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author Jonathan Gevaryahu <Lord-Nightmare@users.noreply.github.com>2009-11-15 04:15:58 +0000
committer Jonathan Gevaryahu <Lord-Nightmare@users.noreply.github.com>2009-11-15 04:15:58 +0000
commitff546330efe003f5e7fc3f8ef000cf639693ea71 (patch)
tree9a3a4232865dfdac97f941a52309d1bae36c54ae /src/emu/sound/sn76496.c
parent6371d8dc1ceb66390d563d2d91fddb74e6013d9e (diff)
Minor comment update.
Diffstat (limited to 'src/emu/sound/sn76496.c')
-rw-r--r--src/emu/sound/sn76496.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/emu/sound/sn76496.c b/src/emu/sound/sn76496.c
index ac3997bc852..ba1656a1eab 100644
--- a/src/emu/sound/sn76496.c
+++ b/src/emu/sound/sn76496.c
@@ -44,6 +44,10 @@
for the taps), and added R->OldNoise to simulate the extra 0 that is always
output before the noise LFSR contents are after an LFSR reset.
This fixes SN76489/A to match chips. Added SN94624.
+
+ 14/11/2009 : Lord Nightmare
+ Removed STEP mess, vastly simplifying the code. Made output bipolar rather
+ than always above the 0 line.
TODO: * Implement a function for setting stereo regs for the game gear.
Requires making the core support both mono and stereo, and have