summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/ui/selgame.cpp
diff options
context:
space:
mode:
author Miodrag Milanovic <mmicko@gmail.com>2016-01-10 20:32:30 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-01-10 20:32:30 +0100
commit30c10f6f7949c0a0698cec3a5838a8ee19d98fc3 (patch)
tree316f730ea37d3c84229109fb72ad3979f98acaae /src/emu/ui/selgame.cpp
parent2e5f16013ceeba6f22657208c64d85562de39733 (diff)
modernized ui_input_manager (nw)
Diffstat (limited to 'src/emu/ui/selgame.cpp')
-rw-r--r--src/emu/ui/selgame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/ui/selgame.cpp b/src/emu/ui/selgame.cpp
index 2bad0004f85..07aa6596911 100644
--- a/src/emu/ui/selgame.cpp
+++ b/src/emu/ui/selgame.cpp
@@ -94,7 +94,7 @@ void ui_menu_select_game::build_driver_list()
void ui_menu_select_game::handle()
{
// ignore pause keys by swallowing them before we process the menu
- ui_input_pressed(machine(), IPT_UI_PAUSE);
+ machine().ui_input().pressed(IPT_UI_PAUSE);
// process the menu
const ui_menu_event *menu_event = process(0);