diff options
Diffstat (limited to '3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp')
-rw-r--r-- | 3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp b/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp deleted file mode 100644 index b4caf903770..00000000000 --- a/3rdparty/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp +++ /dev/null @@ -1,221 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -/* TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all -*/ - -#ifdef __WINRT__ - -extern "C" { -#include "SDL_filesystem.h" -#include "SDL_error.h" -#include "SDL_hints.h" -#include "SDL_stdinc.h" -#include "SDL_system.h" -#include "../../core/windows/SDL_windows.h" -} - -#include <string> -#include <unordered_map> - -using namespace std; -using namespace Windows::Storage; - -extern "C" const wchar_t * -SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType) -{ - switch (pathType) { - case SDL_WINRT_PATH_INSTALLED_LOCATION: - { - static wstring path; - if (path.empty()) { - path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data(); - } - return path.c_str(); - } - - case SDL_WINRT_PATH_LOCAL_FOLDER: - { - static wstring path; - if (path.empty()) { - path = ApplicationData::Current->LocalFolder->Path->Data(); - } - return path.c_str(); - } - -#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8) - case SDL_WINRT_PATH_ROAMING_FOLDER: - { - static wstring path; - if (path.empty()) { - path = ApplicationData::Current->RoamingFolder->Path->Data(); - } - return path.c_str(); - } - - case SDL_WINRT_PATH_TEMP_FOLDER: - { - static wstring path; - if (path.empty()) { - path = ApplicationData::Current->TemporaryFolder->Path->Data(); - } - return path.c_str(); - } -#endif - - default: - break; - } - - SDL_Unsupported(); - return NULL; -} - -extern "C" const char * -SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType) -{ - typedef unordered_map<SDL_WinRT_Path, string> UTF8PathMap; - static UTF8PathMap utf8Paths; - - UTF8PathMap::iterator searchResult = utf8Paths.find(pathType); - if (searchResult != utf8Paths.end()) { - return searchResult->second.c_str(); - } - - const wchar_t * ucs2Path = SDL_WinRTGetFSPathUNICODE(pathType); - if (!ucs2Path) { - return NULL; - } - - char * utf8Path = WIN_StringToUTF8(ucs2Path); - utf8Paths[pathType] = utf8Path; - SDL_free(utf8Path); - return utf8Paths[pathType].c_str(); -} - -extern "C" char * -SDL_GetBasePath(void) -{ - const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION); - size_t destPathLen; - char * destPath = NULL; - - if (!srcPath) { - SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError()); - return NULL; - } - - destPathLen = SDL_strlen(srcPath) + 2; - destPath = (char *) SDL_malloc(destPathLen); - if (!destPath) { - SDL_OutOfMemory(); - return NULL; - } - - SDL_snprintf(destPath, destPathLen, "%s\\", srcPath); - return destPath; -} - -extern "C" char * -SDL_GetPrefPath(const char *org, const char *app) -{ - /* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and - * earlier is not available on WinRT or Windows Phone. WinRT provides - * a similar API, but SHGetFolderPath can't be called, at least not - * without violating Microsoft's app-store requirements. - */ - - const WCHAR * srcPath = NULL; - WCHAR path[MAX_PATH]; - char *retval = NULL; - WCHAR* worg = NULL; - WCHAR* wapp = NULL; - size_t new_wpath_len = 0; - BOOL api_result = FALSE; - - srcPath = SDL_WinRTGetFSPathUNICODE(SDL_WINRT_PATH_LOCAL_FOLDER); - if ( ! srcPath) { - SDL_SetError("Unable to find a source path"); - return NULL; - } - - if (SDL_wcslen(srcPath) >= MAX_PATH) { - SDL_SetError("Path too long."); - return NULL; - } - SDL_wcslcpy(path, srcPath, SDL_arraysize(path)); - - worg = WIN_UTF8ToString(org); - if (worg == NULL) { - SDL_OutOfMemory(); - return NULL; - } - - wapp = WIN_UTF8ToString(app); - if (wapp == NULL) { - SDL_free(worg); - SDL_OutOfMemory(); - return NULL; - } - - new_wpath_len = SDL_wcslen(worg) + SDL_wcslen(wapp) + SDL_wcslen(path) + 3; - - if ((new_wpath_len + 1) > MAX_PATH) { - SDL_free(worg); - SDL_free(wapp); - SDL_SetError("Path too long."); - return NULL; - } - - SDL_wcslcat(path, L"\\", new_wpath_len + 1); - SDL_wcslcat(path, worg, new_wpath_len + 1); - SDL_free(worg); - - api_result = CreateDirectoryW(path, NULL); - if (api_result == FALSE) { - if (GetLastError() != ERROR_ALREADY_EXISTS) { - SDL_free(wapp); - WIN_SetError("Couldn't create a prefpath."); - return NULL; - } - } - - SDL_wcslcat(path, L"\\", new_wpath_len + 1); - SDL_wcslcat(path, wapp, new_wpath_len + 1); - SDL_free(wapp); - - api_result = CreateDirectoryW(path, NULL); - if (api_result == FALSE) { - if (GetLastError() != ERROR_ALREADY_EXISTS) { - WIN_SetError("Couldn't create a prefpath."); - return NULL; - } - } - - SDL_wcslcat(path, L"\\", new_wpath_len + 1); - - retval = WIN_StringToUTF8(path); - - return retval; -} - -#endif /* __WINRT__ */ |