From 32f0e6efac8b51dbdc11b390b64753227cbb6180 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Wed, 13 Apr 2016 19:21:57 +0200 Subject: Removed hacks for vector screens from shaders (nw) - added handling of texture coordinates for vector screens to core render - added handling of orientation/rotation for vector screens to D3D renderer --- src/osd/modules/render/d3d/d3dhlsl.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/osd/modules/render/d3d/d3dhlsl.h') diff --git a/src/osd/modules/render/d3d/d3dhlsl.h b/src/osd/modules/render/d3d/d3dhlsl.h index e5e6ad600b7..0eddbd5cd0e 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.h +++ b/src/osd/modules/render/d3d/d3dhlsl.h @@ -49,9 +49,6 @@ public: CU_QUAD_DIMS, CU_SWAP_XY, - CU_ORIENTATION_SWAP, - CU_ROTATION_SWAP, - CU_ROTATION_TYPE, CU_VECTOR_SCREEN, CU_NTSC_CCFREQ, -- cgit v1.2.3-70-g09d2