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author Roberto Fresca <robbie@robertofresca.com>2019-07-28 04:29:54 +0200
committer Roberto Fresca <robbie@robertofresca.com>2019-07-28 04:29:54 +0200
commit0d67ef6cd5e9bb8805434964a648ce5bf4ef6ee3 (patch)
tree5fc77096e64a0edddee22cbf13e7d83aae8d3f88 /src/lib/util/aviio.cpp
parent042294d9b0ccd888c341792b20c492f78887b61d (diff)
Super 21 improvements... [Roberto Fresca, Grull Osgo]
- Change setname from paradiss to super21. - Change game description to Super 21. - Added year and manufacturer. - Descramble the program properly, eliminating the skull warning screen. - Identified and set the correct CPU. - Mapped PIAs, CRTC, and AY8910 in the correct offsets. - Inputs from scratch. - Mapped both DIP switches banks with their own defaults and diplocations. - Rearrange the ROM load, graphics banks and gfxdecode. - Reworked the video hardware since palette system and attr RAM is quite different from the standard for this kind of hardware. - Promoted to working. New working machines -------------------- Super 21 [Roberto Fresca, Grull Osgo, Team Europe]
Diffstat (limited to 'src/lib/util/aviio.cpp')
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