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author Oliver Stöneberg <oliverst@online.de>2014-10-25 18:14:16 +0200
committer Oliver Stöneberg <oliverst@online.de>2014-10-25 18:14:16 +0200
commit4f9db1e7349c32161abca4444e38591f4b7bceab (patch)
treea3de90e932fe2b8cadfc2d64301416237294ee53 /src/emu/emuopts.c
parent6a48055e4432be5ede1b428498656f046d03746e (diff)
added command-line option -[no]snapbilinear to control binlinear filtering for snapshots (enabled by default) [Oliver Stöneberg]
this is mainly for making testruns and debugging faster - could also be used to speed up -aviwrite usage though
Diffstat (limited to 'src/emu/emuopts.c')
-rw-r--r--src/emu/emuopts.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emu/emuopts.c b/src/emu/emuopts.c
index 5ddb588c75a..3f845cc888e 100644
--- a/src/emu/emuopts.c
+++ b/src/emu/emuopts.c
@@ -65,6 +65,7 @@ const options_entry emu_options::s_option_entries[] =
{ OPTION_SNAPNAME, "%g/%i", OPTION_STRING, "override of the default snapshot/movie naming; %g == gamename, %i == index" },
{ OPTION_SNAPSIZE, "auto", OPTION_STRING, "specify snapshot/movie resolution (<width>x<height>) or 'auto' to use minimal size " },
{ OPTION_SNAPVIEW, "internal", OPTION_STRING, "specify snapshot/movie view or 'internal' to use internal pixel-aspect views" },
+ { OPTION_SNAPBILINEAR, "1", OPTION_BOOLEAN, "specify if the snapshot should have bilinear filtering applied" },
{ OPTION_STATENAME, "%g", OPTION_STRING, "override of the default state subfolder naming; %g == gamename" },
{ OPTION_BURNIN, "0", OPTION_BOOLEAN, "create burn-in snapshots for each screen" },