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author Aaron Giles <aaron@aarongiles.com>2009-01-22 10:13:50 +0000
committer Aaron Giles <aaron@aarongiles.com>2009-01-22 10:13:50 +0000
commit58af175636d898f6bda49c9e119c9f4bce373ed0 (patch)
tree2147e4753dd802c2b87196ca24c519e593c3371b /src/emu/sound/k051649.c
parent746c2e9f4b34583e47078f752249465be217c780 (diff)
From: Mamesick [mailto:mamesick@libero.it]
Sent: Tuesday, January 20, 2009 6:57 AM To: submit@mamedev.org Subject: Fixed ID 2800 (gstream.c) Hi. Actually it was a my mistake removing the cpu_eat_cycles thing. I was convinced it caused some sync issues but after some intensive testing I can say for sure it's right. Re-implement it makes the game run at full speed and there are no other problems. Sounds are in perfect sync with video. I'm sorry for my first wrong submission happened in 0.129 where I replaced this speed-up with a wrong one. Regards.
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