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author David Haywood <mamehaze@gmail.com>2018-11-01 17:17:30 +0000
committer R. Belmont <rb6502@users.noreply.github.com>2018-11-01 13:17:30 -0400
commit5f636e9894817fb6c7ccf088ef48a40bb50bd47f (patch)
tree81d76d2876401508ba466563b83600dba305c3ae /src/devices/cpu/m6502/xavix2000.cpp
parentfeb7c9a61aa97468b7eca327c96261a60c25880e (diff)
m52: improvements to alpha1v (promoted to working) (#4223)
* m52 - use multiple palettes and regions instead of kludging into one (nw) * split alpha1v into different class etc. * with named regions these comments are redundant (nw) * (nw) * duplicated line by mistake (nw) * this seems plausible (nw) * fix sprite colours, looks like mpatrol could potentially support 3bpp anyway and the existing kludigng of the sprite clut prom was to save memory * mark it as working, I'm pretty sure 99% of the badness now is just the game * TODO note (nw)
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