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author etabeta78 <doge.fabio@gmail.com>2016-04-24 07:41:07 +0200
committer etabeta78 <doge.fabio@gmail.com>2016-04-24 07:41:07 +0200
commit5d1ce79c3edb9e7fb0e49a122ba149082e9c98b9 (patch)
tree62f242db566c81e677fab8ac8579122cee87ef20 /src/emu/inpttype.h
parentc39549184f984f91c3da1cfacf31a1059c719783 (diff)
ioport.cpp: extended core input to support up to 10 players.
[Fabio Priuli]
Diffstat (limited to 'src/emu/inpttype.h')
-rw-r--r--src/emu/inpttype.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/emu/inpttype.h b/src/emu/inpttype.h
index cd083738ecc..08415d9e58c 100644
--- a/src/emu/inpttype.h
+++ b/src/emu/inpttype.h
@@ -435,6 +435,74 @@ void construct_core_types_P8(simple_list<input_type_entry> &typelist)
INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, SELECT, "P8 Select", input_seq() )
}
+void construct_core_types_P9(simple_list<input_type_entry> &typelist)
+{
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICK_UP, "P9 Up", input_seq(JOYCODE_Y_UP_SWITCH_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICK_DOWN, "P9 Down", input_seq(JOYCODE_Y_DOWN_SWITCH_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICK_LEFT, "P9 Left", input_seq(JOYCODE_X_LEFT_SWITCH_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICK_RIGHT, "P9 Right", input_seq(JOYCODE_X_RIGHT_SWITCH_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKRIGHT_UP, "P9 Right/Up", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKRIGHT_DOWN, "P9 Right/Down", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKRIGHT_LEFT, "P9 Right/Left", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKRIGHT_RIGHT, "P9 Right/Right", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKLEFT_UP, "P9 Left/Up", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKLEFT_DOWN, "P9 Left/Down", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKLEFT_LEFT, "P9 Left/Left", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, JOYSTICKLEFT_RIGHT, "P9 Left/Right", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON1, "P9 Button 1", input_seq(JOYCODE_BUTTON1_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON2, "P9 Button 2", input_seq(JOYCODE_BUTTON2_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON3, "P9 Button 3", input_seq(JOYCODE_BUTTON3_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON4, "P9 Button 4", input_seq(JOYCODE_BUTTON4_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON5, "P9 Button 5", input_seq(JOYCODE_BUTTON5_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON6, "P9 Button 6", input_seq(JOYCODE_BUTTON6_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON7, "P9 Button 7", input_seq(JOYCODE_BUTTON7_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON8, "P9 Button 8", input_seq(JOYCODE_BUTTON8_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON9, "P9 Button 9", input_seq(JOYCODE_BUTTON9_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON10, "P9 Button 10", input_seq(JOYCODE_BUTTON10_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON11, "P9 Button 11", input_seq(JOYCODE_BUTTON11_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON12, "P9 Button 12", input_seq(JOYCODE_BUTTON12_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON13, "P9 Button 13", input_seq(JOYCODE_BUTTON13_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON14, "P9 Button 14", input_seq(JOYCODE_BUTTON14_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON15, "P9 Button 15", input_seq(JOYCODE_BUTTON15_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, BUTTON16, "P9 Button 16", input_seq(JOYCODE_BUTTON16_INDEXED(8)) )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, START, "P9 Start", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 9, PLAYER9, SELECT, "P9 Select", input_seq() )
+}
+
+void construct_core_types_P10(simple_list<input_type_entry> &typelist)
+{
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICK_UP, "P10 Up", input_seq(JOYCODE_Y_UP_SWITCH_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICK_DOWN, "P10 Down", input_seq(JOYCODE_Y_DOWN_SWITCH_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICK_LEFT, "P10 Left", input_seq(JOYCODE_X_LEFT_SWITCH_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICK_RIGHT, "P10 Right", input_seq(JOYCODE_X_RIGHT_SWITCH_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKRIGHT_UP, "P10 Right/Up", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKRIGHT_DOWN, "P10 Right/Down", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKRIGHT_LEFT, "P10 Right/Left", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKRIGHT_RIGHT, "P10 Right/Right", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKLEFT_UP, "P10 Left/Up", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKLEFT_DOWN, "P10 Left/Down", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKLEFT_LEFT, "P10 Left/Left", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, JOYSTICKLEFT_RIGHT, "P10 Left/Right", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON1, "P10 Button 1", input_seq(JOYCODE_BUTTON1_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON2, "P10 Button 2", input_seq(JOYCODE_BUTTON2_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON3, "P10 Button 3", input_seq(JOYCODE_BUTTON3_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON4, "P10 Button 4", input_seq(JOYCODE_BUTTON4_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON5, "P10 Button 5", input_seq(JOYCODE_BUTTON5_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON6, "P10 Button 6", input_seq(JOYCODE_BUTTON6_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON7, "P10 Button 7", input_seq(JOYCODE_BUTTON7_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON8, "P10 Button 8", input_seq(JOYCODE_BUTTON8_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON9, "P10 Button 9", input_seq(JOYCODE_BUTTON9_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON10, "P10 Button 10", input_seq(JOYCODE_BUTTON10_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON11, "P10 Button 11", input_seq(JOYCODE_BUTTON11_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON12, "P10 Button 12", input_seq(JOYCODE_BUTTON12_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON13, "P10 Button 13", input_seq(JOYCODE_BUTTON13_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON14, "P10 Button 14", input_seq(JOYCODE_BUTTON14_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON15, "P10 Button 15", input_seq(JOYCODE_BUTTON15_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, BUTTON16, "P10 Button 16", input_seq(JOYCODE_BUTTON16_INDEXED(9)) )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, START, "P10 Start", input_seq() )
+ INPUT_PORT_DIGITAL_TYPE( 10, PLAYER10, SELECT, "P10 Select", input_seq() )
+}
+
void construct_core_types_start(simple_list<input_type_entry> &typelist)
{
INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START1, "1 Player Start", input_seq(KEYCODE_1, input_seq::or_code, JOYCODE_START_INDEXED(0)) )
@@ -501,6 +569,8 @@ void construct_core_types_pedal(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL, "P6 Pedal 1", input_seq(JOYCODE_Z_NEG_ABSOLUTE_INDEXED(5)), input_seq(), input_seq(JOYCODE_BUTTON1_INDEXED(5)) )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL, "P7 Pedal 1", input_seq(JOYCODE_Z_NEG_ABSOLUTE_INDEXED(6)), input_seq(), input_seq(JOYCODE_BUTTON1_INDEXED(6)) )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL, "P8 Pedal 1", input_seq(JOYCODE_Z_NEG_ABSOLUTE_INDEXED(7)), input_seq(), input_seq(JOYCODE_BUTTON1_INDEXED(7)) )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, PEDAL, "P9 Pedal 1", input_seq(JOYCODE_Z_NEG_ABSOLUTE_INDEXED(8)), input_seq(), input_seq(JOYCODE_BUTTON1_INDEXED(8)) )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, PEDAL, "P10 Pedal 1", input_seq(JOYCODE_Z_NEG_ABSOLUTE_INDEXED(9)), input_seq(), input_seq(JOYCODE_BUTTON1_INDEXED(9)) )
}
void construct_core_types_pedal2(simple_list<input_type_entry> &typelist)
@@ -513,6 +583,8 @@ void construct_core_types_pedal2(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL2, "P6 Pedal 2", input_seq(JOYCODE_Z_POS_ABSOLUTE_INDEXED(5)), input_seq(), input_seq(JOYCODE_BUTTON2_INDEXED(5)) )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL2, "P7 Pedal 2", input_seq(JOYCODE_Z_POS_ABSOLUTE_INDEXED(6)), input_seq(), input_seq(JOYCODE_BUTTON2_INDEXED(6)) )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL2, "P8 Pedal 2", input_seq(JOYCODE_Z_POS_ABSOLUTE_INDEXED(7)), input_seq(), input_seq(JOYCODE_BUTTON2_INDEXED(7)) )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, PEDAL2, "P9 Pedal 2", input_seq(JOYCODE_Z_POS_ABSOLUTE_INDEXED(8)), input_seq(), input_seq(JOYCODE_BUTTON2_INDEXED(8)) )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, PEDAL2, "P10 Pedal 2", input_seq(JOYCODE_Z_POS_ABSOLUTE_INDEXED(9)), input_seq(), input_seq(JOYCODE_BUTTON2_INDEXED(9)) )
}
void construct_core_types_pedal3(simple_list<input_type_entry> &typelist)
@@ -525,6 +597,8 @@ void construct_core_types_pedal3(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL3, "P6 Pedal 3", input_seq(), input_seq(), input_seq(JOYCODE_BUTTON3_INDEXED(5)) )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL3, "P7 Pedal 3", input_seq(), input_seq(), input_seq(JOYCODE_BUTTON3_INDEXED(6)) )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL3, "P8 Pedal 3", input_seq(), input_seq(), input_seq(JOYCODE_BUTTON3_INDEXED(7)) )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, PEDAL3, "P9 Pedal 3", input_seq(), input_seq(), input_seq(JOYCODE_BUTTON3_INDEXED(8)) )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, PEDAL3, "P10 Pedal 3", input_seq(), input_seq(), input_seq(JOYCODE_BUTTON3_INDEXED(9)) )
}
void construct_core_types_paddle(simple_list<input_type_entry> &typelist)
@@ -537,6 +611,8 @@ void construct_core_types_paddle(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PADDLE, "Paddle 6", input_seq(JOYCODE_X_INDEXED(5), input_seq::or_code, MOUSECODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PADDLE, "Paddle 7", input_seq(JOYCODE_X_INDEXED(6), input_seq::or_code, MOUSECODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PADDLE, "Paddle 8", input_seq(JOYCODE_X_INDEXED(7), input_seq::or_code, MOUSECODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, PADDLE, "Paddle 9", input_seq(JOYCODE_X_INDEXED(8), input_seq::or_code, MOUSECODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, PADDLE, "Paddle 10", input_seq(JOYCODE_X_INDEXED(9), input_seq::or_code, MOUSECODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_paddle_v(simple_list<input_type_entry> &typelist)
@@ -549,6 +625,8 @@ void construct_core_types_paddle_v(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PADDLE_V, "Paddle V 6", input_seq(JOYCODE_Y_INDEXED(5), input_seq::or_code, MOUSECODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PADDLE_V, "Paddle V 7", input_seq(JOYCODE_Y_INDEXED(6), input_seq::or_code, MOUSECODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PADDLE_V, "Paddle V 8", input_seq(JOYCODE_Y_INDEXED(7), input_seq::or_code, MOUSECODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, PADDLE_V, "Paddle V 9", input_seq(JOYCODE_Y_INDEXED(8), input_seq::or_code, MOUSECODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, PADDLE_V, "Paddle V 10", input_seq(JOYCODE_Y_INDEXED(9), input_seq::or_code, MOUSECODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_positional(simple_list<input_type_entry> &typelist)
@@ -561,6 +639,8 @@ void construct_core_types_positional(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, POSITIONAL, "Positional 6", input_seq(MOUSECODE_X_INDEXED(5), input_seq::or_code, JOYCODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, POSITIONAL, "Positional 7", input_seq(MOUSECODE_X_INDEXED(6), input_seq::or_code, JOYCODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, POSITIONAL, "Positional 8", input_seq(MOUSECODE_X_INDEXED(7), input_seq::or_code, JOYCODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, POSITIONAL, "Positional 9", input_seq(MOUSECODE_X_INDEXED(8), input_seq::or_code, JOYCODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, POSITIONAL, "Positional 10", input_seq(MOUSECODE_X_INDEXED(9), input_seq::or_code, JOYCODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_positional_v(simple_list<input_type_entry> &typelist)
@@ -573,6 +653,8 @@ void construct_core_types_positional_v(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, POSITIONAL_V, "Positional V 6", input_seq(MOUSECODE_Y_INDEXED(5), input_seq::or_code, JOYCODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, POSITIONAL_V, "Positional V 7", input_seq(MOUSECODE_Y_INDEXED(6), input_seq::or_code, JOYCODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, POSITIONAL_V, "Positional V 8", input_seq(MOUSECODE_Y_INDEXED(7), input_seq::or_code, JOYCODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, POSITIONAL_V, "Positional V 9", input_seq(MOUSECODE_Y_INDEXED(8), input_seq::or_code, JOYCODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, POSITIONAL_V, "Positional V 10", input_seq(MOUSECODE_Y_INDEXED(9), input_seq::or_code, JOYCODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_dial(simple_list<input_type_entry> &typelist)
@@ -585,6 +667,8 @@ void construct_core_types_dial(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, DIAL, "Dial 6", input_seq(MOUSECODE_X_INDEXED(5), input_seq::or_code, JOYCODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, DIAL, "Dial 7", input_seq(MOUSECODE_X_INDEXED(6), input_seq::or_code, JOYCODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, DIAL, "Dial 8", input_seq(MOUSECODE_X_INDEXED(7), input_seq::or_code, JOYCODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, DIAL, "Dial 9", input_seq(MOUSECODE_X_INDEXED(8), input_seq::or_code, JOYCODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, DIAL, "Dial 10", input_seq(MOUSECODE_X_INDEXED(9), input_seq::or_code, JOYCODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_dial_v(simple_list<input_type_entry> &typelist)
@@ -597,6 +681,8 @@ void construct_core_types_dial_v(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, DIAL_V, "Dial V 6", input_seq(MOUSECODE_Y_INDEXED(5), input_seq::or_code, JOYCODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, DIAL_V, "Dial V 7", input_seq(MOUSECODE_Y_INDEXED(6), input_seq::or_code, JOYCODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, DIAL_V, "Dial V 8", input_seq(MOUSECODE_Y_INDEXED(7), input_seq::or_code, JOYCODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, DIAL_V, "Dial V 9", input_seq(MOUSECODE_Y_INDEXED(8), input_seq::or_code, JOYCODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, DIAL_V, "Dial V 10", input_seq(MOUSECODE_Y_INDEXED(9), input_seq::or_code, JOYCODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_trackball_X(simple_list<input_type_entry> &typelist)
@@ -609,6 +695,8 @@ void construct_core_types_trackball_X(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, TRACKBALL_X, "Track X 6", input_seq(MOUSECODE_X_INDEXED(5), input_seq::or_code, JOYCODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, TRACKBALL_X, "Track X 7", input_seq(MOUSECODE_X_INDEXED(6), input_seq::or_code, JOYCODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, TRACKBALL_X, "Track X 8", input_seq(MOUSECODE_X_INDEXED(7), input_seq::or_code, JOYCODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, TRACKBALL_X, "Track X 9", input_seq(MOUSECODE_X_INDEXED(8), input_seq::or_code, JOYCODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, TRACKBALL_X, "Track X 10", input_seq(MOUSECODE_X_INDEXED(9), input_seq::or_code, JOYCODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_trackball_Y(simple_list<input_type_entry> &typelist)
@@ -621,6 +709,8 @@ void construct_core_types_trackball_Y(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, TRACKBALL_Y, "Track Y 6", input_seq(MOUSECODE_Y_INDEXED(5), input_seq::or_code, JOYCODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, TRACKBALL_Y, "Track Y 7", input_seq(MOUSECODE_Y_INDEXED(6), input_seq::or_code, JOYCODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, TRACKBALL_Y, "Track Y 8", input_seq(MOUSECODE_Y_INDEXED(7), input_seq::or_code, JOYCODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, TRACKBALL_Y, "Track Y 9", input_seq(MOUSECODE_Y_INDEXED(8), input_seq::or_code, JOYCODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, TRACKBALL_Y, "Track Y 10", input_seq(MOUSECODE_Y_INDEXED(9), input_seq::or_code, JOYCODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_AD_stick_X(simple_list<input_type_entry> &typelist)
@@ -633,6 +723,8 @@ void construct_core_types_AD_stick_X(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_X, "AD Stick X 6", input_seq(JOYCODE_X_INDEXED(5), input_seq::or_code, MOUSECODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_X, "AD Stick X 7", input_seq(JOYCODE_X_INDEXED(6), input_seq::or_code, MOUSECODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_X, "AD Stick X 8", input_seq(JOYCODE_X_INDEXED(7), input_seq::or_code, MOUSECODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, AD_STICK_X, "AD Stick X 9", input_seq(JOYCODE_X_INDEXED(8), input_seq::or_code, MOUSECODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, AD_STICK_X, "AD Stick X 10", input_seq(JOYCODE_X_INDEXED(9), input_seq::or_code, MOUSECODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_AD_stick_Y(simple_list<input_type_entry> &typelist)
@@ -645,6 +737,8 @@ void construct_core_types_AD_stick_Y(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_Y, "AD Stick Y 6", input_seq(JOYCODE_Y_INDEXED(5), input_seq::or_code, MOUSECODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_Y, "AD Stick Y 7", input_seq(JOYCODE_Y_INDEXED(6), input_seq::or_code, MOUSECODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_Y, "AD Stick Y 8", input_seq(JOYCODE_Y_INDEXED(7), input_seq::or_code, MOUSECODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, AD_STICK_Y, "AD Stick Y 9", input_seq(JOYCODE_Y_INDEXED(8), input_seq::or_code, MOUSECODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, AD_STICK_Y, "AD Stick Y 10", input_seq(JOYCODE_Y_INDEXED(9), input_seq::or_code, MOUSECODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_AD_stick_Z(simple_list<input_type_entry> &typelist)
@@ -657,6 +751,8 @@ void construct_core_types_AD_stick_Z(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_Z, "AD Stick Z 6", input_seq(JOYCODE_Z_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_Z, "AD Stick Z 7", input_seq(JOYCODE_Z_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_Z, "AD Stick Z 8", input_seq(JOYCODE_Z_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, AD_STICK_Z, "AD Stick Z 9", input_seq(JOYCODE_Z_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, AD_STICK_Z, "AD Stick Z 10", input_seq(JOYCODE_Z_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_lightgun_X(simple_list<input_type_entry> &typelist)
@@ -669,6 +765,8 @@ void construct_core_types_lightgun_X(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, LIGHTGUN_X, "Lightgun X 6", input_seq(GUNCODE_X_INDEXED(5), input_seq::or_code, MOUSECODE_X_INDEXED(5), input_seq::or_code, JOYCODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, LIGHTGUN_X, "Lightgun X 7", input_seq(GUNCODE_X_INDEXED(6), input_seq::or_code, MOUSECODE_X_INDEXED(6), input_seq::or_code, JOYCODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, LIGHTGUN_X, "Lightgun X 8", input_seq(GUNCODE_X_INDEXED(7), input_seq::or_code, MOUSECODE_X_INDEXED(7), input_seq::or_code, JOYCODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, LIGHTGUN_X, "Lightgun X 9", input_seq(GUNCODE_X_INDEXED(8), input_seq::or_code, MOUSECODE_X_INDEXED(8), input_seq::or_code, JOYCODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, LIGHTGUN_X, "Lightgun X 10", input_seq(GUNCODE_X_INDEXED(9), input_seq::or_code, MOUSECODE_X_INDEXED(9), input_seq::or_code, JOYCODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_lightgun_Y(simple_list<input_type_entry> &typelist)
@@ -681,6 +779,8 @@ void construct_core_types_lightgun_Y(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, LIGHTGUN_Y, "Lightgun Y 6", input_seq(GUNCODE_Y_INDEXED(5), input_seq::or_code, MOUSECODE_Y_INDEXED(5), input_seq::or_code, JOYCODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, LIGHTGUN_Y, "Lightgun Y 7", input_seq(GUNCODE_Y_INDEXED(6), input_seq::or_code, MOUSECODE_Y_INDEXED(6), input_seq::or_code, JOYCODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, LIGHTGUN_Y, "Lightgun Y 8", input_seq(GUNCODE_Y_INDEXED(7), input_seq::or_code, MOUSECODE_Y_INDEXED(7), input_seq::or_code, JOYCODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, LIGHTGUN_Y, "Lightgun Y 9", input_seq(GUNCODE_Y_INDEXED(8), input_seq::or_code, MOUSECODE_Y_INDEXED(8), input_seq::or_code, JOYCODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, LIGHTGUN_Y, "Lightgun Y 10", input_seq(GUNCODE_Y_INDEXED(9), input_seq::or_code, MOUSECODE_Y_INDEXED(9), input_seq::or_code, JOYCODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_mouse_X(simple_list<input_type_entry> &typelist)
@@ -693,6 +793,8 @@ void construct_core_types_mouse_X(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, MOUSE_X, "Mouse X 6", input_seq(MOUSECODE_X_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, MOUSE_X, "Mouse X 7", input_seq(MOUSECODE_X_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, MOUSE_X, "Mouse X 8", input_seq(MOUSECODE_X_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, MOUSE_X, "Mouse X 9", input_seq(MOUSECODE_X_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, MOUSE_X, "Mouse X 10", input_seq(MOUSECODE_X_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_mouse_Y(simple_list<input_type_entry> &typelist)
@@ -705,6 +807,8 @@ void construct_core_types_mouse_Y(simple_list<input_type_entry> &typelist)
INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, MOUSE_Y, "Mouse Y 6", input_seq(MOUSECODE_Y_INDEXED(5)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, MOUSE_Y, "Mouse Y 7", input_seq(MOUSECODE_Y_INDEXED(6)), input_seq(), input_seq() )
INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, MOUSE_Y, "Mouse Y 8", input_seq(MOUSECODE_Y_INDEXED(7)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 9, PLAYER9, MOUSE_Y, "Mouse Y 9", input_seq(MOUSECODE_Y_INDEXED(8)), input_seq(), input_seq() )
+ INPUT_PORT_ANALOG_TYPE( 10, PLAYER10, MOUSE_Y, "Mouse Y 10", input_seq(MOUSECODE_Y_INDEXED(9)), input_seq(), input_seq() )
}
void construct_core_types_keypad(simple_list<input_type_entry> &typelist)
@@ -819,6 +923,8 @@ void construct_core_types(simple_list<input_type_entry> &typelist)
construct_core_types_P6(typelist);
construct_core_types_P7(typelist);
construct_core_types_P8(typelist);
+ construct_core_types_P9(typelist);
+ construct_core_types_P10(typelist);
construct_core_types_start(typelist);
construct_core_types_coin(typelist);
construct_core_types_service(typelist);