diff options
author | 2021-10-31 12:31:16 +1100 | |
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committer | 2021-10-31 12:31:16 +1100 | |
commit | d64ea5331b2312f81df464fb22dcef0191216d86 (patch) | |
tree | a3f3784371da401e6a675e5b6b9734b88281a08d /src/emu/render.cpp | |
parent | cfffc54b61cabc5ef9533396bf87324eb5eeb63e (diff) |
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.
-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.
-plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.
-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.
-Regenerated message catalog sources. For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
Diffstat (limited to 'src/emu/render.cpp')
-rw-r--r-- | src/emu/render.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/emu/render.cpp b/src/emu/render.cpp index ec718d25df5..0fef6bafe41 100644 --- a/src/emu/render.cpp +++ b/src/emu/render.cpp @@ -51,6 +51,7 @@ #include "ui/uimain.h" #include "util/ioprocsfilter.h" +#include "util/language.h" #include "util/path.h" #include "util/xmlfile.h" @@ -1693,6 +1694,8 @@ void render_target::load_layout_files(util::xml::data_node const &rootnode, bool void render_target::load_additional_layout_files(const char *basename, bool have_artwork) { + using util::lang_translate; + m_external_artwork = false; // if override_artwork defined, load that and skip artwork other than default @@ -1841,7 +1844,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have viewnode->set_attribute( "name", util::string_format( - "Screen %1$u Standard (%2$u:%3$u)", + _("view-name", "Screen %1$u Standard (%2$u:%3$u)"), i, screens[i].physical_x(), screens[i].physical_y()).c_str()); util::xml::data_node *const screennode(viewnode->add_child("screen", nullptr)); if (!screennode) @@ -1867,7 +1870,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have viewnode->set_attribute( "name", util::string_format( - "Screen %1$u Pixel Aspect (%2$u:%3$u)", + _("view-name", "Screen %1$u Pixel Aspect (%2$u:%3$u)"), i, screens[i].native_x(), screens[i].native_y()).c_str()); util::xml::data_node *const screennode(viewnode->add_child("screen", nullptr)); if (!screennode) @@ -1889,7 +1892,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have util::xml::data_node *const viewnode(layoutnode->add_child("view", nullptr)); if (!viewnode) throw emu_fatalerror("Couldn't create XML node??"); - viewnode->set_attribute("name", "Cocktail"); + viewnode->set_attribute("name", _("view-name", "Cocktail")); util::xml::data_node *const mirrornode(viewnode->add_child("screen", nullptr)); if (!mirrornode) @@ -2009,10 +2012,10 @@ void render_target::load_additional_layout_files(const char *basename, bool have }; // generate linear views - generate_view("Left-to-Right", screens.size(), false, [] (unsigned x, unsigned y) { return x; }); - generate_view("Left-to-Right (Gapless)", screens.size(), true, [] (unsigned x, unsigned y) { return x; }); - generate_view("Top-to-Bottom", 1U, false, [] (unsigned x, unsigned y) { return y; }); - generate_view("Top-to-Bottom (Gapless)", 1U, true, [] (unsigned x, unsigned y) { return y; }); + generate_view(_("view-name", "Left-to-Right"), screens.size(), false, [] (unsigned x, unsigned y) { return x; }); + generate_view(_("view-name", "Left-to-Right (Gapless)"), screens.size(), true, [] (unsigned x, unsigned y) { return x; }); + generate_view(_("view-name", "Top-to-Bottom"), 1U, false, [] (unsigned x, unsigned y) { return y; }); + generate_view(_("view-name", "Top-to-Bottom (Gapless)"), 1U, true, [] (unsigned x, unsigned y) { return y; }); // generate fake cocktail view for systems with two screens if (screens.size() == 2U) @@ -2024,7 +2027,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have util::xml::data_node *const viewnode(layoutnode->add_child("view", nullptr)); if (!viewnode) throw emu_fatalerror("Couldn't create XML node??"); - viewnode->set_attribute("name", "Cocktail"); + viewnode->set_attribute("name", _("view-name", "Cocktail")); util::xml::data_node *const mirrornode(viewnode->add_child("screen", nullptr)); if (!mirrornode) @@ -2063,7 +2066,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have if (!remainder || (((majdim + 1) / 2) <= remainder)) { generate_view( - util::string_format("%1$u\xC3\x97%2$u Left-to-Right, Top-to-Bottom", majdim, mindim).c_str(), + util::string_format(_("view-name", u8"%1$u×%2$u Left-to-Right, Top-to-Bottom"), majdim, mindim).c_str(), majdim, false, [&screens, majdim] (unsigned x, unsigned y) @@ -2072,7 +2075,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have return (screens.size() > i) ? int(i) : -1; }); generate_view( - util::string_format("%1$u\xC3\x97%2$u Left-to-Right, Top-to-Bottom (Gapless)", majdim, mindim).c_str(), + util::string_format(_("view-name", u8"%1$u×%2$u Left-to-Right, Top-to-Bottom (Gapless)"), majdim, mindim).c_str(), majdim, true, [&screens, majdim] (unsigned x, unsigned y) @@ -2081,7 +2084,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have return (screens.size() > i) ? int(i) : -1; }); generate_view( - util::string_format("%1$u\xC3\x97%2$u Top-to-Bottom, Left-to-Right", mindim, majdim).c_str(), + util::string_format(_("view-name", u8"%1$u×%2$u Top-to-Bottom, Left-to-Right"), mindim, majdim).c_str(), mindim, false, [&screens, majdim] (unsigned x, unsigned y) @@ -2090,7 +2093,7 @@ void render_target::load_additional_layout_files(const char *basename, bool have return (screens.size() > i) ? int(i) : -1; }); generate_view( - util::string_format("%1$u\xC3\x97%2$u Top-to-Bottom, Left-to-Right (Gapless)", mindim, majdim).c_str(), + util::string_format(_("view-name", u8"%1$u×%2$u Top-to-Bottom, Left-to-Right (Gapless)"), mindim, majdim).c_str(), mindim, true, [&screens, majdim] (unsigned x, unsigned y) |