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author Phil Bennett <philipjbennett@users.noreply.github.com>2009-10-31 10:16:45 +0000
committer Phil Bennett <philipjbennett@users.noreply.github.com>2009-10-31 10:16:45 +0000
commita582d0550293eb4a0637317562c09b276f99c6ee (patch)
tree44ced354031de26d895dcb914bd93aa4e190cbc4 /src/tools/src2html.c
parentbde2bf74214be07c176fe9d9dd2cf05ef22f6d22 (diff)
Documentation update for the Seibu COPDX-based games. Renamed sdgndmrb to grainbow. [David Haywood]
Date: Thu, 29 Oct 2009 20:26:27 +0000 From: David Haywood <neohaze@nildram.co.uk> User-Agent: Thunderbird 2.0.0.23 (Windows/20090812) MIME-Version: 1.0 To: Philip Bennett <p.j.bennett@gmail.com> Subject: new zero team new zero team uses copd3 not copd2, so I've changed it to not call the copd2 functions. not very tidy for now, but it's a work in progress. the table it uploads (encrypted mcu code probably) is identical to the table raiden2/dx 'v33' version uploads.... this should be applied after the previous patch Date: Thu, 29 Oct 2009 19:56:07 +0000 From: David Haywood <neohaze@nildram.co.uk> CC: Philip Bennett <p.j.bennett@gmail.com> Subject: Re: Seibu Notes This is an updated version of the previous patch (which replaces it) It shows the data tables in an alternative arrangement too, which makes it easy to cross-reference the tables between games and highlights a couple of cases which might make for interesting real hardware testing. David Haywood wrote: > oh, and I renamed the set for the gundam game to save my sanity, > grainbow is much easier to remember than every word abbriviated to 2 > letters ;-) > > David Haywood wrote: >> I added some notes to the seibu cop stuff.. just to reflect current >> feelings (which haven't really changed much) >> >> I've documented the various tables the games upload, and the >> mechanism by which they're uploaded in the text. Hopefully it makes >> more sense visually than trying to follow the code. The same should >> be done for the other opeations which are understood. >> >> This should also help when trojanning as it will be possible to add >> notes near the various commands. >> >> As I've said before, if you have any questions about this lot, feel >> free to ask. >> >> The CopD3 ones are different, I haven't documented those because IMO >> they're a plain MCU with encrypted code instead.
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