diff options
author | 2015-03-02 21:05:39 +0100 | |
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committer | 2015-03-02 21:05:39 +0100 | |
commit | de6b0909171d576d9ed69a9e57d6fbb134a02a9b (patch) | |
tree | c3af78aeb23d66e1e2c293e6666d5f38fdf4ec5f /src/osd/modules/opengl/osd_opengl.h | |
parent | 63726631c87b9d0609990bebe3946328d87b47da (diff) |
OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or
GL/glext.h. Use our own headers. (nw)
Diffstat (limited to 'src/osd/modules/opengl/osd_opengl.h')
-rw-r--r-- | src/osd/modules/opengl/osd_opengl.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/osd/modules/opengl/osd_opengl.h b/src/osd/modules/opengl/osd_opengl.h index e41911a4b3e..e64736c2576 100644 --- a/src/osd/modules/opengl/osd_opengl.h +++ b/src/osd/modules/opengl/osd_opengl.h @@ -16,8 +16,12 @@ * #include <GL/glext.h> */ #ifdef OSD_WINDOWS - #include "GL/gl.h" - #include "GL/glext.h" + #ifdef _MSC_VER + #include "SDL1211_opengl.h" + #else + #include "GL/gl.h" + #include "GL/glext.h" + #endif #else #if (SDLMAME_SDL2) #include <SDL2/SDL_version.h> |