diff options
Diffstat (limited to '3rdparty/SDL2/test/testautomation_mouse.c')
-rw-r--r-- | 3rdparty/SDL2/test/testautomation_mouse.c | 594 |
1 files changed, 0 insertions, 594 deletions
diff --git a/3rdparty/SDL2/test/testautomation_mouse.c b/3rdparty/SDL2/test/testautomation_mouse.c deleted file mode 100644 index 57cadee2eb7..00000000000 --- a/3rdparty/SDL2/test/testautomation_mouse.c +++ /dev/null @@ -1,594 +0,0 @@ -/** - * Mouse test suite - */ - -#include <stdio.h> -#include <limits.h> - -#include "SDL.h" -#include "SDL_test.h" - -/* ================= Test Case Implementation ================== */ - -/* Test case functions */ - -/* Helper to evaluate state returned from SDL_GetMouseState */ -int _mouseStateCheck(Uint32 state) -{ - return (state == 0) || - (state == SDL_BUTTON(SDL_BUTTON_LEFT)) || - (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) || - (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) || - (state == SDL_BUTTON(SDL_BUTTON_X1)) || - (state == SDL_BUTTON(SDL_BUTTON_X2)); -} - -/** - * @brief Check call to SDL_GetMouseState - * - */ -int -mouse_getMouseState(void *arg) -{ - int x; - int y; - Uint32 state; - - /* Pump some events to update mouse state */ - SDL_PumpEvents(); - SDLTest_AssertPass("Call to SDL_PumpEvents()"); - - /* Case where x, y pointer is NULL */ - state = SDL_GetMouseState(NULL, NULL); - SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where x pointer is not NULL */ - x = INT_MIN; - state = SDL_GetMouseState(&x, NULL); - SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)"); - SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where y pointer is not NULL */ - y = INT_MIN; - state = SDL_GetMouseState(NULL, &y); - SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)"); - SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where x and y pointer is not NULL */ - x = INT_MIN; - y = INT_MIN; - state = SDL_GetMouseState(&x, &y); - SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)"); - SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); - SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_GetRelativeMouseState - * - */ -int -mouse_getRelativeMouseState(void *arg) -{ - int x; - int y; - Uint32 state; - - /* Pump some events to update mouse state */ - SDL_PumpEvents(); - SDLTest_AssertPass("Call to SDL_PumpEvents()"); - - /* Case where x, y pointer is NULL */ - state = SDL_GetRelativeMouseState(NULL, NULL); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where x pointer is not NULL */ - x = INT_MIN; - state = SDL_GetRelativeMouseState(&x, NULL); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)"); - SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where y pointer is not NULL */ - y = INT_MIN; - state = SDL_GetRelativeMouseState(NULL, &y); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)"); - SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - /* Case where x and y pointer is not NULL */ - x = INT_MIN; - y = INT_MIN; - state = SDL_GetRelativeMouseState(&x, &y); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)"); - SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); - SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); - SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - - return TEST_COMPLETED; -} - - -/* XPM definition of mouse Cursor */ -static const char *_mouseArrowData[] = { - /* pixels */ - "X ", - "XX ", - "X.X ", - "X..X ", - "X...X ", - "X....X ", - "X.....X ", - "X......X ", - "X.......X ", - "X........X ", - "X.....XXXXX ", - "X..X..X ", - "X.X X..X ", - "XX X..X ", - "X X..X ", - " X..X ", - " X..X ", - " X..X ", - " XX ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " ", - " " -}; - -/* Helper that creates a new mouse cursor from an XPM */ -static SDL_Cursor *_initArrowCursor(const char *image[]) -{ - SDL_Cursor *cursor; - int i, row, col; - Uint8 data[4*32]; - Uint8 mask[4*32]; - - i = -1; - for ( row=0; row<32; ++row ) { - for ( col=0; col<32; ++col ) { - if ( col % 8 ) { - data[i] <<= 1; - mask[i] <<= 1; - } else { - ++i; - data[i] = mask[i] = 0; - } - switch (image[row][col]) { - case 'X': - data[i] |= 0x01; - mask[i] |= 0x01; - break; - case '.': - mask[i] |= 0x01; - break; - case ' ': - break; - } - } - } - - cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0); - return cursor; -} - -/** - * @brief Check call to SDL_CreateCursor and SDL_FreeCursor - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor - * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor - */ -int -mouse_createFreeCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Create a cursor */ - cursor = _initArrowCursor(_mouseArrowData); - SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } - - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor - * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor - */ -int -mouse_createFreeColorCursor(void *arg) -{ - SDL_Surface *face; - SDL_Cursor *cursor; - - /* Get sample surface */ - face = SDLTest_ImageFace(); - SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); - if (face == NULL) return TEST_ABORTED; - - /* Create a color cursor from surface */ - cursor = SDL_CreateColorCursor(face, 0, 0); - SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); - if (cursor == NULL) { - SDL_FreeSurface(face); - return TEST_ABORTED; - } - - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); - - /* Clean up */ - SDL_FreeSurface(face); - - return TEST_COMPLETED; -} - -/* Helper that changes cursor visibility */ -void _changeCursorVisibility(int state) -{ - int oldState; - int newState; - int result; - - oldState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); - - result = SDL_ShowCursor(state); - SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE"); - SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i", - (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result); - - newState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); - SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i", - state, newState); -} - -/** - * @brief Check call to SDL_ShowCursor - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor - */ -int -mouse_showCursor(void *arg) -{ - int currentState; - - /* Get current state */ - currentState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); - SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, - "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); - if (currentState == SDL_DISABLE) { - /* Show the cursor, then hide it again */ - _changeCursorVisibility(SDL_ENABLE); - _changeCursorVisibility(SDL_DISABLE); - } else if (currentState == SDL_ENABLE) { - /* Hide the cursor, then show it again */ - _changeCursorVisibility(SDL_DISABLE); - _changeCursorVisibility(SDL_ENABLE); - } else { - return TEST_ABORTED; - } - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_SetCursor - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor - */ -int -mouse_setCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Create a cursor */ - cursor = _initArrowCursor(_mouseArrowData); - SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } - - /* Set the arrow cursor */ - SDL_SetCursor(cursor); - SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); - - /* Force redraw */ - SDL_SetCursor(NULL); - SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); - - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_GetCursor - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor - */ -int -mouse_getCursor(void *arg) -{ - SDL_Cursor *cursor; - - /* Get current cursor */ - cursor = SDL_GetCursor(); - SDLTest_AssertPass("Call to SDL_GetCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode - * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode - */ -int -mouse_getSetRelativeMouseMode(void *arg) -{ - int result; - int i; - SDL_bool initialState; - SDL_bool currentState; - - /* Capture original state so we can revert back to it later */ - initialState = SDL_GetRelativeMouseMode(); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); - - /* Repeat twice to check D->D transition */ - for (i=0; i<2; i++) { - /* Disable - should always be supported */ - result = SDL_SetRelativeMouseMode(SDL_FALSE); - SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); - SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); - SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); - } - - /* Repeat twice to check D->E->E transition */ - for (i=0; i<2; i++) { - /* Enable - may not be supported */ - result = SDL_SetRelativeMouseMode(SDL_TRUE); - SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)"); - if (result != -1) { - SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); - SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState); - } - } - - /* Disable to check E->D transition */ - result = SDL_SetRelativeMouseMode(SDL_FALSE); - SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); - SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); - SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); - SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); - - /* Revert to original state - ignore result */ - result = SDL_SetRelativeMouseMode(initialState); - - return TEST_COMPLETED; -} - -#define MOUSE_TESTWINDOW_WIDTH 320 -#define MOUSE_TESTWINDOW_HEIGHT 200 - -/** - * Creates a test window - */ -SDL_Window *_createMouseSuiteTestWindow() -{ - int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT; - SDL_Window *window; - window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0); - SDLTest_AssertPass("SDL_CreateWindow()"); - SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); - return window; -} - -/* - * Destroy test window - */ -void _destroyMouseSuiteTestWindow(SDL_Window *window) -{ - if (window != NULL) { - SDL_DestroyWindow(window); - window = NULL; - SDLTest_AssertPass("SDL_DestroyWindow()"); - } -} - -/** - * @brief Check call to SDL_WarpMouseInWindow - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow - */ -int -mouse_warpMouseInWindow(void *arg) -{ - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - int numPositions = 6; - int xPositions[] = {-1, 0, 1, w-1, w, w+1 }; - int yPositions[] = {-1, 0, 1, h-1, h, h+1 }; - int x, y, i, j; - SDL_Window *window; - - /* Create test window */ - window = _createMouseSuiteTestWindow(); - if (window == NULL) return TEST_ABORTED; - - /* Mouse to random position inside window */ - x = SDLTest_RandomIntegerInRange(1, w-1); - y = SDLTest_RandomIntegerInRange(1, h-1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Same position again */ - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Mouse to various boundary positions */ - for (i=0; i<numPositions; i++) { - for (j=0; j<numPositions; j++) { - x = xPositions[i]; - y = yPositions[j]; - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* TODO: add tracking of events and check that each call generates a mouse motion event */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - } - } - - - /* Clean up test window */ - _destroyMouseSuiteTestWindow(window); - - return TEST_COMPLETED; -} - -/** - * @brief Check call to SDL_GetMouseFocus - * - * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus - */ -int -mouse_getMouseFocus(void *arg) -{ - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - int x, y; - SDL_Window *window; - SDL_Window *focusWindow; - - /* Get focus - focus non-deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - - /* Create test window */ - window = _createMouseSuiteTestWindow(); - if (window == NULL) return TEST_ABORTED; - - /* Mouse to random position inside window */ - x = SDLTest_RandomIntegerInRange(1, w-1); - y = SDLTest_RandomIntegerInRange(1, h-1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Pump events to update focus state */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus with explicit window setup - focus deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); - SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); - - /* Mouse to random position outside window */ - x = SDLTest_RandomIntegerInRange(-9, -1); - y = SDLTest_RandomIntegerInRange(-9, -1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Clean up test window */ - _destroyMouseSuiteTestWindow(window); - - /* Pump events to update focus state */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus for non-existing window */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); - - - return TEST_COMPLETED; -} - -/* ================= Test References ================== */ - -/* Mouse test cases */ -static const SDLTest_TestCaseReference mouseTest1 = - { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest2 = - { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest3 = - { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest4 = - { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest5 = - { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest6 = - { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest7 = - { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest8 = - { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest9 = - { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED }; - -static const SDLTest_TestCaseReference mouseTest10 = - { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED }; - -/* Sequence of Mouse test cases */ -static const SDLTest_TestCaseReference *mouseTests[] = { - &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, - &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL -}; - -/* Mouse test suite (global) */ -SDLTest_TestSuiteReference mouseTestSuite = { - "Mouse", - NULL, - mouseTests, - NULL -}; |