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author Fred <fredrik.sandq@gmail.com>2025-02-10 21:52:39 +0100
committer GitHub <noreply@github.com>2025-02-10 21:52:39 +0100
commit0155ffe4c2d2c9647d14e3e3e099190d5588dcfb (patch)
tree51518eeeb7458038f9b88db6d14384f34077f555 /src/lib/util/coreutil.cpp
parent01305ba936698b23bf936ef8c0b3b1c54a1b22cc (diff)
konami/mystwarr_v.cpp, k053246_k053247_k055673.cpp: improve sprite blending (#13328)
* mystwarr & metamrph & dadandrn sprite callbacks: mark sprites with their attribute bits for blending * reverse sprite blending * minor k053247_device::zdrawgfxzoom32GP cleanup: -move variable declarations closer to use -use appropriate variable types -mark applicable variables as const -move "cull off-screen objects" early out check earlier in function -move back "dst_" vars under appropriate comment -further reduce reuse of "eax" variable -use cliprect directly inside function -rename various "eax" variables -simplify switch-case to if statement
Diffstat (limited to 'src/lib/util/coreutil.cpp')
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