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author | 2016-04-10 00:36:53 +0100 | |
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committer | 2016-04-10 00:36:53 +0100 | |
commit | ac03f886b2c1172b71a562916890e43c539f961e (patch) | |
tree | 70d8b0f7410d84a35cb55994aaecdb1ad6c2ff00 /src/emu/ui/ui.cpp | |
parent | 9f5f04c3127602123a5e7e36804a9b7b46f8ff15 (diff) |
some improvements to airraid / cross shooter driver based on hw tests, should improve things if anybody ever does work out how to extract the gfx.
unfortuantely it's starting to look like the colour look up proms are inside the modules too and in the case of the tilemaps the layout data definitely is, so getting access to the clean data from the outside might be very tricky (nw)
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