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author MooglyGuy <MooglyGuy@users.noreply.github.com>2023-01-28 17:59:25 +0100
committer GitHub <noreply@github.com>2023-01-29 03:59:25 +1100
commit5671484fc87fc11b536a0b0f6cb0efb1e680d489 (patch)
tree57d713a7d5ed6936a691473ade2962569849ecfa /src/emu/render.cpp
parentcc7ad69ddd6d0fdb515db586ff1345e1eeaf38f4 (diff)
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
* render/bgfx: Improved clearing and blending. Added prescale support. Fixes MT07586, MT07587, MT08084. * render/bgfx: Fixed blend and tint handling. (Fixes Github #1953). * render/bgfx/blendreader.cpp: Support non-separated blend mode specification for BGFX effects. * render/bgfx: Reworked how horizontally-padded screen textures are handled. Likely fixes MT08512 and MT08505. * render/bgfx: Ensure that a texture's width margin is updated in all cases. * render/d3d/d3dhlsl.cpp: Fixed tinting in HLSL post-processing mode. * render/d3d/d3dhlsl.cpp: Avoid most redundant state-setting calls. Reduces D3D API calls by about 90% on fruit machine drivers. * render/d3d/d3dhlsl.cpp: Assign SourceDims and QuadDims uniforms to only those effects that use them. * machine/laserdsc.cpp: Always add video quad to screen container, adjust tint based on m_videoenable instead.
Diffstat (limited to 'src/emu/render.cpp')
-rw-r--r--src/emu/render.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emu/render.cpp b/src/emu/render.cpp
index 89281b11dd2..a02f39f841e 100644
--- a/src/emu/render.cpp
+++ b/src/emu/render.cpp
@@ -431,6 +431,7 @@ void render_texture::get_scaled(u32 dwidth, u32 dheight, render_texinfo &texinfo
texinfo.base = m_bitmap->raw_pixptr(m_sbounds.top(), m_sbounds.left());
texinfo.rowpixels = m_bitmap->rowpixels();
texinfo.width = swidth;
+ texinfo.width_margin = m_sbounds.left();
texinfo.height = sheight;
// palette will be set later
texinfo.seqid = ++m_curseq;