summaryrefslogtreecommitdiffstatshomepage
path: root/src/lib/formats/kc_cas.cpp
diff options
context:
space:
mode:
author cam900 <dbtlrchl@naver.com>2019-10-04 11:40:22 +0900
committer GitHub <noreply@github.com>2019-10-04 11:40:22 +0900
commit5e7e52f3b5757f72408ac0a47f90c6cbb3d3c205 (patch)
treebaa3e93a66fa4dae02deefc334e9945568e07edd /src/lib/formats/kc_cas.cpp
parentd7a453f865fa72e370c3f483cea5a9977e3ae9f6 (diff)
nmk16.cpp : Fix actobatm regression
Diffstat (limited to 'src/lib/formats/kc_cas.cpp')
0 files changed, 0 insertions, 0 deletions
f='#n105'>105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996
.. _universal-command-line:

Universal Commandline Options
=============================

This section contains configuration options that are applicable to *all* MAME
sub-builds (both SDL and Windows native).


Commands and Verbs
------------------

Commands include **mame** itself as well as various tools included with the MAME
distribution such as **romcmp** and **srcclean**.

Verbs are actions to take upon something with the command (e.g.
**mame -validate pacman** has *mame* as a command and *-validate* as a verb)


Patterns
--------

Many verbs support the use of *patterns*, which are either a system or device
short name (e.g. **a2600**, **zorba_kbd**) or a glob pattern that matches either
(e.g. **zorba_\***).

Depending on the command you're using the pattern with, pattern matching may
match systems or systems and devices.  It is advised to put quotes around your
patterns to avoid having your shell try to expand them against filenames (e.g.
**mame -validate "pac\*"**).


.. _mame-commandline-paths:


File Names and Directory Paths
------------------------------

A number of options for specifying directories support multiple paths (for
for example to search for ROMs in multiple locations).  MAME expects multiple
paths to be separated with semicolons ( ``;`` ).

MAME expands environment variable expressions in paths.  The syntax used depends
on your operating system.  On Windows, ``%`` (percent) syntax is used.  For
example ``%APPDATA%\mame\cfg`` will expand the application data path for the
current user's roaming profile.  On UNIX-like system (including macOS and
Linux), Bourne shell syntax is used, and a leading ``~`` expands to the current
user's home directory.  For example, ``~/.mame/${HOSTNAME}/cfg`` expands to
a host-specific path inside the ``.mame`` directory in the current user's home
directory.  Note that only simple variable substitutions are supported; more
complex expressions supported by Bash, ksh or zsh are not recognized by MAME.

Relative paths are resolved relative to the current working directory.  If you
start MAME by double-clicking it in Windows Explorer, the working directory is
set to the folder containing the MAME executable.  If you start MAME by
double-clicking it in the macOS Finder, it will open a Terminal window with the
working directory is set to your home directory (usually ``/Users/<username>`` )
and start MAME.

If you want behaviour similar to what Windows Explorer provides on macOS, create
a script file containing these lines in the directory containing the MAME
executable (for example you could call it ``mame-here`` )::

    #!/bin/sh
    cd "`dirname "$0"`"
    exec ./mame64

You should be able to use any text editor.  If you have a choice of file format
or line ending style, choose UNIX.  This assumes you're using a 64-bit release
build of MAME, but if you aren't you just need to change ``mame64`` to the name
of your MAME executable.  Once you've created the file, you need to mark is as
executable.  You can do this by opening a Terminal window, typing **chmod a+x**
followed by a space, dragging the file you created onto the window (this causes
Terminal to insert the full escaped path to the file), and then ensuring the
Terminal window is active and hitting **Return** (or **Enter**) on your
keyboard.  You can close the Terminal window after doing this.  Now if you
double-click the script in the Finder, it will open a Terminal window, set the
working directory to the location of the script (i.e. the folder containing
MAME), and then start MAME.


Core Verbs
----------

.. Tip:: Examples that have the output abbreviated for space reasons will show
         "**...**" in the output where needed. For instance:
         .. code-block:: bash

                A
                B
                C
                ...
                Z

.. _mame-commandline-help:

**-help** / **-h** / **-?**

    Displays current MAME version and copyright notice.

    Example:
        .. code-block:: bash

            mame64 -help

.. _mame-commandline-validate:

**-validate** / **-valid** [*<pattern>*]

    Performs internal validation on one or more drivers and devices in the
    system.  Run this before submitting changes to ensure that you haven't
    violated any of the core system rules.

    If a pattern is specified, it will validate systems matching the pattern,
    otherwise it will validate all systems and devices.  Note that if a pattern
    is specified, it will be matched against systems only (not other devices),
    and no device type validation will be performed.

    Example:
        .. code-block:: bash

            mame64 -validate
            Driver ace100 (file apple2.cpp): 1 errors, 0 warnings
            Errors:
            Software List device 'flop525_orig': apple2_flop_orig.xml: Errors parsing software list:
            apple2_flop_orig.xml(126.2): Unknown tag: year
            apple2_flop_orig.xml(126.8): Unexpected content
            apple2_flop_orig.xml(127.2): Unknown tag: publisher
            apple2_flop_orig.xml(127.13): Unexpected content
            apple2_flop_orig.xml(128.2): Unknown tag: info
            apple2_flop_orig.xml(129.2): Unknown tag: sharedfeat
            apple2_flop_orig.xml(132.2): Unknown tag: part
            apple2_flop_orig.xml(133.3): Tag dataarea found outside of software context
            apple2_flop_orig.xml(134.4): Tag rom found outside of part context
            apple2_flop_orig.xml(137.3): mismatched tag


Configuration Verbs
-------------------

.. _mame-commandline-createconfig:

**-createconfig** / **-cc**

    Creates the default ``mame.ini`` file.  All the configuration options (not
    verbs) described below can be permanently changed by editing this
    configuration file.

    Example:
        .. code-block:: bash

            mame64 -createconfig

.. _mame-commandline-showconfig:

**-showconfig** / **-sc**

    Displays the current configuration settings.  If you route this to a file,
    you can use it as an INI file.

    Example:
        .. code-block:: bash

            mame -showconfig > mame.ini

        This example is equivalent to **-createconfig**.

.. _mame-commandline-showusage:

**-showusage** / **-su**

    Displays a summary of all the command line options.  For options that are
    not mentioned here, the short summary given by "mame -showusage" is usually
    a sufficient description.


Frontend Verbs
--------------

Note: By default, all the '**-list**' verbs below write info to the standard
output (usually the terminal/command window where you typed the command).  If
you wish to write the info to a text file instead, add this to the end of your
command:

    **>** *filename*

where *filename* is the name of the file to save the output in (e.g.
``list.txt`` ).  Note that if this file already exists, it will be completely
overwritten.

    Example:
        .. code-block:: bash

            mame64 -listcrc puckman > list.txt

    This creates (or overwrites the existing file if already there) ``list.txt``
    and fills the file with the results of **-listcrc puckman**.  In other
    words, the list of each ROM used in Puckman and the CRC for that ROM are
    written into that file.

.. _mame-commandline-listxml:

**-listxml** / **-lx** [*<pattern>*...]

    List comprehensive details for all of the supported systems and devices in
    XML format.  The output is quite long, so it is usually better to redirect
    this into a file.  By default all systems are listed; however, you can limit
    this list by specifying one or more *patterns* after the **-listxml** verb.

    This XML output is typically imported into other tools (like graphical
    front-ends and ROM managers), or processed with scripts query detailed
    information.

    Example:
        .. code-block:: bash

            mame64 galaxian -listxml
            <?xml version="1.0"?>
            <!DOCTYPE mame [
            <!ELEMENT mame (machine+)>
	            <!ATTLIST mame build CDATA #IMPLIED>
	            <!ATTLIST mame debug (yes|no) "no">
	            <!ATTLIST mame mameconfig CDATA #REQUIRED>
	            <!ELEMENT machine (description, year?, manufacturer?, biosset*, rom*, disk*, device_ref*, sample*, chip*, display*, sound?, input?, dipswitch*, configuration*, port*, adjuster*, driver?, feature*, device*, slot*, softwarelist*, ramoption*)>
		            <!ATTLIST machine name CDATA #REQUIRED>
		            <!ATTLIST machine sourcefile CDATA #IMPLIED>
            ...
            <mame build="0.216 (mame0216-154-gabddfb0404c-dirty)" debug="no" mameconfig="10">
            	<machine name="galaxian" sourcefile="galaxian.cpp">
		            <description>Galaxian (Namco set 1)</description>
		            <year>1979</year>
		            <manufacturer>Namco</manufacturer>
                    ...
            	<machine name="z80" sourcefile="src/devices/cpu/z80/z80.cpp" isdevice="yes" runnable="no">
		            <description>Zilog Z80</description>
	        </machine>
            </mame>

.. Tip:: Output from this command is typically more useful if redirected to
         an output file. For instance, doing
         **mame64 -listxml galaxian > galax.xml** will make ``galax.xml`` or
         overwrite any existing data in the file with the results of
         **-listxml**; this will allow you to view it in a text editor or parse
         it with external tools.

.. _mame-commandline-listfull:

**-listfull** / **-ll** [*<pattern>*...]

    Example:
        .. code-block:: bash

            mame64 -listfull galaxian*
            Name:             Description:
            galaxian          "Galaxian (Namco set 1)"
            galaxiana         "Galaxian (Namco set 2)"
            galaxianbl        "Galaxian (bootleg, set 2)"
            galaxianbl2       "Galaxian (bootleg, set 4)"
            galaxiani         "Galaxian (Irem)"
            galaxianm         "Galaxian (Midway set 1)"
            galaxianmo        "Galaxian (Midway set 2)"
            galaxiant         "Galaxian (Taito)"
            galaxian_sound    "Galaxian Custom Sound"

    Displays a list of system driver names and descriptions.  By default all
    systems and devices are listed; however, you can limit this list by
    specifying one or more *patterns* after the **-listfull** verb.

.. _mame-commandline-listsource:

**-listsource** / **-ls** [*<pattern>*...]

    Displays a list of system drivers/devices and the names of the source files
    where they are defined.  Useful for finding which driver a system runs on in
    order to fix bugs.  By default all systems and devices are listed; however,
    you can limit this list by specifying one or more *pattern* after the
    **-listsource** verb.

    Example:
        .. code-block:: bash

            mame64 galaga -listsource
            galaga           galaga.cpp

.. _mame-commandline-listclones:

**-listclones** / **-lc** [*<pattern>*]

    Displays a list of clones.  By default all clones are listed; however, you
    can limit this list by specifying a *pattern* after the **-listsource**
    verb.  If a pattern is specified, MAME will list clones of systems that
    match the pattern, as well as clones that match the pattern themselves.

    Example 1:
        .. code-block:: bash

            mame64 pacman -listclones
            Name:            Clone of:
            pacman           puckman

    Example 2:
        .. code-block:: bash

            mame64 puckman -listclones
            Name:            Clone of:
            abscam           puckman
            bucaner          puckman
            crockman         puckman
            crockmnf         puckman
            ...
            puckmod          puckman
            titanpac         puckman

.. _mame-commandline-listbrothers:

**-listbrothers** / **-lb** [*<pattern>*]

    Displays a list of *brothers*, i.e. other systems that are defined in the
    same source file as a system that matches the specified *pattern*.

    Example:
        .. code-block:: bash

            mame64 galaxian -listbrothers
            Source file:         Name:            Parent:
            galaxian.cpp         amidar
            galaxian.cpp         amidar1          amidar
            galaxian.cpp         amidarb          amidar
            ...
            galaxian.cpp         zigzagb
            galaxian.cpp         zigzagb2         zigzagb

.. _mame-commandline-listcrc:

**-listcrc** [*<pattern>*...]

    Displays a full list of CRCs and names of all ROM images referenced by
    systems and devices matching the specified pattern(s).  If no patterns are
    specified, ROMs referenced by all supported systems and devices will be
    included.

    Example:
        .. code-block:: bash

            mame64 playch10 -listcrc
            d52fa07a pch1-c__8t_e-2.8t                      playch10                PlayChoice-10 BIOS
            503ee8b1 pck1-c.8t                              playch10                PlayChoice-10 BIOS
            123ffa37 pch1-c_8te.8t                          playch10                PlayChoice-10 BIOS
            0be8ceb4 pck1-c_fix.8t                          playch10                PlayChoice-10 BIOS
            9acffb30 pch1-c__8k.8k                          playch10                PlayChoice-10 BIOS
            c1232eee pch1-c__8m_e-1.8m                      playch10                PlayChoice-10 BIOS
            30c15e23 pch1-c__8p_e-1.8p                      playch10                PlayChoice-10 BIOS
            9acffb30 pch1-c__8k.8k                          playch10                PlayChoice-10 BIOS
            c1232eee pch1-c__8m_e-1.8m                      playch10                PlayChoice-10 BIOS
            30c15e23 pch1-c__8p_e-1.8p                      playch10                PlayChoice-10 BIOS
            9acffb30 pch1-c__8k.8k                          playch10                PlayChoice-10 BIOS
            83ebc7a3 pch1-c_8m.8m                           playch10                PlayChoice-10 BIOS
            90e1b80c pch1-c_8p-8p                           playch10                PlayChoice-10 BIOS
            9acffb30 pch1-c__8k.8k                          playch10                PlayChoice-10 BIOS
            c1232eee pch1-c__8m_e-1.8m                      playch10                PlayChoice-10 BIOS
            30c15e23 pch1-c__8p_e-1.8p                      playch10                PlayChoice-10 BIOS
            e5414ca3 pch1-c-6f.82s129an.6f                  playch10                PlayChoice-10 BIOS
            a2625c6e pch1-c-6e.82s129an.6e                  playch10                PlayChoice-10 BIOS
            1213ebd4 pch1-c-6d.82s129an.6d                  playch10                PlayChoice-10 BIOS
            48de65dc rp2c0x.pal                             playch10                PlayChoice-10 BIOS

.. _mame-commandline-listroms:

**-listroms** / **-lr** [*<pattern>*...]

    Displays a list of ROM images referenced by supported systems/devices that
    match the specified pattern(s). If no patterns are specified, the results
    will include *all* supported systems and devices.

    Example:
        .. code-block:: bash

            mame64 neogeo -listroms
            ROMs required for driver "neogeo".
            Name                                   Size Checksum
            sp-s2.sp1                            131072 CRC(9036d879) SHA1(4f5ed7105b7128794654ce82b51723e16e389543)
            sp-s.sp1                             131072 CRC(c7f2fa45) SHA1(09576ff20b4d6b365e78e6a5698ea450262697cd)
            sp-45.sp1                            524288 CRC(03cc9f6a) SHA1(cdf1f49e3ff2bac528c21ed28449cf35b7957dc1)
            ...
            sm1.sm1                              131072 CRC(94416d67) SHA1(42f9d7ddd6c0931fd64226a60dc73602b2819dcf)
            000-lo.lo                            131072 CRC(5a86cff2) SHA1(5992277debadeb64d1c1c64b0a92d9293eaf7e4a)
            sfix.sfix                            131072 CRC(c2ea0cfd) SHA1(fd4a618cdcdbf849374f0a50dd8efe9dbab706c3)

.. _mame-commandline-listsamples:

**-listsamples** [<*pattern*>]

    Displays a list of samples referenced by the specified pattern of system or
    device names. If no pattern is specified, the results will be *all* systems
    and devices.

    Example:
        .. code-block:: bash

            mame64 armorap -listsamples
            Samples required for driver "armorap".
            loexp
            jeepfire
            hiexp
            tankfire
            tankeng
            beep
            chopper

.. _mame-commandline-verifyroms:

**-verifyroms** [<*pattern*>]

    Checks for invalid or missing ROM images. By default all drivers that have
    valid ZIP files or directories in the rompath are verified; however, you can
    limit this list by specifying a *pattern* after the **-verifyroms** command.

    Example:
        .. code-block:: bash

            mame64 gradius -verifyroms
            romset gradius [nemesis] is good
            1 romsets found, 1 were OK.

.. _mame-commandline-verifysamples:

**-verifysamples** [<*pattern*>]

    Checks for invalid or missing samples. By default all drivers that have
    valid ZIP files or directories in the samplepath are verified; however, you
    can limit this list by specifying a *pattern* after the **-verifyroms**
    command.

    Example:
        .. code-block:: bash

            mame64 armorap -verifysamples
            sampleset armorap [armora] is good
            1 samplesets found, 1 were OK.

.. _mame-commandline-romident:

**-romident** [*path\\to\\romstocheck.zip*]

    Attempts to identify ROM files, if they are known to MAME, in the specified
    .zip file or directory. This command can be used to try and identify ROM
    sets taken from unknown boards. On exit, the errorlevel is returned as one
    of the following:

		* 0: means all files were identified
		* 7: means all files were identified except for 1 or more "non-ROM" files
		* 8: means some files were identified
		* 9: means no files were identified

    Example:
        .. code-block:: bash

            mame64 unknown.rom -romident
            Identifying unknown.rom....
            unknown.rom         = 456-a07.17l           gradius    Gradius (Japan, ROM version)

.. _mame-commandline-listdevices:

**-listdevices** / **-ld** [<*pattern*>]

    Displays a list of all devices known to be hooked up to a system. The ":" is
    considered the system itself with the devices list being attached to give
    the user a better understanding of what the emulation is using.

    If slots are populated with devices, any additional slots those devices
    provide will be visible with **-listdevices** as well. For instance,
    installing a floppy controller into a PC will expose the disk drive slots.

    Example:
        .. code-block:: bash

            mame64 apple2e -listdevices
            Driver apple2e (Apple //e):
               <root>                         Apple //e
                 a2bus                        Apple II Bus
                 a2common                     Apple II Common Components @ 14.31 MHz
                 a2video                      Apple II video @ 14.31 MHz
                 aux                          Apple IIe AUX Slot
                   ext80                      Apple IIe Extended 80-Column Card
                 auxbus                       Apple IIe AUX Bus
                 ay3600                       AY-5-3600 Keyboard Encoder
                 ...
                 speaker                      Filtered 1-bit DAC
                 tape                         Cassette

.. _mame-commandline-listslots:

**-listslots** / **-lslot** [<*pattern*>]

    Show available slots and options for each slot (if available). Primarily
    used for MAME to allow control over internal plug-in cards, much like PCs
    needing video, sound and other expansion cards.

    If slots are populated with devices, any additional slots those devices
    provide will be visible with **-listslots** as well. For instance,
    installing a floppy controller into a PC will expose the disk drive slots.

    The slot name (e.g. **ctrl1**) can be used from the command
    line (**-ctrl1** in this case)

    Example:
        .. code-block:: bash

            mame64 apple2e -listslots
            SYSTEM           SLOT NAME        SLOT OPTIONS     SLOT DEVICE NAME
            ---------------- ---------------- ---------------- ----------------------------
            apple2e          sl1              4play            4play Joystick Card (rev. B)
                                              ...
                                              aevm80           Applied Engineering Viewmaster 80
                                              alfam2           ALF MC1 / Apple Music II
                                              ...
                                              zipdrive         Zip Technologies ZipDrive

                             ...
                             aux              ext80            Apple IIe Extended 80-Column Card
                                              rw3              Applied Engineering RamWorks III
                                              std80            Apple IIe Standard 80-Column Card

                             gameio           compeyes         Digital Vision ComputerEyes
                                              joy              Apple II analog joysticks
                                              paddles          Apple II paddles

.. _mame-commandline-listmedia:

**-listmedia** / **-lm** [<*pattern*>]

    List available media that the chosen system allows to be used. This
    includes media types (cartridge, cassette, diskette and more) as well as
    common file extensions which are supported.

    Example:
        .. code-block:: bash

            mame64 coco3 -listmedia
            SYSTEM           MEDIA NAME       (brief)    IMAGE FILE EXTENSIONS SUPPORTED
            ---------------- --------------------------- -------------------------------
            coco3            cassette         (cass)     .wav  .cas
                             printout         (prin)     .prn
                             cartridge        (cart)     .ccc  .rom
                             floppydisk1      (flop1)    .dmk  .jvc  .dsk  .vdk  .sdf  .os9  .d77  .d88  .1dd  .dfi  .hfe  .imd  .ipf  .mfi  .mfm  .td0  .cqm  .cqi
                             floppydisk2      (flop2)    .dmk  .jvc  .dsk  .vdk  .sdf  .os9  .d77  .d88  .1dd  .dfi  .hfe  .imd  .ipf  .mfi  .mfm  .td0  .cqm  .cqi
                             harddisk1        (hard1)    .vhd
                             harddisk2        (hard2)    .vhd

.. _mame-commandline-listsoftware:

**-listsoftware** / **-lsoft** [<*pattern*>]

    Displays the contents of all software lists that can be used by the system
    or systems represented by *pattern*.

    Example:
        .. code-block:: bash

            mame64 coco3 -listsoftware
            <?xml version="1.0"?>
            <!DOCTYPE softwarelists [
            <!ELEMENT softwarelists (softwarelist*)>
	            <!ELEMENT softwarelist (software+)>
		            <!ATTLIST softwarelist name CDATA #REQUIRED>
		            <!ATTLIST softwarelist description CDATA #IMPLIED>
		            <!ELEMENT software (description, year, publisher, info*, sharedfeat*, part*)>
                    ...
            <softwarelists>
	            <softwarelist name="coco_cart" description="Tandy Radio Shack Color Computer cartridges">
		            <software name="7cardstd">
			            <description>7 Card Stud</description>
			            <year>1983</year>
			            <publisher>Tandy</publisher>
			            <info name="developer" value="Intelligent Software"/>
			            <info name="serial" value="26-3074"/>
			            <part name="cart" interface="coco_cart">
				            <dataarea name="rom" size="8192">
					            <rom name="7 card stud (1983) (26-3074) (intelligent software).rom" size="8192" crc="f38d8c97" sha1="5cfcb699ce09840dbb52714c8d91b3d86d3a86c3"/>
				            </dataarea>
			            </part>
		            </software>
                    ...

.. _mame-commandline-verifysoftware:

**-verifysoftware** / **-vsoft** [<*pattern*>]

    Checks for invalid or missing ROM images in your software lists. By default
    all drivers that have valid ZIP files or directories in the rompath are
    verified; however, you can limit this list by specifying a specific driver
    name or *pattern* after the **-verifysoftware** command.

    Example:
        .. code-block:: bash

            mame64 coco3 -verifysoftware
            romset coco_cart:7cardstd is good
            coco_cart:amazing: a mazing world of malcom mortar (1987)(26-3160)(zct systems).rom (16384 bytes) - NEEDS REDUMP
            romset coco_cart:amazing is best available
            coco_cart:amazing1: a mazing world of malcom mortar (1987)(26-3160)(zct systems)[a].rom (16384 bytes) - NEEDS REDUMP
            romset coco_cart:amazing1 is best available
            romset coco_cart:androne is good
            ...

.. _mame-commandline-getsoftlist:

**-getsoftlist** / **-glist** [<*pattern*>]

    Displays the contents of a specific softlist with the filename represented
    by *pattern*.

    Example:
        .. code-block:: bash

            mame64 -getsoftlist apple2_flop_orig
            <?xml version="1.0"?>
            <!DOCTYPE softwarelists [
            <!ELEMENT softwarelists (softwarelist*)>
	            <!ELEMENT softwarelist (software+)>
		            <!ATTLIST softwarelist name CDATA #REQUIRED>
		            <!ATTLIST softwarelist description CDATA #IMPLIED>
		            <!ELEMENT software (description, year, publisher, info*, sharedfeat*, part*)>
			            <!ATTLIST software name CDATA #REQUIRED>
			            <!ATTLIST software cloneof CDATA #IMPLIED>
			            <!ATTLIST software supported (yes|partial|no) "yes">
			            <!ELEMENT description (#PCDATA)>
			            <!ELEMENT year (#PCDATA)>
			            <!ELEMENT publisher (#PCDATA)>
			            <!ELEMENT info EMPTY>
				            <!ATTLIST info name CDATA #REQUIRED>
				            <!ATTLIST info value CDATA #IMPLIED>
			            <!ELEMENT sharedfeat EMPTY>
				            <!ATTLIST sharedfeat name CDATA #REQUIRED>
				            <!ATTLIST sharedfeat value CDATA #IMPLIED>
                        ...

.. _mame-commandline-verifysoftlist:

**-verifysoftlist** / **-vlist** [softwarelistname]

    Checks a specified software list for missing ROM images if files exist for
    issued softwarelistname. By default, all drivers that have valid ZIP files
    or directories in the rompath are verified; however, you can limit this list
    by specifying a specific softwarelistname (without .XML) after the
    -verifysoftlist command.

    Example:
        .. code-block:: bash

            mame64 -verifysoftlist apple2_flop_orig
            romset apple2_flop_orig:agentusa is good
            romset apple2_flop_orig:airheart is good
            romset apple2_flop_orig:aplpanic is good
            romset apple2_flop_orig:alambush is good
            romset apple2_flop_orig:ankh is good
            romset apple2_flop_orig:aplcdspd is good
            romset apple2_flop_orig:agalxian is good
            romset apple2_flop_orig:aquatron is good
            romset apple2_flop_orig:archon is good
            romset apple2_flop_orig:archon2 is good
            romset apple2_flop_orig:ardyardv is good
            romset apple2_flop_orig:autobahn is good
            ...

.. _osd-commandline-options:


OSD-related Options
-------------------

.. _mame-commandline-uimodekey:

**-uimodekey** [*keystring*]

    Key used to enable/disable MAME keyboard controls when the emulated system
    has keyboard inputs.  The default setting is **Forward Delete** on macOS or
    **SCRLOCK** on other operating systems (including Windows and Linux).  Use
    **FN-Delete** on Macintosh computers with notebook/compact keyboards.

    Example:
        .. code-block:: bash

            mame64 ibm5150 -uimodekey DEL

.. _mame-commandline-uifontprovider:

**-uifontprovider**

    Chooses provider for UI font rendering. The default setting is ``auto``.

.. list-table:: Supported UI font providers per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - win
      - dwrite
      - none
      - auto
      -
      - sdl [#UIFPSDLWindows]_.
    * - **macOS**
      -
      -
      - none
      - auto
      - osx
      - sdl
    * - **Linux**
      -
      -
      - none
      - auto
      -
      - sdl

..  rubric:: Footnotes

..  [#UIFPSDLWindows] SDL support on Windows requires that you compile MAME with
                      the support in. By default SDL is not included in Windows
                      builds of MAME.

Example:
    .. code-block:: bash

        mame64 ajax -uifontprovider dwrite

.. _mame-commandline-keyboardprovider:

**-keyboardprovider**

    Chooses how MAME will get keyboard input. The default is ``auto``.

.. list-table:: Supported keyboard input providers per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - auto [#KBIPAutoWindows]_.
      - rawinput
      - dinput
      - win32
      - none
      - sdl [#KBIPSDLWindows]_.
    * - **SDL (macOS and Linux)**
      - auto [#KBIPAutoSDL]_.
      -
      -
      -
      - none
      - sdl
    * - **Linux**
      - auto [#KBIPAutoSDL]_.
      -
      -
      -
      - none
      - sdl

..  rubric:: Footnotes

..  [#KBIPAutoWindows] ``auto`` on Windows will try ``rawinput`` with
                       fallback to ``dinput``.

..  [#KBIPSDLWindows] SDL support on Windows requires that you compile MAME with
                      the support in. By default SDL is not included in Windows
                      builds of MAME.

..  [#KBIPAutoSDL] ``auto`` on SDL will default to ``sdl``.

.. Tip:: Note that user-mode keyboard emulation tools such as joy2key will
         almost certainly require the use of **-keyboardprovider win32** on
         Windows machines.

Example:
    .. code-block:: bash

        mame64 c64 -keyboardprovider win32

.. _mame-commandline-mouseprovider:

**\-mouseprovider**

    Chooses how MAME will get mouse input. The default is ``auto``.

.. list-table:: Supported mouse input providers per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - auto [#MIPAutoWindows]_.
      - rawinput
      - dinput
      - win32
      - none
      - sdl [#MIPSDLWindows]_.
    * - **SDL (macOS and Linux)**
      - auto [#MIPAutoSDL]_.
      -
      -
      -
      - none
      - sdl
    * - **Linux**
      - auto [#MIPAutoSDL]_.
      -
      -
      -
      - none
      - sdl

..  rubric:: Footnotes

..  [#MIPAutoWindows] On Windows, ``auto`` will try ``rawinput`` with fallback
                      to ``dinput``.

..  [#MIPSDLWindows] SDL support on Windows requires that you compile MAME with
                      the support in. By default SDL is not included in Windows
                      builds of MAME.

..  [#MIPAutoSDL] ``auto`` on SDL will default to ``sdl``.

Example:
    .. code-block:: bash

        mame64 indy_4610 -mouseprovider win32

.. _mame-commandline-lightgunprovider:

**\-lightgunprovider**

    Chooses how MAME will get light gun input. The default is ``auto``.

.. list-table:: Supported light gun input providers per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - auto [#LGIPAutoWindows]_.
      - rawinput
      - win32
      - none
      -
      -
    * - **macOS**
      - auto [#LGIPAutoSDL]_.
      -
      -
      - none
      -
      -
    * - **Linux**
      - auto [#LGIPAutoLinux]_.
      -
      -
      - none
      -
      - x11

..  rubric:: Footnotes

..  [#LGIPAutoWindows] On Windows, auto will try ``rawinput`` with fallback to
                       ``win32``, or ``none`` if it doesn't find any.

..  [#LGIPAutoSDL] On non-Linux SDL, ``auto`` will default to ``none``.

..  [#LGIPAutoLinux] On SDL/Linux, ``auto`` will default to ``x11``, or ``none``
                     if it doesn't find any.

Example:
    .. code-block:: bash

        mame64 lethalen -lightgunprovider x11

.. _mame-commandline-joystickprovider:

**\-joystickprovider**

    Chooses how MAME will get joystick input. The default is ``auto``.

.. list-table:: Supported joystick input providers per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - auto [#JIPAutoWindows]_.
      - winhybrid
      - dinput
      - xinput
      - none
      - sdl
    * - **SDL**
      - auto [#JIPAutoSDL]_.
      -
      -
      -
      - none
      - sdl

..  rubric:: Footnotes

..  [#JIPAutoWindows] On Windows, auto will default to ``dinput``.

..  [#JIPAutoSDL] On SDL, auto will default to ``sdl``.

.. Tip:: Note that Microsoft XBox 360 and XBox One controllers connected to
         Windows will work best with ``winhybrid`` or ``xinput``. The
         ``winhybrid`` option supports a mix of DirectInput and XInput
         controllers at the same time.

Example:
    .. code-block:: bash

        mame64 mk2 -joystickprovider winhybrid

.. Tip:: On Windows, winhybrid is likely to give the best experience by
         supporting both XInput and DirectInput controllers.


OSD CLI Options
---------------

.. _mame-commandline-listmidi:

**\-listmidi**

    Create a list of available MIDI I/O devices for use with emulation.

    Example:
        .. code-block:: bash

            mame64 -listmidi
            MIDI input ports:

            MIDI output ports:
            Microsoft MIDI Mapper (default)
            Microsoft GS Wavetable Synth

.. _mame-commandline-listnetwork:

**\-listnetwork**

    Create a list of available Network Adapters for use with emulation.

    Example 1:
        .. code-block:: bash

            mame64 -listnetwork
            No network adapters were found

    Example 2:
        .. code-block:: bash

            mame64 -listnetwork
            Available network adapters:
                Local Area Connection

.. Tip:: On Windows, you'll need the TAP driver from OpenVPN for MAME to see
         any network adapters.


OSD Output Options
------------------

.. _mame-commandline-output:

**\-output**

    Chooses how MAME will handle processing of output notifiers. These are used
    to connect external outputs such as the LED lights for the Player 1/2 start
    buttons on certain arcade machines.

    You can choose from: ``auto``, ``none``, ``console`` or ``network``

    Note that network port is fixed at 8000.

    Example:
        .. code-block:: bash

            mame64 asteroid -output console
            led0 = 1
            led0 = 0
            ...
            led0 = 1
            led0 = 0


Configuration Options
---------------------

.. _mame-commandline-noreadconfig:

**-[no]readconfig** / **-[no]rc**

    Enables or disables the reading of the config files. When enabled (which is
    the default), MAME reads the following config files in order:

      - ``mame.ini``
      - ``debug.ini``                       (if the debugger is enabled)
      - ``source/``\ *<driver>*\ ``.ini``   (based on the source filename of the driver)
      - ``vertical.ini``                    (for systems with vertical monitor orientation)
      - ``horizont.ini``                    (for systems with horizontal monitor orientation)
      - ``arcade.ini``                      (for systems in source added with ``GAME()`` macro)
      - ``console.ini``                     (for systems in source added with ``CONS()`` macro)
      - ``computer.ini``                    (for systems in source added with ``COMP()`` macro)
      - ``othersys.ini``                    (for systems in source added with ``SYST()`` macro)
      - ``vector.ini``                      (for vector systems only)
      - *<parent>*\ ``.ini``                (for clones only, may be called recursively)
      - *<systemname>*\ ``.ini``

      (See :ref:`advanced-multi-CFG` for further details)

    The settings in the later INIs override those in the earlier INIs.  So, for
    example, if you wanted to disable overlay effects in the vector systems, you
    can create a ``vector.ini`` with line ``effect none`` in it, and it will
    override whatever ``effect`` value you have in your ``mame.ini``.

    The default is ON (**-readconfig**).

    Example:
        .. code-block:: bash

            mame64 apple2ee -noreadconfig -sl6 diskii -sl7 cffa2 -hard1 TotalReplay.2mg


Core Search Path Options
------------------------

.. _mame-commandline-homepath:

**-homepath** *<path>*

    Specifies a path for Lua plugins to store data.

    The default is ``.`` (that is, in the current working directory).

    Example:
        .. code-block:: bash

            mame64 -homepath c:\mame\lua

.. _mame-commandline-rompath:

**-rompath** / **-rp** *<path>*

    Specifies one or more paths within which to find ROM or disk images.
    Multiple paths can be specified by separating them with semicolons.

    The default is ``roms`` (that is, a directory ``roms`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -rompath c:\mame\roms;c:\roms\another

.. _mame-commandline-hashpath:

**-hashpath** / **-hash_directory** / **-hash** *<path>*

    Specifies one or more paths within which to find software definition files.
    Multiple paths can be specified by separating them with semicolons.

    The default is ``hash`` (that is, a directory ``hash`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -hashpath c:\mame\hash;c:\roms\softlists

.. _mame-commandline-samplepath:

**-samplepath** / **-sp** *<path>*

    Specifies one or more paths within which to find audio sample files.
    Multiple paths can be specified by separating them with semicolons.

    The default is ``samples`` (that is, a directory ``samples`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -samplepath c:\mame\samples;c:\roms\samples

.. _mame-commandline-artpath:

**-artpath** *<path>* *<path>*

    Specifies one or more paths within which to find external layout and artwork
    files.  Multiple paths can be specified by separating them with semicolons.

    The default is ``artwork`` (that is, a directory ``artwork`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -artpath c:\mame\artwork;c:\emu\shared-artwork

.. _mame-commandline-ctrlrpath:

**-ctrlrpath** *<path>*

    Specifies one or more paths within which to find default input configuration
    files.  Multiple paths can be specified by separating them with semicolons.

    The default is ``ctrlr`` (that is, a directory ``ctrlr`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -ctrlrpath c:\mame\ctrlr;c:\emu\controllers

.. _mame-commandline-inipath:

**-inipath** *<path>*

    Specifies one or more paths within which to find INI files.  Multiple paths
    can be specified by separating them with semicolons.

    On Windows, the default is ``.;ini;ini/presets`` (that is, search in the
    current directory first, then in the directory ``ini`` in the current
    working directory, and finally the directory ``presets`` inside that
    directory).

    On macOS, the default is
    ``$HOME/Library/Application Support/mame;$HOME/.mame;.;ini`` (that is,
    search the ``mame`` folder inside the current user's Application Support
    folder, followed by the ``.mame`` folder in the current user's home
    directory, then the current working directory, and finally the directory
    ``ini`` in the current working directory).

    On other platforms (including Linux), the default is ``$HOME/.mame;.;ini``
    (that is search the ``.mame`` directory in the current user's home
    directory, followed by the current working directory, and finally the
    directory ``ini`` in the current working directory).

    Example:
        .. code-block:: bash

            mame64 -inipath c:\users\thisuser\documents\mameini

.. _mame-commandline-fontpath:

**-fontpath** *<path>*

    Specifies one or more paths within which to find BDF (Adobe Glyph Bitmap
    Distribution Format) font files.  Multiple paths can be specified by
    separating them with semicolons.

    The default is ``.`` (that is, search in the current working directory).

    Example:
        .. code-block:: bash

            mame64 -fontpath c:\mame\;c:\emu\artwork\mamefonts

.. _mame-commandline-cheatpath:

**-cheatpath** *<path>*

    Specifies one or more paths within which to find XML cheat files.  Multiple
    paths can be specified by separating them with semicolons.

    The default is ``cheat`` (that is, a folder called ``cheat`` located in the
    current working directory).

    Example:
        .. code-block:: bash

            mame64 -cheatpath c:\mame\cheat;c:\emu\cheats

.. _mame-commandline-crosshairpath:

**-crosshairpath** *<path>*

    Specifies one or more paths within which to find crosshair image files.
    Multiple paths can be specified by separating them with semicolons.

    The default is ``crsshair`` (that is, a directory ``crsshair`` in the
    current working directory).

    Example:
        .. code-block:: bash

            mame64 -crosshairpath c:\mame\crsshair;c:\emu\artwork\crosshairs

.. _mame-commandline-pluginspath:

**-pluginspath** *<path>*

    Specifies one or more paths within which to find Lua plugins for MAME.

    The default is ``plugins`` (that is, a directory ``plugins`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -pluginspath c:\mame\plugins;c:\emu\lua

.. _mame-commandline-languagepath:

**-languagepath** *<path>*

    Specifies one or more paths within which to find language files for
    localized UI text.

    The default is ``language`` (that is, a directory ``language`` in the
    current working directory).

    Example:
        .. code-block:: bash

            mame64 -languagepath c:\mame\language;c:\emu\mame-languages

.. _mame-commandline-swpath:

**-swpath** *<path>*

    Specifies the default path from which to load loose software image files.

    The default is ``sofware`` (that is, a directory ``software`` in the current
    working directory).

    Example:
        .. code-block:: bash

            mame64 -swpath c:\mame\software;c:\emu\mydisks


Core Output Directory Options
-----------------------------

.. _mame-commandline-cfgdirectory:

**-cfg_directory** *<path>*

    Specifies the directory where configuration files are stored.  Configuration
    files are read when starting MAME or when starting an emulated machine, and
    written on exit.  Configuration files preserve settings including input
    assignment, DIP switch settings, bookkeeping statistics, and debugger window
    arrangement.

    The default is ``cfg`` (that is, a directory ``cfg`` in the current working
    directory). If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -cfg_directory c:\mame\cfg

.. _mame-commandline-nvramdirectory:

**-nvram_directory** *<path>*

    Specifies the directory where NVRAM files are stored.  NVRAM files store the
    contents of EEPROM, non-volatile RAM (NVRAM), and other programmable devices
    for systems that used this type of hardware.  This data is read when
    starting an emulated machine and written on exit.

    The default is ``nvram`` (that is, a directory ``nvram`` in the current
    working directory)).  If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -nvram_directory c:\mame\nvram

.. _mame-commandline-inputdirectory:

**-input_directory** *<path>*

    Specifies the directory where input recording files are stored.  Input
    recordings are created using the **-record** option and played back using
    the **-playback** option.

    The default is ``inp`` (that is, a directory ``inp`` in the current working
    directory).  If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -input_directory c:\mame\inp

.. _mame-commandline-statedirectory:

**-state_directory** *<path>*

    Specifies the directory where save state files are stored.  Save state files
    are read and written either upon user request, or when using the
    **-autosave** option.

    The default is ``sta`` (that is, a directory ``sta`` in the current working
    directory).  If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -state_directory c:\mame\sta

.. _mame-commandline-snapshotdirectory:

**-snapshot_directory** *<path>*

    Specifies the directory where screen snapshots and video recordings are
    stored when requested by the user.

    The default is ``snap`` (that is, a directory ``snap`` in the current
    working directory). If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -snapshot_directory c:\mame\snap

.. _mame-commandline-diffdirectory:

**-diff_directory** *<path>*

    Specifies the directory where hard drive difference files are stored.  Hard
    drive difference files store data that is written back to an emulated hard
    disk, in order to preserve the original image file.  The difference files
    are created when starting an emulated system with a compressed hard disk
    image.

    The default is ``diff`` (that is, a directory ``diff`` in the current
    working directory).  If this directory does not exist, it will be created
    automatically.

    Example:
        .. code-block:: bash

            mame64 -diff_directory c:\mame\diff

.. _mame-commandline-commentdirectory:

**-comment_directory** *<path>*

    Specifies a directory where debugger comment files are stored.  Debugger
    comment files are written by the debugger when comments are added to the
    disassembly for a system.

    The default is ``comments`` (that is, a directory ``comments`` in the
    current working directory).  If this directory does not exist, it will be
    created automatically.

    Example:
        .. code-block:: bash

            mame64 -comment_directory c:\mame\comments


Core State/Playback Options
---------------------------

.. _mame-commandline-norewind:

**-[no]rewind**

    When enabled and emulation is paused, automatically creates a save state in
    memory every time a frame is advanced.  Rewind save states can then be
    loaded consecutively by pressing the rewind single step shortcut key
    (**Left Shift + Tilde** by default).

    The default rewind value is OFF (**-norewind**).

    If debugger is in a 'break' state, a save state is instead created every
    time step in, step over, or step out occurs.  In that mode, rewind save
    states can be loaded by executing the debugger **rewind** (or **rw**)
    command.

    Example:
        .. code-block:: bash

            mame64 -norewind

.. _mame-commandline-rewindcapacity:

**-rewind_capacity** *<value>*

    Sets the rewind capacity value, in megabytes.  It is the total amount of
    memory rewind savestates can occupy.  When capacity is hit, old savestates
    get erased as new ones are captured.  Setting capacity lower than the
    current savestate size disables rewind. Values below 0 are automatically
    clamped to 0.

    Example:
        .. code-block:: bash

            mame64 -rewind_capacity 30

.. _mame-commandline-state:

**-state** *<slot>*

    Immediately after starting the specified system, will cause the save state
    in the specified <slot> to be loaded.

    Example:
        .. code-block:: bash

            mame64 -state 1

.. _mame-commandline-noautosave:

**-[no]autosave**

    When enabled, automatically creates a save state file when exiting MAME and
    automatically attempts to reload it when later starting MAME with the same
    system.  This only works for systems that have explicitly enabled save state
    support in their driver.

    The default is OFF (**-noautosave**).

    Example:
        .. code-block:: bash

            mame64 -autosave

.. _mame-commandline-playback:

**-playback** / **-pb** *<filename>*

    Specifies a file from which to play back a series of inputs.  This feature
    does not work reliably for all systems, but can be used to watch a
    previously recorded game session from start to finish.

    The default is ``NULL`` (no playback).

    Example:
        .. code-block:: bash

            mame64 pacman -playback worldrecord

.. Tip:: You may experience desync in playback if the configuration, NVRAM, and
         memory card files don't match the original; this is why it is suggested
         you should only record and playback with all configuration (.cfg),
         NVRAM (.nv), and memory card files deleted.

.. _mame-commandline-exitafterplayback:

**-[no]exit_after_playback**

    When used in conjunction with the **-playback** option, MAME will exit after
    playing back the input file.  By default, MAME continues to run the emulated
    system after playback completes.

    The default is OFF (**-noexit_after_playback**).

    Example:
        .. code-block:: bash

            mame64 pacman -playback worldrecord -exit_after_playback

.. _mame-commandline-record:

**-record** / **-rec** *<filename>*

    Specifies a file to record all input from a session.  This can be used to
    record a session for later playback.  This feature does not work reliably
    for all systems, but can be used to record a session from start to finish.

    The default is ``NULL`` (no recording).

    Example:
        .. code-block:: bash

            mame64 pacman -record worldrecord

.. Tip:: You may experience desync in playback if the configuration, NVRAM, and
         memory card files don't match the original; this is why it is suggested
         you should only record and playback with all configuration (.cfg),
         NVRAM (.nv), and memory card files deleted.

.. _mame-commandline-recordtimecode:

**-record_timecode**

    Tells MAME to create a timecode file. It contains a line with elapsed times
    on each press of timecode shortcut key (default is **F12**).  This option
    works only when recording mode is enabled (**-record** option).  The
    timecode file is saved in the ``inp`` folder.

    By default, no timecode file is saved.

    Example:
        .. code-block:: bash

            mame64 pacman -record worldrecord -record_timecode

.. _mame-commandline-mngwrite:

**-mngwrite** *<filename>*

    Writes each video frame to the given <filename> in MNG format, producing an
    animation of the session.  Note that **-mngwrite** only writes video frames;
    it does not save any audio data.  Either use **-wavwrite** to record audio
    and combine the audio and video tracks using video editing software, or use
    **-aviwrite** to record audio and video to a single file.

    The default is ``NULL`` (no recording).

    Example:
        .. code-block:: bash

            mame64 pacman -mngwrite pacman-video

.. _mame-commandline-aviwrite:

**-aviwrite** *<filename>*

    Stream video and sound data to the given <filename> in uncompressed AVI
    format, producing an animation of the session complete with sound.  Note
    that the AVI format does not changes to resolution or frame rate,
    uncompressed video consumes a lot of disk space, and recording uncompressed
    video in realtime requires a fast disk.  It may be more practical to record
    an emulation session using **-record** then make a video of it with
    **-aviwrite** in combination with **-playback** and **-exit_after_playback**
    options.

    The default is ``NULL`` (no recording).

    Example:
        .. code-block:: bash

            mame64 pacman -playback worldrecord -exit_after_playback -aviwrite worldrecord

.. _mame-commandline-wavwrite:

**-wavwrite** *<filename>*

    Writes the final mixer output to the given <filename> in WAV format,
    producing an audio recording of the session.

    The default is ``NULL`` (no recording).

.. _mame-commandline-snapname:

    Example:
        .. code-block:: bash

            mame64 pacman -wavewrite pacsounds

**-snapname** *<name>*

    Describes how MAME should name files for snapshots.  <name> is a string that
    provides a template that is used to generate a filename.

    Three simple substitutions are provided: the ``/`` character represents the
    path separator on any target platform (even Windows); the string ``%g``
    represents the driver name of the current system; and the string ``%i``
    represents an incrementing index.  If ``%i`` is omitted, then each snapshot
    taken will overwrite the previous one; otherwise, MAME will find the next
    empty value for ``%i`` and use that for a filename.

    The default is ``%g/%i``, which creates a separate folder for each system,
    and names the snapshots under it starting with 0000 and increasing from
    there.

    In addition to the above, for drivers using different media, like carts or
    floppy disks, you can also use the ``%d_[media]`` indicator. Replace [media]
    with the media switch you want to use.

    Example 1:
        .. code-block:: bash

            mame64 robby -snapname foo\%g%i

        Snapshots will be saved as ``snaps\foo\robby0000.png``, ``snaps\foo\robby0001.png`` and so on.

    Example 2:
        .. code-block:: bash

            mame64 nes -cart robby -snapname %g\%d_cart

        Snapshots will be saved as ``snaps\nes\robby.png``.

    Example 3:
        .. code-block:: bash

            mame64 c64 -flop1 robby -snapname %g\%d_flop1/%i

        Snapshots will be saved as ``snaps\c64\robby\0000.png``.

.. _mame-commandline-snapsize:

**-snapsize** *<width>x<height>*

    Hard-codes the size for snapshots and movie recording.  By default, MAME
    will create snapshots at the system's current resolution in raw pixels, and
    will create movies at the system's starting resolution in raw pixels.  If
    you specify this option, then MAME will create both snapshots and movies at
    the size specified, and will bilinear filter the result.

    The default is ``auto``.

    Example:
        .. code-block:: bash

            mame64 pacman -snapsize 1920x1080

.. Tip:: -snapsize does not automatically rotate if the system is vertically
         oriented, so for vertical systems you'll want to swap the width and
         height options.

.. _mame-commandline-snapview:

**-snapview** *<viewname>*

    Specifies the view to use when rendering snapshots and movies.

    By default, both use a special 'internal' view, which renders a separate
    snapshot per screen or renders movies only of the first screen.  By
    specifying this option, you can override this default behavior and select a
    single view that will apply to all snapshots and movies.  Note that
    <viewname> does not need to be a perfect match; rather, it will select the
    first view whose name matches all the characters specified by <viewname>.

    For example, **-snapview native** will match the "Native (15:14)" view even
    though it is not a perfect match.  <viewname> can also be 'auto', which
    selects the first view with all screens present.

    The default value is ``internal``.

    Example:
        .. code-block:: bash

            mame64 pang -snapview pixel


.. _mame-commandline-nosnapbilinear:

**-[no]snapbilinear**

    Specify if the snapshot or movie should have bilinear filtering applied.
    Shutting this off can improve performance while recording video to a file.

    The default is ON (**-snapbilinear**).

    Example:
        .. code-block:: bash

            mame64 pacman -nosnapbilinear

.. _mame-commandline-statename:

**-statename** *<name>*

    Describes how MAME should store save state files, relative to the
    state_directory path.  <name> is a string that provides a template that is
    used to generate a relative path.

    Two simple substitutions are provided: the ``/`` character represents the
    path separator on any target platform (even Windows); the string ``%g``
    represents the driver name of the current system.

    The default is ``%g``, which creates a separate folder for each system.

    In addition to the above, for drivers using different media, like carts or
    floppy disks, you can also use the ``%d_[media]`` indicator. Replace
    ``[media]`` with the media switch you want to use.

    Example 1:
        .. code-block:: bash

            mame64 robby -statename foo\%g
            All save states will be stored inside sta\foo\robby\

    Example 2:
        .. code-block:: bash

            mame64 nes -cart robby -statename %g/%d_cart
            All save states will be stored inside sta\nes\robby\

    Example 3:
        .. code-block:: bash

            mame64 c64 -flop1 robby -statename %g/%d_flop1
            All save states will be stored inside sta\c64\robby\

.. Tip:: Note that even on Microsoft Windows, you should use ``/`` as your
         path seperator for **-statename**


.. _mame-commandline-noburnin:

**-[no]burnin**

    Tracks brightness of the screen during play and at the end of emulation
    generates a PNG that can be used to simulate burn-in effects on other
    systems.  The resulting PNG is created such that the least used-areas of
    the screen are fully white (since burned-in areas are darker, all other
    areas of the screen must be lightened a touch).

    The intention is that this PNG can be loaded via an artwork file with a low
    alpha (e.g, 0.1-0.2 seems to work well) and blended over the entire screen.

    The PNG files are saved in the snap directory under the
    ``<systemname>/burnin-<screen.name>.png``.

    The default is OFF (**-noburnin**).

    Example:
        .. code-block:: bash

            mame64 neogeo -burnin


Core Performance Options
------------------------

.. _mame-commandline-noautoframeskip:

**-[no]autoframeskip** / **-[no]afs**

    Dynamically adjust the frameskip level while you're running the system to
    maintain full speed.  Turning this on overrides the **-frameskip** setting
    described below.

    This is off by default (**-noautoframeskip**).

    Example:
        .. code-block:: bash

            mame64 gradius4 -autoframeskip

.. _mame-commandline-frameskip:

**-frameskip** / **-fs** *<level>*

    Specifies the frameskip value.  This is the number of frames out of every 12
    to drop when running.  For example, if you specify **-frameskip 2**, MAME
    will render and display 10 out of every 12 emulated frames.  By skipping
    some frames, you may be able to get full speed emulation for a system that
    would otherwise be too demanding for your computer.

    The default value is **-frameskip 0**, which skips no frames.

    Example:
        .. code-block:: bash

            mame64 gradius4 -frameskip 2

.. _mame-commandline-secondstorun:

**-seconds_to_run** / **-str** *<seconds>*

    This option tells MAME to automatically stop emulation after a fixed number
    of seconds of emulated time have elapsed.  This may be useful for
    benchmarking and automated testing.  By combining this with a fixed set of
    other command line options, you can set up a consistent environment for
    benchmarking MAME's emulation performance.  In addition, upon exit, the
    **-str** option will write a screenshot called ``final.png`` to the system's
    snapshot directory.

    Example:
        .. code-block:: bash

            mame64 pacman -seconds_to_run 60

.. _mame-commandline-nothrottle:

**-[no]throttle**

   Enable or disable thottling emulation speed.  When throttling is enabled,
   MAME limits emulation speed to so the emulated system will not run faster
   than the original hardware.  When throttling is disabled, MAME runs the
   emulation as fast as possible. Depending on your settings and the
   characteristics of the emulated system, performance may be limited by your
   CPU, graphics card, or even memory performance.

   The default is to enable throttling (**-throttle**).

    Example:
        .. code-block:: bash

            mame64 pacman -nothrottle

.. _mame-commandline-nosleep:

**-[no]sleep**

    When enabled along with **-throttle**, MAME will yield the CPU when
    limiting emulation speed.  This allows other programs to use CPU time,
    assuming the main emulation thread isn't completely utilising a CPU core.
    This option can potentially cause hiccups in performance if other demanding
    programs are running.

    The default is on (**-sleep**).

    Example:
        .. code-block:: bash

            mame64 gradius 4 -nosleep

.. _mame-commandline-speed:

**-speed** *<factor>*

    Changes the way MAME throttles the emulation so that it runs at some
    multiple of the system's original speed.  A *<factor>* of ``1.0`` means to
    run the system at its normal speed, a *<factor>* of ``0.5`` means run at
    half speed, and a *<factor>* of 2.0 means run at double speed.  Note that
    changing this value affects sound playback as well, which will scale in
    pitch accordingly.  The internal precision of the fraction is two decimal
    places, so a *<factor>* of ``1.002`` is rounded to ``1.00``.

    The default is ``1.0`` (normal speed).

    Example:
        .. code-block:: bash

            mame64 pacman -speed 1.25

.. _mame-commandline-norefreshspeed:

**-[no]refreshspeed** / **-[no]rs**

    Allows MAME to adjust the emulation speed so that the refresh rate of the
    first emulated screen does not exceed the slowest refresh rate for any
    targeted monitors in your system.  Thus, if you have a 60Hz monitor and run
    a system that is designed to run at 60.6Hz, MAME will reduce the emulation
    speed to 99% in order to prevent sound hiccups or other undesirable side
    effects of running at a slower refresh rate.

    The default is off (**-norefreshspeed**).

    Example:
        .. code-block:: bash

            mame64 pacman -refreshspeed

.. _mame-commandline-numprocessors:

**-numprocessors** / **-np** **auto**\ \|\ *<value>*

    Specify the number of threads to use for work queues.  Specifying ``auto``
    will use the value reported by the system or environment variable
    ``OSDPROCESSORS``.  This value is internally limited to four times the
    number of processors reported by the system.

    The default is ``auto``.

    Example:
        .. code-block:: bash

            mame64 gradius4 -numprocessors 2

.. _mame-commandline-bench:

**-bench** *<n>*

    Benchmark for *<n>* emulated seconds.  This is equivalent to the following
    options:

    **-str** *<n>* **-video none -sound none -nothrottle**

    Example:
        .. code-block:: bash

            mame64 gradius4 -bench 300

.. _mame-commandline-lowlatency:

**-lowlatency**

    This tells MAME to draw a new frame before throttling to reduce input
    latency.  This is particularly effective with VRR (Variable Refresh Rate)
    displays.

    This may cause frame pacing issues in the form of jitter with some
    systems (especially newer 3D-based systems or systems that run software
    akin to an operating system), so the default is off (**-nolowlatency**).

    Example:
        .. code-block:: bash

            mame64 bgaregga -lowlatency


Core Rotation Options
---------------------

.. _mame-commandline-norotate:

**-[no]rotate**

    Rotate the system to match its normal state (horizontal/vertical).  This
    ensures that both vertically and horizontally oriented systems show up
    correctly without the need to rotate your monitor.  If you want to keep the
    system displaying 'raw' on the screen the way it would have in the arcade,
    turn this option OFF.

    The default is ON (**-rotate**).

    Example:
        .. code-block:: bash

            mame64 pacman -norotate

.. _mame-commandline-noror:

**-[no]ror**

.. _mame-commandline-norol:

**-[no]rol**

    Rotate the system screen to the right (clockwise) or left
    (counter-clockwise) relative to either its normal state
    (if **-rotate** is specified) or its native state (if **-norotate** is
    specified).

    The default for both of these options is OFF (**-noror -norol**).

    Example 1:
        .. code-block:: bash

            mame64 pacman -ror

    Example 2:
        .. code-block:: bash

            mame64 pacman -rol


.. _mame-commandline-noautoror:

**-[no]autoror**

.. _mame-commandline-noautorol:

**-[no]autorol**


    These options are designed for use with pivoting screens that only pivot in
    a single direction.  If your screen only pivots clockwise, use **-autorol**
    to ensure that the system will fill the screen either horizontally or
    vertically in one of the directions you can handle.  If your screen only
    pivots counter-clockwise, use **-autoror**.

    Example 1:
        .. code-block:: bash

            mame64 pacman -autoror

    Example 2:
        .. code-block:: bash

            mame64 pacman -autorol

.. Tip:: If you have a display that can be rotated, **-autorol** or
         **-autoror** will allow you to get a larger display for both horizontal
         and vertical systems.

.. _mame-commandline-noflipx:

**-[no]flipx**

.. _mame-commandline-noflipy:

**-[no]flipy**

    Flip (mirror) the system screen either horizontally (**-flipx**) or
    vertically (**-flipy**). The flips are applied after the **-rotate** and
    **-ror**/**-rol** options are applied.

    The default for both of these options is OFF (**-noflipx -noflipy**).

    Example 1:
        .. code-block:: bash

            mame64 -flipx pacman

    Example 2:
        .. code-block:: bash

            mame64 -flipy suprmrio


Core Video Options
------------------

.. _mame-commandline-video:

**-video** *<bgfx|gdi|d3d|opengl|soft|accel|none>*

    Specifies which video subsystem to use for drawing. Options here depend on
    the operating system and whether this is an SDL-compiled version of MAME.

    Generally Available:

      |	Using ``bgfx`` specifies the new hardware accelerated renderer.
      |
      |	Using ``opengl`` tells MAME to render video using OpenGL acceleration.
      |
      |	Using ``none`` displays no windows and does no drawing.  This is primarily present for doing CPU benchmarks without the overhead of the video system.
      |

    On Windows:

      |	Using ``gdi`` tells MAME to render video using older standard Windows graphics drawing calls.  This is the slowest but most compatible option on older versions of Windows.
      |
      |	Using ``d3d`` tells MAME to use Direct3D for rendering.  This produces the better quality output than ``gdi`` and enables additional rendering options.  It is recommended if you have a semi-recent (2002+) video card or onboard Intel video of the HD3000 line or better.
      |

    On other platforms (including SDL on Windows):

      |	Using ``accel`` tells MAME to render video using SDL's 2D acceleration if possible.
      |
      |	Using ``soft`` uses software rendering for video output.  This isn't as fast or as nice as OpenGL but will work on any platform.
      |

    Defaults:

      |	The default on Windows is ``d3d``.
      |
      |	The default for Mac OS X is ``opengl`` because OS X is guaranteed to have a compliant OpenGL stack.
      |
      |	The default on all other systems is ``soft``.
      |

    Example:
        .. code-block:: bash

            mame64 gradius3 -video bgfx

.. _mame-commandline-numscreens:

**-numscreens** *<count>*

    Tells MAME how many output windows or screens to create.  For most systems,
    a single output window is all you need, but some systems originally used
    multiple screens (*e.g. Darius and PlayChoice-10 arcade machines*).  Some
    systems with front panel controls and/or status lights also may let you put
    these in different windows/screens. Each screen (up to 4) has its own
    independent settings for physical monitor, aspect ratio, resolution, and
    view, which can be set using the options below.

    The default is ``1``.

    Example 1:
        .. code-block:: bash

            mame64 darius -numscreens 3

    Example 2:
        .. code-block:: bash

            mame64 pc_cntra -numscreens 2

.. _mame-commandline-window:

**-[no]window** / **-[no]w**

    Run MAME in either a window or full screen.

    The default is OFF (**-nowindow**).

    Example:
        .. code-block:: bash

            mame64 coco3 -window

.. _mame-commandline-maximize:

**-[no]maximize** / **-[no]max**

    Controls initial window size in windowed mode.  If it is set on, the window
    will initially be set to the maximum supported size when you start MAME.  If
    it is turned off, the window will start out at the closest possible size to
    the original size of the display; it will scale on only one axis where
    non-square pixels are used. This option only has an effect when the
    **-window** option is used.

    The default is ON (**-maximize**).

    Example:
        .. code-block:: bash

            mame64 apple2e -window -nomaximize

.. _mame-commandline-keepaspect:

**-[no]keepaspect** / **-[no]ka**

    When enabled, MAME preserves the correct aspect ratio for the emulated
    system's screen(s).  This is most often 4:3 or 3:4 for CRT monitors
    (depending on the orientation), though many other aspect ratios have been
    used, such as 3:2 (Nintendo Game Boy), 5:4 (some workstations), and various
    other ratios.  If the emulated screen and/or artwork does not fill MAME's
    screen or Window, the image will be centred and black bars will be added
    as necessary to fill unused space (either above/below or to the left and
    right).

    When this option is disabled, the emulated screen and/or artwork will be
    stretched to fill MAME's screen or window.  The image will be distorted by
    non-proportional scaling if the aspect ratio does not match.  This is very
    pronounced when the emulated system uses a vertically-oriented screen and
    MAME stretches the image to fill a horizontally-oriented screen.

    On Windows, when this option is enabled and MAME is running in a window (not
    full screen), the aspect ratio will be maintained when you resize the window
    unless you hold the **Control** (or **Ctrl**) key on your keyboard.  The
    window size will not be restricted when this option is disabled.

    The default is ON (**-keepaspect**).

    The MAME team strongly recommends leaving this option enabled.  Stretching
    systems beyond their original aspect ratio will mangle the appearance of the
    system in ways that no filtering or shaders can repair.

    Example:
        .. code-block:: bash

            mame64 sf2ua -nokeepaspect

.. _mame-commandline-waitvsync:

**-[no]waitvsync**

    Waits for the refresh period on your computer's monitor to finish before
    starting to draw video to your screen.  If this option is off, MAME will
    just draw to the screen as a frame is ready, even if in the middle of a
    refresh cycle.  This can cause "tearing" artifacts, where the top portion of
    the screen is out of sync with the bottom portion.

    The effect of turning **-waitvsync** on differs a bit between combinations
    of different operating systems and video drivers.

    On Windows, **-waitvsync** will block until video blanking before allowing
    MAME to draw the next frame, limiting the emulated machine's framerate to
    that of the host display. Note that this option does not work with
    **-video gdi** mode in Windows.

    On macOS, **-waitvsync** does not block; instead the most recent completely
    drawn frame will be displayed at vblank. This means that if an emulated
    system has a higher framerate than your host display, emulated frames will
    be dropped periodically resulting in motion judder.

    On Windows, you should only need to turn this on in windowed mode. In full
    screen mode, it is only needed if **-triplebuffer** does not remove the
    tearing, in which case you should use **-notriplebuffer -waitvsync**.

    Note that SDL-based MAME support for this option depends entirely on your
    operating system and video drivers; in general it will not work in windowed
    mode so **-video opengl** and fullscreen give the greatest chance of
    success with SDL builds of MAME.

    The default is OFF (**-nowaitvsync**).

    Example:
        .. code-block:: bash

            mame64 gradius2 -waitvsync

.. _mame-commandline-syncrefresh:

**-[no]syncrefresh**

    Enables speed throttling only to the refresh of your monitor.  This means
    that the system's actual refresh rate is ignored; however, the sound code
    still attempts to keep up with the system's original refresh rate, so you
    may encounter sound problems.

    This option is intended mainly for those who have tweaked their video card's
    settings to provide carefully matched refresh rate options.  Note that this
    option does not work with **-video gdi** mode.

    The default is OFF (**-nosyncrefresh**).

.. _mame-commandline-prescale:

    Example:
        .. code-block:: bash

            mame64 mk -syncrefresh

**-prescale** *<amount>*

    Controls the size of the screen images when they are passed off to the
    graphics system for scaling.  At the minimum setting of 1, the screen is
    rendered at its original resolution before being scaled.  At higher
    settings, the screen is expanded in both axes by a factor of *<amount>*
    using nearest-neighbor sampling before applying filters or shaders.  With
    **-video d3d**, this produces a less blurry image at the expense of speed.

    The default is ``1``.

    This is supported with all video output types ( ``bgfx``, ``d3d``, etc) on
    Windows and is supported with BGFX and OpenGL on other platforms.

    Example:
        .. code-block:: bash

            mame64 pacman -video d3d -prescale 3

.. _mame-commandline-filter:

**-[no]filter** / **-[no]d3dfilter** / **-[no]flt**

    Enable bilinear filtering on the system screen graphics.  When disabled,
    point filtering is applied, which is crisper but leads to scaling artifacts.
    If you don't like the filtered look, you are probably better off increasing
    the **-prescale** value rather than turning off filtering altogether.

    The default is ON (**-filter**).

    This is supported with OpenGL and D3D video on Windows and is **ONLY**
    supported with OpenGL on other platforms.

    Use ``bgfx_screen_chains`` in your INI file(s) to adjust filtering with the
    BGFX video system.

    Example:
        .. code-block:: bash

            mame64 pacman -nofilter

.. _mame-commandline-unevenstretch:

**-[no]unevenstretch**

    Allow non-integer scaling factors allowing for great window sizing
    flexability.

    The default is ON. (**-unevenstretch**)

    Example:
        .. code-block:: bash

            mame64 dkong -nounevenstretch


Core Full Screen Options
------------------------

.. _mame-commandline-switchres:

**-[no]switchres**

    Enables resolution switching. This option is required for the
    **-resolution\*** options to switch resolutions in full screen mode.

    On modern video cards, there is little reason to switch resolutions unless
    you are trying to achieve the "exact" pixel resolutions of the original
    systems, which requires significant tweaking.  This is also true
    on LCD displays, since they run with a fixed resolution and switching
    resolutions on them is just silly.  This option does not work with
    **-video gdi** and **-video bgfx**.

    The default is OFF (**-noswitchres**).

    Example:
        .. code-block:: bash

            mame64 kof97 -video d3d -switchres -resolution 1280x1024


Core Per-Window Options
-----------------------

.. _mame-commandline-screen:

**-screen** *<display>*

**-screen0** *<display>*

**-screen1** *<display>*

**-screen2** *<display>*

**-screen3** *<display>*


    Specifies which physical monitor on your system you wish to have each window
    use by default.  In order to use multiple windows, you must have increased
    the value of the **-numscreens** option.  The name of each display in your
    system can be determined by running MAME with the -verbose option.  The
    display names are typically in the format of: ``\\\\.\\DISPLAYn``, where
    'n' is a number from 1 to the number of connected monitors.

    The default value for these options is ``auto``, which means that the first
    window is placed on the first display, the second window on the second
    display, etc.

    The **-screen0**, **-screen1**, **-screen2**, **-screen3** parameters apply
    to the specific window. The **-screen** parameter applies to all windows.
    The window-specific options override values from the all window option.

    Example 1:
        .. code-block:: bash

            mame64 pc_cntra -numscreens 2 -screen0 \\.\DISPLAY1 -screen1 \\.\DISPLAY2

    Example 2:
        .. code-block:: bash

            mame64 darius -numscreens 3 -screen0 \\.\DISPLAY1 -screen1 \\.\DISPLAY3 -screen2 \\.\DISPLAY2

.. Tip:: Using **-verbose** will tell you which displays you have on your
         system, where they are connected, and what their current resolutions
         are.

.. Tip:: **Multiple Screens may fail to work correctly on some Mac machines as
         of right now.**

.. _mame-commandline-aspect:

**-aspect** *<width:height>* / **-screen_aspect** *<num:den>*

**-aspect0** *<width:height>*

**-aspect1** *<width:height>*

**-aspect2** *<width:height>*

**-aspect3** *<width:height>*


    Specifies the physical aspect ratio of the physical monitor for each window.
    In order to use multiple windows, you must have increased the value of the
    **-numscreens** option.  The physical aspect ratio can be determined by
    measuring the width and height of the visible screen image and specifying
    them separated by a colon.

    The default value for these options is ``auto``, which means that MAME
    assumes the aspect ratio is proportional to the number of pixels in the
    desktop video mode for each monitor.

    The **-aspect0**, **-aspect1**, **-aspect2**, **-aspect3** parameters apply
    to the specific window.  The **-aspect** parameter applies to all windows.
    The window-specific options override values from the all window option.

    Example 1:
        .. code-block:: bash

            mame64 contra -aspect 16:9

    Example 2:
        .. code-block:: bash

            mame64 pc_cntra -numscreens 2 -aspect0 16:9 -aspect1 5:4


.. _mame-commandline-resolution:

**-resolution** *<widthxheight[@refresh]>* / **-r** *<widthxheight[@refresh]>*

**-resolution0** *<widthxheight[@refresh]>* / **-r0** *<widthxheight[@refresh]>*

**-resolution1** *<widthxheight[@refresh]>* / **-r1** *<widthxheight[@refresh]>*

**-resolution2** *<widthxheight[@refresh]>* / **-r2** *<widthxheight[@refresh]>*

**-resolution3** *<widthxheight[@refresh]>* / **-r3** *<widthxheight[@refresh]>*

    Specifies an exact resolution to run in.  In full screen mode, MAME will try
    to use the specific resolution you request.  The width and height are
    required; the refresh rate is optional.  If omitted or set to 0, MAME will
    determine the mode automatically.  For example, **-resolution 640x480** will
    force 640x480 resolution, but MAME is free to choose the refresh rate.
    Similarly, **-resolution 0x0@60** will force a 60Hz refresh rate, but allows
    MAME to choose the resolution.  The string ``auto`` is also supported, and
    is equivalent to ``0x0@0``.

    In window mode, this resolution is used as a maximum size for the window.
    This option requires the **-switchres** option as well in order to actually
    enable resolution switching with **-video d3d**.

    The default value for these options is ``auto``.

    The **-resolution0**, **-resolution1**, **-resolution2**, **-resolution3**
    parameters apply to the specific window. The **-resolution** parameter
    applies to all windows.  The window-specific options override values from
    the all window option.

    Example:
        .. code-block:: bash

            mame64 pc_cntra -numscreens 2 -resolution0 1920x1080 -resolution1 1280x1024

.. _mame-commandline-view:

**-view** *<viewname>*

**-view0** *<viewname>*

**-view1** *<viewname>*

**-view2** *<viewname>*

**-view3** *<viewname>*

    Specifies the initial view setting for each window.  The *<viewname>* does
    not need to be a perfect match; rather, it will select the first view whose
    name matches all the characters specified by *<viewname>*.  For example,
    **-view native** will match the "*Native (15:14)*" view even though it is
    not a perfect match.  The value ``auto`` is also supported, and requests
    that MAME perform a default selection.

    The default value for these options is ``auto``.

    The **-view0**, **-view1**, **-view2**, **-view3** parameters apply to the
    specific window.  The **-view** parameter applies to all windows. The
    window-specific options override values from the all window option.

    Example:
        .. code-block:: bash

            mame64 contra -view native


Core Artwork Options
--------------------

.. _mame-commandline-noartworkcrop:

**-[no]artwork_crop** / **-[no]artcrop**

    Enable cropping of artwork to the system screen area only.  This means that
    vertically oriented systems running full screen can display their artwork to
    the left and right sides of the screen.  This option can also be controlled
    via the Video Options menu in the user interface.

    The default is OFF **-noartwork_crop**.

    Example:
        .. code-block:: bash

            mame64 pacman -artwork_crop

.. Tip:: **-artwork_crop** is great for widescreen displays. You will get a
         full-sized system display and the artwork will fill the empty space on
         the sides as much as possible.

.. _mame-commandline-fallbackartwork:

**-fallback_artwork**

    Specifies fallback artwork if no external artwork or internal driver layout
    is defined. If external artwork for the system is present or a layout is
    included in the driver for the system, then that will take precedence.

    Example:
        .. code-block:: bash

            mame64 coco -fallback_artwork suprmrio

.. Tip:: You can use **fallback_artwork <artwork name>** in
         ``horizontal.ini`` and ``vertical.ini`` to specify different
         fallback artwork choices for horizontal and vertical systems.


.. _mame-commandline-overrideartwork:

**-override_artwork**

    Specifies override artwork for external artwork and internal driver layout.

    Example:
        .. code-block:: bash

            mame64 galaga -override_artwork puckman


Core Screen Options
-------------------

.. _mame-commandline-brightness:

**-brightness** *<value>*

    Controls the default brightness, or black level, of the system screens.
    This option does not affect the artwork or other parts of the display.
    Using the MAME UI, you can individually set the brightness for each system
    screen; this option controls the initial value for all visible system
    screens. The standard and default value is ``1.0``.  Selecting lower values
    (down to 0.1) will produce a darkened display, while selecting higher values
    (up to 2.0) will give a brighter display.

    Example:
        .. code-block:: bash

            mame64 pacman -brightness 0.5

.. _mame-commandline-contrast:

**-contrast** *<value>*

    Controls the contrast, or white level, of the system screens. This option
    does not affect the artwork or other parts of the display.  Using the MAME
    UI, you can individually set the contrast for each system screen; this
    option controls the initial value for all visible system screens.  The
    standard and default value is ``1.0``.  Selecting lower values (down to 0.1)
    will produce a dimmer display, while selecting higher values (up to 2.0)
    will give a more saturated display.

    Example:
        .. code-block:: bash

            mame64 pacman -contrast 0.5

.. _mame-commandline-gamma:

**-gamma** *<value>*

    Controls the gamma, which produces a potentially nonlinear black to white
    ramp, for the system screens.  This option does not affect the artwork or
    other parts of the display.  Using the MAME UI, you can individually set
    the gamma for each system screen; this option controls the initial value for
    all visible system screens.  The standard and default value is ``1.0``,
    which gives a linear ramp from black to white.  Selecting lower values
    (down to 0.1) will increase the nonlinearity toward black, while
    selecting higher values (up to 3.0) will push the nonlinearity toward white.

    The default is ``1.0``.

    Example:
        .. code-block:: bash

            mame64 pacman -gamma 0.8

.. _mame-commandline-pausebrightness:

**-pause_brightness** *<value>*

    This controls the brightness level when MAME is paused.

    The default value is ``0.65``.

    Example:
        .. code-block:: bash

            mame64 pacman -pause_brightness 0.33

.. _mame-commandline-effect:

**-effect** *<filename>*

    Specifies a single PNG file that is used as an overlay over any system
    screens in the video display.  This PNG file is assumed to live in the root
    of one of the artpath directories.  The pattern in the PNG file is repeated
    both horizontally and vertically to cover the entire system screen areas
    (but not any external artwork), and is rendered at the target resolution of
    the system image.

    For **-video gdi** and **-video d3d** modes, this means that one pixel in
    the PNG will map to one pixel on your output display.  The RGB values of
    each pixel in the PNG are multiplied against the RGB values of the target
    screen.

    The default is ``none``, meaning no effect.

    Example:
        .. code-block:: bash

            mame64 pacman -effect scanlines


Core Vector Options
-------------------

.. _mame-commandline-beamwidthmin:

**-beam_width_min** *<width>*

    Sets the vector beam minimum width. The beam width varies between
    the minimum and maximum beam widths as the intensity of the vector
    drawn changes. To disable vector width changes based on intensity,
    set the maximum equal to the minimum.

    Example:
        .. code-block:: bash

            mame64 asteroid -beam_width_min 0.1

.. _mame-commandline-beamwidthmax:

**-beam_width_max** *<width>*

    Sets the vector beam maximum width. The beam width varies between
    the minimum and maximum beam widths as the intensity of the vector
    drawn changes. To disable vector width changes based on intensity,
    set the maximum equal to the minimum.

    Example:
        .. code-block:: bash

            mame64 asteroid -beam_width_max 2

.. _mame-commandline-beamintensityweight:

**-beam_intensity_weight** *<weight>*

    Sets the vector beam intensity weight. This value determines how the
    intensity of the vector drawn affects the width. A value of 0 creates
    a linear mapping from intensity to width. Negative values mean that
    lower intensities will increase the width toward maximum faster,
    while positive values will increase the width toward maximum more
    slowly.

    Example:
        .. code-block:: bash

            mame64 asteroid -beam_intensity_weight 0.5

.. _mame-commandline-beamdotsize:

**-beam_dot_size** *<scale>*

    Scale factor to apply to the size of single-point dots in vector games.
    Normally these are rendered according to the computed beam width; however,
    it is common for this to produce dots that are difficult to see. The
    beam_dot_size option applies a scale factor on top of the beam width to
    help them show up better.

    The default is ``1``.

    Example:
        .. code-block:: bash

            mame64 asteroid -beam_dot_size 2

.. _mame-commandline-flicker:

**-flicker** *<value>*

    Simulates a vector "flicker" effect, similar to a vector monitor that needs
    adjustment.  This option requires a float argument in the range of
    0.00 - 100.00 (0=none, 100=maximum).

    The default is ``0``.

    Example:
        .. code-block:: bash

            mame64 asteroid -flicker 0.15


Core Video OpenGL Debugging Options
-----------------------------------

These options are for compatibility in **-video opengl**.  If you report
rendering artifacts you may be asked to try messing with them by the devs, but
normally they should be left at their defaults which results in the best
possible video performance.

.. Tip:: Examples are not provided for these options as MAMEdev will provide
         suitable test options in the case of needing them for debugging.

.. _mame-commandline-glforcepow2texture:

**-[no]gl_forcepow2texture**

    Always use only power-of-2 sized textures.

    The default is OFF. (**-nogl_forcepow2texture**)

.. _mame-commandline-glnotexturerect:

**-[no]gl_notexturerect**

    Don't use OpenGL GL_ARB_texture_rectangle.

    The default is ON. (**-gl_notexturerect**)

.. _mame-commandline-glvbo:

**-[no]gl_vbo**

    Enable OpenGL VBO (Vertex Buffer Objects), if available.

    The default is ON. (**-gl_vbo**)

.. _mame-commandline-glpbo:

**-[no]gl_pbo**

    Enable OpenGL PBO (Pixel Buffer Objects), if available (default ``on`` )

    The default is ON. (**-gl_pbo**)


Core Video OpenGL GLSL Options
------------------------------

.. _mame-commandline-glglsl:

**-gl_glsl**

    Enable OpenGL GLSL, if available.

    The default is OFF.

    Example:
        .. code-block:: bash

            mame64 galaxian -gl_glsl

.. _mame-commandline-glglslfilter:

**-gl_glsl_filter**

    Use OpenGL GLSL shader-based filtering instead of fixed function
    pipeline-based filtering.

    *0-plain, 1-bilinear, 2-bicubic*

    The default is 1. (**-gl_glsl_filter 1**)

    Example:
        .. code-block:: bash

            mame64 galaxian -gl_glsl -gl_glsl_filter 0

.. _mame-commandline-glslshadermame:

**-glsl_shader_mame0**

**-glsl_shader_mame1**

...

**-glsl_shader_mame9**

    Set a custom OpenGL GLSL shader effect to the internal systcm screen in the
    given slot. MAME does not include a vast selection of shaders by default;
    more can be found online.

    Example:
        .. code-block:: bash

            mame64 suprmrio -gl_glsl -glsl_shader_mame0 NTSC/NTSC_chain -glsl_shader_mame1 CRT-geom/CRT-geom

.. _mame-commandline-glslshaderscreen:

**-glsl_shader_screen0**

**-glsl_shader_screen1**

...

**-glsl_shader_screen9**


    Set a custom OpenGL GLSL shader effect to the whole scaled-up output screen
    that will be rendered by your graphics card.MAME does not include a vast
    selection of shaders by default; more can be found online.

    Example:
        .. code-block:: bash

            mame64 suprmrio -gl_glsl -glsl_shader_screen0 gaussx -glsl_shader_screen1 gaussy -glsl_shader_screen2 CRT-geom-halation


.. _mame-commandline-glglslvidattr:

**-gl_glsl_vid_attr**

    Enable OpenGL GLSL handling of brightness and contrast.
    Better RGB system performance.

    Default is ``on``.

    Example:
        .. code-block:: bash

            mame64 pacman -gl_glsl -gl_glsl_vid_attr off

Core Sound Options
------------------

.. _mame-commandline-samplerate:

**-samplerate** *<value>* / **-sr** *<value>*

    Sets the audio sample rate.  Smaller values (e.g. 11025) cause lower audio
    quality but faster emulation speed.  Higher values (e.g. 48000) cause higher
    audio quality but slower emulation speed.

    The default is ``48000``.

    Example:
        .. code-block:: bash

            mame64 galaga -samplerate 44100

.. _mame-commandline-nosamples:

**-[no]samples**

    Use samples if available.

    The default is ON (**-samples**).

    Example:
        .. code-block:: bash

            mame64 qbert -nosamples

.. _mame-commandline-volume:

**-volume** / **-vol** *<value>*

    Sets the startup volume. It can later be changed with the user interface
    (see Keys section).  The volume is an attenuation in dB: e.g.,
    "**-volume -12**" will start with -12dB attenuation.

    The default is ``0``.

    Example:
        .. code-block:: bash

            mame64 pacman -volume -30

.. _mame-commandline-sound:

**-sound** *<dsound | coreaudio | sdl | xaudio2 | portaudio | none>*

    Specifies which sound subsystem to use. Selecting ``none`` disables sound
    output altogether (sound hardware is still emulated).

    On Windows and Linux, *portaudio* is likely to give the lowest possible
    latency, while Mac users will find *coreaudio* provides the best results.

    When using the ``sdl`` sound subsystem, the audio API to use may be selected
    by setting the *SDL_AUDIODRIVER* environment variable.  Available audio APIs
    depend on the operating system.  On Windows, it may be necessary to set
    ``SDL_AUDIODRIVER=directsound`` if no sound output is produced by default.

    The default is ``dsound`` on Windows. On Mac, ``coreaudio`` is the default.
    On all other platforms, ``sdl`` is the default.

    Example:
        .. code-block:: bash

            mame64 pacman -sound portaudio

.. list-table:: Supported sound subsystems per-platform
    :header-rows: 0
    :stub-columns: 0

    * - **Microsoft Windows**
      - dsound
      - xaudio2
      - portaudio
      -
      - sdl [#SoundWinSDL]_.
      - none
    * - **macOS**
      -
      -
      - portaudio
      - coreaudio
      - sdl
      - none
    * - **Linux** and others
      -
      -
      - portaudio
      -
      - sdl
      - none


..  rubric:: Footnotes

..  [#SoundWinSDL] While SDL is not a supported option on official builds for Windows, you can compile MAME with SDL support on Windows.

.. _mame-commandline-audiolatency:

**-audio_latency** *<value>*

    The exact behavior depends on the selected audio output module.  Smaller
    values provide less audio delay while requiring better system performance.
    Higher values increase audio delay but may help avoid buffer under-runs and
    audio interruptions.

    The default is ``1``.

    | For PortAudio, see the section on :ref:`-pa_latency <mame-commandline-pa-latency>`.
    | XAudio2 calculates audio_latency as 10ms steps.
    | DSound calculates audio_latency as 10ms steps.
    | CoreAudio calculates audio_latency as 25ms steps.
    | SDL calculates audio_latency as Xms steps.

    Example:
        .. code-block:: bash

            mame64 galaga -audio_latency 1


Core Input Options
------------------

.. _mame-commandline-nocoinlockout:

**-[no]coin_lockout** / **-[no]coinlock**

    Enables simulation of the "coin lockout" feature that is implemented on a
    number of arcade game PCBs.  It was up to the operator whether or not the
    coin lockout outputs were actually connected to the coin mechanisms.  If
    this feature is enabled, then attempts to enter a coin while the lockout is
    active will fail and will display a popup message in the user interface
    (in debug mode).  If this feature is disabled, the coin lockout signal will
    be ignored.

    The default is ON (**-coin_lockout**).

    Example:
        .. code-block:: bash

            mame64 suprmrio -coin_lockout

.. _mame-commandline-ctrlr:

**-ctrlr** *<controller>*

    Enables support for special controllers. Configuration files are loaded from
    the ctrlrpath.  They are in the same format as the .cfg files that are
    saved, but only control configuration data is read from the file.

    The default is ``NULL`` (no controller file).

    Example:
        .. code-block:: bash

            mame64 dkong -ctrlr xarcade

.. _mame-commandline-nomouse:

**-[no]mouse**

    Controls whether or not MAME makes use of mouse controllers.  When this is
    enabled, you will likely be unable to use your mouse for other purposes
    until you exit or pause the system.

    The default is OFF (**-nomouse**).

    Example:
        .. code-block:: bash

            mame64 centiped -mouse

.. _mame-commandline-nojoystick:

**-[no]joystick** / **-[no]joy**

    Controls whether or not MAME makes use of joystick/gamepad controllers.

    When this is enabled, MAME will ask the system about which controllers are
    connected.

    The default is OFF (**-nojoystick**).

    Example:
        .. code-block:: bash

            mame64 mappy -joystick

.. _mame-commandline-nolightgun:

**-[no]lightgun** / **-[no]gun**

    Controls whether or not MAME makes use of lightgun controllers.  Note that
    most lightguns map to the mouse, so using **-lightgun** and **-mouse**
    together may produce strange results.

    The default is OFF (**-nolightgun**).

    Example:
        .. code-block:: bash

            mame64 lethalen -lightgun

.. _mame-commandline-nomultikeyboard:

**-[no]multikeyboard** / **-[no]multikey**

    Determines whether MAME differentiates between multiple keyboards.  Some
    systems may report more than one keyboard; by default, the data from all of
    these keyboards is combined so that it looks like a single keyboard.

    Turning this option on will enable MAME to report keypresses on different
    keyboards independently.

    The default is OFF (**-nomultikeyboard**).

    Example:
        .. code-block:: bash

            mame64 sf2ceua -multikey

.. _mame-commandline-nomultimouse:

**-[no]multimouse**

    Determines whether MAME differentiates between multiple mice.  Some systems
    may report more than one mouse device; by default, the data from all of
    these mice is combined so that it looks like a single mouse.  Turning this
    option on will enable MAME to report mouse movement and button presses on
    different mice independently.

    The default is OFF (**-nomultimouse**).

    Example:
        .. code-block:: bash

            mame64 warlords -multimouse

.. _mame-commandline-nosteadykey:

**-[no]steadykey** / **-[no]steady**

    Some systems require two or more buttons to be pressed at exactly the same
    time to make special moves.  Due to limitations in the keyboard hardware,
    it can be difficult or even impossible to accomplish that using the standard
    keyboard handling.  This option selects a different handling that makes it
    easier to register simultaneous button presses, but has the disadvantage of
    making controls less responsive.

    The default is OFF (**-nosteadykey**)

    Example:
        .. code-block:: bash

            mame64 sf2ua -steadykey

.. _mame-commandline-uiactive:

**-[no]ui_active**

    Enable user interface on top of emulated keyboard (if present).

    The default is OFF (**-noui_active**)

    Example:
        .. code-block:: bash

            mame64 apple2e -ui_active

.. _mame-commandline-nooffscreenreload:

**-[no]offscreen_reload** / **-[no]reload**

    Controls whether or not MAME treats a second button input from a lightgun as
    a reload signal.  In this case, MAME will report the gun's position as
    (0,MAX) with the trigger held, which is equivalent to an offscreen reload.

    This is only needed for games that required you to shoot offscreen to
    reload, and then only if your gun does not support off screen reloads.

    The default is OFF (**-nooffscreen_reload**).

    Example:
        .. code-block:: bash

            mame64 lethalen -offscreen_reload

.. _mame-commandline-joystickmap:

**-joystick_map** *<map>* / **-joymap** *<map>*

    Controls how analog joystick values map to digital joystick controls.

    Systems such as Pac-Man use a 4-way digital joystick and will exhibit
    undesired behavior when a diagonal is triggered; in the case of Pac-Man,
    movement will stop completely at intersections when diagonals are triggered
    and the game will be considerably harder to play correctly.  Many other
    arcade cabinets used 4-way or 8-way joysticks (as opposed to full analog
    joysticks), so for true analog joysticks such as flight sticks and analog
    thumb sticks, this then needs to be mapped down to the expected
    4-way or 8-way digital joystick values.

    To do this, MAME divides the analog range into a 9x9 grid that looks
    like this:

    **insert 9x9 grid picture here**

    MAME then takes the joystick axis position (for X and Y axes only), maps it
    to this grid, and then looks up a translation from a joystick map.  This
    parameter allows you to specify the map.

    For instance, an 8-way joystick map traditionally looks like this:

    **insert 8-way map picture here**

    This mapping gives considerable leeway to the angles accepted for a given
    direction, so that being approximately in the area of the direction you want
    will give you the results you want.  Without that, if you were slightly off
    center while holding the stick left, it would not recognize the action
    correctly.

    The default is ``auto``, which means that a standard 8-way, 4-way, or 4-way
    diagonal map is selected automatically based on the input port configuration
    of the current system.

    Generally you will want to set up the **-joystick_map** setting in the
    per-system ``<system>.ini`` file as opposed to the main ``MAME.INI``
    file so that the mapping only affects the systems you want it to.  See
    :ref:`Multiple Configuration Files <advanced-multi-CFG>` for further
    details on per-system configuration.

    Maps are defined as a string of numbers and characters. Since the grid is
    9x9, there are a total of 81 characters necessary to define a complete
    map.  Below is an example map for an 8-way joystick that matches the
    picture shown above:

		+-------------+--------------------------------------------------------+
		| | 777888999 |                                                        |
		| | 777888999 | | Note that the numeric digits correspond to the keys  |
		| | 777888999 | | on a numeric keypad. So '7' maps to up+left, '4' maps|
		| | 444555666 | | to left, '5' maps to neutral, etc. In addition to the|
		| | 444555666 | | numeric values, you can specify the character 's',   |
		| | 444555666 | | which means "sticky".  Sticky map positions will keep|
		| | 111222333 | | the output the same as the last non-sticky input sent|
		| | 111222333 | | to the system.                                       |
		| | 111222333 |                                                        |
		+-------------+--------------------------------------------------------+

    To specify the map for this parameter, you can specify a string of rows
    separated by a '.' (which indicates the end of a row), like so:

    +-------------------------------------------------------------------------------------------------------+
    | **-joymap 777888999.777888999.777888999.444555666.444555666.444555666.111222333.111222333.111222333** |
    +-------------------------------------------------------------------------------------------------------+

    However, this can be reduced using several shorthands supported by the <map>
    parameter.  If information about a row is missing, then it is assumed that
    any missing data in columns 5-9 are left/right symmetric with data in
    columns 0-4; and any missing data in columns 0-4 is assumed to be copies of
    the previous data.  The same logic applies to missing rows, except that
    up/down symmetry is assumed.

    By using these shorthands, the 81 character map can be simply specified by
    this 11 character string: 7778...4445 (which means we then use
    **-joymap 7778...4445**)

    Looking at the first row, 7778 is only 4 characters long.  The 5th entry
    can't use symmetry, so it is assumed to be equal to the previous character
    '8'.  The 6th character is left/right symmetric with the 4th character,
    giving an '8'.  The 7th character is left/right symmetric with the 3rd
    character, giving a '9' (which is '7' with left/right flipped).
    Eventually this gives the full 777888999 string of the row.

    The second and third rows are missing, so they are assumed to be identical
    to the first row.  The fourth row decodes similarly to the first row,
    producing 444555666.  The fifth row is missing so it is assumed to be the
    same as the fourth.

    The remaining three rows are also missing, so they are assumed to be the
    up/down mirrors of the first three rows, giving three final rows of
    111222333.

    With 4-way games, sticky becomes important to avoid problems with
    diagonals.  Typically you would choose a map that looks something like this:

    **insert 9x9 4-way sticky grid picture here**

    This means that if you press left, then roll the stick towards up (without
    re-centering it) you'll pass through the sticky section in the corner.  As
    you do, MAME will read that sticky corner as **left** as that's the last
    non-sticky input it received.  As the roll gets into the upward space of
    the map, this then switches to an up motion.

    This map would look somewhat like:

		+-------------+---------------------------------------------------------+
		| | s8888888s |                                                         |
		| | 4s88888s6 | | For this mapping, we have a wide range for the        |
		| | 44s888s66 | | cardinal directions on 8, 4, 6, and 2.  We have sticky|
		| | 444555666 | | on the meeting points between those cardinal          |
		| | 444555666 | | directions where the appropriate direction isn't      |
		| | 444555666 | | going to be completely obvious.                       |
		| | 44s222s66 |                                                         |
		| | 4s22222s6 |                                                         |
		| | s2222222s |                                                         |
		+-------------+---------------------------------------------------------+

    To specify the map for this parameter, you can specify a string of rows
    separated by a '.' (which indicates the end of a row), like so:

    +-------------------------------------------------------------------------------------------------------+
    | **-joymap s8888888s.4s88888s6.44s888s66.444555666.444555666.444555666.44s222s66.4s22222s6.s2222222s** |
    +-------------------------------------------------------------------------------------------------------+

    Like before, because of the symmetry between top and bottom and left and
    right, we can shorten this down to:

    +------------------------------+
    | **-joymap s8.4s8.44s8.4445** |
    +------------------------------+



.. _mame-commandline-joystickdeadzone:

**-joystick_deadzone** *<value>* / **-joy_deadzone** *<value>* / **-jdz** *<value>*

  If you play with an analog joystick, the center can drift a little.
  joystick_deadzone tells how far along an axis you must move before the axis
  starts to change. This option expects a float in the range of 0.0 to 1.0.
  Where 0 is the center of the joystick and 1 is the outer limit.

  The default is ``0.3``.

    Example:
        .. code-block:: bash

            mame64 sinistar -joystick_deadzone 0.45

.. _mame-commandline-joysticksaturation:

**-joystick_saturation** *<value>* / **joy_saturation** *<value>* / **-jsat** *<value>*

    If you play with an analog joystick, the ends can drift a little, and may
    not match in the +/- directions.  joystick_saturation tells how far along
    an axis movement change will be accepted before it reaches the maximum
    range.  This option expects a float in the range of 0.0 to 1.0, where 0 is
    the center of the joystick and 1 is the outer limit.

    The default is ``0.85``.

    Example:
        .. code-block:: bash

            mame64 sinistar -joystick_saturation 1.0

.. _mame-commandline-natural:

**\-natural**

    Allows user to specify whether or not to use a natural keyboard or not.
    This allows you to start your system in a 'native' mode, depending on your
    region, allowing compatability for non-"QWERTY" style keyboards.

    The default is OFF (**-nonatural**)

    In "emulated keyboard" mode (the default mode), MAME translates
    pressing/releasing host keys/buttons to emulated keystrokes.  When you
    press/release a key/button mapped to an emulated key, MAME
    presses/releases the emulated key.

    In "natural keyboard" mode, MAME attempts to translate characters to
    keystrokes.  The OS translates keystrokes to characters
    (similarly when you type into a text editor), and MAME attempts to translate
    these characters to emulated keystrokes.

    **There are a number of unavoidable limitations in "natural keyboard" mode:**

      * The emulated system driver and/or keyboard device or has to support it.
      * The selected keyboard *must* match the keyboard layout selected in the emulated OS!
      * Keystrokes that don't produce characters can't be translated. (e.g. pressing a modifier on its own such as **shift**, **ctrl**, or **alt**)
      * Holding a key until the character repeats will cause the emulated key to be pressed repeatedly as opposed to being held down.
      * Dead key sequences are cumbersome to use at best.
      * It won't work at all if IME edit is involved. (e.g. for Chinese/Japanese/Korean)

    Example:
        .. code-block:: bash

            mame64 coco2 -natural

.. _mame-commandline-joystickcontradictory:

**-joystick_contradictory**

    Enable contradictory direction digital joystick input at the same time such
    as **Left and Right** or **Up and Down** at the same time.

    The default is OFF (**-nojoystick_contradictory**)

    Example:
        .. code-block:: bash

            mame64 pc_smb -joystick_contradictory

.. _mame-commandline-coinimpulse:

**-coin_impulse** *[n]*

    Set coin impulse time based on n (n<0 disable impulse, n==0 obey driver,
    0<n set time n).

    Default is ``0``.

    Example:
        .. code-block:: bash

            mame64 contra -coin_impulse 1


Core Input Automatic Enable Options
-----------------------------------

.. _mame-commandline-paddledevice:

**-paddle_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-adstickdevice:

**-adstick_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-pedaldevice:

**-pedal_device** ( ``none`` | ``keyboard`` | ``mouse`` | ```lightgun`` | ``joystick`` )

.. _mame-commandline-dialdevice:

**-dial_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-trackballdevice:

**-trackball_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-lightgundevice:

**-lightgun_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-positionaldevice:

**-positional_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

.. _mame-commandline-mousedevice:

**-mouse_device** ( ``none`` | ``keyboard`` | ``mouse`` | ``lightgun`` | ``joystick`` )

    Each of these options controls autoenabling the mouse, joystick, or lightgun
    depending on the presence of a particular class of analog control for a
    particular system.  For example, if you specify the option
    **-paddle mouse**, then any game that has a paddle control will
    automatically enable mouse controls just as if you had explicitly specified
    **-mouse**.

    Example:
        .. code-block:: bash

            mame64 sbrkout -paddle_device mouse

.. Tip:: Note that these controls override the values of **-[no]mouse**,
         **-[no]joystick**, etc.


Debugging Options
-----------------

.. _mame-commandline-verbose:

**-[no]verbose** / **-[no]v**

    Displays internal diagnostic information. This information is very useful
    for debugging problems with your configuration.

    The default is OFF (**-noverbose**).

    Example:
        .. code-block:: bash

            mame64 polepos -verbose

.. Tip:: IMPORTANT: When reporting bugs to MAMEdev, please run with **-verbose**
         and include the resulting information.

.. _mame-commandline-oslog:

**-[no]oslog**

    Output ``error.log`` messages to the system diagnostic output, if one is
    present.

    By default messages are sent to the standard error output (this is typically
    displayed in the terminal or command prompt window, or saved to a system log
    file).  On Windows, if a debugger is attached (e.g. the Visual Studio
    debugger or WinDbg), messages will be sent to the debugger instead.

    The default is OFF (**-nooslog**).

    Example:
        .. code-block:: bash

            mame64 mappy -oslog

.. _mame-commandline-log:

**-[no]log**

    Creates a file called error.log which contains all of the internal log
    messages generated by the MAME core and system drivers.  This can be used at
    the same time as **-oslog** to output the log data to both targets as well.

    The default is OFF (**-nolog**).

    Example 1:
        .. code-block:: bash

            mame64 qbert -log

    Example 2:
        .. code-block:: bash

            mame64 qbert -oslog -log

.. _mame-commandline-debug:

**-[no]debug**

    Activates the integrated debugger.  By default, the debugger is entered by
    pressing the tilde (**~**) key during emulation. It is also entered
    immediately at startup.

    The default is OFF (**-nodebug**).

    Example:
        .. code-block:: bash

            mame64 indy_4610 -debug

.. _mame-commandline-debugscript:

**-debugscript** *<filename>*

    Specifies a file that contains a list of debugger commands to execute
    immediately upon startup.

    The default is ``NULL`` (*no commands*).

    Example:
        .. code-block:: bash

            mame64 galaga -debugscript testscript.txt

.. _mame-commandline-updateinpause:

**-[no]update_in_pause**

    Enables updating of the main screen bitmap while the system is paused.  This
    means that the video update callback will be called repeatedly while the
    emulation is paused, which can be useful for debugging.

    The default is OFF (**-noupdate_in_pause**).

    Example:
        .. code-block:: bash

            mame64 indy_4610 -update_in_pause

.. _mame-commandline-watchdog:

**-watchdog** *<duration>* / **-wdog** *<duration>*

    Enables an internal watchdog timer that will automatically kill the MAME
    process if more than *<duration>* seconds passes without a frame update.
    Keep in mind that some systems sit for a while during load time without
    updating the screen, so *<duration>* should be long enough to cover that.

    10-30 seconds on a modern system should be plenty in general.

    By default there is no watchdog.

    Example:
        .. code-block:: bash

            mame64 ibm_5150 -watchdog 30

.. _mame-commandline-debuggerfont:

**-debugger_font** *<fontname>* / **-dfont** *<fontname>*

    Specifies the name of the font to use for debugger windows.

    | The Windows default font is ``Lucida Console``.
    | The Mac (Cocoa) default font is system fixed-pitch font default (typically ``Monaco``).
    | The Qt default font is ``Courier New``.

    Example:
        .. code-block:: bash

            mame64 marble -debug -debugger_font "Comic Sans MS"

.. _mame-commandline-debuggerfontsize:

**-debugger_font_size** *<points>* / **-dfontsize** *<points>*

    Specifies the size of the font to use for debugger windows, in points.

    | The Windows default size is ``9`` points.
    | The Qt default size is ``11`` points.
    | The Mac (Cocoa) default size is the system default size.

    Example:
        .. code-block:: bash

            mame64 marble -debug -debugger_font "Comic Sans MS" -debugger_font_size 16


Core Communication Options
--------------------------

.. _mame-commandline-commlocalhost:

**-comm_localhost** *<string>*

    Local address to bind to. This can be a traditional ``xxx.xxx.xxx.xxx``
    address or a string containing a resolvable hostname.

    The default is value is ``0.0.0.0`` (which binds to all local IPv4
    addresses).

    Example:
        .. code-block:: bash

            mame64 arescue -comm_localhost 192.168.1.2

.. _mame-commandline-commlocalport:

**-comm_localport** *<string>*

    Local port to bind to. This can be any traditional communications port as
    an unsigned 16-bit integer (0-65535).

    The default value is ``15122``.

    Example:
        .. code-block:: bash

            mame64 arescue -comm_localhost 192.168.1.2 -comm_localport 30100

.. _mame-commandline-commremotehost:

**-comm_remotehost** *<string>*

    Remote address to connect to. This can be a traditional xxx.xxx.xxx.xxx
    address or a string containing a resolvable hostname.

    The default is value is "``0.0.0.0``" (which binds to all local IPv4
    addresses).

    Example:
        .. code-block:: bash

            mame64 arescue -comm_remotehost 192.168.1.2

.. _mame-commandline-commremoteport:

**-comm_remoteport** *<string>*

    Remote port to connect to. This can be any traditional communications port
    as an unsigned 16-bit integer (0-65535).

    The default value is "``15122``".

    Example:
        .. code-block:: bash

            mame64 arescue -comm_remotehost 192.168.1.2 -comm_remoteport 30100

.. _mame-commandline-commframesync:

**-[no]comm_framesync**

    Synchronize frames between the communications network.

    The default is OFF (**-nocomm_framesync**).

    Example:
        .. code-block:: bash

            mame64 arescue -comm_remotehost 192.168.1.3 -comm_remoteport 30100 -comm_framesync


Core Misc Options
-----------------

.. _mame-commandline-drc:

**-[no]drc**

    Enable DRC (dynamic recompiler) CPU core if available for maximum speed.

    The default is ON (**-drc**).

    Example:
        .. code-block:: bash

            mame64 ironfort -nodrc

.. _mame-commandline-drcusec:

**\-drc_use_c**

    Force DRC to use the C code backend.

    The default is OFF (**-nodrc_use_c**).

    Example:
        .. code-block:: bash

            mame64 ironfort -drc_use_c

.. _mame-commandline-drcloguml:

**\-drc_log_uml**

    Write DRC UML disassembly log.

    The default is OFF (**-nodrc_log_uml**).

    Example:
        .. code-block:: bash

            mame64 ironfort -drc_log_uml

.. _mame-commandline-drclognative:

**\-drc_log_native**

    Write DRC native disassembly log.

    The default is OFF (**-nodrc_log_native**).

    Example:
        .. code-block:: bash

            mame64 ironfort -drc_log_native

.. _mame-commandline-bios:

**-bios** *<biosname>*

    Specifies the specific BIOS to use with the current system, for systems that
    make use of a BIOS. The **-listxml** output will list all of the possible
    BIOS names for a system.

    The default is ``default``.

    Example:
        .. code-block:: bash

            mame64 mslug -bios unibios33

.. _mame-commandline-cheat:

**-[no]cheat** / **-[no]c**

    Activates the cheat menu with autofire options and other tricks from the
    cheat database, if present. This also activates additional options on the
    slider menu for overclocking/underclocking.

    *Be advised that savestates created with cheats on may not work correctly
    with this turned off and vice-versa.*

    The default is OFF (**-nocheat**).

    Example:
        .. code-block:: bash

            mame64 dkong -cheat

.. _mame-commandline-skipgameinfo:

**-[no]skip_gameinfo**

    Forces MAME to skip displaying the system info screen.

    The default is OFF (**-noskip_gameinfo**).

    Example:
        .. code-block:: bash

            mame64 samsho5 -skip_gameinfo

.. _mame-commandline-uifont:

**-uifont** *<fontname>*

    Specifies the name of a font file to use for the UI font. If this font
    cannot be found or cannot be loaded, the system will fall back to its
    built-in UI font. On some platforms *fontname* can be a system font name
    instead of a BDF font file.

    The default is ``default`` (use the OSD-determined default font).

    Example:
        .. code-block:: bash

            mame64 -uifont "Comic Sans MS"

.. _mame-commandline-ui:

**-ui** *<type>*

    Specifies the type of UI to use, either ``simple`` or ``cabinet``.

    The default is Cabinet (**-ui cabinet**).

    Example:
        .. code-block:: bash

            mame64 -ui simple

.. _mame-commandline-ramsize:

**-ramsize** *[n]*

    Allows you to change the default RAM size (if supported by driver).

    Example:
        .. code-block:: bash

            mame64 coco -ramsize 16K

.. _mame-commandline-confirmquit:

**\-confirm_quit**

    Display a Confirm Quit dialog to screen on exit, requiring one extra step
    to exit MAME.

    The default is OFF (**-noconfirm_quit**).

    Example:
        .. code-block:: bash

            mame64 pacman -confirm_quit

.. _mame-commandline-uimouse:

**\-ui_mouse**

    Displays a mouse cursor when using the built-in UI for MAME.

    The default is (**-noui_mouse**).

.. _mame-commandline-language:

    Example:
        .. code-block:: bash

            mame64 -ui_mouse

**-language** *<language>*

    Specify a localization language found in the ``languagepath`` tree.

    Example:
        .. code-block:: bash

            mame64 -language Japanese

.. _mame-commandline-nvramsave:

**-[no]nvram_save**

    Save the NVRAM contents when exiting machine emulation. By turning this off,
    you can retain your previous NVRAM contents as any current changes made will
    not be saved. Turning this option off will also unconditionally suppress the
    saving of .nv files associated with some types of software cartridges.

    The default is ON (**-nvram_save**).

    Example:
        .. code-block:: bash

            mame64 galaga88 -nonvram_save


Scripting Options
-----------------

.. _mame-commandline-autobootcommand:

**-autoboot_command** *"<command>"*

    Command string to execute after machine boot (in quotes " "). To issue a
    quote to the emulation, use """ in the string. Using **\\n** will issue a
    create a new line, issuing what was typed prior as a command.

    This works only with systems that support natural keyboard mode.

    Example:
        .. code-block:: bash

            mame64 c64 -autoboot_delay 5 -autoboot_command "load """$""",8,1\n"

.. _mame-commandline-autobootdelay:

**-autoboot_delay** *[n]*

    Timer delay (in seconds) to trigger command execution on autoboot.

    Example:
        .. code-block:: bash

            mame64 c64 -autoboot_delay 5 -autoboot_command "load """$""",8,1\n"

.. _mame-commandline-autobootscript:

**-autoboot_script** / **-script** *[filename.lua]*

    File containing scripting to execute after machine boot.

    Example:
        .. code-block:: bash

            mame64 ibm5150 -autoboot_script myscript.lua

.. _mame-commandline-console:

**-[no]console**

    Enables emulator Lua Console window.

    The default of OFF (**-noconsole**).

    Example:
        .. code-block:: bash

            mame64 ibm5150 -console

.. _mame-commandline-plugins:

**-plugins**

    Enable the use of Lua Plugins.

    The default is ON (**-plugins**).

    Example:
        .. code-block:: bash

            mame64 apple2e -plugins

.. _mame-commandline-plugin:

**-plugin** *[plugin shortname]*

    A list of Lua Plugins to enable, comma separated.

    Example:
        .. code-block:: bash

            mame64 alcon -plugin cheat,discord,autofire

.. _mame-commandline-noplugin:

**-noplugin** *[plugin shortname]*

    A list of Lua Plugins to disable, comma separated.

    Example:
        .. code-block:: bash

            mame64 alcon -noplugin cheat


HTTP Server Options
-------------------
.. _mame-commandline-http:

**-[no]http**

    Enable HTTP server.

    The default is OFF (**-nohttp**).

    Example:
        .. code-block:: bash

            mame64 -http

.. _mame-commandline-httpport:

**-http_port** *[port]*

    Choose HTTP server port.

    The default is ``8080``.

    Example:
        .. code-block:: bash

            mame64 apple2 -http -http_port 6502

.. _mame-commandline-httproot:

**-http_root** *[rootfolder]*

    Choose HTTP server document root.

    The default is ``web``.

    Example:
        .. code-block:: bash

            mame64 apple2 -http -http_port 6502 -http_root c:\users\me\appleweb\root


PortAudio Options
-----------------

.. _mame-commandline-pa-api:

**-pa_api** *API*

    Choose which API that PortAudio should use to talk to your sound hardware. You can use **-verbose** to see which APIs are available.

    The default is ``none``.

    Example 1:
        .. code-block:: bash

            mame64 -sound portaudio -verbose
            Attempting load of mame.ini
            ...
            PortAudio: API MME has 20 devices
            PortAudio: MME: " - Input"
            PortAudio: MME: "Microphone (3- USB Camera-B4.09"
            PortAudio: MME: "Line (AVerMedia Live Gamer HD 2"
            PortAudio: MME: "Digital Audio Interface (AVerMe"
            PortAudio: MME: "Headset Microphone (Razer Krake"
            ...
            PortAudio: MME: " - Output"
            PortAudio: MME: "Headset Earphone (Razer Kraken "
            PortAudio: MME: "Digital Audio (S/PDIF) (High De"
            PortAudio: MME: "NX-EDG27 (NVIDIA High Definitio"
            ...
            PortAudio: API Windows DirectSound has 20 devices
            PortAudio: Windows DirectSound: "Primary Sound Capture Driver"
            PortAudio: Windows DirectSound: "Headset Microphone (Razer Kraken 7.1 V2)"
            PortAudio: Windows DirectSound: "Primary Sound Driver" (default)
            PortAudio: Windows DirectSound: "Headset Earphone (Razer Kraken 7.1 V2)"
            PortAudio: Windows DirectSound: "Digital Audio (S/PDIF) (High Definition Audio Device)"
            PortAudio: Windows DirectSound: "NX-EDG27 (NVIDIA High Definition Audio)"
            ...
            PortAudio: API Windows WASAPI has 18 devices
            PortAudio: Windows WASAPI: "Headset Earphone (Razer Kraken 7.1 V2)"
            PortAudio: Windows WASAPI: "Digital Audio (S/PDIF) (High Definition Audio Device)"
            PortAudio: Windows WASAPI: "NX-EDG27 (NVIDIA High Definition Audio)"
            PortAudio: Windows WASAPI: "Headset Microphone (Razer Kraken 7.1 V2)"
            ...
            PortAudio: API Windows WDM-KS has 22 devices
            PortAudio: Windows WDM-KS: "Output (NVIDIA High Definition Audio)"
            PortAudio: Windows WDM-KS: "SPDIF Out (HD Audio SPDIF out)"
            PortAudio: Windows WDM-KS: "Headset Microphone (Razer Kraken 7.1 V2)"
            PortAudio: Windows WDM-KS: "Headset Earphone (Razer Kraken 7.1 V2)"
            PortAudio: Windows WDM-KS: "Microphone (VDVAD Wave)"
            PortAudio: Windows WDM-KS: "Speakers (VDVAD Wave)"
            ...
            PortAudio: Sample rate is 48000 Hz, device output latency is 218.67 ms
            PortAudio: Allowed additional buffering latency is 18.00 ms/864 frames

    Example 2:
        .. code-block:: bash

            mame64 suprmrio -sound portaudio -pa_api "Windows WASAPI"

.. _mame-commandline-pa-device:

**-pa_device** *device*

    Choose which sound device to output through. This would typically be one of
    the outputs on your sound card or a USB headset.

    The default is ``none``.

    Example:
        .. code-block:: bash

            mame64 suprmrio -sound portaudio -pa_api "Windows WASAPI" -pa_device "NX-EDG27 (NVIDIA High Definition Audio)"

.. _mame-commandline-pa-latency:

**-pa_latency** *latency*

    Choose the buffer size for PortAudio output; this is specified in seconds.
    Lower numbers have less latency but may increase stutter in the sound.
    Decimal places are supported. Try starting from 0.20 and decrease or
    increase until you find the best number your hardware and OS are capable of
    handling.

    The default is ``0``.

    Example:
        .. code-block:: bash

            mame64 suprmrio -sound portaudio -pa_api "Windows WASAPI" -pa_device "NX-EDG27 (NVIDIA High Definition Audio)" -pa_latency 0.20