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author | 2019-07-28 04:29:54 +0200 | |
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committer | 2019-07-28 04:29:54 +0200 | |
commit | 0d67ef6cd5e9bb8805434964a648ce5bf4ef6ee3 (patch) | |
tree | 5fc77096e64a0edddee22cbf13e7d83aae8d3f88 /src/lib/util/aviio.cpp | |
parent | 042294d9b0ccd888c341792b20c492f78887b61d (diff) |
Super 21 improvements... [Roberto Fresca, Grull Osgo]
- Change setname from paradiss to super21.
- Change game description to Super 21.
- Added year and manufacturer.
- Descramble the program properly, eliminating the skull warning screen.
- Identified and set the correct CPU.
- Mapped PIAs, CRTC, and AY8910 in the correct offsets.
- Inputs from scratch.
- Mapped both DIP switches banks with their own defaults and diplocations.
- Rearrange the ROM load, graphics banks and gfxdecode.
- Reworked the video hardware since palette system and attr RAM is
quite different from the standard for this kind of hardware.
- Promoted to working.
New working machines
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Super 21 [Roberto Fresca, Grull Osgo, Team Europe]
Diffstat (limited to 'src/lib/util/aviio.cpp')
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