diff options
author | 2019-11-01 00:47:41 +1100 | |
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committer | 2019-11-01 00:47:41 +1100 | |
commit | 6f4c1f6e5b2525ac8b700b3a0754f5e99c4223e1 (patch) | |
tree | 4b0e0ac5cf1c3a7fd518a7d8f4d12f39291b2629 /src/devices/bus/gio64/gio64.h | |
parent | 0be348c7fbc8c0478f724ba098dabeb9eb3aab8c (diff) |
Spring cleaning:
* Changed emu_fatalerror to use util::string_format semantics
* Fixed some incorrectly marked up stuff in build scripts
* Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now)
* Fixed memory leaks in Xbox USB
* There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it
* Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave)
* Got rid of device_slot_card_interface as it wasn't providing value
* Added a helper template to reduce certain kinds of boilerplate in slots/buses
* Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
Diffstat (limited to 'src/devices/bus/gio64/gio64.h')
-rw-r--r-- | src/devices/bus/gio64/gio64.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/devices/bus/gio64/gio64.h b/src/devices/bus/gio64/gio64.h index dd2c77aefc6..829c4e7c857 100644 --- a/src/devices/bus/gio64/gio64.h +++ b/src/devices/bus/gio64/gio64.h @@ -61,7 +61,7 @@ DECLARE_DEVICE_TYPE(GIO64_SLOT, gio64_slot_device) // class representing interface-specific live GIO64 card -class device_gio64_card_interface : public device_slot_card_interface +class device_gio64_card_interface : public device_interface { friend class gio64_device; public: |