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author cracyc <cracyc@users.noreply.github.com>2016-04-05 21:10:13 -0500
committer cracyc <cracyc@users.noreply.github.com>2016-04-05 21:10:13 -0500
commit389e05a300a42e350b2f11fbf2403d3a6d271da0 (patch)
tree95763c19d057767d61b3d88b7d2a238a5d121f2f /src/emu/ui/ui.cpp
parent4b40546d6836a0ca3c7d02f8adf389929ff33f67 (diff)
luaengine: direct and region accessors [Carl]
Diffstat (limited to 'src/emu/ui/ui.cpp')
-rw-r--r--src/emu/ui/ui.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/emu/ui/ui.cpp b/src/emu/ui/ui.cpp
index ab295c8d5fe..274a347b1ac 100644
--- a/src/emu/ui/ui.cpp
+++ b/src/emu/ui/ui.cpp
@@ -13,6 +13,7 @@
#include "video/vector.h"
#include "machine/laserdsc.h"
#include "render.h"
+#include "luaengine.h"
#include "cheat.h"
#include "rendfont.h"
#include "uiinput.h"
@@ -481,7 +482,10 @@ void ui_manager::update_and_render(render_container *container)
// render any cheat stuff at the bottom
if (machine().phase() >= MACHINE_PHASE_RESET)
+ {
+ machine().manager().lua()->on_frame_done();
machine().cheat().render_text(*container);
+ }
// call the current UI handler
assert(m_handler_callback != nullptr);