOST_DATE_TIME)
-#if defined(ASIO_HAS_BOOST_BIND)
-# include <boost/bind.hpp>
-#else // defined(ASIO_HAS_BOOST_BIND)
-# include <functional>
-#endif // defined(ASIO_HAS_BOOST_BIND)
-
using namespace asio;
-
-#if defined(ASIO_HAS_BOOST_BIND)
-namespace bindns = boost;
-#else // defined(ASIO_HAS_BOOST_BIND)
namespace bindns = std;
-#endif
#if defined(ASIO_HAS_BOOST_DATE_TIME)
typedef deadline_timer timer;
namespace chronons = boost::posix_time;
-#elif defined(ASIO_HAS_CHRONO)
+#else // defined(ASIO_HAS_BOOST_DATE_TIME)
typedef steady_timer timer;
namespace chronons = asio::chrono;
#endif // defined(ASIO_HAS_BOOST_DATE_TIME)
@@ -56,7 +47,7 @@ void increment(int* count)
++(*count);
}
-void increment_without_lock(io_context::strand* s, int* count)
+void increment_without_lock(strand<io_context::executor_type>* s, int* count)
{
ASIO_CHECK(!s->running_in_this_thread());
@@ -69,7 +60,7 @@ void increment_without_lock(io_context::strand* s, int* count)
ASIO_CHECK(*count == original_count + 1);
}
-void increment_with_lock(io_context::strand* s, int* count)
+void increment_with_lock(strand<io_context::executor_type>* s, int* count)
{
ASIO_CHECK(s->running_in_this_thread());
@@ -90,7 +81,28 @@ void sleep_increment(io_context* ioc, int* count)
++(*count);
}
-void start_sleep_increments(io_context* ioc, io_context::strand* s, int* count)
+void increment_by_a(int* count, int a)
+{
+ (*count) += a;
+}
+
+void increment_by_a_b(int* count, int a, int b)
+{
+ (*count) += a + b;
+}
+
+void increment_by_a_b_c(int* count, int a, int b, int c)
+{
+ (*count) += a + b + c;
+}
+
+void increment_by_a_b_c_d(int* count, int a, int b, int c, int d)
+{
+ (*count) += a + b + c + d;
+}
+
+void start_sleep_increments(io_context* ioc,
+ strand<io_context::executor_type>* s, int* count)
{
// Give all threads a chance to start.
timer t(*ioc, chronons::seconds(2));
@@ -115,7 +127,7 @@ void io_context_run(io_context* ioc)
void strand_test()
{
io_context ioc;
- io_context::strand s(ioc);
+ strand<io_context::executor_type> s = make_strand(ioc);
int count = 0;
post(ioc, bindns::bind(increment_without_lock, &s, &count));
@@ -207,7 +219,7 @@ void strand_test()
// Check for clean shutdown when handlers posted through an orphaned strand
// are abandoned.
{
- io_context::strand s2(ioc);
+ strand<io_context::executor_type> s2 = make_strand(ioc.get_executor());
post(s2, bindns::bind(increment, &count));
post(s2, bindns::bind(increment, &count));
post(s2, bindns::bind(increment, &count));
@@ -217,8 +229,230 @@ void strand_test()
ASIO_CHECK(count == 0);
}
+void strand_conversion_test()
+{
+ io_context ioc;
+ strand<io_context::executor_type> s1 = make_strand(ioc);
+
+ // Converting constructors.
+
+ strand<executor> s2(s1);
+ strand<executor> s3 = strand<io_context::executor_type>(s1);
+
+ // Converting assignment.
+
+ s3 = s1;
+ s3 = strand<io_context::executor_type>(s1);
+}
+
+void strand_query_test()
+{
+ io_context ioc;
+ strand<io_context::executor_type> s1 = make_strand(ioc);
+
+ ASIO_CHECK(
+ &asio::query(s1, asio::execution::context)
+ == &ioc);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::blocking)
+ == asio::execution::blocking.possibly);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::blocking.possibly)
+ == asio::execution::blocking.possibly);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::outstanding_work)
+ == asio::execution::outstanding_work.untracked);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::outstanding_work.untracked)
+ == asio::execution::outstanding_work.untracked);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::relationship)
+ == asio::execution::relationship.fork);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::relationship.fork)
+ == asio::execution::relationship.fork);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::mapping)
+ == asio::execution::mapping.thread);
+
+ ASIO_CHECK(
+ asio::query(s1, asio::execution::allocator)
+ == std::allocator<void>());
+}
+
+void strand_execute_test()
+{
+ io_context ioc;
+ strand<io_context::executor_type> s1 = make_strand(ioc);
+ int count = 0;
+
+ s1.execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::require(s1, asio::execution::blocking.possibly).execute(
+ bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::require(s1, asio::execution::blocking.never).execute(
+ bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ ASIO_CHECK(!ioc.stopped());
+
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.tracked
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.untracked
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.untracked,
+ asio::execution::relationship.fork
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.untracked,
+ asio::execution::relationship.continuation
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::prefer(
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.untracked,
+ asio::execution::relationship.continuation),
+ asio::execution::allocator(std::allocator<void>())
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+
+ count = 0;
+ ioc.restart();
+ asio::prefer(
+ asio::require(s1,
+ asio::execution::blocking.never,
+ asio::execution::outstanding_work.untracked,
+ asio::execution::relationship.continuation),
+ asio::execution::allocator
+ ).execute(bindns::bind(increment, &count));
+
+ // No handlers can be called until run() is called.
+ ASIO_CHECK(!ioc.stopped());
+ ASIO_CHECK(count == 0);
+
+ ioc.run();
+
+ // The run() call will not return until all work has finished.
+ ASIO_CHECK(ioc.stopped());
+ ASIO_CHECK(count == 1);
+}
+
ASIO_TEST_SUITE
(
"strand",
ASIO_TEST_CASE(strand_test)
+ ASIO_COMPILE_TEST_CASE(strand_conversion_test)
+ ASIO_TEST_CASE(strand_query_test)
+ ASIO_TEST_CASE(strand_execute_test)
)