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author | 2018-07-22 20:20:45 +0100 | |
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committer | 2018-07-22 20:21:20 +0100 | |
commit | 38369086a617978cafac8997289333f72c207399 (patch) | |
tree | bb0ce878c60e35fa733c621b5a5377470b062cc4 /src/devices/video/ps2gs.cpp | |
parent | d37ee67533f7f06b13d30475e6b5eeff1c7a6d4c (diff) |
Take 2. Use include files to get class definition instead of relying purely on forward declarations to allow building on MSVC, solving the circular reference problem using forward declarations of own classes before the #include where necessary. (nw)
Diffstat (limited to 'src/devices/video/ps2gs.cpp')
-rw-r--r-- | src/devices/video/ps2gs.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/devices/video/ps2gs.cpp b/src/devices/video/ps2gs.cpp index aa83adff58b..79a7653dafa 100644 --- a/src/devices/video/ps2gs.cpp +++ b/src/devices/video/ps2gs.cpp @@ -12,11 +12,6 @@ #include "emu.h" #include "ps2gs.h" -#include "ps2gif.h" -#include "machine/ps2intc.h" -#include "cpu/mips/ps2vu.h" - - DEFINE_DEVICE_TYPE(SONYPS2_GS, ps2_gs_device, "ps2gs", "Playstation 2 GS") /*static*/ const size_t ps2_gs_device::FORMAT_PIXEL_WIDTHS[] = { |