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author smf- <smf-@users.noreply.github.com>2018-07-22 20:20:45 +0100
committer smf- <smf-@users.noreply.github.com>2018-07-22 20:21:20 +0100
commit38369086a617978cafac8997289333f72c207399 (patch)
treebb0ce878c60e35fa733c621b5a5377470b062cc4 /src/devices/video/ps2gs.cpp
parentd37ee67533f7f06b13d30475e6b5eeff1c7a6d4c (diff)
Take 2. Use include files to get class definition instead of relying purely on forward declarations to allow building on MSVC, solving the circular reference problem using forward declarations of own classes before the #include where necessary. (nw)
Diffstat (limited to 'src/devices/video/ps2gs.cpp')
-rw-r--r--src/devices/video/ps2gs.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/devices/video/ps2gs.cpp b/src/devices/video/ps2gs.cpp
index aa83adff58b..79a7653dafa 100644
--- a/src/devices/video/ps2gs.cpp
+++ b/src/devices/video/ps2gs.cpp
@@ -12,11 +12,6 @@
#include "emu.h"
#include "ps2gs.h"
-#include "ps2gif.h"
-#include "machine/ps2intc.h"
-#include "cpu/mips/ps2vu.h"
-
-
DEFINE_DEVICE_TYPE(SONYPS2_GS, ps2_gs_device, "ps2gs", "Playstation 2 GS")
/*static*/ const size_t ps2_gs_device::FORMAT_PIXEL_WIDTHS[] = {