diff options
Diffstat (limited to '3rdparty/SDL2/src/thread/SDL_systhread.h')
-rw-r--r-- | 3rdparty/SDL2/src/thread/SDL_systhread.h | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/3rdparty/SDL2/src/thread/SDL_systhread.h b/3rdparty/SDL2/src/thread/SDL_systhread.h deleted file mode 100644 index 05a01253659..00000000000 --- a/3rdparty/SDL2/src/thread/SDL_systhread.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../SDL_internal.h" - -/* These are functions that need to be implemented by a port of SDL */ - -#ifndef _SDL_systhread_h -#define _SDL_systhread_h - -#include "SDL_thread.h" -#include "SDL_thread_c.h" - -/* This function creates a thread, passing args to SDL_RunThread(), - saves a system-dependent thread id in thread->id, and returns 0 - on success. -*/ -#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD -extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args, - pfnSDL_CurrentBeginThread pfnBeginThread, - pfnSDL_CurrentEndThread pfnEndThread); -#else -extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args); -#endif - -/* This function does any necessary setup in the child thread */ -extern void SDL_SYS_SetupThread(const char *name); - -/* This function sets the current thread priority */ -extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); - -/* This function waits for the thread to finish and frees any data - allocated by SDL_SYS_CreateThread() - */ -extern void SDL_SYS_WaitThread(SDL_Thread * thread); - -/* Mark thread as cleaned up as soon as it exits, without joining. */ -extern void SDL_SYS_DetachThread(SDL_Thread * thread); - -/* Get the thread local storage for this thread */ -extern SDL_TLSData *SDL_SYS_GetTLSData(); - -/* Set the thread local storage for this thread */ -extern int SDL_SYS_SetTLSData(SDL_TLSData *data); - -/* This is for internal SDL use, so we don't need #ifdefs everywhere. */ -extern SDL_Thread * -SDL_CreateThreadInternal(int (SDLCALL * fn) (void *), const char *name, - const size_t stacksize, void *data); - -#endif /* _SDL_systhread_h */ - -/* vi: set ts=4 sw=4 expandtab: */ |