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author | 2009-11-15 04:15:58 +0000 | |
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committer | 2009-11-15 04:15:58 +0000 | |
commit | ff546330efe003f5e7fc3f8ef000cf639693ea71 (patch) | |
tree | 9a3a4232865dfdac97f941a52309d1bae36c54ae /src/emu/sound/sn76496.c | |
parent | 6371d8dc1ceb66390d563d2d91fddb74e6013d9e (diff) |
Minor comment update.
Diffstat (limited to 'src/emu/sound/sn76496.c')
-rw-r--r-- | src/emu/sound/sn76496.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/emu/sound/sn76496.c b/src/emu/sound/sn76496.c index ac3997bc852..ba1656a1eab 100644 --- a/src/emu/sound/sn76496.c +++ b/src/emu/sound/sn76496.c @@ -44,6 +44,10 @@ for the taps), and added R->OldNoise to simulate the extra 0 that is always output before the noise LFSR contents are after an LFSR reset. This fixes SN76489/A to match chips. Added SN94624. + + 14/11/2009 : Lord Nightmare + Removed STEP mess, vastly simplifying the code. Made output bipolar rather + than always above the 0 line. TODO: * Implement a function for setting stereo regs for the game gear. Requires making the core support both mono and stereo, and have |