summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/SDL2/android-project
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/SDL2/android-project')
-rw-r--r--3rdparty/SDL2/android-project/AndroidManifest.xml56
-rw-r--r--3rdparty/SDL2/android-project/ant.properties17
-rw-r--r--3rdparty/SDL2/android-project/build.properties17
-rw-r--r--3rdparty/SDL2/android-project/build.xml93
-rw-r--r--3rdparty/SDL2/android-project/default.properties11
-rw-r--r--3rdparty/SDL2/android-project/jni/Android.mk1
-rw-r--r--3rdparty/SDL2/android-project/jni/Application.mk10
-rw-r--r--3rdparty/SDL2/android-project/jni/src/Android.mk19
-rw-r--r--3rdparty/SDL2/android-project/jni/src/Android_static.mk12
-rw-r--r--3rdparty/SDL2/android-project/proguard-project.txt20
-rw-r--r--3rdparty/SDL2/android-project/project.properties14
-rw-r--r--3rdparty/SDL2/android-project/res/drawable-hdpi/ic_launcher.pngbin2683 -> 0 bytes
-rw-r--r--3rdparty/SDL2/android-project/res/drawable-mdpi/ic_launcher.pngbin1698 -> 0 bytes
-rw-r--r--3rdparty/SDL2/android-project/res/drawable-xhdpi/ic_launcher.pngbin3872 -> 0 bytes
-rw-r--r--3rdparty/SDL2/android-project/res/drawable-xxhdpi/ic_launcher.pngbin6874 -> 0 bytes
-rw-r--r--3rdparty/SDL2/android-project/res/layout/main.xml13
-rw-r--r--3rdparty/SDL2/android-project/res/values/strings.xml4
-rw-r--r--3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java1742
18 files changed, 0 insertions, 2029 deletions
diff --git a/3rdparty/SDL2/android-project/AndroidManifest.xml b/3rdparty/SDL2/android-project/AndroidManifest.xml
deleted file mode 100644
index 8557a4b7dd9..00000000000
--- a/3rdparty/SDL2/android-project/AndroidManifest.xml
+++ /dev/null
@@ -1,56 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
- com.gamemaker.game
--->
-<manifest xmlns:android="http://schemas.android.com/apk/res/android"
- package="org.libsdl.app"
- android:versionCode="1"
- android:versionName="1.0"
- android:installLocation="auto">
-
- <!-- Android 2.3.3 -->
- <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
-
- <!-- OpenGL ES 2.0 -->
- <uses-feature android:glEsVersion="0x00020000" />
-
- <!-- Allow writing to external storage -->
- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
-
- <!-- if you want to capture audio, uncomment this. -->
- <!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
-
- <!-- Create a Java class extending SDLActivity and place it in a
- directory under src matching the package, e.g.
- src/com/gamemaker/game/MyGame.java
-
- then replace "SDLActivity" with the name of your class (e.g. "MyGame")
- in the XML below.
-
- An example Java class can be found in README-android.md
- -->
- <application android:label="@string/app_name"
- android:icon="@drawable/ic_launcher"
- android:allowBackup="true"
- android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
- android:hardwareAccelerated="true" >
- <activity android:name="SDLActivity"
- android:label="@string/app_name"
- android:configChanges="keyboardHidden|orientation"
- >
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER" />
- </intent-filter>
- <!-- Drop file event -->
- <!--
- <intent-filter>
- <action android:name="android.intent.action.VIEW" />
- <category android:name="android.intent.category.DEFAULT" />
- <data android:mimeType="*/*" />
- </intent-filter>
- -->
- </activity>
- </application>
-
-</manifest>
diff --git a/3rdparty/SDL2/android-project/ant.properties b/3rdparty/SDL2/android-project/ant.properties
deleted file mode 100644
index b0971e891ef..00000000000
--- a/3rdparty/SDL2/android-project/ant.properties
+++ /dev/null
@@ -1,17 +0,0 @@
-# This file is used to override default values used by the Ant build system.
-#
-# This file must be checked into Version Control Systems, as it is
-# integral to the build system of your project.
-
-# This file is only used by the Ant script.
-
-# You can use this to override default values such as
-# 'source.dir' for the location of your java source folder and
-# 'out.dir' for the location of your output folder.
-
-# You can also use it define how the release builds are signed by declaring
-# the following properties:
-# 'key.store' for the location of your keystore and
-# 'key.alias' for the name of the key to use.
-# The password will be asked during the build when you use the 'release' target.
-
diff --git a/3rdparty/SDL2/android-project/build.properties b/3rdparty/SDL2/android-project/build.properties
deleted file mode 100644
index edc7f23050b..00000000000
--- a/3rdparty/SDL2/android-project/build.properties
+++ /dev/null
@@ -1,17 +0,0 @@
-# This file is used to override default values used by the Ant build system.
-#
-# This file must be checked in Version Control Systems, as it is
-# integral to the build system of your project.
-
-# This file is only used by the Ant script.
-
-# You can use this to override default values such as
-# 'source.dir' for the location of your java source folder and
-# 'out.dir' for the location of your output folder.
-
-# You can also use it define how the release builds are signed by declaring
-# the following properties:
-# 'key.store' for the location of your keystore and
-# 'key.alias' for the name of the key to use.
-# The password will be asked during the build when you use the 'release' target.
-
diff --git a/3rdparty/SDL2/android-project/build.xml b/3rdparty/SDL2/android-project/build.xml
deleted file mode 100644
index 9f19a077b1b..00000000000
--- a/3rdparty/SDL2/android-project/build.xml
+++ /dev/null
@@ -1,93 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!-- This should be changed to the name of your project -->
-<project name="SDLActivity" default="help">
-
- <!-- The local.properties file is created and updated by the 'android' tool.
- It contains the path to the SDK. It should *NOT* be checked into
- Version Control Systems. -->
- <property file="local.properties" />
-
- <!-- The ant.properties file can be created by you. It is only edited by the
- 'android' tool to add properties to it.
- This is the place to change some Ant specific build properties.
- Here are some properties you may want to change/update:
-
- source.dir
- The name of the source directory. Default is 'src'.
- out.dir
- The name of the output directory. Default is 'bin'.
-
- For other overridable properties, look at the beginning of the rules
- files in the SDK, at tools/ant/build.xml
-
- Properties related to the SDK location or the project target should
- be updated using the 'android' tool with the 'update' action.
-
- This file is an integral part of the build system for your
- application and should be checked into Version Control Systems.
-
- -->
- <property file="ant.properties" />
-
- <!-- if sdk.dir was not set from one of the property file, then
- get it from the ANDROID_HOME env var.
- This must be done before we load project.properties since
- the proguard config can use sdk.dir -->
- <property environment="env" />
- <condition property="sdk.dir" value="${env.ANDROID_HOME}">
- <isset property="env.ANDROID_HOME" />
- </condition>
-
- <!-- The project.properties file is created and updated by the 'android'
- tool, as well as ADT.
-
- This contains project specific properties such as project target, and library
- dependencies. Lower level build properties are stored in ant.properties
- (or in .classpath for Eclipse projects).
-
- This file is an integral part of the build system for your
- application and should be checked into Version Control Systems. -->
- <loadproperties srcFile="project.properties" />
-
- <!-- quick check on sdk.dir -->
- <fail
- message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
- unless="sdk.dir"
- />
-
- <!--
- Import per project custom build rules if present at the root of the project.
- This is the place to put custom intermediary targets such as:
- -pre-build
- -pre-compile
- -post-compile (This is typically used for code obfuscation.
- Compiled code location: ${out.classes.absolute.dir}
- If this is not done in place, override ${out.dex.input.absolute.dir})
- -post-package
- -post-build
- -pre-clean
- -->
- <import file="custom_rules.xml" optional="true" />
-
- <!-- Import the actual build file.
-
- To customize existing targets, there are two options:
- - Customize only one target:
- - copy/paste the target into this file, *before* the
- <import> task.
- - customize it to your needs.
- - Customize the whole content of build.xml
- - copy/paste the content of the rules files (minus the top node)
- into this file, replacing the <import> task.
- - customize to your needs.
-
- ***********************
- ****** IMPORTANT ******
- ***********************
- In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
- in order to avoid having your file be overridden by tools such as "android update project"
- -->
- <!-- version-tag: 1 -->
- <import file="${sdk.dir}/tools/ant/build.xml" />
-
-</project>
diff --git a/3rdparty/SDL2/android-project/default.properties b/3rdparty/SDL2/android-project/default.properties
deleted file mode 100644
index 0cdab9561b8..00000000000
--- a/3rdparty/SDL2/android-project/default.properties
+++ /dev/null
@@ -1,11 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-#
-# This file must be checked in Version Control Systems.
-#
-# To customize properties used by the Ant build system use,
-# "build.properties", and override values to adapt the script to your
-# project structure.
-
-# Project target.
-target=android-12
diff --git a/3rdparty/SDL2/android-project/jni/Android.mk b/3rdparty/SDL2/android-project/jni/Android.mk
deleted file mode 100644
index 5053e7d6438..00000000000
--- a/3rdparty/SDL2/android-project/jni/Android.mk
+++ /dev/null
@@ -1 +0,0 @@
-include $(call all-subdir-makefiles)
diff --git a/3rdparty/SDL2/android-project/jni/Application.mk b/3rdparty/SDL2/android-project/jni/Application.mk
deleted file mode 100644
index 5ea0fb4cecf..00000000000
--- a/3rdparty/SDL2/android-project/jni/Application.mk
+++ /dev/null
@@ -1,10 +0,0 @@
-
-# Uncomment this if you're using STL in your project
-# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
-# APP_STL := stlport_static
-
-APP_ABI := armeabi armeabi-v7a x86
-
-# Min SDK level
-APP_PLATFORM=android-10
-
diff --git a/3rdparty/SDL2/android-project/jni/src/Android.mk b/3rdparty/SDL2/android-project/jni/src/Android.mk
deleted file mode 100644
index 943a8cdbe23..00000000000
--- a/3rdparty/SDL2/android-project/jni/src/Android.mk
+++ /dev/null
@@ -1,19 +0,0 @@
-LOCAL_PATH := $(call my-dir)
-
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := main
-
-SDL_PATH := ../SDL
-
-LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
-
-# Add your application source files here...
-LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
- YourSourceHere.c
-
-LOCAL_SHARED_LIBRARIES := SDL2
-
-LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/3rdparty/SDL2/android-project/jni/src/Android_static.mk b/3rdparty/SDL2/android-project/jni/src/Android_static.mk
deleted file mode 100644
index faed669c0ec..00000000000
--- a/3rdparty/SDL2/android-project/jni/src/Android_static.mk
+++ /dev/null
@@ -1,12 +0,0 @@
-LOCAL_PATH := $(call my-dir)
-
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := main
-
-LOCAL_SRC_FILES := YourSourceHere.c
-
-LOCAL_STATIC_LIBRARIES := SDL2_static
-
-include $(BUILD_SHARED_LIBRARY)
-$(call import-module,SDL)LOCAL_PATH := $(call my-dir)
diff --git a/3rdparty/SDL2/android-project/proguard-project.txt b/3rdparty/SDL2/android-project/proguard-project.txt
deleted file mode 100644
index f2fe1559a21..00000000000
--- a/3rdparty/SDL2/android-project/proguard-project.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-# To enable ProGuard in your project, edit project.properties
-# to define the proguard.config property as described in that file.
-#
-# Add project specific ProGuard rules here.
-# By default, the flags in this file are appended to flags specified
-# in ${sdk.dir}/tools/proguard/proguard-android.txt
-# You can edit the include path and order by changing the ProGuard
-# include property in project.properties.
-#
-# For more details, see
-# http://developer.android.com/guide/developing/tools/proguard.html
-
-# Add any project specific keep options here:
-
-# If your project uses WebView with JS, uncomment the following
-# and specify the fully qualified class name to the JavaScript interface
-# class:
-#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
-# public *;
-#}
diff --git a/3rdparty/SDL2/android-project/project.properties b/3rdparty/SDL2/android-project/project.properties
deleted file mode 100644
index 0f507e53002..00000000000
--- a/3rdparty/SDL2/android-project/project.properties
+++ /dev/null
@@ -1,14 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-#
-# This file must be checked in Version Control Systems.
-#
-# To customize properties used by the Ant build system edit
-# "ant.properties", and override values to adapt the script to your
-# project structure.
-#
-# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
-#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
-
-# Project target.
-target=android-12
diff --git a/3rdparty/SDL2/android-project/res/drawable-hdpi/ic_launcher.png b/3rdparty/SDL2/android-project/res/drawable-hdpi/ic_launcher.png
deleted file mode 100644
index d50bdaae06e..00000000000
--- a/3rdparty/SDL2/android-project/res/drawable-hdpi/ic_launcher.png
+++ /dev/null
Binary files differ
diff --git a/3rdparty/SDL2/android-project/res/drawable-mdpi/ic_launcher.png b/3rdparty/SDL2/android-project/res/drawable-mdpi/ic_launcher.png
deleted file mode 100644
index 0a299eb3cc0..00000000000
--- a/3rdparty/SDL2/android-project/res/drawable-mdpi/ic_launcher.png
+++ /dev/null
Binary files differ
diff --git a/3rdparty/SDL2/android-project/res/drawable-xhdpi/ic_launcher.png b/3rdparty/SDL2/android-project/res/drawable-xhdpi/ic_launcher.png
deleted file mode 100644
index a336ad5c2ba..00000000000
--- a/3rdparty/SDL2/android-project/res/drawable-xhdpi/ic_launcher.png
+++ /dev/null
Binary files differ
diff --git a/3rdparty/SDL2/android-project/res/drawable-xxhdpi/ic_launcher.png b/3rdparty/SDL2/android-project/res/drawable-xxhdpi/ic_launcher.png
deleted file mode 100644
index d423dac2624..00000000000
--- a/3rdparty/SDL2/android-project/res/drawable-xxhdpi/ic_launcher.png
+++ /dev/null
Binary files differ
diff --git a/3rdparty/SDL2/android-project/res/layout/main.xml b/3rdparty/SDL2/android-project/res/layout/main.xml
deleted file mode 100644
index 123c4b6eac5..00000000000
--- a/3rdparty/SDL2/android-project/res/layout/main.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
- android:orientation="vertical"
- android:layout_width="fill_parent"
- android:layout_height="fill_parent"
- >
-<TextView
- android:layout_width="fill_parent"
- android:layout_height="wrap_content"
- android:text="Hello World, SDLActivity"
- />
-</LinearLayout>
-
diff --git a/3rdparty/SDL2/android-project/res/values/strings.xml b/3rdparty/SDL2/android-project/res/values/strings.xml
deleted file mode 100644
index 9bce51cb36b..00000000000
--- a/3rdparty/SDL2/android-project/res/values/strings.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<resources>
- <string name="app_name">SDL App</string>
-</resources>
diff --git a/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java b/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java
deleted file mode 100644
index c3d44843793..00000000000
--- a/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java
+++ /dev/null
@@ -1,1742 +0,0 @@
-package org.libsdl.app;
-
-import java.io.IOException;
-import java.io.InputStream;
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.Collections;
-import java.util.Comparator;
-import java.util.List;
-import java.lang.reflect.Method;
-
-import android.app.*;
-import android.content.*;
-import android.text.InputType;
-import android.view.*;
-import android.view.inputmethod.BaseInputConnection;
-import android.view.inputmethod.EditorInfo;
-import android.view.inputmethod.InputConnection;
-import android.view.inputmethod.InputMethodManager;
-import android.widget.RelativeLayout;
-import android.widget.Button;
-import android.widget.LinearLayout;
-import android.widget.TextView;
-import android.os.*;
-import android.util.Log;
-import android.util.SparseArray;
-import android.graphics.*;
-import android.graphics.drawable.Drawable;
-import android.media.*;
-import android.hardware.*;
-import android.content.pm.ActivityInfo;
-
-/**
- SDL Activity
-*/
-public class SDLActivity extends Activity {
- private static final String TAG = "SDL";
-
- // Keep track of the paused state
- public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
- public static boolean mExitCalledFromJava;
-
- /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
- public static boolean mBrokenLibraries;
-
- // If we want to separate mouse and touch events.
- // This is only toggled in native code when a hint is set!
- public static boolean mSeparateMouseAndTouch;
-
- // Main components
- protected static SDLActivity mSingleton;
- protected static SDLSurface mSurface;
- protected static View mTextEdit;
- protected static ViewGroup mLayout;
- protected static SDLJoystickHandler mJoystickHandler;
-
- // This is what SDL runs in. It invokes SDL_main(), eventually
- protected static Thread mSDLThread;
-
- // Audio
- protected static AudioTrack mAudioTrack;
- protected static AudioRecord mAudioRecord;
-
- /**
- * This method is called by SDL before loading the native shared libraries.
- * It can be overridden to provide names of shared libraries to be loaded.
- * The default implementation returns the defaults. It never returns null.
- * An array returned by a new implementation must at least contain "SDL2".
- * Also keep in mind that the order the libraries are loaded may matter.
- * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
- */
- protected String[] getLibraries() {
- return new String[] {
- "SDL2",
- // "SDL2_image",
- // "SDL2_mixer",
- // "SDL2_net",
- // "SDL2_ttf",
- "main"
- };
- }
-
- // Load the .so
- public void loadLibraries() {
- for (String lib : getLibraries()) {
- System.loadLibrary(lib);
- }
- }
-
- /**
- * This method is called by SDL before starting the native application thread.
- * It can be overridden to provide the arguments after the application name.
- * The default implementation returns an empty array. It never returns null.
- * @return arguments for the native application.
- */
- protected String[] getArguments() {
- return new String[0];
- }
-
- public static void initialize() {
- // The static nature of the singleton and Android quirkyness force us to initialize everything here
- // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
- mSingleton = null;
- mSurface = null;
- mTextEdit = null;
- mLayout = null;
- mJoystickHandler = null;
- mSDLThread = null;
- mAudioTrack = null;
- mAudioRecord = null;
- mExitCalledFromJava = false;
- mBrokenLibraries = false;
- mIsPaused = false;
- mIsSurfaceReady = false;
- mHasFocus = true;
- }
-
- // Setup
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- Log.v(TAG, "Device: " + android.os.Build.DEVICE);
- Log.v(TAG, "Model: " + android.os.Build.MODEL);
- Log.v(TAG, "onCreate(): " + mSingleton);
- super.onCreate(savedInstanceState);
-
- SDLActivity.initialize();
- // So we can call stuff from static callbacks
- mSingleton = this;
-
- // Load shared libraries
- String errorMsgBrokenLib = "";
- try {
- loadLibraries();
- } catch(UnsatisfiedLinkError e) {
- System.err.println(e.getMessage());
- mBrokenLibraries = true;
- errorMsgBrokenLib = e.getMessage();
- } catch(Exception e) {
- System.err.println(e.getMessage());
- mBrokenLibraries = true;
- errorMsgBrokenLib = e.getMessage();
- }
-
- if (mBrokenLibraries)
- {
- AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this);
- dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
- + System.getProperty("line.separator")
- + System.getProperty("line.separator")
- + "Error: " + errorMsgBrokenLib);
- dlgAlert.setTitle("SDL Error");
- dlgAlert.setPositiveButton("Exit",
- new DialogInterface.OnClickListener() {
- @Override
- public void onClick(DialogInterface dialog,int id) {
- // if this button is clicked, close current activity
- SDLActivity.mSingleton.finish();
- }
- });
- dlgAlert.setCancelable(false);
- dlgAlert.create().show();
-
- return;
- }
-
- // Set up the surface
- mSurface = new SDLSurface(getApplication());
-
- if(Build.VERSION.SDK_INT >= 12) {
- mJoystickHandler = new SDLJoystickHandler_API12();
- }
- else {
- mJoystickHandler = new SDLJoystickHandler();
- }
-
- mLayout = new RelativeLayout(this);
- mLayout.addView(mSurface);
-
- setContentView(mLayout);
-
- // Get filename from "Open with" of another application
- Intent intent = getIntent();
-
- if (intent != null && intent.getData() != null) {
- String filename = intent.getData().getPath();
- if (filename != null) {
- Log.v(TAG, "Got filename: " + filename);
- SDLActivity.onNativeDropFile(filename);
- }
- }
- }
-
- // Events
- @Override
- protected void onPause() {
- Log.v(TAG, "onPause()");
- super.onPause();
-
- if (SDLActivity.mBrokenLibraries) {
- return;
- }
-
- SDLActivity.handlePause();
- }
-
- @Override
- protected void onResume() {
- Log.v(TAG, "onResume()");
- super.onResume();
-
- if (SDLActivity.mBrokenLibraries) {
- return;
- }
-
- SDLActivity.handleResume();
- }
-
-
- @Override
- public void onWindowFocusChanged(boolean hasFocus) {
- super.onWindowFocusChanged(hasFocus);
- Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
-
- if (SDLActivity.mBrokenLibraries) {
- return;
- }
-
- SDLActivity.mHasFocus = hasFocus;
- if (hasFocus) {
- SDLActivity.handleResume();
- }
- }
-
- @Override
- public void onLowMemory() {
- Log.v(TAG, "onLowMemory()");
- super.onLowMemory();
-
- if (SDLActivity.mBrokenLibraries) {
- return;
- }
-
- SDLActivity.nativeLowMemory();
- }
-
- @Override
- protected void onDestroy() {
- Log.v(TAG, "onDestroy()");
-
- if (SDLActivity.mBrokenLibraries) {
- super.onDestroy();
- // Reset everything in case the user re opens the app
- SDLActivity.initialize();
- return;
- }
-
- // Send a quit message to the application
- SDLActivity.mExitCalledFromJava = true;
- SDLActivity.nativeQuit();
-
- // Now wait for the SDL thread to quit
- if (SDLActivity.mSDLThread != null) {
- try {
- SDLActivity.mSDLThread.join();
- } catch(Exception e) {
- Log.v(TAG, "Problem stopping thread: " + e);
- }
- SDLActivity.mSDLThread = null;
-
- //Log.v(TAG, "Finished waiting for SDL thread");
- }
-
- super.onDestroy();
- // Reset everything in case the user re opens the app
- SDLActivity.initialize();
- }
-
- @Override
- public boolean dispatchKeyEvent(KeyEvent event) {
-
- if (SDLActivity.mBrokenLibraries) {
- return false;
- }
-
- int keyCode = event.getKeyCode();
- // Ignore certain special keys so they're handled by Android
- if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
- keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
- keyCode == KeyEvent.KEYCODE_CAMERA ||
- keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
- keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
- ) {
- return false;
- }
- return super.dispatchKeyEvent(event);
- }
-
- /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
- * is the first to be called, mIsSurfaceReady should still be set
- * to 'true' during the call to onPause (in a usual scenario).
- */
- public static void handlePause() {
- if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
- SDLActivity.mIsPaused = true;
- SDLActivity.nativePause();
- mSurface.handlePause();
- }
- }
-
- /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
- * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
- * every time we get one of those events, only if it comes after surfaceDestroyed
- */
- public static void handleResume() {
- if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
- SDLActivity.mIsPaused = false;
- SDLActivity.nativeResume();
- mSurface.handleResume();
- }
- }
-
- /* The native thread has finished */
- public static void handleNativeExit() {
- SDLActivity.mSDLThread = null;
- mSingleton.finish();
- }
-
-
- // Messages from the SDLMain thread
- static final int COMMAND_CHANGE_TITLE = 1;
- static final int COMMAND_UNUSED = 2;
- static final int COMMAND_TEXTEDIT_HIDE = 3;
- static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
-
- protected static final int COMMAND_USER = 0x8000;
-
- /**
- * This method is called by SDL if SDL did not handle a message itself.
- * This happens if a received message contains an unsupported command.
- * Method can be overwritten to handle Messages in a different class.
- * @param command the command of the message.
- * @param param the parameter of the message. May be null.
- * @return if the message was handled in overridden method.
- */
- protected boolean onUnhandledMessage(int command, Object param) {
- return false;
- }
-
- /**
- * A Handler class for Messages from native SDL applications.
- * It uses current Activities as target (e.g. for the title).
- * static to prevent implicit references to enclosing object.
- */
- protected static class SDLCommandHandler extends Handler {
- @Override
- public void handleMessage(Message msg) {
- Context context = getContext();
- if (context == null) {
- Log.e(TAG, "error handling message, getContext() returned null");
- return;
- }
- switch (msg.arg1) {
- case COMMAND_CHANGE_TITLE:
- if (context instanceof Activity) {
- ((Activity) context).setTitle((String)msg.obj);
- } else {
- Log.e(TAG, "error handling message, getContext() returned no Activity");
- }
- break;
- case COMMAND_TEXTEDIT_HIDE:
- if (mTextEdit != null) {
- // Note: On some devices setting view to GONE creates a flicker in landscape.
- // Setting the View's sizes to 0 is similar to GONE but without the flicker.
- // The sizes will be set to useful values when the keyboard is shown again.
- mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
-
- InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
- imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
- }
- break;
- case COMMAND_SET_KEEP_SCREEN_ON:
- {
- Window window = ((Activity) context).getWindow();
- if (window != null) {
- if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
- window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- } else {
- window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- }
- }
- break;
- }
- default:
- if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
- Log.e(TAG, "error handling message, command is " + msg.arg1);
- }
- }
- }
- }
-
- // Handler for the messages
- Handler commandHandler = new SDLCommandHandler();
-
- // Send a message from the SDLMain thread
- boolean sendCommand(int command, Object data) {
- Message msg = commandHandler.obtainMessage();
- msg.arg1 = command;
- msg.obj = data;
- return commandHandler.sendMessage(msg);
- }
-
- // C functions we call
- public static native int nativeInit(Object arguments);
- public static native void nativeLowMemory();
- public static native void nativeQuit();
- public static native void nativePause();
- public static native void nativeResume();
- public static native void onNativeDropFile(String filename);
- public static native void onNativeResize(int x, int y, int format, float rate);
- public static native int onNativePadDown(int device_id, int keycode);
- public static native int onNativePadUp(int device_id, int keycode);
- public static native void onNativeJoy(int device_id, int axis,
- float value);
- public static native void onNativeHat(int device_id, int hat_id,
- int x, int y);
- public static native void onNativeKeyDown(int keycode);
- public static native void onNativeKeyUp(int keycode);
- public static native void onNativeKeyboardFocusLost();
- public static native void onNativeMouse(int button, int action, float x, float y);
- public static native void onNativeTouch(int touchDevId, int pointerFingerId,
- int action, float x,
- float y, float p);
- public static native void onNativeAccel(float x, float y, float z);
- public static native void onNativeSurfaceChanged();
- public static native void onNativeSurfaceDestroyed();
- public static native int nativeAddJoystick(int device_id, String name,
- int is_accelerometer, int nbuttons,
- int naxes, int nhats, int nballs);
- public static native int nativeRemoveJoystick(int device_id);
- public static native String nativeGetHint(String name);
-
- /**
- * This method is called by SDL using JNI.
- */
- public static boolean setActivityTitle(String title) {
- // Called from SDLMain() thread and can't directly affect the view
- return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static boolean sendMessage(int command, int param) {
- return mSingleton.sendCommand(command, Integer.valueOf(param));
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static Context getContext() {
- return mSingleton;
- }
-
- /**
- * This method is called by SDL using JNI.
- * @return result of getSystemService(name) but executed on UI thread.
- */
- public Object getSystemServiceFromUiThread(final String name) {
- final Object lock = new Object();
- final Object[] results = new Object[2]; // array for writable variables
- synchronized (lock) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- synchronized (lock) {
- results[0] = getSystemService(name);
- results[1] = Boolean.TRUE;
- lock.notify();
- }
- }
- });
- if (results[1] == null) {
- try {
- lock.wait();
- } catch (InterruptedException ex) {
- ex.printStackTrace();
- }
- }
- }
- return results[0];
- }
-
- static class ShowTextInputTask implements Runnable {
- /*
- * This is used to regulate the pan&scan method to have some offset from
- * the bottom edge of the input region and the top edge of an input
- * method (soft keyboard)
- */
- static final int HEIGHT_PADDING = 15;
-
- public int x, y, w, h;
-
- public ShowTextInputTask(int x, int y, int w, int h) {
- this.x = x;
- this.y = y;
- this.w = w;
- this.h = h;
- }
-
- @Override
- public void run() {
- RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
- params.leftMargin = x;
- params.topMargin = y;
-
- if (mTextEdit == null) {
- mTextEdit = new DummyEdit(getContext());
-
- mLayout.addView(mTextEdit, params);
- } else {
- mTextEdit.setLayoutParams(params);
- }
-
- mTextEdit.setVisibility(View.VISIBLE);
- mTextEdit.requestFocus();
-
- InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
- imm.showSoftInput(mTextEdit, 0);
- }
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static boolean showTextInput(int x, int y, int w, int h) {
- // Transfer the task to the main thread as a Runnable
- return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static Surface getNativeSurface() {
- return SDLActivity.mSurface.getNativeSurface();
- }
-
- // Audio
-
- /**
- * This method is called by SDL using JNI.
- */
- public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
- int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
- int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
- int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
- Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- // Let the user pick a larger buffer if they really want -- but ye
- // gods they probably shouldn't, the minimums are horrifyingly high
- // latency already
- desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
- if (mAudioTrack == null) {
- mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
- channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
- // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
- // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
- // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
-
- if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
- Log.e(TAG, "Failed during initialization of Audio Track");
- mAudioTrack = null;
- return -1;
- }
-
- mAudioTrack.play();
- }
-
- Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- return 0;
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static void audioWriteShortBuffer(short[] buffer) {
- for (int i = 0; i < buffer.length; ) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch(InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w(TAG, "SDL audio: error return from write(short)");
- return;
- }
- }
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static void audioWriteByteBuffer(byte[] buffer) {
- for (int i = 0; i < buffer.length; ) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch(InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w(TAG, "SDL audio: error return from write(byte)");
- return;
- }
- }
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
- int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
- int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
- int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
- Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- // Let the user pick a larger buffer if they really want -- but ye
- // gods they probably shouldn't, the minimums are horrifyingly high
- // latency already
- desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
- if (mAudioRecord == null) {
- mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
- channelConfig, audioFormat, desiredFrames * frameSize);
-
- // see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
- if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
- Log.e(TAG, "Failed during initialization of AudioRecord");
- mAudioRecord.release();
- mAudioRecord = null;
- return -1;
- }
-
- mAudioRecord.startRecording();
- }
-
- Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- return 0;
- }
-
- /** This method is called by SDL using JNI. */
- public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
- // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
- //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
- return mAudioRecord.read(buffer, 0, buffer.length);
- }
-
- /** This method is called by SDL using JNI. */
- public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
- // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
- //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
- return mAudioRecord.read(buffer, 0, buffer.length);
- }
-
-
- /** This method is called by SDL using JNI. */
- public static void audioClose() {
- if (mAudioTrack != null) {
- mAudioTrack.stop();
- mAudioTrack.release();
- mAudioTrack = null;
- }
- }
-
- /** This method is called by SDL using JNI. */
- public static void captureClose() {
- if (mAudioRecord != null) {
- mAudioRecord.stop();
- mAudioRecord.release();
- mAudioRecord = null;
- }
- }
-
-
- // Input
-
- /**
- * This method is called by SDL using JNI.
- * @return an array which may be empty but is never null.
- */
- public static int[] inputGetInputDeviceIds(int sources) {
- int[] ids = InputDevice.getDeviceIds();
- int[] filtered = new int[ids.length];
- int used = 0;
- for (int i = 0; i < ids.length; ++i) {
- InputDevice device = InputDevice.getDevice(ids[i]);
- if ((device != null) && ((device.getSources() & sources) != 0)) {
- filtered[used++] = device.getId();
- }
- }
- return Arrays.copyOf(filtered, used);
- }
-
- // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
- public static boolean handleJoystickMotionEvent(MotionEvent event) {
- return mJoystickHandler.handleMotionEvent(event);
- }
-
- /**
- * This method is called by SDL using JNI.
- */
- public static void pollInputDevices() {
- if (SDLActivity.mSDLThread != null) {
- mJoystickHandler.pollInputDevices();
- }
- }
-
- // Check if a given device is considered a possible SDL joystick
- public static boolean isDeviceSDLJoystick(int deviceId) {
- InputDevice device = InputDevice.getDevice(deviceId);
- // We cannot use InputDevice.isVirtual before API 16, so let's accept
- // only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
- if ((device == null) || (deviceId < 0)) {
- return false;
- }
- int sources = device.getSources();
- return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
- ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
- ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
- );
- }
-
- // APK expansion files support
-
- /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
- private Object expansionFile;
-
- /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
- private Method expansionFileMethod;
-
- /**
- * This method is called by SDL using JNI.
- * @return an InputStream on success or null if no expansion file was used.
- * @throws IOException on errors. Message is set for the SDL error message.
- */
- public InputStream openAPKExpansionInputStream(String fileName) throws IOException {
- // Get a ZipResourceFile representing a merger of both the main and patch files
- if (expansionFile == null) {
- String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
- if (mainHint == null) {
- return null; // no expansion use if no main version was set
- }
- String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
- if (patchHint == null) {
- return null; // no expansion use if no patch version was set
- }
-
- Integer mainVersion;
- Integer patchVersion;
- try {
- mainVersion = Integer.valueOf(mainHint);
- patchVersion = Integer.valueOf(patchHint);
- } catch (NumberFormatException ex) {
- ex.printStackTrace();
- throw new IOException("No valid file versions set for APK expansion files", ex);
- }
-
- try {
- // To avoid direct dependency on Google APK expansion library that is
- // not a part of Android SDK we access it using reflection
- expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
- .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
- .invoke(null, this, mainVersion, patchVersion);
-
- expansionFileMethod = expansionFile.getClass()
- .getMethod("getInputStream", String.class);
- } catch (Exception ex) {
- ex.printStackTrace();
- expansionFile = null;
- expansionFileMethod = null;
- throw new IOException("Could not access APK expansion support library", ex);
- }
- }
-
- // Get an input stream for a known file inside the expansion file ZIPs
- InputStream fileStream;
- try {
- fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
- } catch (Exception ex) {
- // calling "getInputStream" failed
- ex.printStackTrace();
- throw new IOException("Could not open stream from APK expansion file", ex);
- }
-
- if (fileStream == null) {
- // calling "getInputStream" was successful but null was returned
- throw new IOException("Could not find path in APK expansion file");
- }
-
- return fileStream;
- }
-
- // Messagebox
-
- /** Result of current messagebox. Also used for blocking the calling thread. */
- protected final int[] messageboxSelection = new int[1];
-
- /** Id of current dialog. */
- protected int dialogs = 0;
-
- /**
- * This method is called by SDL using JNI.
- * Shows the messagebox from UI thread and block calling thread.
- * buttonFlags, buttonIds and buttonTexts must have same length.
- * @param buttonFlags array containing flags for every button.
- * @param buttonIds array containing id for every button.
- * @param buttonTexts array containing text for every button.
- * @param colors null for default or array of length 5 containing colors.
- * @return button id or -1.
- */
- public int messageboxShowMessageBox(
- final int flags,
- final String title,
- final String message,
- final int[] buttonFlags,
- final int[] buttonIds,
- final String[] buttonTexts,
- final int[] colors) {
-
- messageboxSelection[0] = -1;
-
- // sanity checks
-
- if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
- return -1; // implementation broken
- }
-
- // collect arguments for Dialog
-
- final Bundle args = new Bundle();
- args.putInt("flags", flags);
- args.putString("title", title);
- args.putString("message", message);
- args.putIntArray("buttonFlags", buttonFlags);
- args.putIntArray("buttonIds", buttonIds);
- args.putStringArray("buttonTexts", buttonTexts);
- args.putIntArray("colors", colors);
-
- // trigger Dialog creation on UI thread
-
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- showDialog(dialogs++, args);
- }
- });
-
- // block the calling thread
-
- synchronized (messageboxSelection) {
- try {
- messageboxSelection.wait();
- } catch (InterruptedException ex) {
- ex.printStackTrace();
- return -1;
- }
- }
-
- // return selected value
-
- return messageboxSelection[0];
- }
-
- @Override
- protected Dialog onCreateDialog(int ignore, Bundle args) {
-
- // TODO set values from "flags" to messagebox dialog
-
- // get colors
-
- int[] colors = args.getIntArray("colors");
- int backgroundColor;
- int textColor;
- int buttonBorderColor;
- int buttonBackgroundColor;
- int buttonSelectedColor;
- if (colors != null) {
- int i = -1;
- backgroundColor = colors[++i];
- textColor = colors[++i];
- buttonBorderColor = colors[++i];
- buttonBackgroundColor = colors[++i];
- buttonSelectedColor = colors[++i];
- } else {
- backgroundColor = Color.TRANSPARENT;
- textColor = Color.TRANSPARENT;
- buttonBorderColor = Color.TRANSPARENT;
- buttonBackgroundColor = Color.TRANSPARENT;
- buttonSelectedColor = Color.TRANSPARENT;
- }
-
- // create dialog with title and a listener to wake up calling thread
-
- final Dialog dialog = new Dialog(this);
- dialog.setTitle(args.getString("title"));
- dialog.setCancelable(false);
- dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
- @Override
- public void onDismiss(DialogInterface unused) {
- synchronized (messageboxSelection) {
- messageboxSelection.notify();
- }
- }
- });
-
- // create text
-
- TextView message = new TextView(this);
- message.setGravity(Gravity.CENTER);
- message.setText(args.getString("message"));
- if (textColor != Color.TRANSPARENT) {
- message.setTextColor(textColor);
- }
-
- // create buttons
-
- int[] buttonFlags = args.getIntArray("buttonFlags");
- int[] buttonIds = args.getIntArray("buttonIds");
- String[] buttonTexts = args.getStringArray("buttonTexts");
-
- final SparseArray<Button> mapping = new SparseArray<Button>();
-
- LinearLayout buttons = new LinearLayout(this);
- buttons.setOrientation(LinearLayout.HORIZONTAL);
- buttons.setGravity(Gravity.CENTER);
- for (int i = 0; i < buttonTexts.length; ++i) {
- Button button = new Button(this);
- final int id = buttonIds[i];
- button.setOnClickListener(new View.OnClickListener() {
- @Override
- public void onClick(View v) {
- messageboxSelection[0] = id;
- dialog.dismiss();
- }
- });
- if (buttonFlags[i] != 0) {
- // see SDL_messagebox.h
- if ((buttonFlags[i] & 0x00000001) != 0) {
- mapping.put(KeyEvent.KEYCODE_ENTER, button);
- }
- if ((buttonFlags[i] & 0x00000002) != 0) {
- mapping.put(111, button); /* API 11: KeyEvent.KEYCODE_ESCAPE */
- }
- }
- button.setText(buttonTexts[i]);
- if (textColor != Color.TRANSPARENT) {
- button.setTextColor(textColor);
- }
- if (buttonBorderColor != Color.TRANSPARENT) {
- // TODO set color for border of messagebox button
- }
- if (buttonBackgroundColor != Color.TRANSPARENT) {
- Drawable drawable = button.getBackground();
- if (drawable == null) {
- // setting the color this way removes the style
- button.setBackgroundColor(buttonBackgroundColor);
- } else {
- // setting the color this way keeps the style (gradient, padding, etc.)
- drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY);
- }
- }
- if (buttonSelectedColor != Color.TRANSPARENT) {
- // TODO set color for selected messagebox button
- }
- buttons.addView(button);
- }
-
- // create content
-
- LinearLayout content = new LinearLayout(this);
- content.setOrientation(LinearLayout.VERTICAL);
- content.addView(message);
- content.addView(buttons);
- if (backgroundColor != Color.TRANSPARENT) {
- content.setBackgroundColor(backgroundColor);
- }
-
- // add content to dialog and return
-
- dialog.setContentView(content);
- dialog.setOnKeyListener(new Dialog.OnKeyListener() {
- @Override
- public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) {
- Button button = mapping.get(keyCode);
- if (button != null) {
- if (event.getAction() == KeyEvent.ACTION_UP) {
- button.performClick();
- }
- return true; // also for ignored actions
- }
- return false;
- }
- });
-
- return dialog;
- }
-}
-
-/**
- Simple nativeInit() runnable
-*/
-class SDLMain implements Runnable {
- @Override
- public void run() {
- // Runs SDL_main()
- SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
-
- //Log.v("SDL", "SDL thread terminated");
- }
-}
-
-
-/**
- SDLSurface. This is what we draw on, so we need to know when it's created
- in order to do anything useful.
-
- Because of this, that's where we set up the SDL thread
-*/
-class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
- View.OnKeyListener, View.OnTouchListener, SensorEventListener {
-
- // Sensors
- protected static SensorManager mSensorManager;
- protected static Display mDisplay;
-
- // Keep track of the surface size to normalize touch events
- protected static float mWidth, mHeight;
-
- // Startup
- public SDLSurface(Context context) {
- super(context);
- getHolder().addCallback(this);
-
- setFocusable(true);
- setFocusableInTouchMode(true);
- requestFocus();
- setOnKeyListener(this);
- setOnTouchListener(this);
-
- mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
- mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
-
- if(Build.VERSION.SDK_INT >= 12) {
- setOnGenericMotionListener(new SDLGenericMotionListener_API12());
- }
-
- // Some arbitrary defaults to avoid a potential division by zero
- mWidth = 1.0f;
- mHeight = 1.0f;
- }
-
- public void handlePause() {
- enableSensor(Sensor.TYPE_ACCELEROMETER, false);
- }
-
- public void handleResume() {
- setFocusable(true);
- setFocusableInTouchMode(true);
- requestFocus();
- setOnKeyListener(this);
- setOnTouchListener(this);
- enableSensor(Sensor.TYPE_ACCELEROMETER, true);
- }
-
- public Surface getNativeSurface() {
- return getHolder().getSurface();
- }
-
- // Called when we have a valid drawing surface
- @Override
- public void surfaceCreated(SurfaceHolder holder) {
- Log.v("SDL", "surfaceCreated()");
- holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
- }
-
- // Called when we lose the surface
- @Override
- public void surfaceDestroyed(SurfaceHolder holder) {
- Log.v("SDL", "surfaceDestroyed()");
- // Call this *before* setting mIsSurfaceReady to 'false'
- SDLActivity.handlePause();
- SDLActivity.mIsSurfaceReady = false;
- SDLActivity.onNativeSurfaceDestroyed();
- }
-
- // Called when the surface is resized
- @Override
- public void surfaceChanged(SurfaceHolder holder,
- int format, int width, int height) {
- Log.v("SDL", "surfaceChanged()");
-
- int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
- switch (format) {
- case PixelFormat.A_8:
- Log.v("SDL", "pixel format A_8");
- break;
- case PixelFormat.LA_88:
- Log.v("SDL", "pixel format LA_88");
- break;
- case PixelFormat.L_8:
- Log.v("SDL", "pixel format L_8");
- break;
- case PixelFormat.RGBA_4444:
- Log.v("SDL", "pixel format RGBA_4444");
- sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
- break;
- case PixelFormat.RGBA_5551:
- Log.v("SDL", "pixel format RGBA_5551");
- sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
- break;
- case PixelFormat.RGBA_8888:
- Log.v("SDL", "pixel format RGBA_8888");
- sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
- break;
- case PixelFormat.RGBX_8888:
- Log.v("SDL", "pixel format RGBX_8888");
- sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
- break;
- case PixelFormat.RGB_332:
- Log.v("SDL", "pixel format RGB_332");
- sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
- break;
- case PixelFormat.RGB_565:
- Log.v("SDL", "pixel format RGB_565");
- sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
- break;
- case PixelFormat.RGB_888:
- Log.v("SDL", "pixel format RGB_888");
- // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
- sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
- break;
- default:
- Log.v("SDL", "pixel format unknown " + format);
- break;
- }
-
- mWidth = width;
- mHeight = height;
- SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
- Log.v("SDL", "Window size: " + width + "x" + height);
-
-
- boolean skip = false;
- int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
-
- if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
- {
- // Accept any
- }
- else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
- {
- if (mWidth > mHeight) {
- skip = true;
- }
- } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) {
- if (mWidth < mHeight) {
- skip = true;
- }
- }
-
- // Special Patch for Square Resolution: Black Berry Passport
- if (skip) {
- double min = Math.min(mWidth, mHeight);
- double max = Math.max(mWidth, mHeight);
-
- if (max / min < 1.20) {
- Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
- skip = false;
- }
- }
-
- if (skip) {
- Log.v("SDL", "Skip .. Surface is not ready.");
- return;
- }
-
-
- // Set mIsSurfaceReady to 'true' *before* making a call to handleResume
- SDLActivity.mIsSurfaceReady = true;
- SDLActivity.onNativeSurfaceChanged();
-
-
- if (SDLActivity.mSDLThread == null) {
- // This is the entry point to the C app.
- // Start up the C app thread and enable sensor input for the first time
-
- final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
- enableSensor(Sensor.TYPE_ACCELEROMETER, true);
- sdlThread.start();
-
- // Set up a listener thread to catch when the native thread ends
- SDLActivity.mSDLThread = new Thread(new Runnable(){
- @Override
- public void run(){
- try {
- sdlThread.join();
- }
- catch(Exception e){}
- finally{
- // Native thread has finished
- if (! SDLActivity.mExitCalledFromJava) {
- SDLActivity.handleNativeExit();
- }
- }
- }
- }, "SDLThreadListener");
- SDLActivity.mSDLThread.start();
- }
-
- if (SDLActivity.mHasFocus) {
- SDLActivity.handleResume();
- }
- }
-
- // Key events
- @Override
- public boolean onKey(View v, int keyCode, KeyEvent event) {
- // Dispatch the different events depending on where they come from
- // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
- // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
- //
- // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
- // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
- // So, retrieve the device itself and check all of its sources
- if (SDLActivity.isDeviceSDLJoystick(event.getDeviceId())) {
- // Note that we process events with specific key codes here
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
- if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
- return true;
- }
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
- if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
- return true;
- }
- }
- }
-
- if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
- //Log.v("SDL", "key down: " + keyCode);
- SDLActivity.onNativeKeyDown(keyCode);
- return true;
- }
- else if (event.getAction() == KeyEvent.ACTION_UP) {
- //Log.v("SDL", "key up: " + keyCode);
- SDLActivity.onNativeKeyUp(keyCode);
- return true;
- }
- }
-
- if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
- // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
- // they are ignored here because sending them as mouse input to SDL is messy
- if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
- switch (event.getAction()) {
- case KeyEvent.ACTION_DOWN:
- case KeyEvent.ACTION_UP:
- // mark the event as handled or it will be handled by system
- // handling KEYCODE_BACK by system will call onBackPressed()
- return true;
- }
- }
- }
-
- return false;
- }
-
- // Touch events
- @Override
- public boolean onTouch(View v, MotionEvent event) {
- /* Ref: http://developer.android.com/training/gestures/multi.html */
- final int touchDevId = event.getDeviceId();
- final int pointerCount = event.getPointerCount();
- int action = event.getActionMasked();
- int pointerFingerId;
- int mouseButton;
- int i = -1;
- float x,y,p;
-
- // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
- if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
- if (Build.VERSION.SDK_INT < 14) {
- mouseButton = 1; // all mouse buttons are the left button
- } else {
- try {
- mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
- } catch(Exception e) {
- mouseButton = 1; // oh well.
- }
- }
- SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
- } else {
- switch(action) {
- case MotionEvent.ACTION_MOVE:
- for (i = 0; i < pointerCount; i++) {
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- if (p > 1.0f) {
- // may be larger than 1.0f on some devices
- // see the documentation of getPressure(i)
- p = 1.0f;
- }
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- }
- break;
-
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_DOWN:
- // Primary pointer up/down, the index is always zero
- i = 0;
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN:
- // Non primary pointer up/down
- if (i == -1) {
- i = event.getActionIndex();
- }
-
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- if (p > 1.0f) {
- // may be larger than 1.0f on some devices
- // see the documentation of getPressure(i)
- p = 1.0f;
- }
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- break;
-
- case MotionEvent.ACTION_CANCEL:
- for (i = 0; i < pointerCount; i++) {
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- if (p > 1.0f) {
- // may be larger than 1.0f on some devices
- // see the documentation of getPressure(i)
- p = 1.0f;
- }
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
- }
- break;
-
- default:
- break;
- }
- }
-
- return true;
- }
-
- // Sensor events
- public void enableSensor(int sensortype, boolean enabled) {
- // TODO: This uses getDefaultSensor - what if we have >1 accels?
- if (enabled) {
- mSensorManager.registerListener(this,
- mSensorManager.getDefaultSensor(sensortype),
- SensorManager.SENSOR_DELAY_GAME, null);
- } else {
- mSensorManager.unregisterListener(this,
- mSensorManager.getDefaultSensor(sensortype));
- }
- }
-
- @Override
- public void onAccuracyChanged(Sensor sensor, int accuracy) {
- // TODO
- }
-
- @Override
- public void onSensorChanged(SensorEvent event) {
- if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
- float x, y;
- switch (mDisplay.getRotation()) {
- case Surface.ROTATION_90:
- x = -event.values[1];
- y = event.values[0];
- break;
- case Surface.ROTATION_270:
- x = event.values[1];
- y = -event.values[0];
- break;
- case Surface.ROTATION_180:
- x = -event.values[1];
- y = -event.values[0];
- break;
- default:
- x = event.values[0];
- y = event.values[1];
- break;
- }
- SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
- y / SensorManager.GRAVITY_EARTH,
- event.values[2] / SensorManager.GRAVITY_EARTH);
- }
- }
-}
-
-/* This is a fake invisible editor view that receives the input and defines the
- * pan&scan region
- */
-class DummyEdit extends View implements View.OnKeyListener {
- InputConnection ic;
-
- public DummyEdit(Context context) {
- super(context);
- setFocusableInTouchMode(true);
- setFocusable(true);
- setOnKeyListener(this);
- }
-
- @Override
- public boolean onCheckIsTextEditor() {
- return true;
- }
-
- @Override
- public boolean onKey(View v, int keyCode, KeyEvent event) {
-
- // This handles the hardware keyboard input
- if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
- ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
- }
- return true;
- }
-
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
- SDLActivity.onNativeKeyDown(keyCode);
- return true;
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
- SDLActivity.onNativeKeyUp(keyCode);
- return true;
- }
-
- return false;
- }
-
- //
- @Override
- public boolean onKeyPreIme (int keyCode, KeyEvent event) {
- // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
- // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
- // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
- // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
- // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
- // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
- if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
- if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
- SDLActivity.onNativeKeyboardFocusLost();
- }
- }
- return super.onKeyPreIme(keyCode, event);
- }
-
- @Override
- public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
- ic = new SDLInputConnection(this, true);
-
- outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
- outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
- | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
-
- return ic;
- }
-}
-
-class SDLInputConnection extends BaseInputConnection {
-
- public SDLInputConnection(View targetView, boolean fullEditor) {
- super(targetView, fullEditor);
-
- }
-
- @Override
- public boolean sendKeyEvent(KeyEvent event) {
-
- /*
- * This handles the keycodes from soft keyboard (and IME-translated
- * input from hardkeyboard)
- */
- int keyCode = event.getKeyCode();
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
- if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
- commitText(String.valueOf((char) event.getUnicodeChar()), 1);
- }
- SDLActivity.onNativeKeyDown(keyCode);
- return true;
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
-
- SDLActivity.onNativeKeyUp(keyCode);
- return true;
- }
- return super.sendKeyEvent(event);
- }
-
- @Override
- public boolean commitText(CharSequence text, int newCursorPosition) {
-
- nativeCommitText(text.toString(), newCursorPosition);
-
- return super.commitText(text, newCursorPosition);
- }
-
- @Override
- public boolean setComposingText(CharSequence text, int newCursorPosition) {
-
- nativeSetComposingText(text.toString(), newCursorPosition);
-
- return super.setComposingText(text, newCursorPosition);
- }
-
- public native void nativeCommitText(String text, int newCursorPosition);
-
- public native void nativeSetComposingText(String text, int newCursorPosition);
-
- @Override
- public boolean deleteSurroundingText(int beforeLength, int afterLength) {
- // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
- if (beforeLength == 1 && afterLength == 0) {
- // backspace
- return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
- && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
- }
-
- return super.deleteSurroundingText(beforeLength, afterLength);
- }
-}
-
-/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
-class SDLJoystickHandler {
-
- /**
- * Handles given MotionEvent.
- * @param event the event to be handled.
- * @return if given event was processed.
- */
- public boolean handleMotionEvent(MotionEvent event) {
- return false;
- }
-
- /**
- * Handles adding and removing of input devices.
- */
- public void pollInputDevices() {
- }
-}
-
-/* Actual joystick functionality available for API >= 12 devices */
-class SDLJoystickHandler_API12 extends SDLJoystickHandler {
-
- static class SDLJoystick {
- public int device_id;
- public String name;
- public ArrayList<InputDevice.MotionRange> axes;
- public ArrayList<InputDevice.MotionRange> hats;
- }
- static class RangeComparator implements Comparator<InputDevice.MotionRange> {
- @Override
- public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
- private ArrayList<SDLJoystick> mJoysticks;
-
- public SDLJoystickHandler_API12() {
-
- mJoysticks = new ArrayList<SDLJoystick>();
- }
-
- @Override
- public void pollInputDevices() {
- int[] deviceIds = InputDevice.getDeviceIds();
- // It helps processing the device ids in reverse order
- // For example, in the case of the XBox 360 wireless dongle,
- // so the first controller seen by SDL matches what the receiver
- // considers to be the first controller
-
- for(int i=deviceIds.length-1; i>-1; i--) {
- SDLJoystick joystick = getJoystick(deviceIds[i]);
- if (joystick == null) {
- joystick = new SDLJoystick();
- InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
- if (SDLActivity.isDeviceSDLJoystick(deviceIds[i])) {
- joystick.device_id = deviceIds[i];
- joystick.name = joystickDevice.getName();
- joystick.axes = new ArrayList<InputDevice.MotionRange>();
- joystick.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges ) {
- if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
- range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joystick.hats.add(range);
- }
- else {
- joystick.axes.add(range);
- }
- }
- }
-
- mJoysticks.add(joystick);
- SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
- joystick.axes.size(), joystick.hats.size()/2, 0);
- }
- }
- }
-
- /* Check removed devices */
- ArrayList<Integer> removedDevices = new ArrayList<Integer>();
- for(int i=0; i < mJoysticks.size(); i++) {
- int device_id = mJoysticks.get(i).device_id;
- int j;
- for (j=0; j < deviceIds.length; j++) {
- if (device_id == deviceIds[j]) break;
- }
- if (j == deviceIds.length) {
- removedDevices.add(Integer.valueOf(device_id));
- }
- }
-
- for(int i=0; i < removedDevices.size(); i++) {
- int device_id = removedDevices.get(i).intValue();
- SDLActivity.nativeRemoveJoystick(device_id);
- for (int j=0; j < mJoysticks.size(); j++) {
- if (mJoysticks.get(j).device_id == device_id) {
- mJoysticks.remove(j);
- break;
- }
- }
- }
- }
-
- protected SDLJoystick getJoystick(int device_id) {
- for(int i=0; i < mJoysticks.size(); i++) {
- if (mJoysticks.get(i).device_id == device_id) {
- return mJoysticks.get(i);
- }
- }
- return null;
- }
-
- @Override
- public boolean handleMotionEvent(MotionEvent event) {
- if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
- int actionPointerIndex = event.getActionIndex();
- int action = event.getActionMasked();
- switch(action) {
- case MotionEvent.ACTION_MOVE:
- SDLJoystick joystick = getJoystick(event.getDeviceId());
- if ( joystick != null ) {
- for (int i = 0; i < joystick.axes.size(); i++) {
- InputDevice.MotionRange range = joystick.axes.get(i);
- /* Normalize the value to -1...1 */
- float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
- SDLActivity.onNativeJoy(joystick.device_id, i, value );
- }
- for (int i = 0; i < joystick.hats.size(); i+=2) {
- int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
- int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
- SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
- }
- }
- break;
- default:
- break;
- }
- }
- return true;
- }
-}
-
-class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
- // Generic Motion (mouse hover, joystick...) events go here
- @Override
- public boolean onGenericMotion(View v, MotionEvent event) {
- float x, y;
- int action;
-
- switch ( event.getSource() ) {
- case InputDevice.SOURCE_JOYSTICK:
- case InputDevice.SOURCE_GAMEPAD:
- case InputDevice.SOURCE_DPAD:
- return SDLActivity.handleJoystickMotionEvent(event);
-
- case InputDevice.SOURCE_MOUSE:
- action = event.getActionMasked();
- switch (action) {
- case MotionEvent.ACTION_SCROLL:
- x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
- y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
- SDLActivity.onNativeMouse(0, action, x, y);
- return true;
-
- case MotionEvent.ACTION_HOVER_MOVE:
- x = event.getX(0);
- y = event.getY(0);
-
- SDLActivity.onNativeMouse(0, action, x, y);
- return true;
-
- default:
- break;
- }
- break;
-
- default:
- break;
- }
-
- // Event was not managed
- return false;
- }
-}