summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/debugger/win/debugbaseinfo.cpp
diff options
context:
space:
mode:
author kara1001000 <kari.rauta@helsinkinet.fi>2015-12-03 18:06:01 +0200
committer kara1001000 <kari.rauta@helsinkinet.fi>2015-12-03 18:06:01 +0200
commitbfb07f2e35a058051a86628515211b99aa8b0f1b (patch)
tree4a5b4ed3ae5e4ba43bd214a6832ae833f0a4c5b4 /src/osd/modules/debugger/win/debugbaseinfo.cpp
parentec1bbe911783831f0a71e90e48eaaf79923ae26c (diff)
parentada9016e8e561657fe8f076197b1b200abf87879 (diff)
Merge branch 'fix_mm1_palette' of https://github.com/kara1001000/mame into fix_mm1_palette
Diffstat (limited to 'src/osd/modules/debugger/win/debugbaseinfo.cpp')
0 files changed, 0 insertions, 0 deletions
160c887a8ec05d8bf287a349?s=13&d=retro' /> David Haywood2-8/+72 Pac-Man (Moon Alien 'AL-10A1' hardware) [caius, Joachim Puster] 2016-03-24code de-duplication (nw) David Haywood1-80/+2 2016-03-24Symbolics 3670: traced out more of the FEP v24 I/O memory map based on the ↵ Lord-Nightmare1-41/+50 PALs from the patent [Lord Nightmare] 2016-03-24Convert msgfmt script to UTF-8 (nw) balr0g1-1/+1 2016-03-24added these Robotron hacks, they have an interesting backstory, and have ↵ David Haywood2-0/+100 been used on hardware and for competitive play etc. 2016-03-24Clarifications (nw) balr0g1-1/+1 2016-03-24oops. (nw) Lord-Nightmare1-1/+1 2016-03-24Symbolics 3670: add a lot more notes about the FEP/NFEP board PALs and PROMs ↵ Lord-Nightmare1-20/+22 noting where the equations for various PALs/PROMs are in the patent [Lord Nightmare] 2016-03-24Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw) Miodrag Milanovic2-1/+2 2016-03-24marked as BSD3 with approval from Joseph Zbiciak (nw) Miodrag Milanovic2-28/+2 2016-03-24Removed restrictions from files where we have written approval (nw) Miodrag Milanovic7-26/+0 2016-03-24Updated license mistakenly marked as BSD3, due to usage of Frodo code (nw) Miodrag Milanovic2-10/+4 2016-03-24Update text (nw) Miodrag Milanovic3-5/+5 2016-03-23hh_hmcs40: bpengo and bbtime work fine as expected, now that artwork is ↵ hap1-2/+2 available it is certain 2016-03-23Make Libble Rabble to boot, missing RMW area and it shows, nw angelosa1-21/+48 2016-03-23Translated the rest of the dutch strings and improved some previous ones (nw) Wilbert Pol1-105/+118 2016-03-23Netlist: code maintenance couriersud24-284/+262 - rename netlist_analog_t to analog_t - straighten object model - reduce access to member variables - use pvector<analog_net_t::list_t> for groups. - simple coverity fixes. 2016-03-23Fix cross compile (nw) Jeffrey Clark1-1/+1 2016-03-23Ci20 wip support (nw) Miodrag Milanovic3-1/+108 2016-03-23symbolics: init ram to 0xFFFF instead of 0 and try to emulate one i/o ↵ Lord-Nightmare2-7/+29 register; notetaker fix a comment (nw) 2016-03-23Added basic sprites, nw angelosa1-2/+49 2016-03-23Update bgfx paths for Emscripten (nw) Justin Kerk1-2/+3 2016-03-23Fix compile error (nw) Brandon Munger1-0/+1 2016-03-24Copy/paste some code from Windows OSD to get SDL going again - sorry if this ↵ Vas Crabb3-2/+54 is dirty 2016-03-23ah (nw) Miodrag Milanovic1-1/+1 2016-03-23Fix clang compile error (nw) Miodrag Milanovic1-1/+1 2016-03-23Removing unused functions from winutf8.cpp. Also adding UWP implementations ↵ Brad Hughes2-107/+10 for Set/GetWindowText. 2016-03-23Typo fix, nw therealmogminer@gmail.com1-1/+1 2016-03-23Fix broken cocktail mode, nw therealmogminer@gmail.com1-1/+1 2016-03-23Fix up description of -bgfx_screen_chains, nw therealmogminer@gmail.com1-1/+1 2016-03-23Per-screen sliders and some bugfixing, nw therealmogminer@gmail.com11-59/+93 2016-03-23luaengine: add popmessage and logerror for lua (nw) cracyc2-1/+25 2016-03-23corrected rom names in seganinj set [Mathieu Patard] David Haywood3-249/+420 - also added correct 'rev A' sprite rom (the program roms were rev A, looks like this ROM was missed when it was dumped before) new NOT WORKING clone Sega Ninja (315-5113) [Mathieu Patard] - we don't have a decryption function for this set also added some bootleg decrypted sets that are being used on PCBs. 2016-03-23Add screen-specific shader chain support, nw therealmogminer@gmail.com64-115/+219 2016-03-23use correct dips (nw) David Haywood1-9/+10 2016-03-23Update German strings.po rootfather1-2/+2