diff options
Diffstat (limited to '3rdparty/SDL2/test/testautomation_render.c')
-rw-r--r-- | 3rdparty/SDL2/test/testautomation_render.c | 1099 |
1 files changed, 0 insertions, 1099 deletions
diff --git a/3rdparty/SDL2/test/testautomation_render.c b/3rdparty/SDL2/test/testautomation_render.c deleted file mode 100644 index 5a1bc9b8c5c..00000000000 --- a/3rdparty/SDL2/test/testautomation_render.c +++ /dev/null @@ -1,1099 +0,0 @@ -/** - * Original code: automated SDL platform test written by Edgar Simo "bobbens" - * Extended and extensively updated by aschiffler at ferzkopp dot net - */ - -#include <stdio.h> - -#include "SDL.h" -#include "SDL_test.h" - -/* ================= Test Case Implementation ================== */ - -#define TESTRENDER_SCREEN_W 80 -#define TESTRENDER_SCREEN_H 60 - -#define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888 -#define RENDER_COMPARE_AMASK 0xff000000 /**< Alpha bit mask. */ -#define RENDER_COMPARE_RMASK 0x00ff0000 /**< Red bit mask. */ -#define RENDER_COMPARE_GMASK 0x0000ff00 /**< Green bit mask. */ -#define RENDER_COMPARE_BMASK 0x000000ff /**< Blue bit mask. */ - -#define ALLOWABLE_ERROR_OPAQUE 0 -#define ALLOWABLE_ERROR_BLENDED 64 - -/* Test window and renderer */ -SDL_Window *window = NULL; -SDL_Renderer *renderer = NULL; - -/* Prototypes for helper functions */ - -static int _clearScreen (void); -static void _compare(SDL_Surface *reference, int allowable_error); -static int _hasTexAlpha(void); -static int _hasTexColor(void); -static SDL_Texture *_loadTestFace(void); -static int _hasBlendModes(void); -static int _hasDrawColor(void); -static int _isSupported(int code); - -/** - * Create software renderer for tests - */ -void InitCreateRenderer(void *arg) -{ - int posX = 100, posY = 100, width = 320, height = 240; - renderer = NULL; - window = SDL_CreateWindow("render_testCreateRenderer", posX, posY, width, height, 0); - SDLTest_AssertPass("SDL_CreateWindow()"); - SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); - if (window == NULL) { - return; - } - - renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); - SDLTest_AssertPass("SDL_CreateRenderer()"); - SDLTest_AssertCheck(renderer != 0, "Check SDL_CreateRenderer result"); - if (renderer == NULL) { - SDL_DestroyWindow(window); - return; - } -} - -/* - * Destroy renderer for tests - */ -void CleanupDestroyRenderer(void *arg) -{ - if (renderer != NULL) { - SDL_DestroyRenderer(renderer); - renderer = NULL; - SDLTest_AssertPass("SDL_DestroyRenderer()"); - } - - if (window != NULL) { - SDL_DestroyWindow(window); - window = NULL; - SDLTest_AssertPass("SDL_DestroyWindow"); - } -} - - -/** - * @brief Tests call to SDL_GetNumRenderDrivers - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_GetNumRenderDrivers - */ -int -render_testGetNumRenderDrivers(void *arg) -{ - int n; - n = SDL_GetNumRenderDrivers(); - SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n); - return TEST_COMPLETED; -} - - -/** - * @brief Tests the SDL primitives for rendering. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor - * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect - * http://wiki.libsdl.org/moin.cgi/SDL_RenderDrawLine - * - */ -int render_testPrimitives (void *arg) -{ - int ret; - int x, y; - SDL_Rect rect; - SDL_Surface *referenceSurface = NULL; - int checkFailCount1; - int checkFailCount2; - - /* Clear surface. */ - _clearScreen(); - - /* Need drawcolor or just skip test. */ - SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); - - /* Draw a rectangle. */ - rect.x = 40; - rect.y = 0; - rect.w = 40; - rect.h = 80; - - ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, &rect ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - /* Draw a rectangle. */ - rect.x = 10; - rect.y = 10; - rect.w = 60; - rect.h = 40; - ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, &rect ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - /* Draw some points like so: - * X.X.X.X.. - * .X.X.X.X. - * X.X.X.X.. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - for (y=0; y<3; y++) { - for (x = y % 2; x<TESTRENDER_SCREEN_W; x+=2) { - ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE ); - if (ret != 0) checkFailCount1++; - - ret = SDL_RenderDrawPoint(renderer, x, y ); - if (ret != 0) checkFailCount2++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount2); - - /* Draw some lines. */ - ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor"); - - ret = SDL_RenderDrawLine(renderer, 0, 30, TESTRENDER_SCREEN_W, 30 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* See if it's the same. */ - referenceSurface = SDLTest_ImagePrimitives(); - _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); - - /* Clean up. */ - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - -/** - * @brief Tests the SDL primitives with alpha for rendering. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode - * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect - */ -int render_testPrimitivesBlend (void *arg) -{ - int ret; - int i, j; - SDL_Rect rect; - SDL_Surface *referenceSurface = NULL; - int checkFailCount1; - int checkFailCount2; - int checkFailCount3; - - /* Clear surface. */ - _clearScreen(); - - /* Need drawcolor and blendmode or just skip test. */ - SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); - SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes"); - - /* Create some rectangles for each blend mode. */ - ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, NULL ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - rect.x = 10; - rect.y = 25; - rect.w = 40; - rect.h = 25; - ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, &rect ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - rect.x = 30; - rect.y = 40; - rect.w = 45; - rect.h = 15; - ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, &rect ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - rect.x = 25; - rect.y = 25; - rect.w = 25; - rect.h = 25; - ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); - - ret = SDL_RenderFillRect(renderer, &rect ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); - - - /* Draw blended lines, lines for everyone. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - checkFailCount3 = 0; - for (i=0; i<TESTRENDER_SCREEN_W; i+=2) { - ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); - if (ret != 0) checkFailCount1++; - - ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : - (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); - if (ret != 0) checkFailCount2++; - - ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 ); - if (ret != 0) checkFailCount3++; - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); - SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3); - - checkFailCount1 = 0; - checkFailCount2 = 0; - checkFailCount3 = 0; - for (i=0; i<TESTRENDER_SCREEN_H; i+=2) { - ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); - if (ret != 0) checkFailCount1++; - - ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : - (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); - if (ret != 0) checkFailCount2++; - - ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i ); - if (ret != 0) checkFailCount3++; - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); - SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3); - - /* Draw points. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - checkFailCount3 = 0; - for (j=0; j<TESTRENDER_SCREEN_H; j+=3) { - for (i=0; i<TESTRENDER_SCREEN_W; i+=3) { - ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 ); - if (ret != 0) checkFailCount1++; - - ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND : - ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); - if (ret != 0) checkFailCount2++; - - ret = SDL_RenderDrawPoint(renderer, i, j ); - if (ret != 0) checkFailCount3++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); - SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount3); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* See if it's the same. */ - referenceSurface = SDLTest_ImagePrimitivesBlend(); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); - - /* Clean up. */ - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - - - -/** - * @brief Tests some blitting routines. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -int -render_testBlit(void *arg) -{ - int ret; - SDL_Rect rect; - SDL_Texture *tface; - SDL_Surface *referenceSurface = NULL; - Uint32 tformat; - int taccess, tw, th; - int i, j, ni, nj; - int checkFailCount1; - - /* Clear surface. */ - _clearScreen(); - - /* Need drawcolor or just skip test. */ - SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)"); - - /* Create face surface. */ - tface = _loadTestFace(); - SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); - if (tface == NULL) { - return TEST_ABORTED; - } - - /* Constant values. */ - ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); - SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); - rect.w = tw; - rect.h = th; - ni = TESTRENDER_SCREEN_W - tw; - nj = TESTRENDER_SCREEN_H - th; - - /* Loop blit. */ - checkFailCount1 = 0; - for (j=0; j <= nj; j+=4) { - for (i=0; i <= ni; i+=4) { - /* Blitting. */ - rect.x = i; - rect.y = j; - ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); - if (ret != 0) checkFailCount1++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount1); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* See if it's the same */ - referenceSurface = SDLTest_ImageBlit(); - _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); - - /* Clean up. */ - SDL_DestroyTexture( tface ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - - -/** - * @brief Blits doing color tests. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod - * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -int -render_testBlitColor (void *arg) -{ - int ret; - SDL_Rect rect; - SDL_Texture *tface; - SDL_Surface *referenceSurface = NULL; - Uint32 tformat; - int taccess, tw, th; - int i, j, ni, nj; - int checkFailCount1; - int checkFailCount2; - - /* Clear surface. */ - _clearScreen(); - - /* Create face surface. */ - tface = _loadTestFace(); - SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); - if (tface == NULL) { - return TEST_ABORTED; - } - - /* Constant values. */ - ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); - SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); - rect.w = tw; - rect.h = th; - ni = TESTRENDER_SCREEN_W - tw; - nj = TESTRENDER_SCREEN_H - th; - - /* Test blitting with color mod. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - for (j=0; j <= nj; j+=4) { - for (i=0; i <= ni; i+=4) { - /* Set color mod. */ - ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); - if (ret != 0) checkFailCount1++; - - /* Blitting. */ - rect.x = i; - rect.y = j; - ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); - if (ret != 0) checkFailCount2++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* See if it's the same. */ - referenceSurface = SDLTest_ImageBlitColor(); - _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); - - /* Clean up. */ - SDL_DestroyTexture( tface ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - - -/** - * @brief Tests blitting with alpha. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod - * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -int -render_testBlitAlpha (void *arg) -{ - int ret; - SDL_Rect rect; - SDL_Texture *tface; - SDL_Surface *referenceSurface = NULL; - Uint32 tformat; - int taccess, tw, th; - int i, j, ni, nj; - int checkFailCount1; - int checkFailCount2; - - /* Clear surface. */ - _clearScreen(); - - /* Need alpha or just skip test. */ - SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha"); - - /* Create face surface. */ - tface = _loadTestFace(); - SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); - if (tface == NULL) { - return TEST_ABORTED; - } - - /* Constant values. */ - ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); - SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); - rect.w = tw; - rect.h = th; - ni = TESTRENDER_SCREEN_W - tw; - nj = TESTRENDER_SCREEN_H - th; - - /* Test blitting with alpha mod. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - for (j=0; j <= nj; j+=4) { - for (i=0; i <= ni; i+=4) { - /* Set alpha mod. */ - ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i ); - if (ret != 0) checkFailCount1++; - - /* Blitting. */ - rect.x = i; - rect.y = j; - ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); - if (ret != 0) checkFailCount2++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* See if it's the same. */ - referenceSurface = SDLTest_ImageBlitAlpha(); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); - - /* Clean up. */ - SDL_DestroyTexture( tface ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - -/* Helper functions */ - -/** - * @brief Tests a blend mode. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode - * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy - */ -static void -_testBlitBlendMode( SDL_Texture * tface, int mode ) -{ - int ret; - Uint32 tformat; - int taccess, tw, th; - int i, j, ni, nj; - SDL_Rect rect; - int checkFailCount1; - int checkFailCount2; - - /* Clear surface. */ - _clearScreen(); - - /* Constant values. */ - ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); - SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); - rect.w = tw; - rect.h = th; - ni = TESTRENDER_SCREEN_W - tw; - nj = TESTRENDER_SCREEN_H - th; - - /* Test blend mode. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - for (j=0; j <= nj; j+=4) { - for (i=0; i <= ni; i+=4) { - /* Set blend mode. */ - ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); - if (ret != 0) checkFailCount1++; - - /* Blitting. */ - rect.x = i; - rect.y = j; - ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); - if (ret != 0) checkFailCount2++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); -} - - -/** - * @brief Tests some more blitting routines. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -int -render_testBlitBlend (void *arg) -{ - int ret; - SDL_Rect rect; - SDL_Texture *tface; - SDL_Surface *referenceSurface = NULL; - Uint32 tformat; - int taccess, tw, th; - int i, j, ni, nj; - int mode; - int checkFailCount1; - int checkFailCount2; - int checkFailCount3; - int checkFailCount4; - - SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes"); - SDLTest_AssertCheck(_hasTexColor(), "_hasTexColor"); - SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha"); - - /* Create face surface. */ - tface = _loadTestFace(); - SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); - if (tface == NULL) { - return TEST_ABORTED; - } - - /* Constant values. */ - ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); - SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); - rect.w = tw; - rect.h = th; - ni = TESTRENDER_SCREEN_W - tw; - nj = TESTRENDER_SCREEN_H - th; - - /* Set alpha mod. */ - ret = SDL_SetTextureAlphaMod( tface, 100 ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetTextureAlphaMod, expected: 0, got: %i", ret); - - /* Test None. */ - _testBlitBlendMode( tface, SDL_BLENDMODE_NONE ); - referenceSurface = SDLTest_ImageBlitBlendNone(); - - /* Make current and compare */ - SDL_RenderPresent(renderer); - _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - /* Test Blend. */ - _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND ); - referenceSurface = SDLTest_ImageBlitBlend(); - - /* Make current and compare */ - SDL_RenderPresent(renderer); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - /* Test Add. */ - _testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); - referenceSurface = SDLTest_ImageBlitBlendAdd(); - - /* Make current and compare */ - SDL_RenderPresent(renderer); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - /* Test Mod. */ - _testBlitBlendMode( tface, SDL_BLENDMODE_MOD); - referenceSurface = SDLTest_ImageBlitBlendMod(); - - /* Make current and compare */ - SDL_RenderPresent(renderer); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - /* Clear surface. */ - _clearScreen(); - - /* Loop blit. */ - checkFailCount1 = 0; - checkFailCount2 = 0; - checkFailCount3 = 0; - checkFailCount4 = 0; - for (j=0; j <= nj; j+=4) { - for (i=0; i <= ni; i+=4) { - - /* Set color mod. */ - ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); - if (ret != 0) checkFailCount1++; - - /* Set alpha mod. */ - ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i ); - if (ret != 0) checkFailCount2++; - - /* Crazy blending mode magic. */ - mode = (i/4*j/4) % 4; - if (mode==0) mode = SDL_BLENDMODE_NONE; - else if (mode==1) mode = SDL_BLENDMODE_BLEND; - else if (mode==2) mode = SDL_BLENDMODE_ADD; - else if (mode==3) mode = SDL_BLENDMODE_MOD; - ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); - if (ret != 0) checkFailCount3++; - - /* Blitting. */ - rect.x = i; - rect.y = j; - ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); - if (ret != 0) checkFailCount4++; - } - } - SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1); - SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount2); - SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount3); - SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount4); - - /* Clean up. */ - SDL_DestroyTexture( tface ); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* Check to see if final image matches. */ - referenceSurface = SDLTest_ImageBlitBlendAll(); - _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED); - SDL_FreeSurface(referenceSurface); - referenceSurface = NULL; - - return TEST_COMPLETED; -} - - -/** - * @brief Checks to see if functionality is supported. Helper function. - */ -static int -_isSupported( int code ) -{ - return (code == 0); -} - -/** - * @brief Test to see if we can vary the draw color. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor - * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawColor - */ -static int -_hasDrawColor (void) -{ - int ret, fail; - Uint8 r, g, b, a; - - fail = 0; - - /* Set color. */ - ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a ); - if (!_isSupported(ret)) - fail = 1; - - /* Restore natural. */ - ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); - if (!_isSupported(ret)) - fail = 1; - - /* Something failed, consider not available. */ - if (fail) - return 0; - - /* Not set properly, consider failed. */ - else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) - return 0; - return 1; -} - -/** - * @brief Test to see if we can vary the blend mode. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode - * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawBlendMode - */ -static int -_hasBlendModes (void) -{ - int fail; - int ret; - SDL_BlendMode mode; - - fail = 0; - - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); - if (!_isSupported(ret)) - fail = 1; - ret = (mode != SDL_BLENDMODE_BLEND); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); - if (!_isSupported(ret)) - fail = 1; - ret = (mode != SDL_BLENDMODE_ADD); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); - if (!_isSupported(ret)) - fail = 1; - ret = (mode != SDL_BLENDMODE_MOD); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); - if (!_isSupported(ret)) - fail = 1; - ret = (mode != SDL_BLENDMODE_NONE); - if (!_isSupported(ret)) - fail = 1; - - return !fail; -} - - -/** - * @brief Loads the test image 'Face' as texture. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_CreateTextureFromSurface - */ -static SDL_Texture * -_loadTestFace(void) -{ - SDL_Surface *face; - SDL_Texture *tface; - - face = SDLTest_ImageFace(); - if (face == NULL) { - return NULL; - } - - tface = SDL_CreateTextureFromSurface(renderer, face); - if (tface == NULL) { - SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError()); - } - - SDL_FreeSurface(face); - - return tface; -} - - -/** - * @brief Test to see if can set texture color mode. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod - * http://wiki.libsdl.org/moin.cgi/SDL_GetTextureColorMod - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -static int -_hasTexColor (void) -{ - int fail; - int ret; - SDL_Texture *tface; - Uint8 r, g, b; - - /* Get test face. */ - tface = _loadTestFace(); - if (tface == NULL) - return 0; - - /* See if supported. */ - fail = 0; - ret = SDL_SetTextureColorMod( tface, 100, 100, 100 ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); - if (!_isSupported(ret)) - fail = 1; - - /* Clean up. */ - SDL_DestroyTexture( tface ); - - if (fail) - return 0; - else if ((r != 100) || (g != 100) || (b != 100)) - return 0; - return 1; -} - -/** - * @brief Test to see if we can vary the alpha of the texture. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod - * http://wiki.libsdl.org/moin.cgi/SDL_GetTextureAlphaMod - * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture - */ -static int -_hasTexAlpha(void) -{ - int fail; - int ret; - SDL_Texture *tface; - Uint8 a; - - /* Get test face. */ - tface = _loadTestFace(); - if (tface == NULL) - return 0; - - /* See if supported. */ - fail = 0; - ret = SDL_SetTextureAlphaMod( tface, 100 ); - if (!_isSupported(ret)) - fail = 1; - ret = SDL_GetTextureAlphaMod( tface, &a ); - if (!_isSupported(ret)) - fail = 1; - - /* Clean up. */ - SDL_DestroyTexture( tface ); - - if (fail) - return 0; - else if (a != 100) - return 0; - return 1; -} - -/** - * @brief Compares screen pixels with image pixels. Helper function. - * - * @param s Image to compare against. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_RenderReadPixels - * http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom - * http://wiki.libsdl.org/moin.cgi/SDL_FreeSurface - */ -static void -_compare(SDL_Surface *referenceSurface, int allowable_error) -{ - int result; - SDL_Rect rect; - Uint8 *pixels; - SDL_Surface *testSurface; - - /* Read pixels. */ - pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H); - SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer"); - if (pixels == NULL) return; - - /* Explicitly specify the rect in case the window isn't the expected size... */ - rect.x = 0; - rect.y = 0; - rect.w = TESTRENDER_SCREEN_W; - rect.h = TESTRENDER_SCREEN_H; - result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 ); - SDLTest_AssertCheck(result == 0, "Validate result from SDL_RenderReadPixels, expected: 0, got: %i", result); - - /* Create surface. */ - testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4, - RENDER_COMPARE_RMASK, RENDER_COMPARE_GMASK, RENDER_COMPARE_BMASK, RENDER_COMPARE_AMASK); - SDLTest_AssertCheck(testSurface != NULL, "Verify result from SDL_CreateRGBSurfaceFrom is not NULL"); - - /* Compare surface. */ - result = SDLTest_CompareSurfaces( testSurface, referenceSurface, allowable_error ); - SDLTest_AssertCheck(result == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", result); - - /* Clean up. */ - SDL_free(pixels); - SDL_FreeSurface(testSurface); -} - -/** - * @brief Clears the screen. Helper function. - * - * \sa - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor - * http://wiki.libsdl.org/moin.cgi/SDL_RenderClear - * http://wiki.libsdl.org/moin.cgi/SDL_RenderPresent - * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode - */ -static int -_clearScreen(void) -{ - int ret; - - /* Set color. */ - ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - /* Clear screen. */ - ret = SDL_RenderClear(renderer); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret); - - /* Make current */ - SDL_RenderPresent(renderer); - - /* Set defaults. */ - ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); - - ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE ); - SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); - - return 0; -} - -/* ================= Test References ================== */ - -/* Render test cases */ -static const SDLTest_TestCaseReference renderTest1 = - { (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED }; - -static const SDLTest_TestCaseReference renderTest2 = - { (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED }; - -/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ -static const SDLTest_TestCaseReference renderTest3 = - { (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_DISABLED }; - -static const SDLTest_TestCaseReference renderTest4 = - { (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED }; - -static const SDLTest_TestCaseReference renderTest5 = - { (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED }; - -/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ -static const SDLTest_TestCaseReference renderTest6 = - { (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha", "Tests blitting with alpha", TEST_DISABLED }; - -/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ -static const SDLTest_TestCaseReference renderTest7 = - { (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED }; - -/* Sequence of Render test cases */ -static const SDLTest_TestCaseReference *renderTests[] = { - &renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL -}; - -/* Render test suite (global) */ -SDLTest_TestSuiteReference renderTestSuite = { - "Render", - InitCreateRenderer, - renderTests, - CleanupDestroyRenderer -}; |