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author Miodrag Milanovic <mmicko@gmail.com>2016-04-22 09:09:39 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-04-22 09:09:39 +0200
commit4c9c6c8c164d68d6fb32721a4619a41be2639563 (patch)
tree0a53ee5c6c95017de22f0358e0e50c55a8300273 /src/emu/emuopts.cpp
parent0ed4ecb7c9cbcc6d8aa8b6daf73a84d41247c82f (diff)
Added file for mame depended handling of opts (nw)
Diffstat (limited to 'src/emu/emuopts.cpp')
-rw-r--r--src/emu/emuopts.cpp418
1 files changed, 0 insertions, 418 deletions
diff --git a/src/emu/emuopts.cpp b/src/emu/emuopts.cpp
index 6e8f267d117..9cf84a3a6eb 100644
--- a/src/emu/emuopts.cpp
+++ b/src/emu/emuopts.cpp
@@ -11,11 +11,6 @@
#include "emu.h"
#include "emuopts.h"
#include "drivenum.h"
-#include "softlist.h"
-
-#include <ctype.h>
-
-
//**************************************************************************
// CORE EMULATOR OPTIONS
@@ -283,416 +278,3 @@ void emu_options::update_cached_options()
m_sleep = bool_value(OPTION_SLEEP);
m_refresh_speed = bool_value(OPTION_REFRESHSPEED);
}
-
-
-
-
-int mame_options::m_slot_options = 0;
-int mame_options::m_device_options = 0;
-
-//-------------------------------------------------
-// add_slot_options - add all of the slot
-// options for the configured system
-//-------------------------------------------------
-
-bool mame_options::add_slot_options(emu_options &options, const software_part *swpart)
-{
- // look up the system configured by name; if no match, do nothing
- const game_driver *cursystem = options.system();
- if (cursystem == nullptr)
- return false;
-
- // create the configuration
- machine_config config(*cursystem, options);
-
- // iterate through all slot devices
- int starting_count = options.options_count();
- for (const device_slot_interface &slot : slot_interface_iterator(config.root_device()))
- {
- // skip fixed slots
- if (slot.fixed())
- continue;
-
- // retrieve info about the device instance
- const char *name = slot.device().tag() + 1;
- if (!options.exists(name))
- {
- // first device? add the header as to be pretty
- if (m_slot_options++ == 0)
- options.add_entry(nullptr, "SLOT DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
-
- // add the option
- options.add_entry(name, nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, slot.default_option(), true);
- }
-
- // allow software lists to supply their own defaults
- if (swpart != nullptr)
- {
- std::string featurename = std::string(name).append("_default");
- const char *value = swpart->feature(featurename.c_str());
- if (value != nullptr && (*value == '\0' || slot.option(value) != nullptr))
- {
- // set priority above INIs but below actual command line
- std::string error;
- options.set_value(name, value, OPTION_PRIORITY_SUBCMD, error);
- }
- }
- }
- return (options.options_count() != starting_count);
-}
-
-
-//-------------------------------------------------
-// update_slot_options - update slot values
-// depending of image mounted
-//-------------------------------------------------
-
-void mame_options::update_slot_options(emu_options &options, const software_part *swpart)
-{
- // look up the system configured by name; if no match, do nothing
- const game_driver *cursystem = options.system();
- if (cursystem == nullptr)
- return;
- machine_config config(*cursystem, options);
-
- // iterate through all slot devices
- for (device_slot_interface &slot : slot_interface_iterator(config.root_device()))
- {
- // retrieve info about the device instance
- const char *name = slot.device().tag() + 1;
- if (options.exists(name) && !slot.option_list().empty())
- {
- std::string defvalue = slot.get_default_card_software();
- if (defvalue.empty())
- {
- // keep any non-default setting
- if (options.priority(name) > OPTION_PRIORITY_DEFAULT)
- continue;
-
- // reinstate the actual default value as configured
- if (slot.default_option() != nullptr)
- defvalue.assign(slot.default_option());
- }
-
- // set the value and hide the option if not selectable
- options.set_default_value(name, defvalue.c_str());
- const device_slot_option *option = slot.option(defvalue.c_str());
- options.set_flag(name, ~OPTION_FLAG_INTERNAL, (option != nullptr && !option->selectable()) ? OPTION_FLAG_INTERNAL : 0);
- }
- }
- while (add_slot_options(options,swpart)) {}
- add_device_options(options);
-}
-
-
-//-------------------------------------------------
-// add_device_options - add all of the device
-// options for the configured system
-//-------------------------------------------------
-
-void mame_options::add_device_options(emu_options &options)
-{
- // look up the system configured by name; if no match, do nothing
- const game_driver *cursystem = options.system();
- if (cursystem == nullptr)
- return;
- machine_config config(*cursystem, options);
-
- // iterate through all image devices
- for (const device_image_interface &image : image_interface_iterator(config.root_device()))
- {
- if (!image.user_loadable())
- continue;
-
- // retrieve info about the device instance
- std::ostringstream option_name;
- util::stream_format(option_name, "%s;%s", image.instance_name(), image.brief_instance_name());
- if (strcmp(image.device_typename(image.image_type()), image.instance_name()) == 0)
- util::stream_format(option_name, ";%s1;%s1", image.instance_name(), image.brief_instance_name());
-
- // add the option
- if (!options.exists(image.instance_name()))
- {
- // first device? add the header as to be pretty
- if (m_device_options++ == 0)
- options.add_entry(nullptr, "IMAGE DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
-
- // add the option
- options.add_entry(option_name.str().c_str(), nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, nullptr, true);
- }
- }
-}
-
-
-//-------------------------------------------------
-// remove_device_options - remove device options
-//-------------------------------------------------
-
-void mame_options::remove_device_options(emu_options &options)
-{
- // iterate through options and remove interesting ones
- core_options::entry *nextentry;
- for (auto *curentry = options.first(); curentry != nullptr; curentry = nextentry)
- {
- // pre-fetch the next entry in case we delete this one
- nextentry = curentry->next();
-
- // if this is a device option, nuke it
- if ((curentry->flags() & OPTION_FLAG_DEVICE) != 0)
- options.remove_entry(*curentry);
- }
-
- // take also care of ramsize options
- options.set_default_value(OPTION_RAMSIZE, "");
-
- // reset counters
- m_slot_options = 0;
- m_device_options = 0;
-}
-
-
-//-------------------------------------------------
-// parse_slot_devices - parse the command line
-// and update slot and image devices
-//-------------------------------------------------
-
-bool mame_options::parse_slot_devices(emu_options &options, int argc, char *argv[], std::string &error_string, const char *name, const char *value, const software_part *swpart)
-{
- // an initial parse to capture the initial set of values
- bool result;
-
- options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
-
- // keep adding slot options until we stop seeing new stuff
- while (add_slot_options(options,swpart))
- options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
-
- // add device options and reparse
- add_device_options(options);
- if (name != nullptr && options.exists(name))
- options.set_value(name, value, OPTION_PRIORITY_SUBCMD, error_string);
- options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
-
- int num;
- do {
- num = options.options_count();
- update_slot_options(options,swpart);
- result = options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
- } while (num != options.options_count());
-
- options.update_cached_options();
-
- return result;
-}
-
-
-//-------------------------------------------------
-// parse_command_line - parse the command line
-// and update the devices
-//-------------------------------------------------
-
-bool mame_options::parse_command_line(emu_options &options, int argc, char *argv[], std::string &error_string)
-{
- // parse as normal
- options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
- bool result = parse_slot_devices(options,argc, argv, error_string);
- options.update_cached_options();
- return result;
-}
-
-
-//-------------------------------------------------
-// parse_standard_inis - parse the standard set
-// of INI files
-//-------------------------------------------------
-
-void mame_options::parse_standard_inis(emu_options &options, std::string &error_string, const game_driver *driver)
-{
- // start with an empty string
- error_string.clear();
-
- // parse the INI file defined by the platform (e.g., "mame.ini")
- // we do this twice so that the first file can change the INI path
- parse_one_ini(options,emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI);
- parse_one_ini(options,emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI, &error_string);
-
- // debug mode: parse "debug.ini" as well
- if (options.debug())
- parse_one_ini(options,"debug", OPTION_PRIORITY_DEBUG_INI, &error_string);
-
- // if we have a valid system driver, parse system-specific INI files
- const game_driver *cursystem = (driver == nullptr) ? options.system() : driver;
- if (cursystem == nullptr)
- return;
-
- // parse "vertical.ini" or "horizont.ini"
- if (cursystem->flags & ORIENTATION_SWAP_XY)
- parse_one_ini(options,"vertical", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
- else
- parse_one_ini(options,"horizont", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
-
- if (cursystem->flags & MACHINE_TYPE_ARCADE)
- parse_one_ini(options,"arcade", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
- else if (cursystem->flags & MACHINE_TYPE_CONSOLE)
- parse_one_ini(options,"console", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
- else if (cursystem->flags & MACHINE_TYPE_COMPUTER)
- parse_one_ini(options,"computer", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
- else if (cursystem->flags & MACHINE_TYPE_OTHER)
- parse_one_ini(options,"othersys", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
-
- machine_config config(*cursystem, options);
- for (const screen_device &device : screen_device_iterator(config.root_device()))
- {
- // parse "raster.ini" for raster games
- if (device.screen_type() == SCREEN_TYPE_RASTER)
- {
- parse_one_ini(options,"raster", OPTION_PRIORITY_SCREEN_INI, &error_string);
- break;
- }
- // parse "vector.ini" for vector games
- if (device.screen_type() == SCREEN_TYPE_VECTOR)
- {
- parse_one_ini(options,"vector", OPTION_PRIORITY_SCREEN_INI, &error_string);
- break;
- }
- // parse "lcd.ini" for lcd games
- if (device.screen_type() == SCREEN_TYPE_LCD)
- {
- parse_one_ini(options,"lcd", OPTION_PRIORITY_SCREEN_INI, &error_string);
- break;
- }
- }
-
- // next parse "source/<sourcefile>.ini"; if that doesn't exist, try <sourcefile>.ini
- std::string sourcename = core_filename_extract_base(cursystem->source_file, true).insert(0, "source" PATH_SEPARATOR);
- if (!parse_one_ini(options,sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string))
- {
- sourcename = core_filename_extract_base(cursystem->source_file, true);
- parse_one_ini(options,sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string);
- }
-
- // then parse the grandparent, parent, and system-specific INIs
- int parent = driver_list::clone(*cursystem);
- int gparent = (parent != -1) ? driver_list::clone(parent) : -1;
- if (gparent != -1)
- parse_one_ini(options,driver_list::driver(gparent).name, OPTION_PRIORITY_GPARENT_INI, &error_string);
- if (parent != -1)
- parse_one_ini(options,driver_list::driver(parent).name, OPTION_PRIORITY_PARENT_INI, &error_string);
- parse_one_ini(options,cursystem->name, OPTION_PRIORITY_DRIVER_INI, &error_string);
-
- // Re-evaluate slot options after loading ini files
- update_slot_options(options);
-
- options.update_cached_options();
-}
-
-//-------------------------------------------------
-// set_system_name - set a new system name
-//-------------------------------------------------
-
-void mame_options::set_system_name(emu_options &options, const char *name)
-{
- // remember the original system name
- std::string old_system_name(options.system_name());
- bool new_system = old_system_name.compare(name) != 0;
-
- // if the system name changed, fix up the device options
- if (new_system)
- {
- // first set the new name
- std::string error;
- options.set_value(OPTION_SYSTEMNAME, name, OPTION_PRIORITY_CMDLINE, error);
- assert(error.empty());
-
- // remove any existing device options
- remove_device_options(options);
- }
- else
- {
- // revert device options set for the old software
- options.revert(OPTION_PRIORITY_SUBCMD, OPTION_PRIORITY_SUBCMD);
- }
-
- // get the new system
- const game_driver *cursystem = options.system();
- if (cursystem == nullptr)
- return;
-
- if (*options.software_name() != 0)
- {
- std::string sw_load(options.software_name());
- std::string sw_list, sw_name, sw_part, sw_instance, error_string;
- int left = sw_load.find_first_of(':');
- int middle = sw_load.find_first_of(':', left + 1);
- int right = sw_load.find_last_of(':');
-
- sw_list = sw_load.substr(0, left - 1);
- sw_name = sw_load.substr(left + 1, middle - left - 1);
- sw_part = sw_load.substr(middle + 1, right - middle - 1);
- sw_instance = sw_load.substr(right + 1);
- sw_load.assign(sw_load.substr(0, right));
-
- // look up the software part
- machine_config config(*cursystem, options);
- software_list_device *swlist = software_list_device::find_by_name(config, sw_list.c_str());
- software_info *swinfo = swlist != nullptr ? swlist->find(sw_name.c_str()) : nullptr;
- software_part *swpart = swinfo != nullptr ? swinfo->find_part(sw_part.c_str()) : nullptr;
-
- // then add the options
- if (new_system)
- {
- while (add_slot_options(options,swpart)) {}
- add_device_options(options);
- }
-
- options.set_value(OPTION_SOFTWARENAME, sw_name.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
- if (options.exists(sw_instance.c_str()))
- options.set_value(sw_instance.c_str(), sw_load.c_str(), OPTION_PRIORITY_SUBCMD, error_string);
-
- int num;
- do {
- num = options.options_count();
- update_slot_options(options,swpart);
- } while (num != options.options_count());
- }
- else if (new_system)
- {
- // add the options afresh
- while (add_slot_options(options)) {}
- add_device_options(options);
- int num;
- do {
- num = options.options_count();
- update_slot_options(options);
- } while (num != options.options_count());
- }
-}
-
-//-------------------------------------------------
-// parse_one_ini - parse a single INI file
-//-------------------------------------------------
-
-bool mame_options::parse_one_ini(emu_options &options, const char *basename, int priority, std::string *error_string)
-{
- // don't parse if it has been disabled
- if (!options.read_config())
- return false;
-
- // open the file; if we fail, that's ok
- emu_file file(options.ini_path(), OPEN_FLAG_READ);
- osd_file::error filerr = file.open(basename, ".ini");
- if (filerr != osd_file::error::NONE)
- return false;
-
- // parse the file
- osd_printf_verbose("Parsing %s.ini\n", basename);
- std::string error;
- bool result = options.parse_ini_file((util::core_file&)file, priority, OPTION_PRIORITY_DRIVER_INI, error);
-
- // append errors if requested
- if (!error.empty() && error_string)
- error_string->append(string_format("While parsing %s:\n%s\n", file.fullpath(), error));
-
- return result;
-}
-