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author Miodrag Milanovic <mmicko@gmail.com>2015-03-30 20:30:18 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2015-03-30 20:30:18 +0200
commitde541d79eea8f7527ff33440f6081474606738e3 (patch)
tree459ce3fb21267b71553e0ca9360213855ed79b40 /src/osd/modules/opengl/gl_shader_mgr.c
parent4e89e12e0269fb31b157d5064799985a730c0877 (diff)
removed windows/osinline.h and placed MSVC dependent files in top folder (nw)
moved MSVC defines from winprefix.h to osdcomm.h removed empty file compilation - porttime.c removed osinline.h in windows and sdl and change files using them.
Diffstat (limited to 'src/osd/modules/opengl/gl_shader_mgr.c')
-rw-r--r--src/osd/modules/opengl/gl_shader_mgr.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/osd/modules/opengl/gl_shader_mgr.c b/src/osd/modules/opengl/gl_shader_mgr.c
index 75d4b777cca..46fbc825aa6 100644
--- a/src/osd/modules/opengl/gl_shader_mgr.c
+++ b/src/osd/modules/opengl/gl_shader_mgr.c
@@ -1,6 +1,7 @@
#include <stdio.h> /* snprintf */
#include <stdlib.h> /* malloc */
+#include "osdcomm.h"
#include "osd_opengl.h"
#include "gl_shader_mgr.h"