diff options
author | 2010-01-21 22:54:49 +0000 | |
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committer | 2010-01-21 22:54:49 +0000 | |
commit | 10bee5ce7812d7faaecf238cf9570b802e02d56e (patch) | |
tree | cf71fbbc9cb1fb53efefef35bb916df2860fad15 /src/osd/sdl/gl_shader_tool.c | |
parent | a63d3b5de485918abd8bca4079ac221fe62f1d15 (diff) |
The return of the "misc"
- Added sdlmisc_<targetos>.c again. This was necessary since
certain tools create stubs for e.g. osd_break_into_debugger.
If we do not have this in a separate file, the link stage may
break.
- Applied OS/2 patch [Credit: KO Myung-Hun]
- Cleaned up #includes. Removed stdlib.h were possible.
- More malloc to osd_malloc rename.
- SDL monitor modes are read now when they are needed. This is now consistent across platforms.
Diffstat (limited to 'src/osd/sdl/gl_shader_tool.c')
-rw-r--r-- | src/osd/sdl/gl_shader_tool.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/osd/sdl/gl_shader_tool.c b/src/osd/sdl/gl_shader_tool.c index 6c501a456bd..c56874a793b 100644 --- a/src/osd/sdl/gl_shader_tool.c +++ b/src/osd/sdl/gl_shader_tool.c @@ -27,10 +27,6 @@ * */ -#include <stdio.h> -#include <string.h> -#include <stdlib.h> - #include "emu.h" #include "gl_shader_tool.h" |