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Diffstat (limited to '3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp')
-rw-r--r--3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp221
1 files changed, 0 insertions, 221 deletions
diff --git a/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp b/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp
deleted file mode 100644
index b4caf903770..00000000000
--- a/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp
+++ /dev/null
@@ -1,221 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-/* TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all
-*/
-
-#ifdef __WINRT__
-
-extern "C" {
-#include "SDL_filesystem.h"
-#include "SDL_error.h"
-#include "SDL_hints.h"
-#include "SDL_stdinc.h"
-#include "SDL_system.h"
-#include "../../core/windows/SDL_windows.h"
-}
-
-#include <string>
-#include <unordered_map>
-
-using namespace std;
-using namespace Windows::Storage;
-
-extern "C" const wchar_t *
-SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
-{
- switch (pathType) {
- case SDL_WINRT_PATH_INSTALLED_LOCATION:
- {
- static wstring path;
- if (path.empty()) {
- path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
- }
- return path.c_str();
- }
-
- case SDL_WINRT_PATH_LOCAL_FOLDER:
- {
- static wstring path;
- if (path.empty()) {
- path = ApplicationData::Current->LocalFolder->Path->Data();
- }
- return path.c_str();
- }
-
-#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
- case SDL_WINRT_PATH_ROAMING_FOLDER:
- {
- static wstring path;
- if (path.empty()) {
- path = ApplicationData::Current->RoamingFolder->Path->Data();
- }
- return path.c_str();
- }
-
- case SDL_WINRT_PATH_TEMP_FOLDER:
- {
- static wstring path;
- if (path.empty()) {
- path = ApplicationData::Current->TemporaryFolder->Path->Data();
- }
- return path.c_str();
- }
-#endif
-
- default:
- break;
- }
-
- SDL_Unsupported();
- return NULL;
-}
-
-extern "C" const char *
-SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType)
-{
- typedef unordered_map<SDL_WinRT_Path, string> UTF8PathMap;
- static UTF8PathMap utf8Paths;
-
- UTF8PathMap::iterator searchResult = utf8Paths.find(pathType);
- if (searchResult != utf8Paths.end()) {
- return searchResult->second.c_str();
- }
-
- const wchar_t * ucs2Path = SDL_WinRTGetFSPathUNICODE(pathType);
- if (!ucs2Path) {
- return NULL;
- }
-
- char * utf8Path = WIN_StringToUTF8(ucs2Path);
- utf8Paths[pathType] = utf8Path;
- SDL_free(utf8Path);
- return utf8Paths[pathType].c_str();
-}
-
-extern "C" char *
-SDL_GetBasePath(void)
-{
- const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION);
- size_t destPathLen;
- char * destPath = NULL;
-
- if (!srcPath) {
- SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError());
- return NULL;
- }
-
- destPathLen = SDL_strlen(srcPath) + 2;
- destPath = (char *) SDL_malloc(destPathLen);
- if (!destPath) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- SDL_snprintf(destPath, destPathLen, "%s\\", srcPath);
- return destPath;
-}
-
-extern "C" char *
-SDL_GetPrefPath(const char *org, const char *app)
-{
- /* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and
- * earlier is not available on WinRT or Windows Phone. WinRT provides
- * a similar API, but SHGetFolderPath can't be called, at least not
- * without violating Microsoft's app-store requirements.
- */
-
- const WCHAR * srcPath = NULL;
- WCHAR path[MAX_PATH];
- char *retval = NULL;
- WCHAR* worg = NULL;
- WCHAR* wapp = NULL;
- size_t new_wpath_len = 0;
- BOOL api_result = FALSE;
-
- srcPath = SDL_WinRTGetFSPathUNICODE(SDL_WINRT_PATH_LOCAL_FOLDER);
- if ( ! srcPath) {
- SDL_SetError("Unable to find a source path");
- return NULL;
- }
-
- if (SDL_wcslen(srcPath) >= MAX_PATH) {
- SDL_SetError("Path too long.");
- return NULL;
- }
- SDL_wcslcpy(path, srcPath, SDL_arraysize(path));
-
- worg = WIN_UTF8ToString(org);
- if (worg == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- wapp = WIN_UTF8ToString(app);
- if (wapp == NULL) {
- SDL_free(worg);
- SDL_OutOfMemory();
- return NULL;
- }
-
- new_wpath_len = SDL_wcslen(worg) + SDL_wcslen(wapp) + SDL_wcslen(path) + 3;
-
- if ((new_wpath_len + 1) > MAX_PATH) {
- SDL_free(worg);
- SDL_free(wapp);
- SDL_SetError("Path too long.");
- return NULL;
- }
-
- SDL_wcslcat(path, L"\\", new_wpath_len + 1);
- SDL_wcslcat(path, worg, new_wpath_len + 1);
- SDL_free(worg);
-
- api_result = CreateDirectoryW(path, NULL);
- if (api_result == FALSE) {
- if (GetLastError() != ERROR_ALREADY_EXISTS) {
- SDL_free(wapp);
- WIN_SetError("Couldn't create a prefpath.");
- return NULL;
- }
- }
-
- SDL_wcslcat(path, L"\\", new_wpath_len + 1);
- SDL_wcslcat(path, wapp, new_wpath_len + 1);
- SDL_free(wapp);
-
- api_result = CreateDirectoryW(path, NULL);
- if (api_result == FALSE) {
- if (GetLastError() != ERROR_ALREADY_EXISTS) {
- WIN_SetError("Couldn't create a prefpath.");
- return NULL;
- }
- }
-
- SDL_wcslcat(path, L"\\", new_wpath_len + 1);
-
- retval = WIN_StringToUTF8(path);
-
- return retval;
-}
-
-#endif /* __WINRT__ */