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author David Haywood <mamehaze@users.noreply.github.com>2016-11-11 16:24:38 +0000
committer David Haywood <mamehaze@users.noreply.github.com>2016-11-11 16:24:38 +0000
commitae3bbe2a8a130590b4adf3d7272dc791b23309ce (patch)
tree70f9cf78a1326bb0cade9af66f8c5213f7949437 /src/devices/cpu/dsp32/dsp32dis.cpp
parent31efff1effb1ab0d7b5f478310ee1653dae46040 (diff)
add the missing rom to the smssgame set [Astroblaster]
note, this is actually quite interesting, this is a 512KB MASK rom, hence why it got missed the first time around. it actually appears to have been pulled straight from a home Sega Master System mulit-game cartridge and used on the arcade PCB. The rom contains another copy of the games menu in the first bank, except this copy of the menu has no timer/credit support and only references games in this specific rom. It is completely ignored by the arcade hardware which uses the game data part of the rom only, never banking this copy of the menu in. as this almost certainly came straight from a bootleg cartridge, this specific rom could also be added to the softlist with a custom mapper for the banking.
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