summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/render/drawbgfx.cpp
diff options
context:
space:
mode:
author ImJezze <jezze@gmx.net>2016-07-16 20:53:25 +0200
committer ImJezze <jezze@gmx.net>2016-07-16 20:54:37 +0200
commit89af2864ed8c2bde525532d1bf72542da2c76ae0 (patch)
treefb2941f3055e9adcf8dc5c8b8715889c118703fb /src/osd/modules/render/drawbgfx.cpp
parent9104c9d52336a879ad4dc519af003833acb63eca (diff)
Fixed MT #6291
* fixed copy of texture data to bitmap in BGFX * changed AVI dimension to a lowest integral multiple of 4 (2 was still to low for most video players, e.g. VLC) * added audio to AVI record in HLSL * HLSL AVI record now uses window dimension instead of snap dimension
Diffstat (limited to 'src/osd/modules/render/drawbgfx.cpp')
-rw-r--r--src/osd/modules/render/drawbgfx.cpp41
1 files changed, 23 insertions, 18 deletions
diff --git a/src/osd/modules/render/drawbgfx.cpp b/src/osd/modules/render/drawbgfx.cpp
index dec0110157a..aaf47eb344e 100644
--- a/src/osd/modules/render/drawbgfx.cpp
+++ b/src/osd/modules/render/drawbgfx.cpp
@@ -256,11 +256,18 @@ int renderer_bgfx::create()
void renderer_bgfx::record()
{
auto win = assert_window();
- if (m_avi_writer == nullptr || win->m_index > 0)
+ if (win->m_index > 0)
{
return;
}
+ if (m_avi_writer == nullptr)
+ {
+ m_avi_writer = new avi_write(win->machine(), m_width[0], m_height[0]);
+ m_avi_data = new uint8_t[m_width[0] * m_height[0] * 4];
+ m_avi_bitmap.allocate(m_width[0], m_height[0]);
+ }
+
if (m_avi_writer->recording())
{
m_avi_writer->stop();
@@ -674,27 +681,20 @@ int renderer_bgfx::draw(int update)
{
auto win = assert_window();
int window_index = win->m_index;
- if (window_index == 0)
- {
- s_current_view = 0;
- if (m_avi_writer == nullptr)
- {
- uint32_t width = win->get_size().width();
- uint32_t height = win->get_size().height();
- m_avi_writer = new avi_write(win->machine(), width, height);
- m_avi_data = new uint8_t[width * height * 4];
- m_avi_bitmap.allocate(width, height);
- }
- }
m_seen_views.clear();
m_ui_view = -1;
- // Set view 0 default viewport.
osd_dim wdim = win->get_size();
m_width[window_index] = wdim.width();
m_height[window_index] = wdim.height();
+ // Set view 0 default viewport.
+ if (window_index == 0)
+ {
+ s_current_view = 0;
+ }
+
win->m_primlist->acquire_lock();
s_current_view += m_chains->handle_screen_chains(s_current_view, win->m_primlist->first(), *win.get());
win->m_primlist->release_lock();
@@ -787,11 +787,16 @@ void renderer_bgfx::update_recording()
bgfx::blit(s_current_view > 0 ? s_current_view - 1 : 0, m_avi_texture, 0, 0, m_avi_target->target());
bgfx::readTexture(m_avi_texture, m_avi_data);
- UINT32* start = &m_avi_bitmap.pix32(0);
- // loop over Y
- for (int i = 0; i < m_width[0] * m_height[0] * 4; i += 4)
+ int i = 0;
+ for (int y = 0; y < m_avi_bitmap.height(); y++)
{
- *start++ = 0xff000000 | (m_avi_data[i + 0] << 16) | (m_avi_data[i + 1] << 8) | m_avi_data[i + 2];
+ UINT32 *dst = &m_avi_bitmap.pix32(y);
+
+ for (int x = 0; x < m_avi_bitmap.width(); x++)
+ {
+ *dst++ = 0xff000000 | (m_avi_data[i + 0] << 16) | (m_avi_data[i + 1] << 8) | m_avi_data[i + 2];
+ i += 4;
+ }
}
m_avi_writer->video_frame(m_avi_bitmap);