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author | 2009-07-08 03:32:12 +0000 | |
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committer | 2009-07-08 03:32:12 +0000 | |
commit | 51a409d9820acc4e9d7a76ecc27c666f77384e77 (patch) | |
tree | 5009193b05a040043a35498997256b8a835661da /src/emu/cpu/v60/am.c | |
parent | cb3706fa70fa347eaab1b01d4dadf3e8291abecf (diff) |
Add gun I/O board to Teraburst and hook up 68k/PPC comms
Not sure how the guns are read yet but this fixes the CALL ATTENDENT immediate
death and the game runs fine now.
This game generates a *ton* of "voodoo_w while stalled!" messages, I don't
know if that's bad (the graphics look perfect to me).
Diffstat (limited to 'src/emu/cpu/v60/am.c')
0 files changed, 0 insertions, 0 deletions