diff options
Diffstat (limited to '3rdparty/SDL2/src/thread/SDL_thread_c.h')
-rw-r--r-- | 3rdparty/SDL2/src/thread/SDL_thread_c.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/3rdparty/SDL2/src/thread/SDL_thread_c.h b/3rdparty/SDL2/src/thread/SDL_thread_c.h deleted file mode 100644 index 554325d6dce..00000000000 --- a/3rdparty/SDL2/src/thread/SDL_thread_c.h +++ /dev/null @@ -1,95 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../SDL_internal.h" - -#ifndef _SDL_thread_c_h -#define _SDL_thread_c_h - -#include "SDL_thread.h" - -/* Need the definitions of SYS_ThreadHandle */ -#if SDL_THREADS_DISABLED -#include "generic/SDL_systhread_c.h" -#elif SDL_THREAD_PTHREAD -#include "pthread/SDL_systhread_c.h" -#elif SDL_THREAD_WINDOWS -#include "windows/SDL_systhread_c.h" -#elif SDL_THREAD_PSP -#include "psp/SDL_systhread_c.h" -#elif SDL_THREAD_STDCPP -#include "stdcpp/SDL_systhread_c.h" -#else -#error Need thread implementation for this platform -#include "generic/SDL_systhread_c.h" -#endif -#include "../SDL_error_c.h" - -typedef enum SDL_ThreadState -{ - SDL_THREAD_STATE_ALIVE, - SDL_THREAD_STATE_DETACHED, - SDL_THREAD_STATE_ZOMBIE, - SDL_THREAD_STATE_CLEANED, -} SDL_ThreadState; - -/* This is the system-independent thread info structure */ -struct SDL_Thread -{ - SDL_threadID threadid; - SYS_ThreadHandle handle; - int status; - SDL_atomic_t state; /* SDL_THREAD_STATE_* */ - SDL_error errbuf; - char *name; - size_t stacksize; /* 0 for default, >0 for user-specified stack size. */ - void *data; -}; - -/* This is the function called to run a thread */ -extern void SDL_RunThread(void *data); - -/* This is the system-independent thread local storage structure */ -typedef struct { - unsigned int limit; - struct { - void *data; - void (*destructor)(void*); - } array[1]; -} SDL_TLSData; - -/* This is how many TLS entries we allocate at once */ -#define TLS_ALLOC_CHUNKSIZE 4 - -/* Get cross-platform, slow, thread local storage for this thread. - This is only intended as a fallback if getting real thread-local - storage fails or isn't supported on this platform. - */ -extern SDL_TLSData *SDL_Generic_GetTLSData(); - -/* Set cross-platform, slow, thread local storage for this thread. - This is only intended as a fallback if getting real thread-local - storage fails or isn't supported on this platform. - */ -extern int SDL_Generic_SetTLSData(SDL_TLSData *data); - -#endif /* _SDL_thread_c_h */ - -/* vi: set ts=4 sw=4 expandtab: */ |