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author benrg <benrudiak@gmail.com>2023-01-17 19:07:12 -0800
committer GitHub <noreply@github.com>2023-01-17 22:07:12 -0500
commit867182095d2aa4f4c1f5eb468ebbc56f486db511 (patch)
tree448648addc4c7886e3d36f95e4cb729d10899866 /src/osd/modules/input/input_xinput.cpp
parent4de31201cf05ec8610bd153bbb77974dc4de8830 (diff)
Apple II: factor out NTSC color simulation and add config options (#10835)
Make most video modes produce a 560x192 monochrome bitmap that goes through shared artifact color simulation code, and add some dip-switch options to control the algorithm. This allows for combinations that weren't supported before, such as color fringes on text and lores block boundary artifacts. This also implements the Video-7 foreground-background hires mode, since it was easy to do with the shared code.
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