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author | 2015-02-12 10:42:02 +0100 | |
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committer | 2015-03-16 11:42:46 +0100 | |
commit | b1a0e0167d8655e75275f7560958580ebce2d077 (patch) | |
tree | dc58da4100bb70da19295647508c2c8935917e26 /src/lib/formats/adam_cas.c | |
parent | 41cfcb26c4ecbcfae6f9648dd3eec53902219d77 (diff) |
ui: use per-container pixel aspect (LUA draw_text bugfix)
Do not assume ui-container aspect when drawing on other containers.
This fixes LUA draw_text() in multi-screens games, where the font
aspect for each screen is wrongly computed on the aggregated target.
Signed-off-by: Luca Bruno <lucab@debian.org>
Diffstat (limited to 'src/lib/formats/adam_cas.c')
0 files changed, 0 insertions, 0 deletions