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author | 2016-04-13 19:21:57 +0200 | |
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committer | 2016-04-13 19:21:57 +0200 | |
commit | 32f0e6efac8b51dbdc11b390b64753227cbb6180 (patch) | |
tree | af19990b09f731d098ca93781b732e0724ebf7e9 /src/osd/modules/render/d3d/d3dhlsl.h | |
parent | 6be4d8312ccf4d9b5fde5fc2b5094e637fbdf7d7 (diff) |
Removed hacks for vector screens from shaders (nw)
- added handling of texture coordinates for vector screens to core render
- added handling of orientation/rotation for vector screens to D3D renderer
Diffstat (limited to 'src/osd/modules/render/d3d/d3dhlsl.h')
-rw-r--r-- | src/osd/modules/render/d3d/d3dhlsl.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/osd/modules/render/d3d/d3dhlsl.h b/src/osd/modules/render/d3d/d3dhlsl.h index e5e6ad600b7..0eddbd5cd0e 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.h +++ b/src/osd/modules/render/d3d/d3dhlsl.h @@ -49,9 +49,6 @@ public: CU_QUAD_DIMS, CU_SWAP_XY, - CU_ORIENTATION_SWAP, - CU_ROTATION_SWAP, - CU_ROTATION_TYPE, CU_VECTOR_SCREEN, CU_NTSC_CCFREQ, |