summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/input/input_dinput.cpp
diff options
context:
space:
mode:
author arbee <rb6502@users.noreply.github.com>2026-02-07 13:32:37 -0500
committer arbee <rb6502@users.noreply.github.com>2026-02-07 13:32:37 -0500
commit8349e95e3e0ea4d3081739e2b8bb5787b9e366ba (patch)
tree89c058b1454f3c898fb918dc2ce1c7a2fb701e4b /src/osd/modules/input/input_dinput.cpp
parentdba6d057f1186642e73eb7fa020aabf9647b163f (diff)
Initial support for SDL3. [R. Belmont, Vas Crabb]
* SDL3 is the default for macOS targets. Linux/Windows can build with OSD=sdl3 while we wait for better distro support for SDL3. Both X11 and Wayland sessions are fully supported on Linux. * SDL3 -sound=sdl supports both input and output. All other video, sound, and input functionality should otherwise be the same for now. SDL 3.4+ multiple keyboard/mouse support is planned.
Diffstat (limited to 'src/osd/modules/input/input_dinput.cpp')
-rw-r--r--src/osd/modules/input/input_dinput.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/osd/modules/input/input_dinput.cpp b/src/osd/modules/input/input_dinput.cpp
index 6f539c2f7fc..900aa4b8eec 100644
--- a/src/osd/modules/input/input_dinput.cpp
+++ b/src/osd/modules/input/input_dinput.cpp
@@ -107,9 +107,13 @@ Rz Rudder
#include "util/corestr.h"
#ifdef SDLMAME_WIN32
+#ifdef SDLMAME_SDL3
+#include <SDL3/SDL.h>
+#else
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#endif
+#endif
#include <algorithm>
#include <cmath>