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-rw-r--r--3rdparty/asio/include/asio/detail/reactive_socket_accept_op.hpp172
1 files changed, 139 insertions, 33 deletions
diff --git a/3rdparty/asio/include/asio/detail/reactive_socket_accept_op.hpp b/3rdparty/asio/include/asio/detail/reactive_socket_accept_op.hpp
index 11b81d5168d..5ae84fd9966 100644
--- a/3rdparty/asio/include/asio/detail/reactive_socket_accept_op.hpp
+++ b/3rdparty/asio/include/asio/detail/reactive_socket_accept_op.hpp
@@ -2,7 +2,7 @@
// detail/reactive_socket_accept_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
-// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -17,8 +17,9 @@
#include "asio/detail/config.hpp"
#include "asio/detail/bind_handler.hpp"
-#include "asio/detail/buffer_sequence_adapter.hpp"
#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/handler_alloc_helpers.hpp"
+#include "asio/detail/handler_work.hpp"
#include "asio/detail/memory.hpp"
#include "asio/detail/reactor_op.hpp"
#include "asio/detail/socket_holder.hpp"
@@ -33,10 +34,12 @@ template <typename Socket, typename Protocol>
class reactive_socket_accept_op_base : public reactor_op
{
public:
- reactive_socket_accept_op_base(socket_type socket,
- socket_ops::state_type state, Socket& peer, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, func_type complete_func)
- : reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func),
+ reactive_socket_accept_op_base(const asio::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state, Socket& peer,
+ const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
+ func_type complete_func)
+ : reactor_op(success_ec,
+ &reactive_socket_accept_op_base::do_perform, complete_func),
socket_(socket),
state_(state),
peer_(peer),
@@ -48,6 +51,7 @@ public:
static status do_perform(reactor_op* base)
{
+ ASIO_ASSUME(base != 0);
reactive_socket_accept_op_base* o(
static_cast<reactive_socket_accept_op_base*>(base));
@@ -85,21 +89,27 @@ private:
std::size_t addrlen_;
};
-template <typename Socket, typename Protocol, typename Handler>
+template <typename Socket, typename Protocol,
+ typename Handler, typename IoExecutor>
class reactive_socket_accept_op :
public reactive_socket_accept_op_base<Socket, Protocol>
{
public:
+ typedef Handler handler_type;
+ typedef IoExecutor io_executor_type;
+
ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op);
- reactive_socket_accept_op(socket_type socket,
- socket_ops::state_type state, Socket& peer, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, Handler& handler)
- : reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer,
- protocol, peer_endpoint, &reactive_socket_accept_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
+ reactive_socket_accept_op(const asio::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state, Socket& peer,
+ const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
+ Handler& handler, const IoExecutor& io_ex)
+ : reactive_socket_accept_op_base<Socket, Protocol>(
+ success_ec, socket, state, peer, protocol, peer_endpoint,
+ &reactive_socket_accept_op::do_complete),
+ handler_(static_cast<Handler&&>(handler)),
+ work_(handler_, io_ex)
{
- handler_work<Handler>::start(handler_);
}
static void do_complete(void* owner, operation* base,
@@ -107,9 +117,9 @@ public:
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
// On success, assign new connection to peer socket object.
if (owner)
@@ -117,6 +127,13 @@ public:
ASIO_HANDLER_COMPLETION((*o));
+ // Take ownership of the operation's outstanding work.
+ handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
@@ -138,30 +155,72 @@ public:
}
}
+ static void do_immediate(operation* base, bool, const void* io_ex)
+ {
+ // Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
+ reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
+ ptr p = { asio::detail::addressof(o->handler_), o, o };
+
+ // On success, assign new connection to peer socket object.
+ o->do_assign();
+
+ ASIO_HANDLER_COMPLETION((*o));
+
+ // Take ownership of the operation's outstanding work.
+ immediate_handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ detail::binder1<Handler, asio::error_code>
+ handler(o->handler_, o->ec_);
+ p.h = asio::detail::addressof(handler.handler_);
+ p.reset();
+
+ ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
+ w.complete(handler, handler.handler_, io_ex);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+
private:
Handler handler_;
+ handler_work<Handler, IoExecutor> work_;
};
-#if defined(ASIO_HAS_MOVE)
-
-template <typename Protocol, typename Handler>
+template <typename Protocol, typename PeerIoExecutor,
+ typename Handler, typename IoExecutor>
class reactive_socket_move_accept_op :
- private Protocol::socket,
- public reactive_socket_accept_op_base<typename Protocol::socket, Protocol>
+ private Protocol::socket::template rebind_executor<PeerIoExecutor>::other,
+ public reactive_socket_accept_op_base<
+ typename Protocol::socket::template rebind_executor<PeerIoExecutor>::other,
+ Protocol>
{
public:
+ typedef Handler handler_type;
+ typedef IoExecutor io_executor_type;
+
ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op);
- reactive_socket_move_accept_op(io_context& ioc, socket_type socket,
+ reactive_socket_move_accept_op(const asio::error_code& success_ec,
+ const PeerIoExecutor& peer_io_ex, socket_type socket,
socket_ops::state_type state, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, Handler& handler)
- : Protocol::socket(ioc),
- reactive_socket_accept_op_base<typename Protocol::socket, Protocol>(
- socket, state, *this, protocol, peer_endpoint,
+ typename Protocol::endpoint* peer_endpoint, Handler& handler,
+ const IoExecutor& io_ex)
+ : peer_socket_type(peer_io_ex),
+ reactive_socket_accept_op_base<peer_socket_type, Protocol>(
+ success_ec, socket, state, *this, protocol, peer_endpoint,
&reactive_socket_move_accept_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
+ handler_(static_cast<Handler&&>(handler)),
+ work_(handler_, io_ex)
{
- handler_work<Handler>::start(handler_);
}
static void do_complete(void* owner, operation* base,
@@ -169,10 +228,10 @@ public:
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
reactive_socket_move_accept_op* o(
static_cast<reactive_socket_move_accept_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
// On success, assign new connection to peer socket object.
if (owner)
@@ -180,6 +239,13 @@ public:
ASIO_HANDLER_COMPLETION((*o));
+ // Take ownership of the operation's outstanding work.
+ handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
@@ -187,9 +253,9 @@ public:
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::move_binder2<Handler,
- asio::error_code, typename Protocol::socket>
- handler(0, ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_,
- ASIO_MOVE_CAST(typename Protocol::socket)(*o));
+ asio::error_code, peer_socket_type>
+ handler(0, static_cast<Handler&&>(o->handler_), o->ec_,
+ static_cast<peer_socket_type&&>(*o));
p.h = asio::detail::addressof(handler.handler_);
p.reset();
@@ -203,12 +269,52 @@ public:
}
}
+ static void do_immediate(operation* base, bool, const void* io_ex)
+ {
+ // Take ownership of the handler object.
+ ASIO_ASSUME(base != 0);
+ reactive_socket_move_accept_op* o(
+ static_cast<reactive_socket_move_accept_op*>(base));
+ ptr p = { asio::detail::addressof(o->handler_), o, o };
+
+ // On success, assign new connection to peer socket object.
+ o->do_assign();
+
+ ASIO_HANDLER_COMPLETION((*o));
+
+ // Take ownership of the operation's outstanding work.
+ immediate_handler_work<Handler, IoExecutor> w(
+ static_cast<handler_work<Handler, IoExecutor>&&>(
+ o->work_));
+
+ ASIO_ERROR_LOCATION(o->ec_);
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ detail::move_binder2<Handler,
+ asio::error_code, peer_socket_type>
+ handler(0, static_cast<Handler&&>(o->handler_), o->ec_,
+ static_cast<peer_socket_type&&>(*o));
+ p.h = asio::detail::addressof(handler.handler_);
+ p.reset();
+
+ ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
+ w.complete(handler, handler.handler_, io_ex);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+
private:
+ typedef typename Protocol::socket::template
+ rebind_executor<PeerIoExecutor>::other peer_socket_type;
+
Handler handler_;
+ handler_work<Handler, IoExecutor> work_;
};
-#endif // defined(ASIO_HAS_MOVE)
-
} // namespace detail
} // namespace asio