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author | 2018-11-01 17:17:30 +0000 | |
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committer | 2018-11-01 13:17:30 -0400 | |
commit | 5f636e9894817fb6c7ccf088ef48a40bb50bd47f (patch) | |
tree | 81d76d2876401508ba466563b83600dba305c3ae /src/devices/cpu/m6502/xavix2000.cpp | |
parent | feb7c9a61aa97468b7eca327c96261a60c25880e (diff) |
m52: improvements to alpha1v (promoted to working) (#4223)
* m52 - use multiple palettes and regions instead of kludging into one (nw)
* split alpha1v into different class etc.
* with named regions these comments are redundant (nw)
* (nw)
* duplicated line by mistake (nw)
* this seems plausible (nw)
* fix sprite colours, looks like mpatrol could potentially support 3bpp anyway and the existing kludigng of the sprite clut prom was to save memory
* mark it as working, I'm pretty sure 99% of the badness now is just the game
* TODO note (nw)
Diffstat (limited to 'src/devices/cpu/m6502/xavix2000.cpp')
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