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author ImJezze <jezze@gmx.net>2016-02-28 18:59:10 +0100
committer ImJezze <jezze@gmx.net>2016-02-28 18:59:10 +0100
commit0e76ce80ded45d091b657554908874d6a9e4d72b (patch)
treeb9d651845ec3ea5cbf1c8b9a3bfacf2d00acced7 /src/osd/sdl/window.cpp
parent11395616ddde568531c640a461d70d526bb112ab (diff)
Cleanup primary.fx
- split into primary.fx into 3 techniques for vector buffer, screen and UI pass - moved register_texture() for shaders outside of texture_info creation - added render_primitive parameter to register_texture(); currently unused - removed other unused register_texture() definition
Diffstat (limited to 'src/osd/sdl/window.cpp')
0 files changed, 0 insertions, 0 deletions