diff options
author | 2012-11-03 07:54:17 +0000 | |
---|---|---|
committer | 2012-11-03 07:54:17 +0000 | |
commit | 9fd2ed81b1ea737f11012e1c45d69b3e8dc6f51a (patch) | |
tree | 09f38fe7c972941e84fecf34d9f01f315aa02a2f /src/mess/layout/merlin.lay | |
parent | d60d3dbe77e9a2c60dd964d0177e391a2fa2a16d (diff) |
(MESS) merlin: re-organised input ports. Most games are pretty much playable.
Diffstat (limited to 'src/mess/layout/merlin.lay')
-rw-r--r-- | src/mess/layout/merlin.lay | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mess/layout/merlin.lay b/src/mess/layout/merlin.lay index 232042c4682..3a7340fb80d 100644 --- a/src/mess/layout/merlin.lay +++ b/src/mess/layout/merlin.lay @@ -380,21 +380,21 @@ <bezel name="led_1" element="led"> <bounds x="50" y="50" width="20" height="10" /> </bezel> - <bezel element="1" inputtag="O1" inputmask="0x01"> + <bezel element="1" inputtag="O0" inputmask="0x02"> <bounds x="50" y="62" width="20" height="10" /> </bezel> <bezel name="led_2" element="led"> <bounds x="100" y="50" width="20" height="10" /> </bezel> - <bezel element="2" inputtag="O3" inputmask="0x01"> + <bezel element="2" inputtag="O0" inputmask="0x08"> <bounds x="100" y="62" width="20" height="10" /> </bezel> <bezel name="led_3" element="led"> <bounds x="150" y="50" width="20" height="10" /> </bezel> - <bezel element="3" inputtag="O2" inputmask="0x01"> + <bezel element="3" inputtag="O0" inputmask="0x04"> <bounds x="150" y="62" width="20" height="10" /> </bezel> @@ -402,7 +402,7 @@ <bezel name="led_4" element="led"> <bounds x="50" y="80" width="20" height="10" /> </bezel> - <bezel element="4" inputtag="O0" inputmask="0x02"> + <bezel element="4" inputtag="O1" inputmask="0x01"> <bounds x="50" y="92" width="20" height="10" /> </bezel> @@ -416,7 +416,7 @@ <bezel name="led_6" element="led"> <bounds x="150" y="80" width="20" height="10" /> </bezel> - <bezel element="6" inputtag="O3" inputmask="0x02"> + <bezel element="6" inputtag="O1" inputmask="0x08"> <bounds x="150" y="92" width="20" height="10" /> </bezel> @@ -424,19 +424,19 @@ <bezel name="led_7" element="led"> <bounds x="50" y="110" width="20" height="10" /> </bezel> - <bezel element="7" inputtag="O2" inputmask="0x02"> + <bezel element="7" inputtag="O1" inputmask="0x04"> <bounds x="50" y="122" width="20" height="10" /> </bezel> <bezel name="led_8" element="led"> <bounds x="100" y="110" width="20" height="10" /> </bezel> - <bezel element="8" inputtag="O0" inputmask="0x04"> + <bezel element="8" inputtag="O2" inputmask="0x01"> <bounds x="100" y="122" width="20" height="10" /> </bezel> <bezel name="led_9" element="led"> <bounds x="150" y="110" width="20" height="10" /> </bezel> - <bezel element="9" inputtag="O1" inputmask="0x04"> + <bezel element="9" inputtag="O2" inputmask="0x02"> <bounds x="150" y="122" width="20" height="10" /> </bezel> @@ -444,7 +444,7 @@ <bezel name="led_10" element="led"> <bounds x="100" y="140" width="20" height="10" /> </bezel> - <bezel element="10" inputtag="O3" inputmask="0x04"> + <bezel element="10" inputtag="O2" inputmask="0x08"> <bounds x="100" y="152" width="20" height="10" /> </bezel> @@ -458,10 +458,10 @@ <bounds x="125" y="170" width="30" height="30" /> </bezel> - <bezel element="hit_me" inputtag="O2" inputmask="0x08"> + <bezel element="hit_me" inputtag="O3" inputmask="0x04"> <bounds x="75" y="210" width="30" height="30" /> </bezel> - <bezel element="comp_turn" inputtag="O1" inputmask="0x08"> + <bezel element="comp_turn" inputtag="O3" inputmask="0x02"> <bounds x="125" y="210" width="30" height="30" /> </bezel> </view> |