diff options
author | 2023-02-23 02:06:28 +1100 | |
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committer | 2023-02-23 02:06:28 +1100 | |
commit | a72c02133fe08d4b2d8f420eec0814bb595ca7db (patch) | |
tree | 8b2bd0411e103a714e7764d6494ea85eb27859db /src/osd/modules/input/input_windows.cpp | |
parent | cf4310a1e73ddd253e0d1ea49414a475f3c8bb50 (diff) |
osd: Don't pump events when reading inputs.
This was a drain on performance. If anything is trying to poll inputs
in a loop, it needs to call input_update() to ensure it gets up-to-date
state.
Diffstat (limited to 'src/osd/modules/input/input_windows.cpp')
-rw-r--r-- | src/osd/modules/input/input_windows.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/osd/modules/input/input_windows.cpp b/src/osd/modules/input/input_windows.cpp index 90101351a95..1db0e3ac02c 100644 --- a/src/osd/modules/input/input_windows.cpp +++ b/src/osd/modules/input/input_windows.cpp @@ -65,14 +65,6 @@ bool windows_osd_interface::handle_input_event(input_event eventid, void *eventd return handled; } -void windows_osd_interface::poll_input(running_machine &machine) const -{ - m_keyboard_input->poll_if_necessary(); - m_mouse_input->poll_if_necessary(); - m_lightgun_input->poll_if_necessary(); - m_joystick_input->poll_if_necessary(); -} - //============================================================ // customize_input_type_list //============================================================ |