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author | 2016-02-25 20:58:49 +0100 | |
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committer | 2016-02-25 20:58:49 +0100 | |
commit | 11395616ddde568531c640a461d70d526bb112ab (patch) | |
tree | da10a28ca80608fb6f6f009e2d8e78facb4cb5e1 /tests/lib/util/corestr.cpp | |
parent | d44f8f4c2bdf19fdd55a45c779b746160d90d4fa (diff) |
Bloom refactoring
- calculation of bloom dimensions is now done only once, when render
target is created
- reduced blur width for non-vector screens
- implemented shadow u/v option for source tile mode
Diffstat (limited to 'tests/lib/util/corestr.cpp')
0 files changed, 0 insertions, 0 deletions