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author Michael Zapf <Michael.Zapf@mizapf.de>2015-08-20 21:05:23 +0200
committer Michael Zapf <Michael.Zapf@mizapf.de>2015-08-20 21:05:23 +0200
commitd0149fff4eaeccf45b51cb7a68abeca4f57f522d (patch)
treeb50f5b036d3ac87ab47dd1c75e6a514fdd10dd12 /src/mess/includes/x07.h
parente43612a8d516de73d35ccee1f965436201b7216f (diff)
Added samples; changed file name.
Diffstat (limited to 'src/mess/includes/x07.h')
0 files changed, 0 insertions, 0 deletions
r.com/avatar/1edf8cc319ad9cf374cc48cb37d069f2?s=128&d=retro' /> MooglyGuy2022-12-264-127/+10 * -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-264-10/+127 * -machine/intelfsh.cpp: Added Macronix 29F008TC (1M*8, 4K*8 pages). Vas Crabb2022-09-062-50/+0 * bgfx: Re-built shaders for crt-geom update. Vas Crabb2022-07-0718-2/+2 * bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) cgwg2022-07-0728-3/+27 * -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) MooglyGuy2022-03-176-0/+0 * -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-127-9/+4 * bgfx: Updated mipmap support in Fighters chain. (#8692) sairuk2021-10-121-1/+35 * -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-046-0/+0 * -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... MooglyGuy2021-08-306-0/+0 * -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... MooglyGuy2021-08-246-0/+0 * srcclean: Added JSON cleaning support, and some cleanup. Vas Crabb2021-08-20138-3975/+3975 * BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-2014-0/+4 * bgfx shaders recompile Miodrag Milanovic2021-08-131116-0/+0 * bgfx: Disable lowpass filter by default by setting it to its maximum value, s... Aaron Giles2021-03-231-1/+1 * bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. Vas Crabb2021-03-2020-0/+0 * bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) cgwg2021-03-2031-13/+174 * bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. Vas Crabb2021-02-2120-0/+0 * bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) cgwg2021-02-2113-298/+382 * bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-2320-0/+0 * bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-237-0/+212 * -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] Ryan Holtz2020-12-23862-0/+238 * Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-2311-0/+0 * -bgfx: Corrected hlsl.json to apply the intended screen tint. [Ryan Holtz] Ryan Holtz2020-06-201-0/+2 * This wasn't supposed to go in (nw) arbee2020-02-181-3/+3 * apple2: figured out C800 banking on the Applesurance card, it now works 100% ... arbee2020-02-181-4/+4 * -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-245-0/+0 * -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2462-21/+60 * Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-1289-0/+0 * -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-2167-0/+0 * Add missing spirv shaders (nw)